gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/vulkan/gstvkfullscreenquad.c

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/*
* GStreamer Plugins Vulkan
* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstvkfullscreenquad.h"
/**
* SECTION:vkfullscreenquad
* @title: GstVulkanFullScreenQuad
* @short_description: Vulkan full screen quad
* @see_also: #GstVulkanDevice, #GstVulkanImageMemory
*
* A #GstVulkanFullScreenQuad is a helper object for rendering a single input
* image to an output #GstBuffer
*/
#define GST_CAT_DEFAULT gst_vulkan_full_screen_quad_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
/* XXX: privatise this on moving to lib */
struct Vertex
{
float x, y, z;
float s, t;
};
struct _GstVulkanFullScreenQuadPrivate
{
GstBuffer *inbuf;
GstBuffer *outbuf;
GstMemory *vertices;
GstMemory *indices;
gsize n_indices;
GstMemory *uniforms;
gsize uniform_size;
GstVulkanHandle *vert;
GstVulkanHandle *frag;
VkBool32 blend_enable;
VkBlendFactor src_blend_factor;
VkBlendFactor src_alpha_blend_factor;
VkBlendFactor dst_blend_factor;
VkBlendFactor dst_alpha_blend_factor;
VkBlendOp colour_blend_op;
VkBlendOp alpha_blend_op;
gboolean enable_clear;
};
G_DEFINE_TYPE_WITH_CODE (GstVulkanFullScreenQuad, gst_vulkan_full_screen_quad,
GST_TYPE_OBJECT, GST_DEBUG_CATEGORY_INIT (gst_vulkan_full_screen_quad_debug,
"vulkanfullscreenquad", 0, "vulkan fullscreen quad render");
G_ADD_PRIVATE (GstVulkanFullScreenQuad));
#define GET_PRIV(self) gst_vulkan_full_screen_quad_get_instance_private (self)
struct Vertex vertices[] = {
{-1.0f, -1.0f, 0.0f, 0.0f, 0.0f},
{1.0f, -1.0f, 0.0f, 1.0f, 0.0f},
{1.0f, 1.0f, 0.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 0.0f, 0.0f, 1.0f},
};
gushort indices[] = {
0, 1, 2, 0, 2, 3,
};
static gboolean
create_sampler (GstVulkanFullScreenQuad * self, GError ** error)
{
/* *INDENT-OFF* */
VkSamplerCreateInfo samplerInfo = {
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.magFilter = VK_FILTER_LINEAR,
.minFilter = VK_FILTER_LINEAR,
.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
.anisotropyEnable = VK_FALSE,
.maxAnisotropy = 1,
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
.unnormalizedCoordinates = VK_FALSE,
.compareEnable = VK_FALSE,
.compareOp = VK_COMPARE_OP_ALWAYS,
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
.mipLodBias = 0.0f,
.minLod = 0.0f,
.maxLod = 0.0f
};
/* *INDENT-ON* */
VkSampler sampler;
VkResult err;
err =
vkCreateSampler (self->queue->device->device, &samplerInfo, NULL,
&sampler);
if (gst_vulkan_error_to_g_error (err, error, "vkCreateSampler") < 0) {
return FALSE;
}
self->sampler = gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_SAMPLER, (GstVulkanHandleTypedef) sampler,
gst_vulkan_handle_free_sampler, NULL);
return TRUE;
}
static GstVulkanDescriptorSet *
get_and_update_descriptor_set (GstVulkanFullScreenQuad * self,
GstVulkanImageView ** views, guint n_mems, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstVulkanDescriptorSet *set;
if (!self->sampler)
if (!create_sampler (self, error))
return NULL;
if (!(set =
gst_vulkan_descriptor_cache_acquire (self->descriptor_cache, error)))
return NULL;
{
VkWriteDescriptorSet writes[GST_VIDEO_MAX_PLANES + 1];
VkDescriptorImageInfo image_info[GST_VIDEO_MAX_PLANES];
VkDescriptorBufferInfo buffer_info;
int write_n = 0;
int i;
/* *INDENT-OFF* */
if (priv->uniforms) {
buffer_info = (VkDescriptorBufferInfo) {
.buffer = ((GstVulkanBufferMemory *) priv->uniforms)->buffer,
.offset = 0,
.range = priv->uniform_size
};
writes[write_n++] = (VkWriteDescriptorSet) {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = NULL,
.dstSet = set->set,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount = 1,
.pBufferInfo = &buffer_info
};
}
for (i = 0; i < n_mems; i++) {
image_info[i] = (VkDescriptorImageInfo) {
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
.imageView = views[i]->view,
.sampler = (VkSampler) self->sampler->handle
};
writes[write_n++] = (VkWriteDescriptorSet) {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = NULL,
.dstSet = set->set,
.dstBinding = i + 1,
.dstArrayElement = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.descriptorCount = 1,
.pImageInfo = &image_info[i]
};
}
/* *INDENT-ON* */
vkUpdateDescriptorSets (self->queue->device->device, write_n, writes, 0,
NULL);
}
return set;
}
static gboolean
create_descriptor_set_layout (GstVulkanFullScreenQuad * self, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
VkDescriptorSetLayoutBinding bindings[GST_VIDEO_MAX_PLANES + 1] = { {0,} };
VkDescriptorSetLayoutCreateInfo layout_info;
VkDescriptorSetLayout descriptor_set_layout;
int descriptor_n = 0;
VkResult err;
int i, n_mems;
/* *INDENT-OFF* */
bindings[descriptor_n++] = (VkDescriptorSetLayoutBinding) {
.binding = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pImmutableSamplers = NULL,
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT
};
n_mems = gst_buffer_n_memory (priv->inbuf);
for (i = 0; i < n_mems; i++) {
bindings[descriptor_n++] = (VkDescriptorSetLayoutBinding) {
.binding = i+1,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.pImmutableSamplers = NULL,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT
};
};
layout_info = (VkDescriptorSetLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = NULL,
.bindingCount = descriptor_n,
.pBindings = bindings
};
/* *INDENT-ON* */
err =
vkCreateDescriptorSetLayout (self->queue->device->device, &layout_info,
NULL, &descriptor_set_layout);
if (gst_vulkan_error_to_g_error (err, error,
"vkCreateDescriptorSetLayout") < 0) {
return FALSE;
}
self->descriptor_set_layout =
gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_DESCRIPTOR_SET_LAYOUT,
(GstVulkanHandleTypedef) descriptor_set_layout,
gst_vulkan_handle_free_descriptor_set_layout, NULL);
return TRUE;
}
static gboolean
create_pipeline_layout (GstVulkanFullScreenQuad * self, GError ** error)
{
VkPipelineLayoutCreateInfo pipeline_layout_info;
