gstreamer/gst-libs/gst/audio/audio.h

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/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
* Library <2001> Thomas Vander Stichele <thomas@apestaart.org>
* <2011> Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <gst/gst.h>
#ifndef __GST_AUDIO_AUDIO_H__
#define __GST_AUDIO_AUDIO_H__
G_BEGIN_DECLS
#if G_BYTE_ORDER == G_BIG_ENDIAN
#define _GST_AUDIO_FORMAT_NE(fmt) GST_AUDIO_FORMAT_ ## fmt ## BE
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
#define _GST_AUDIO_FORMAT_NE(fmt) GST_AUDIO_FORMAT_ ## fmt ## LE
#endif
/**
* GstAudioFormat:
* @GST_AUDIO_FORMAT_UNKNOWN: unknown audio format
* @GST_AUDIO_FORMAT_S8: 8 bits in 8 bits, signed
* @GST_AUDIO_FORMAT_U8: 8 bits in 8 bits, unsigned
* @GST_AUDIO_FORMAT_S16LE: 16 bits in 16 bits, signed, little endian
* @GST_AUDIO_FORMAT_S16BE: 16 bits in 16 bits, signed, big endian
* @GST_AUDIO_FORMAT_U16LE: 16 bits in 16 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U16BE: 16 bits in 16 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_S24_32LE: 24 bits in 32 bits, signed, little endian
* @GST_AUDIO_FORMAT_S24_32BE: 24 bits in 32 bits, signed, big endian
* @GST_AUDIO_FORMAT_U24_32LE: 24 bits in 32 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U24_32BE: 24 bits in 32 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_S32LE: 32 bits in 32 bits, signed, little endian
* @GST_AUDIO_FORMAT_S32BE: 32 bits in 32 bits, signed, big endian
* @GST_AUDIO_FORMAT_U32LE: 32 bits in 32 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U32BE: 32 bits in 32 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_S24LE: 24 bits in 24 bits, signed, little endian
* @GST_AUDIO_FORMAT_S24BE: 24 bits in 24 bits, signed, big endian
* @GST_AUDIO_FORMAT_U24LE: 24 bits in 24 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U24BE: 24 bits in 24 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_S20LE: 20 bits in 24 bits, signed, little endian
* @GST_AUDIO_FORMAT_S20BE: 20 bits in 24 bits, signed, big endian
* @GST_AUDIO_FORMAT_U20LE: 20 bits in 24 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U20BE: 20 bits in 24 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_S18LE: 18 bits in 24 bits, signed, little endian
* @GST_AUDIO_FORMAT_S18BE: 18 bits in 24 bits, signed, big endian
* @GST_AUDIO_FORMAT_U18LE: 18 bits in 24 bits, unsigned, little endian
* @GST_AUDIO_FORMAT_U18BE: 18 bits in 24 bits, unsigned, big endian
* @GST_AUDIO_FORMAT_F32LE: 32-bit floating point samples, little endian
* @GST_AUDIO_FORMAT_F32BE: 32-bit floating point samples, big endian
* @GST_AUDIO_FORMAT_F64LE: 64-bit floating point samples, little endian
* @GST_AUDIO_FORMAT_F64BE: 64-bit floating point samples, big endian
* @GST_AUDIO_FORMAT_S16: 16 bits in 16 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U16: 16 bits in 16 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_S24_32: 24 bits in 32 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U24_32: 24 bits in 32 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_S32: 32 bits in 32 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U32: 32 bits in 32 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_S24: 24 bits in 24 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U24: 24 bits in 24 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_S20: 20 bits in 24 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U20: 20 bits in 24 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_S18: 18 bits in 24 bits, signed, native endianness
* @GST_AUDIO_FORMAT_U18: 18 bits in 24 bits, unsigned, native endianness
* @GST_AUDIO_FORMAT_F32: 32-bit floating point samples, native endianness
* @GST_AUDIO_FORMAT_F64: 64-bit floating point samples, native endianness
*
* Enum value describing the most common audio formats.
