mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
87 lines
4.3 KiB
XML
87 lines
4.3 KiB
XML
|
<chapter id="chapter-intro-basics">
|
||
|
<title>Foundations</title>
|
||
|
<para>
|
||
|
This chapter of the guide introduces the basic concepts of &GStreamer;.
|
||
|
Understanding these concepts will be important in reading any of the
|
||
|
rest of this guide, all of them assume understanding of these basic
|
||
|
concepts.
|
||
|
</para>
|
||
|
|
||
|
<sect1 id="section-intro-basics-elements">
|
||
|
<title>Elements</title>
|
||
|
<para>
|
||
|
An <emphasis>element</emphasis> is the most important class of objects
|
||
|
in &GStreamer;. You will usually create a chain of elements linked
|
||
|
together and let data flow through this chain of elements. An element
|
||
|
has one specific function, which can be the reading of data from a
|
||
|
file, decoding of this data or outputting this data to your sound
|
||
|
card (or anything else). By chaining together several such elements,
|
||
|
you create a <emphasis>pipeline</emphasis> that can do a specific task,
|
||
|
for example media playback or capture. &GStreamer; ships with a large
|
||
|
collection of elements by default, making the development of a large
|
||
|
variety of media applications possible. If needed, you can also write
|
||
|
new elements. That topic is explained in great deal in the Plugin
|
||
|
Writer's Guide.
|
||
|
</para>
|
||
|
</sect1>
|
||
|
|
||
|
<sect1 id="section-intro-basics-bins">
|
||
|
<title>Bins and pipelines</title>
|
||
|
|
||
|
<para>
|
||
|
A <emphasis>bin</emphasis> is a container for a collection of elements.
|
||
|
A pipeline is a special subtype of a bin that allows execution of all
|
||
|
of its contained child elements. Since bins are subclasses of elements
|
||
|
themselves, you can mostly control a bin as if it where an element,
|
||
|
thereby abstracting away a lot of complexity for your application. You
|
||
|
can, for example change state on all elements in a bin by changing the
|
||
|
state of that bin itself. Bins also forward some signals from their
|
||
|
contained childs (such as errors and tags).
|
||
|
</para>
|
||
|
<para>
|
||
|
A pipeline is a bin that allows to <emphasis>run</emphasis> (technically
|
||
|
referred to as <quote>iterating</quote>) its contained childs. By
|
||
|
iterating a pipeline, data flow will start and media processing will
|
||
|
take place. A pipeline requires iterating for anything to happen. you
|
||
|
can also use threads, which automatically iterate the contained childs
|
||
|
in a newly created threads. We will go into this in detail later on.
|
||
|
</para>
|
||
|
</sect1>
|
||
|
|
||
|
<sect1 id="section-intro-basics-pads">
|
||
|
<title>Pads</title>
|
||
|
<para>
|
||
|
<emphasis>Pads</emphasis> are used to negotiate links and data flow
|
||
|
between elements in &GStreamer;. A pad can be viewed as a
|
||
|
<quote>plug</quote> or <quote>port</quote> on an element where
|
||
|
links may be made with other elements, and through which data can
|
||
|
flow to or from those elements. Pads have specific data handling
|
||
|
capabilities: A pad can restrict the type of data that flows
|
||
|
through it. Links are only allowed between two pads when the
|
||
|
allowed data types of the two pads are compatible. Data types are
|
||
|
negotiated between pads using a process called <emphasis>caps
|
||
|
negotiation</emphasis>. Data types are described as a
|
||
|
<classname>GstCaps</classname>.
|
||
|
</para>
|
||
|
<para>
|
||
|
An analogy may be helpful here. A pad is similar to a plug or jack on a
|
||
|
physical device. Consider, for example, a home theater system consisting
|
||
|
of an amplifier, a DVD player, and a (silent) video projector. Linking
|
||
|
the DVD player to the amplifier is allowed because both devices have audio
|
||
|
jacks, and linking the projector to the DVD player is allowed because
|
||
|
both devices have compatible video jacks. Links between the
|
||
|
projector and the amplifier may not be made because the projector and
|
||
|
amplifier have different types of jacks. Pads in &GStreamer; serve the
|
||
|
same purpose as the jacks in the home theater system.
|
||
|
</para>
|
||
|
<para>
|
||
|
For the most part, all data in &GStreamer; flows one way through a link
|
||
|
between elements. Data flows out of one element through one or more
|
||
|
<emphasis>source pads</emphasis>, and elements accept incoming data
|
||
|
through one or more <emphasis>sink pads</emphasis>. Source and sink
|
||
|
elements have only source and sink pads, respectively. Data is
|
||
|
embodied in a <classname>GstData</classname> structure.
|
||
|
</para>
|
||
|
</sect1>
|
||
|
</chapter>
|