VkPipelineLayout pipeline_layout;
VkResult err;
if (!self->descriptor_set_layout)
if (!create_descriptor_set_layout (self, error))
return FALSE;
/* *INDENT-OFF* */
pipeline_layout_info = (VkPipelineLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = NULL,
.setLayoutCount = 1,
.pSetLayouts = (VkDescriptorSetLayout *) &self->descriptor_set_layout->handle,
.pushConstantRangeCount = 0,
.pPushConstantRanges = NULL,
};
/* *INDENT-ON* */
err =
vkCreatePipelineLayout (self->queue->device->device,
&pipeline_layout_info, NULL, &pipeline_layout);
if (gst_vulkan_error_to_g_error (err, error, "vkCreatePipelineLayout") < 0) {
return FALSE;
}
self->pipeline_layout = gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_PIPELINE_LAYOUT,
(GstVulkanHandleTypedef) pipeline_layout,
gst_vulkan_handle_free_pipeline_layout, NULL);
return TRUE;
}
static gboolean
create_render_pass (GstVulkanFullScreenQuad * self, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
VkAttachmentDescription color_attachments[GST_VIDEO_MAX_PLANES];
VkAttachmentReference color_attachment_refs[GST_VIDEO_MAX_PLANES];
VkRenderPassCreateInfo render_pass_info;
VkSubpassDescription subpass;
VkRenderPass render_pass;
VkResult err;
int i, n_mems;
n_mems = gst_buffer_n_memory (priv->outbuf);
for (i = 0; i < n_mems; i++) {
/* *INDENT-OFF* */
color_attachments[i] = (VkAttachmentDescription) {
.format = gst_vulkan_format_from_video_info (&self->out_info, i),
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = priv->enable_clear ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
/* FIXME: share this between elements to avoid pipeline barriers */
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
};
color_attachment_refs[i] = (VkAttachmentReference) {
.attachment = i,
.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
};
/* *INDENT-ON* */
}
/* *INDENT-OFF* */
subpass = (VkSubpassDescription) {
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.colorAttachmentCount = n_mems,
.pColorAttachments = color_attachment_refs
};
render_pass_info = (VkRenderPassCreateInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.pNext = NULL,
.attachmentCount = n_mems,
.pAttachments = color_attachments,
.subpassCount = 1,
.pSubpasses = &subpass
};
/* *INDENT-ON* */
err =
vkCreateRenderPass (self->queue->device->device, &render_pass_info, NULL,
&render_pass);
if (gst_vulkan_error_to_g_error (err, error, "vkCreateRenderPass") < 0) {
return FALSE;
}
self->render_pass = gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_RENDER_PASS,
(GstVulkanHandleTypedef) render_pass,
gst_vulkan_handle_free_render_pass, NULL);
return TRUE;
}
static gboolean
create_pipeline (GstVulkanFullScreenQuad * self, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
VkVertexInputBindingDescription vertex_binding;
VkVertexInputAttributeDescription attribute_descriptions[2];
VkPipelineShaderStageCreateInfo shader_create_info[2];
VkPipelineVertexInputStateCreateInfo vertex_input_info;
VkPipelineInputAssemblyStateCreateInfo input_assembly;
VkPipelineViewportStateCreateInfo viewport_state;
VkPipelineRasterizationStateCreateInfo rasterizer;
VkPipelineMultisampleStateCreateInfo multisampling;
VkPipelineColorBlendAttachmentState
color_blend_attachments[GST_VIDEO_MAX_PLANES];
VkPipelineColorBlendStateCreateInfo color_blending;
VkGraphicsPipelineCreateInfo pipeline_create_info;
VkPipeline pipeline;
VkResult err;
if (!priv->vert || !priv->frag) {
g_set_error_literal (error, GST_VULKAN_ERROR,
VK_ERROR_INITIALIZATION_FAILED, "Missing shader information");
return FALSE;
}
if (!self->pipeline_layout)
if (!create_pipeline_layout (self, error))
return FALSE;
if (!self->render_pass)
if (!create_render_pass (self, error))
return FALSE;
/* *INDENT-OFF* */
shader_create_info[0] = (VkPipelineShaderStageCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = NULL,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
.module = (VkShaderModule) priv->vert->handle,
.pName = "main"
};
shader_create_info[1] = (VkPipelineShaderStageCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = NULL,
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
.module = (VkShaderModule) priv->frag->handle,
.pName = "main"
};
/* *INDENT-OFF* */
vertex_binding = (VkVertexInputBindingDescription) {
.binding = 0,
.stride = sizeof (struct Vertex),
.inputRate = VK_VERTEX_INPUT_RATE_VERTEX
};
attribute_descriptions[0] = (VkVertexInputAttributeDescription) {
.binding = 0,
.location = 0,
.format = VK_FORMAT_R32G32B32_SFLOAT,
.offset = G_STRUCT_OFFSET (struct Vertex, x)
};
attribute_descriptions[1] = (VkVertexInputAttributeDescription) {
.binding = 0,
.location = 1,
.format = VK_FORMAT_R32G32_SFLOAT,
.offset = G_STRUCT_OFFSET (struct Vertex, s)
};
vertex_input_info = (VkPipelineVertexInputStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pNext = NULL,
.vertexBindingDescriptionCount = 1,
.pVertexBindingDescriptions = &vertex_binding,
.vertexAttributeDescriptionCount = 2,
.pVertexAttributeDescriptions = attribute_descriptions,
};
input_assembly = (VkPipelineInputAssemblyStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = NULL,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = VK_FALSE
};
viewport_state = (VkPipelineViewportStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = NULL,
.viewportCount = 1,
.pViewports = &(VkViewport) {
.x = 0.0f,
.y = 0.0f,
.width = (float) GST_VIDEO_INFO_WIDTH (&self->out_info),
.height = (float) GST_VIDEO_INFO_HEIGHT (&self->out_info),
.minDepth = 0.0f,
.maxDepth = 1.0f
},
.scissorCount = 1,
.pScissors = &(VkRect2D) {
.offset = { 0, 0 },
.extent = {
GST_VIDEO_INFO_WIDTH (&self->out_info),
GST_VIDEO_INFO_HEIGHT (&self->out_info)
}
}
};
rasterizer = (VkPipelineRasterizationStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pNext = NULL,
.depthClampEnable = VK_FALSE,
.rasterizerDiscardEnable = VK_FALSE,
.polygonMode = VK_POLYGON_MODE_FILL,
