gstreamer/subprojects/gst-plugins-good/sys/osxaudio/meson.build

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osxaudio_sources = [
'gstosxaudioringbuffer.c',
'gstosxaudioelement.c',
'gstosxaudiosink.c',
'gstosxaudiosrc.c',
'gstosxcoreaudiocommon.c',
'gstosxcoreaudio.c',
'gstosxaudio.c',
'gstatdec.c',
'gstatenc.c',
]
have_osxaudio = false
osxaudio_option = get_option('osxaudio')
if osxaudio_option.disabled() or not ['darwin', 'ios'].contains(host_system)
subdir_done()
endif
if host_system == 'darwin'
# TODO: https://github.com/mesonbuild/meson/issues/3940
have_osxaudio = cc.has_header('CoreAudio/CoreAudio.h')
osxaudio_sources += ['gstosxaudiodeviceprovider.c']
elif host_system == 'ios'
have_osxaudio = cc.has_header('CoreAudio/CoreAudioTypes.h')
endif
if not have_osxaudio and osxaudio_option.enabled()
error('osxaudio plugin was enabled but CoreAudio headers not found')
endif
if have_osxaudio
modules = ['CoreAudio', 'AudioToolbox']
if host_system == 'darwin'
modules += ['AudioUnit', 'CoreServices']
endif
osxaudio_dep = dependency('appleframeworks', modules : modules)
gstosxaudio = library('gstosxaudio',
osxaudio_sources,
c_args : gst_plugins_good_args,
include_directories : [configinc, libsinc],
dependencies : [gstaudio_dep, gstpbutils_dep, osxaudio_dep],
install : true,
install_dir : plugins_install_dir)
plugins += [gstosxaudio]
endif