*/
typedef enum {
GST_AUDIO_FORMAT_UNKNOWN,
/* 8 bit */
GST_AUDIO_FORMAT_S8,
GST_AUDIO_FORMAT_U8,
/* 16 bit */
GST_AUDIO_FORMAT_S16LE,
GST_AUDIO_FORMAT_S16BE,
GST_AUDIO_FORMAT_U16LE,
GST_AUDIO_FORMAT_U16BE,
/* 24 bit in low 3 bytes of 32 bits*/
GST_AUDIO_FORMAT_S24_32LE,
GST_AUDIO_FORMAT_S24_32BE,
GST_AUDIO_FORMAT_U24_32LE,
GST_AUDIO_FORMAT_U24_32BE,
/* 32 bit */
GST_AUDIO_FORMAT_S32LE,
GST_AUDIO_FORMAT_S32BE,
GST_AUDIO_FORMAT_U32LE,
GST_AUDIO_FORMAT_U32BE,
/* 24 bit in 3 bytes*/
GST_AUDIO_FORMAT_S24LE,
GST_AUDIO_FORMAT_S24BE,
GST_AUDIO_FORMAT_U24LE,
GST_AUDIO_FORMAT_U24BE,
/* 20 bit in 3 bytes*/
GST_AUDIO_FORMAT_S20LE,
GST_AUDIO_FORMAT_S20BE,
GST_AUDIO_FORMAT_U20LE,
GST_AUDIO_FORMAT_U20BE,
/* 18 bit in 3 bytes*/
GST_AUDIO_FORMAT_S18LE,
GST_AUDIO_FORMAT_S18BE,
GST_AUDIO_FORMAT_U18LE,
GST_AUDIO_FORMAT_U18BE,
/* float */
GST_AUDIO_FORMAT_F32LE,
GST_AUDIO_FORMAT_F32BE,
GST_AUDIO_FORMAT_F64LE,
GST_AUDIO_FORMAT_F64BE,
/* native endianness equivalents */
GST_AUDIO_FORMAT_S16 = _GST_AUDIO_FORMAT_NE(S16),
GST_AUDIO_FORMAT_U16 = _GST_AUDIO_FORMAT_NE(U16),
GST_AUDIO_FORMAT_S24_32 = _GST_AUDIO_FORMAT_NE(S24_32),
GST_AUDIO_FORMAT_U24_32 = _GST_AUDIO_FORMAT_NE(U24_32),
GST_AUDIO_FORMAT_S32 = _GST_AUDIO_FORMAT_NE(S32),
GST_AUDIO_FORMAT_U32 = _GST_AUDIO_FORMAT_NE(U32),
GST_AUDIO_FORMAT_S24 = _GST_AUDIO_FORMAT_NE(S24),
GST_AUDIO_FORMAT_U24 = _GST_AUDIO_FORMAT_NE(U24),
GST_AUDIO_FORMAT_S20 = _GST_AUDIO_FORMAT_NE(S20),
GST_AUDIO_FORMAT_U20 = _GST_AUDIO_FORMAT_NE(U20),
GST_AUDIO_FORMAT_S18 = _GST_AUDIO_FORMAT_NE(S18),
GST_AUDIO_FORMAT_U18 = _GST_AUDIO_FORMAT_NE(U18),
GST_AUDIO_FORMAT_F32 = _GST_AUDIO_FORMAT_NE(F32),
GST_AUDIO_FORMAT_F64 = _GST_AUDIO_FORMAT_NE(F64)
} GstAudioFormat;
typedef struct _GstAudioFormatInfo GstAudioFormatInfo;
typedef struct _GstAudioInfo GstAudioInfo;
/**
* GstAudioFormatFlags:
* @GST_AUDIO_FORMAT_FLAG_INTEGER: integer samples
* @GST_AUDIO_FORMAT_FLAG_FLOAT: float samples
* @GST_AUDIO_FORMAT_FLAG_SIGNED: signed samples
* @GST_AUDIO_FORMAT_FLAG_COMPLEX: complex layout
*
* The different audio flags that a format info can have.
*/
typedef enum
{
GST_AUDIO_FORMAT_FLAG_INTEGER = (1 << 0),
GST_AUDIO_FORMAT_FLAG_FLOAT = (1 << 1),
GST_AUDIO_FORMAT_FLAG_SIGNED = (1 << 2),
GST_AUDIO_FORMAT_FLAG_COMPLEX = (1 << 4)
} GstAudioFormatFlags;
/**
* GstAudioFormatUnpack:
* @info: a #GstAudioFormatInfo
* @dest: a destination array
* @data: pointer to the audio data
* @length: the amount of samples to unpack.