.lineWidth = 1.0f,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_CLOCKWISE,
.depthBiasEnable = VK_FALSE
};
multisampling = (VkPipelineMultisampleStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = NULL,
.sampleShadingEnable = VK_FALSE,
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT
};
color_blend_attachments[0] = (VkPipelineColorBlendAttachmentState) {
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
.srcColorBlendFactor = priv->src_blend_factor,
.dstColorBlendFactor = priv->dst_blend_factor,
.colorBlendOp = priv->colour_blend_op,
.srcAlphaBlendFactor = priv->src_alpha_blend_factor,
.dstAlphaBlendFactor = priv->dst_alpha_blend_factor,
.alphaBlendOp = priv->alpha_blend_op,
.blendEnable = priv->blend_enable
};
color_blend_attachments[1] = (VkPipelineColorBlendAttachmentState) {
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
.srcColorBlendFactor = priv->src_blend_factor,
.dstColorBlendFactor = priv->dst_blend_factor,
.colorBlendOp = priv->colour_blend_op,
.srcAlphaBlendFactor = priv->src_alpha_blend_factor,
.dstAlphaBlendFactor = priv->dst_alpha_blend_factor,
.alphaBlendOp = priv->alpha_blend_op,
.blendEnable = priv->blend_enable
};
color_blend_attachments[2] = (VkPipelineColorBlendAttachmentState) {
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
.srcColorBlendFactor = priv->src_blend_factor,
.dstColorBlendFactor = priv->dst_blend_factor,
.colorBlendOp = priv->colour_blend_op,
.srcAlphaBlendFactor = priv->src_alpha_blend_factor,
.dstAlphaBlendFactor = priv->dst_alpha_blend_factor,
.alphaBlendOp = priv->alpha_blend_op,
.blendEnable = priv->blend_enable
};
color_blend_attachments[3] = (VkPipelineColorBlendAttachmentState) {
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
.srcColorBlendFactor = priv->src_blend_factor,
.dstColorBlendFactor = priv->dst_blend_factor,
.colorBlendOp = priv->colour_blend_op,
.srcAlphaBlendFactor = priv->src_alpha_blend_factor,
.dstAlphaBlendFactor = priv->dst_alpha_blend_factor,
.alphaBlendOp = priv->alpha_blend_op,
.blendEnable = priv->blend_enable
};
color_blending = (VkPipelineColorBlendStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.pNext = NULL,
.logicOpEnable = VK_FALSE,
.logicOp = VK_LOGIC_OP_COPY,
.attachmentCount = gst_buffer_n_memory (priv->outbuf),
.pAttachments = color_blend_attachments,
.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }
};
pipeline_create_info = (VkGraphicsPipelineCreateInfo) {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = NULL,
.stageCount = 2,
.pStages = shader_create_info,
.pVertexInputState = &vertex_input_info,
.pInputAssemblyState = &input_assembly,
.pViewportState = &viewport_state,
.pRasterizationState = &rasterizer,
.pMultisampleState = &multisampling,
.pColorBlendState = &color_blending,
.layout = (VkPipelineLayout) self->pipeline_layout->handle,
.renderPass = (VkRenderPass) self->render_pass->handle,
.subpass = 0,
.basePipelineHandle = VK_NULL_HANDLE
};
/* *INDENT-ON* */
err =
vkCreateGraphicsPipelines (self->queue->device->device, VK_NULL_HANDLE, 1,
&pipeline_create_info, NULL, &pipeline);
if (gst_vulkan_error_to_g_error (err, error, "vkCreateGraphicsPipelines") < 0) {
return FALSE;
}
self->graphics_pipeline = gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_PIPELINE, (GstVulkanHandleTypedef) pipeline,
gst_vulkan_handle_free_pipeline, NULL);
return TRUE;
}
static gboolean
create_descriptor_pool (GstVulkanFullScreenQuad * self, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
VkDescriptorPoolCreateInfo pool_info;
gsize max_sets = 32; /* FIXME: don't hardcode this! */
guint n_pools = 1;
VkDescriptorPoolSize pool_sizes[2];
VkDescriptorPool pool;
GstVulkanDescriptorPool *ret;
VkResult err;
/* *INDENT-OFF* */
pool_sizes[0] = (VkDescriptorPoolSize) {
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.descriptorCount = max_sets * gst_buffer_n_memory (priv->inbuf),
};
if (priv->uniforms) {
pool_sizes[1] = (VkDescriptorPoolSize) {
.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount = max_sets
};
n_pools++;
}
pool_info = (VkDescriptorPoolCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = NULL,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.poolSizeCount = n_pools,
.pPoolSizes = pool_sizes,
.maxSets = max_sets
};
/* *INDENT-ON* */
err =
vkCreateDescriptorPool (self->queue->device->device, &pool_info, NULL,
&pool);
if (gst_vulkan_error_to_g_error (err, error, "vkCreateDescriptorPool") < 0) {
return FALSE;
}
ret =
gst_vulkan_descriptor_pool_new_wrapped (self->queue->device, pool,
max_sets);
self->descriptor_cache =
gst_vulkan_descriptor_cache_new (ret, 1, &self->descriptor_set_layout);
gst_object_unref (ret);
return TRUE;
}
static gboolean
create_framebuffer (GstVulkanFullScreenQuad * self, GstVulkanImageView ** views,
guint n_mems, GError ** error)
{
VkImageView attachments[GST_VIDEO_MAX_PLANES] = { 0, };
VkFramebufferCreateInfo framebuffer_info;
VkFramebuffer framebuffer;
VkResult err;
int i;
for (i = 0; i < n_mems; i++) {
attachments[i] = views[i]->view;
}
/* *INDENT-OFF* */
framebuffer_info = (VkFramebufferCreateInfo) {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.pNext = NULL,
.renderPass = (VkRenderPass) self->render_pass->handle,
.attachmentCount = n_mems,
.pAttachments = attachments,
.width = GST_VIDEO_INFO_WIDTH (&self->out_info),
.height = GST_VIDEO_INFO_HEIGHT (&self->out_info),
.layers = 1
};
/* *INDENT-ON* */
err =
vkCreateFramebuffer (self->queue->device->device, &framebuffer_info, NULL,
&framebuffer);
if (gst_vulkan_error_to_g_error (err, error, "vkCreateFramebuffer") < 0) {
return FALSE;
}
self->framebuffer = gst_vulkan_handle_new_wrapped (self->queue->device,
GST_VULKAN_HANDLE_TYPE_FRAMEBUFFER, (GstVulkanHandleTypedef) framebuffer,
gst_vulkan_handle_free_framebuffer, NULL);
return TRUE;
}
#define LAST_FENCE_OR_ALWAYS_SIGNALLED(self,device) \
self->last_fence ? gst_vulkan_fence_ref (self->last_fence) : gst_vulkan_fence_new_always_signalled (device)
GstVulkanFence *
gst_vulkan_full_screen_quad_get_last_fence (GstVulkanFullScreenQuad * self)
{
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), NULL);
return LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
}
#define clear_field(field,type,trash_free_func) \
static void \
G_PASTE(clear_,field) (GstVulkanFullScreenQuad * self) \
{ \
GstVulkanFence *last_fence = \
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device); \
\
if (self->field) \
gst_vulkan_trash_list_add (self->trash_list, \
gst_vulkan_trash_list_acquire (self->trash_list, last_fence, \
trash_free_func, (type) self->field)); \
self->field = NULL; \
\
gst_vulkan_fence_unref (last_fence); \
}
#define clear_field_mini_object(field) clear_field (field,GstMiniObject *,gst_vulkan_trash_mini_object_unref);
#define clear_field_object(field) clear_field (field,GstObject *,gst_vulkan_trash_object_unref);
clear_field_mini_object (descriptor_set);
clear_field_mini_object (framebuffer);
clear_field_mini_object (sampler);
clear_field_mini_object (pipeline_layout);
clear_field_mini_object (graphics_pipeline);
clear_field_mini_object (descriptor_set_layout);
clear_field_object (cmd_pool);
clear_field_object (descriptor_cache);
static void
clear_shaders (GstVulkanFullScreenQuad * self)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
if (priv->vert)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref, (GstMiniObject *) priv->vert));
priv->vert = NULL;
if (priv->frag)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref, (GstMiniObject *) priv->frag));
priv->frag = NULL;
gst_vulkan_fence_unref (last_fence);
}
static void
clear_uniform_data (GstVulkanFullScreenQuad * self)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
if (priv->uniforms)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) priv->uniforms));
priv->uniforms = NULL;
priv->uniform_size = 0;
gst_vulkan_fence_unref (last_fence);
}
static void
clear_index_data (GstVulkanFullScreenQuad * self)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
if (priv->indices)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) priv->indices));
priv->indices = NULL;
priv->n_indices = 0;
gst_vulkan_fence_unref (last_fence);
}
static void
clear_vertex_data (GstVulkanFullScreenQuad * self)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
if (priv->vertices)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) priv->vertices));
priv->vertices = NULL;
gst_vulkan_fence_unref (last_fence);
}
static void
clear_render_pass (GstVulkanFullScreenQuad * self)
{
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
if (self->render_pass)
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, last_fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) self->render_pass));
self->render_pass = NULL;
gst_vulkan_fence_unref (last_fence);
}
static void
destroy_pipeline (GstVulkanFullScreenQuad * self)
{
GstVulkanFence *last_fence =
LAST_FENCE_OR_ALWAYS_SIGNALLED (self, self->queue->device);
clear_render_pass (self);
clear_pipeline_layout (self);
clear_graphics_pipeline (self);
clear_descriptor_set_layout (self);
gst_vulkan_fence_unref (last_fence);
gst_vulkan_trash_list_gc (self->trash_list);
}
void
gst_vulkan_full_screen_quad_init (GstVulkanFullScreenQuad * self)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
self->trash_list = gst_vulkan_trash_fence_list_new ();
priv->src_blend_factor = VK_BLEND_FACTOR_ONE;
priv->src_alpha_blend_factor = VK_BLEND_FACTOR_ONE;
priv->dst_blend_factor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
priv->dst_alpha_blend_factor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
priv->colour_blend_op = VK_BLEND_OP_ADD;
priv->alpha_blend_op = VK_BLEND_OP_ADD;
priv->enable_clear = TRUE;
}
/**
* gst_vulkan_full_screen_quad_new:
* @queue: a #GstVulkanQueue
*
* Returns: (transfer full): a new #GstVulkanFullScreenQuad
*
* Since: 1.18
*/
GstVulkanFullScreenQuad *
gst_vulkan_full_screen_quad_new (GstVulkanQueue * queue)
{
GstVulkanFullScreenQuad *self;
GError *error = NULL;
g_return_val_if_fail (GST_IS_VULKAN_QUEUE (queue), NULL);
self = g_object_new (GST_TYPE_VULKAN_FULL_SCREEN_QUAD, NULL);
self->queue = gst_object_ref (queue);
self->cmd_pool = gst_vulkan_queue_create_command_pool (queue, &error);
if (!self->cmd_pool)
GST_WARNING_OBJECT (self, "Failed to create command pool: %s",
error->message);
gst_object_ref_sink (self);
return self;
}
static void
gst_vulkan_full_screen_quad_finalize (GObject * object)
{
GstVulkanFullScreenQuad *self = GST_VULKAN_FULL_SCREEN_QUAD (object);
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
destroy_pipeline (self);
clear_cmd_pool (self);
clear_sampler (self);
clear_framebuffer (self);
clear_descriptor_set (self);
clear_descriptor_cache (self);
clear_shaders (self);
clear_uniform_data (self);
clear_index_data (self);
clear_vertex_data (self);
gst_vulkan_trash_list_wait (self->trash_list, -1);
gst_vulkan_trash_list_gc (self->trash_list);
gst_clear_object (&self->trash_list);
gst_clear_mini_object (((GstMiniObject **) & self->last_fence));
gst_clear_object (&self->queue);
gst_clear_buffer (&priv->inbuf);
gst_clear_buffer (&priv->outbuf);
G_OBJECT_CLASS (gst_vulkan_full_screen_quad_parent_class)->finalize (object);
}
static void
gst_vulkan_full_screen_quad_class_init (GstVulkanFullScreenQuadClass * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
obj_class->finalize = gst_vulkan_full_screen_quad_finalize;
}
/**
* gst_vulkan_full_screen_quad_set_info:
* @self: the #GstVulkanFullScreenQuad
* @in_info: the input #GstVideoInfo to set
* @out_info: the output #GstVideoInfo to set
*
* Returns: whether the information could be successfully set
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_info (GstVulkanFullScreenQuad * self,
GstVideoInfo * in_info, GstVideoInfo * out_info)
{
self->out_info = *out_info;
self->in_info = *in_info;
destroy_pipeline (self);
clear_framebuffer (self);
clear_descriptor_set (self);
clear_descriptor_cache (self);
clear_uniform_data (self);
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_input_buffer:
* @self: the #GstVulkanFullScreenQuad
* @buffer: the input #GstBuffer to set
* @error: #GError to fill on failure
*
* Returns: whether the input buffer could be changed
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_input_buffer (GstVulkanFullScreenQuad * self,
GstBuffer * buffer, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
priv = GET_PRIV (self);
gst_buffer_replace (&priv->inbuf, buffer);
clear_descriptor_set (self);
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_output_buffer:
* @self: the #GstVulkanFullScreenQuad
* @buffer: the output #GstBuffer to set
* @error: #GError to fill on failure
*
* Returns: whether the input buffer could be changed
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_output_buffer (GstVulkanFullScreenQuad * self,
GstBuffer * buffer, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
priv = GET_PRIV (self);
gst_buffer_replace (&priv->outbuf, buffer);
clear_framebuffer (self);
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_shaders:
* @self: the #GstVulkanFullScreenQuad
* @vert: the vertex shader to set
* @frag: the fragment shader to set
*
* Returns: whether the shaders could be set
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_shaders (GstVulkanFullScreenQuad * self,
GstVulkanHandle * vert, GstVulkanHandle * frag)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (vert != NULL, FALSE);
g_return_val_if_fail (vert->type == GST_VULKAN_HANDLE_TYPE_SHADER, FALSE);
g_return_val_if_fail (frag != NULL, FALSE);
g_return_val_if_fail (frag->type == GST_VULKAN_HANDLE_TYPE_SHADER, FALSE);
priv = GET_PRIV (self);
clear_shaders (self);
destroy_pipeline (self);
priv->vert = gst_vulkan_handle_ref (vert);
priv->frag = gst_vulkan_handle_ref (frag);
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_uniform_buffer:
* @self: the #GstVulkanFullScreenQuad
* @uniforms: the uniform data to set. Must be a #GstVulkanBufferMemory
* @error: a #GError to fill on failure
*
* Returns: whether the shaders could be set
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_uniform_buffer (GstVulkanFullScreenQuad * self,
GstMemory * uniforms, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (uniforms == NULL
|| gst_is_vulkan_buffer_memory (uniforms), FALSE);
priv = GET_PRIV (self);
clear_uniform_data (self);
if (uniforms) {
priv->uniforms = gst_memory_ref (uniforms);
priv->uniform_size = gst_memory_get_sizes (uniforms, NULL, NULL);
}
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_index_buffer:
* @self: the #GstVulkanFullScreenQuad
* @indices: the index data. Must be a #GstVulkanBufferMemory
* @n_indices: number of indices in @indices
* @error: #GError to fill on failure
*
* See also gst_vulkan_full_screen_quad_set_vertex_buffer()
*
* Returns: whether the index data could be set
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_index_buffer (GstVulkanFullScreenQuad * self,
GstMemory * indices, gsize n_indices, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (indices == NULL
|| gst_is_vulkan_buffer_memory (indices), FALSE);
priv = GET_PRIV (self);
clear_index_data (self);
if (indices) {
priv->indices = gst_memory_ref (indices);
priv->n_indices = n_indices;
}
return TRUE;
}
/**
* gst_vulkan_full_screen_quad_set_vertex_buffer:
* @self: the #GstVulkanFullScreenQuad
* @vertices: the vertex data. Must be a #GstVulkanBufferMemory
* @error: #GError to fill on failure
*
* Returns: whether the index data could be set
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_set_vertex_buffer (GstVulkanFullScreenQuad * self,
GstMemory * vertices, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (vertices == NULL
|| gst_is_vulkan_buffer_memory (vertices), FALSE);
priv = GET_PRIV (self);
clear_vertex_data (self);
if (vertices) {
priv->vertices = gst_memory_ref (vertices);
}
return TRUE;
}
static GstVulkanImageMemory *
peek_image_from_buffer (GstBuffer * buffer, guint i)
{
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
g_return_val_if_fail (gst_is_vulkan_image_memory (mem), NULL);
return (GstVulkanImageMemory *) mem;
}
static gboolean
ensure_vertex_data (GstVulkanFullScreenQuad * self, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv = GET_PRIV (self);
GstMapInfo map_info;
if (!priv->vertices) {
priv->vertices = gst_vulkan_buffer_memory_alloc (self->queue->device,
sizeof (vertices), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
if (!gst_memory_map (priv->vertices, &map_info, GST_MAP_WRITE)) {
g_set_error_literal (error, GST_VULKAN_ERROR, VK_ERROR_MEMORY_MAP_FAILED,
"Failed to map memory");
goto failure;
}
memcpy (map_info.data, vertices, map_info.size);
gst_memory_unmap (priv->vertices, &map_info);
}
if (!priv->indices) {
priv->indices = gst_vulkan_buffer_memory_alloc (self->queue->device,
sizeof (indices), VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
if (!gst_memory_map (priv->indices, &map_info, GST_MAP_WRITE)) {
g_set_error_literal (error, GST_VULKAN_ERROR, VK_ERROR_MEMORY_MAP_FAILED,
"Failed to map memory");
goto failure;
}
memcpy (map_info.data, indices, map_info.size);
gst_memory_unmap (priv->indices, &map_info);
priv->n_indices = G_N_ELEMENTS (indices);
}
return TRUE;
failure:
if (priv->vertices)
gst_memory_unref (priv->vertices);
priv->vertices = NULL;
if (priv->indices)
gst_memory_unref (priv->indices);
priv->indices = NULL;
priv->n_indices = 0;
return FALSE;
}
/**
* gst_vulkan_full_screen_quad_draw:
* @self: the #GstVulkanFullScreenQuad
* @error: a #GError filled on error
*
* Helper function for creation and submission of a command buffer that draws
* a full screen quad. If you need to add other things to the command buffer,
* create the command buffer manually and call
* gst_vulkan_full_screen_quad_prepare_draw(),
* gst_vulkan_full_screen_quad_fill_command_buffer() and
* gst_vulkan_full_screen_quad_submit() instead.
*
* Returns: whether the draw was successful
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_draw (GstVulkanFullScreenQuad * self,
GError ** error)
{
GstVulkanCommandBuffer *cmd = NULL;
GstVulkanFence *fence = NULL;
VkResult err;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
fence = gst_vulkan_device_create_fence (self->queue->device, error);
if (!fence)
goto error;
if (!gst_vulkan_full_screen_quad_prepare_draw (self, fence, error))
goto error;
if (!(cmd = gst_vulkan_command_pool_create (self->cmd_pool, error)))
goto error;
{
VkCommandBufferBeginInfo cmd_buf_info = { 0, };
/* *INDENT-OFF* */
cmd_buf_info = (VkCommandBufferBeginInfo) {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = NULL,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
.pInheritanceInfo = NULL
};
/* *INDENT-ON* */
gst_vulkan_command_buffer_lock (cmd);
err = vkBeginCommandBuffer (cmd->cmd, &cmd_buf_info);
if (gst_vulkan_error_to_g_error (err, error, "vkBeginCommandBuffer") < 0)
goto unlock_error;
}
if (!gst_vulkan_full_screen_quad_fill_command_buffer (self, cmd, fence,
error))
goto unlock_error;
err = vkEndCommandBuffer (cmd->cmd);
gst_vulkan_command_buffer_unlock (cmd);
if (gst_vulkan_error_to_g_error (err, error, "vkEndCommandBuffer") < 0)
goto error;
if (!gst_vulkan_full_screen_quad_submit (self, cmd, fence, error))
goto error;
gst_vulkan_fence_unref (fence);
return TRUE;
unlock_error:
gst_vulkan_command_buffer_unlock (cmd);
error:
gst_clear_mini_object ((GstMiniObject **) & cmd);
gst_clear_mini_object ((GstMiniObject **) & fence);
return FALSE;
}
/**
* gst_vulkan_full_screen_quad_enable_blend:
* @self: the #GstVulkanFullScreenQuad
* @enable_blend: whether to enable blending
*
* Enables blending of the input image to the output image.
*
* See also: gst_vulkan_full_screen_quad_set_blend_operation() and
* gst_vulkan_full_screen_quad_set_blend_factors().
*
* Since: 1.22
*/
void
gst_vulkan_full_screen_quad_enable_blend (GstVulkanFullScreenQuad * self,
gboolean enable_blend)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self));
priv = GET_PRIV (self);
if (priv->blend_enable == VK_TRUE && enable_blend)
return;
if (priv->blend_enable == VK_FALSE && !enable_blend)
return;
priv->blend_enable = enable_blend ? VK_TRUE : VK_FALSE;
clear_graphics_pipeline (self);
}
/**
* gst_vulkan_full_screen_quad_set_blend_factors:
* @self: the #GstVulkanFullScreenQuad
* @src_blend_factor: the `VkBlendFactor` for the source image for the colour
* components (RGB)
* @src_alpha_blend_factor: the `VkBlendFactor` for the source image for the
* alpha component.
* @dst_blend_factor: the `VkBlendFactor` for the destination image for the
* colour components (RGB)
* @dst_alpha_blend_factor: the `VkBlendFactor` for the destination image for
* the alpha component.
*
* You need to enable blend with gst_vulkan_full_screen_quad_enable_blend().
*
* See also: gst_vulkan_full_screen_quad_set_blend_operation().
*
* Since: 1.22
*/
void
gst_vulkan_full_screen_quad_set_blend_factors (GstVulkanFullScreenQuad * self,
VkBlendFactor src_blend_factor, VkBlendFactor dst_blend_factor,
VkBlendFactor src_alpha_blend_factor, VkBlendFactor dst_alpha_blend_factor)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self));
priv = GET_PRIV (self);
if (priv->src_blend_factor == src_blend_factor
&& priv->src_alpha_blend_factor == src_alpha_blend_factor
&& priv->dst_blend_factor == dst_blend_factor
&& priv->dst_alpha_blend_factor == dst_alpha_blend_factor)
return;
priv->src_blend_factor = src_blend_factor;
priv->src_alpha_blend_factor = src_alpha_blend_factor;
priv->dst_blend_factor = dst_blend_factor;
priv->dst_alpha_blend_factor = dst_alpha_blend_factor;
clear_graphics_pipeline (self);
}
/**
* gst_vulkan_full_screen_quad_set_blend_operation:
* @self: the #GstVulkanFullScreenQuad
* @colour_blend_op: the `VkBlendOp` to use for blending colour (RGB) values
* @alpha_blend_op: the `VkBlendOp` to use for blending alpha values
*
* You need to enable blend with gst_vulkan_full_screen_quad_enable_blend().
*
* See also: gst_vulkan_full_screen_quad_set_blend_factors().
*
* Since: 1.22
*/
void
gst_vulkan_full_screen_quad_set_blend_operation (GstVulkanFullScreenQuad * self,
VkBlendOp colour_blend_op, VkBlendOp alpha_blend_op)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self));
priv = GET_PRIV (self);
priv->colour_blend_op = colour_blend_op;
priv->alpha_blend_op = alpha_blend_op;
clear_graphics_pipeline (self);
}
/**
* gst_vulkan_full_screen_quad_enable_clear:
* @self: the #GstVulkanFullScreenQuad
* @enable_clear: whether to clear the framebuffer on load
*
* Since: 1.22
*/
void
gst_vulkan_full_screen_quad_enable_clear (GstVulkanFullScreenQuad * self,
gboolean enable_clear)
{
GstVulkanFullScreenQuadPrivate *priv;
g_return_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self));
priv = GET_PRIV (self);
if (priv->enable_clear == enable_clear)
return;
priv->enable_clear = enable_clear;
clear_graphics_pipeline (self);
clear_render_pass (self);
}
/**
* gst_vulkan_full_screen_quad_prepare_draw:
* @self: the #GstVulkanFullScreenQuad
* @fence: a #GstVulkanFence that will be signalled after submission
* @error: a #GError filled on error
*
* Returns: whether the necessary information could be generated for drawing a
* frame.
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_prepare_draw (GstVulkanFullScreenQuad * self,
GstVulkanFence * fence, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
GstVulkanImageView *in_views[GST_VIDEO_MAX_PLANES] = { NULL, };
GstVulkanImageView *out_views[GST_VIDEO_MAX_PLANES] = { NULL, };
int i, n_mems;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (fence != NULL, FALSE);
priv = GET_PRIV (self);
if (!self->graphics_pipeline)
if (!create_pipeline (self, error))
return FALSE;
if (!ensure_vertex_data (self, error))
goto error;
if (!self->descriptor_cache)
if (!create_descriptor_pool (self, error))
goto error;
if (!self->descriptor_set) {
n_mems = gst_buffer_n_memory (priv->inbuf);
for (i = 0; i < n_mems; i++) {
GstVulkanImageMemory *img_mem = peek_image_from_buffer (priv->inbuf, i);
if (!gst_is_vulkan_image_memory ((GstMemory *) img_mem)) {
g_set_error_literal (error, GST_VULKAN_ERROR, GST_VULKAN_FAILED,
"Input memory must be a GstVulkanImageMemory");
goto error;
}
in_views[i] = gst_vulkan_get_or_create_image_view (img_mem);
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) in_views[i]));
}
if (!(self->descriptor_set =
get_and_update_descriptor_set (self, in_views, n_mems, error)))
goto error;
}
if (!self->framebuffer) {
n_mems = gst_buffer_n_memory (priv->outbuf);
for (i = 0; i < n_mems; i++) {
GstVulkanImageMemory *img_mem = peek_image_from_buffer (priv->outbuf, i);
if (!gst_is_vulkan_image_memory ((GstMemory *) img_mem)) {
g_set_error_literal (error, GST_VULKAN_ERROR, GST_VULKAN_FAILED,
"Output memory must be a GstVulkanImageMemory");
goto error;
}
out_views[i] = gst_vulkan_get_or_create_image_view (img_mem);
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) out_views[i]));
}
if (!create_framebuffer (self, out_views, n_mems, error))
goto error;
}
if (!self->cmd_pool)
if (!(self->cmd_pool =
gst_vulkan_queue_create_command_pool (self->queue, error)))
goto error;
return TRUE;
error:
for (i = 0; i < GST_VIDEO_MAX_PLANES; i++)
gst_clear_mini_object ((GstMiniObject **) & in_views[i]);
for (i = 0; i < GST_VIDEO_MAX_PLANES; i++)
gst_clear_mini_object ((GstMiniObject **) & out_views[i]);
return FALSE;
}
/**
* gst_vulkan_full_screen_quad_fill_command_buffer:
* @self: a #GstVulkanFullScreenQuad
* @cmd: the #GstVulkanCommandBuffer to fill with commands
* @error: a #GError to fill on error
*
* Returns: whether @cmd could be filled with the necessary commands
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_fill_command_buffer (GstVulkanFullScreenQuad * self,
GstVulkanCommandBuffer * cmd, GstVulkanFence * fence, GError ** error)
{
GstVulkanFullScreenQuadPrivate *priv;
GstVulkanImageView *in_views[GST_VIDEO_MAX_PLANES] = { NULL, };
GstVulkanImageView *out_views[GST_VIDEO_MAX_PLANES] = { NULL, };
int i;
guint n_in_mems, n_out_mems;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (cmd != NULL, FALSE);
g_return_val_if_fail (fence != NULL, FALSE);
priv = GET_PRIV (self);
n_in_mems = gst_buffer_n_memory (priv->inbuf);
for (i = 0; i < n_in_mems; i++) {
GstVulkanImageMemory *img_mem = peek_image_from_buffer (priv->inbuf, i);
if (!gst_is_vulkan_image_memory ((GstMemory *) img_mem)) {
g_set_error_literal (error, GST_VULKAN_ERROR, GST_VULKAN_FAILED,
"Input memory must be a GstVulkanImageMemory");
goto error;
}
in_views[i] = gst_vulkan_get_or_create_image_view (img_mem);
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, fence,
gst_vulkan_trash_mini_object_unref, (GstMiniObject *) in_views[i]));
}
n_out_mems = gst_buffer_n_memory (priv->outbuf);
for (i = 0; i < n_out_mems; i++) {
GstVulkanImageMemory *img_mem = peek_image_from_buffer (priv->outbuf, i);
if (!gst_is_vulkan_image_memory ((GstMemory *) img_mem)) {
g_set_error_literal (error, GST_VULKAN_ERROR, GST_VULKAN_FAILED,
"Output memory must be a GstVulkanImageMemory");
goto error;
}
out_views[i] = gst_vulkan_get_or_create_image_view (img_mem);
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, fence,
gst_vulkan_trash_mini_object_unref,
(GstMiniObject *) out_views[i]));
}
for (i = 0; i < n_in_mems; i++) {
/* *INDENT-OFF* */
VkImageMemoryBarrier in_image_memory_barrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = NULL,
.srcAccessMask = in_views[i]->image->barrier.parent.access_flags,
.dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
.oldLayout = in_views[i]->image->barrier.image_layout,
.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
/* FIXME: implement exclusive transfers */
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = in_views[i]->image->image,
.subresourceRange = in_views[i]->image->barrier.subresource_range
};
/* *INDENT-ON* */
vkCmdPipelineBarrier (cmd->cmd,
in_views[i]->image->barrier.parent.pipeline_stages,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, NULL, 0, NULL, 1,
&in_image_memory_barrier);
in_views[i]->image->barrier.parent.pipeline_stages =
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
in_views[i]->image->barrier.parent.access_flags =
in_image_memory_barrier.dstAccessMask;
in_views[i]->image->barrier.image_layout =
in_image_memory_barrier.newLayout;
}
for (i = 0; i < n_out_mems; i++) {
/* *INDENT-OFF* */
VkImageMemoryBarrier out_image_memory_barrier = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = NULL,
.srcAccessMask = out_views[i]->image->barrier.parent.access_flags,
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.oldLayout = out_views[i]->image->barrier.image_layout,
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
/* FIXME: implement exclusive transfers */
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = out_views[i]->image->image,
.subresourceRange = out_views[i]->image->barrier.subresource_range
};
/* *INDENT-ON* */
vkCmdPipelineBarrier (cmd->cmd,
out_views[i]->image->barrier.parent.pipeline_stages,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, NULL, 0, NULL, 1,
&out_image_memory_barrier);
out_views[i]->image->barrier.parent.pipeline_stages =
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
out_views[i]->image->barrier.parent.access_flags =
out_image_memory_barrier.dstAccessMask;
out_views[i]->image->barrier.image_layout =
out_image_memory_barrier.newLayout;
}
{
/* *INDENT-OFF* */
VkClearValue clearColor = {{{ 0.0f, 0.0f, 0.0f, 1.0f }}};
VkClearValue clearColors[GST_VIDEO_MAX_PLANES] = {
clearColor, clearColor, clearColor, clearColor,
};
VkRenderPassBeginInfo render_pass_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = (VkRenderPass) self->render_pass->handle,
.framebuffer = (VkFramebuffer) self->framebuffer->handle,
.renderArea.offset = { 0, 0 },
.renderArea.extent = {
GST_VIDEO_INFO_WIDTH (&self->out_info),
GST_VIDEO_INFO_HEIGHT (&self->out_info)
},
.clearValueCount = n_out_mems,
.pClearValues = clearColors,
};
/* *INDENT-ON* */
VkDeviceSize offsets[] = { 0 };
vkCmdBindDescriptorSets (cmd->cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
(VkPipelineLayout) self->pipeline_layout->handle, 0, 1,
&self->descriptor_set->set, 0, NULL);
vkCmdBeginRenderPass (cmd->cmd, &render_pass_info,
VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline (cmd->cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
(VkPipeline) self->graphics_pipeline->handle);
vkCmdBindVertexBuffers (cmd->cmd, 0, 1,
&((GstVulkanBufferMemory *) priv->vertices)->buffer, offsets);
vkCmdBindIndexBuffer (cmd->cmd,
((GstVulkanBufferMemory *) priv->indices)->buffer, 0,
VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed (cmd->cmd, priv->n_indices, 1, 0, 0, 0);
vkCmdEndRenderPass (cmd->cmd);
}
return TRUE;
error:
return FALSE;
}
/**
* gst_vulkan_full_screen_quad_submit:
* @self: a #GstVulkanFullScreenQuad
* @cmd: (transfer full): a #GstVulkanCommandBuffer to submit
* @fence: a #GstVulkanFence to signal on completion
* @error: a #GError to fill on error
*
* Returns: whether @cmd could be submitted to the queue
*
* Since: 1.18
*/
gboolean
gst_vulkan_full_screen_quad_submit (GstVulkanFullScreenQuad * self,
GstVulkanCommandBuffer * cmd, GstVulkanFence * fence, GError ** error)
{
VkResult err;
g_return_val_if_fail (GST_IS_VULKAN_FULL_SCREEN_QUAD (self), FALSE);
g_return_val_if_fail (cmd != NULL, FALSE);
g_return_val_if_fail (fence != NULL, FALSE);
{
/* *INDENT-OFF* */
VkSubmitInfo submit_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = NULL,
.waitSemaphoreCount = 0,
.pWaitSemaphores = NULL,
.pWaitDstStageMask = NULL,
.commandBufferCount = 1,
.pCommandBuffers = &cmd->cmd,
.signalSemaphoreCount = 0,
.pSignalSemaphores = NULL,
};
/* *INDENT-ON* */
gst_vulkan_queue_submit_lock (self->queue);
err =
vkQueueSubmit (self->queue->queue, 1, &submit_info,
GST_VULKAN_FENCE_FENCE (fence));
gst_vulkan_queue_submit_unlock (self->queue);
if (gst_vulkan_error_to_g_error (err, error, "vkQueueSubmit") < 0)
goto error;
}
gst_vulkan_trash_list_add (self->trash_list,
gst_vulkan_trash_list_acquire (self->trash_list, fence,
gst_vulkan_trash_mini_object_unref, GST_MINI_OBJECT_CAST (cmd)));
gst_vulkan_trash_list_gc (self->trash_list);
if (self->last_fence)
gst_vulkan_fence_unref (self->last_fence);
self->last_fence = gst_vulkan_fence_ref (fence);
return TRUE;
error:
return FALSE;
}