*
* Unpacks @length samples from the given data of format @info.
* The samples will be unpacked into @dest which each channel
* interleaved. @dest should at least be big enough to hold @length *
* channels * size(unpack_format) bytes.
*/
typedef void (*GstAudioFormatUnpack) (const GstAudioFormatInfo *info, gpointer dest,
const gpointer data, gint length);
/**
* GstAudioFormatPack:
* @info: a #GstAudioFormatInfo
* @src: a source array
* @data: pointer to the destination data
* @length: the amount of samples to pack.
*
* Packs @length samples from @src to the data array in format @info.
* The samples from source have each channel interleaved
* and will be packed into @data.
*/
typedef void (*GstAudioFormatPack) (const GstAudioFormatInfo *info, const gpointer src,
gpointer data, gint length);
/**
* GstAudioFormatInfo:
* @format: #GstAudioFormat
* @name: string representation of the format
* @description: user readable description of the format
* @flags: #GstAudioFormatFlags
* @endianness: the endianness
* @width: amount of bits used for one sample
* @depth: amount of valid bits in @width
* @silence: @width/8 bytes with 1 silent sample
* @unpack_format: the format of the unpacked samples
* @unpack_func: function to unpack samples
* @pack_func: function to pack samples
*
* Information for an audio format.
*/
struct _GstAudioFormatInfo {
GstAudioFormat format;
const gchar *name;
const gchar *description;
GstAudioFormatFlags flags;
gint endianness;
gint width;
gint depth;
guint8 silence[8];
GstAudioFormat unpack_format;
GstAudioFormatUnpack unpack_func;
GstAudioFormatPack pack_func;
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/*< private >*/
gpointer _gst_reserved[GST_PADDING];
};
GType gst_audio_format_info_get_type (void);
#define GST_AUDIO_FORMAT_INFO_FORMAT(info) ((info)->format)
#define GST_AUDIO_FORMAT_INFO_NAME(info) ((info)->name)
#define GST_AUDIO_FORMAT_INFO_FLAGS(info) ((info)->flags)
#define GST_AUDIO_FORMAT_INFO_IS_INTEGER(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_INTEGER)
#define GST_AUDIO_FORMAT_INFO_IS_FLOAT(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_FLOAT)
#define GST_AUDIO_FORMAT_INFO_IS_SIGNED(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_SIGNED)
#define GST_AUDIO_FORMAT_INFO_ENDIANNESS(info) ((info)->endianness)
#define GST_AUDIO_FORMAT_INFO_IS_LITTLE_ENDIAN(info) ((info)->endianness == G_LITTLE_ENDIAN)
#define GST_AUDIO_FORMAT_INFO_IS_BIG_ENDIAN(info) ((info)->endianness == G_BIG_ENDIAN)
#define GST_AUDIO_FORMAT_INFO_WIDTH(info) ((info)->width)
#define GST_AUDIO_FORMAT_INFO_DEPTH(info) ((info)->depth)
GstAudioFormat gst_audio_format_build_integer (gboolean sign, gint endianness,
gint width, gint depth) G_GNUC_CONST;
GstAudioFormat gst_audio_format_from_string (const gchar *format) G_GNUC_CONST;
const gchar * gst_audio_format_to_string (GstAudioFormat format) G_GNUC_CONST;
const GstAudioFormatInfo *
gst_audio_format_get_info (GstAudioFormat format) G_GNUC_CONST;
void gst_audio_format_fill_silence (const GstAudioFormatInfo *info,
gpointer dest, gsize length);
/**
* GstAudioChannelPosition:
* @GST_AUDIO_CHANNEL_POSITION_MONO: Mono without direction;
* can only be used with 1 channel
* @GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT: Front left
* @GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT: Front right
* @GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER: Front center
* @GST_AUDIO_CHANNEL_POSITION_LFE1: Low-frequency effects 1 (subwoofer)
* @GST_AUDIO_CHANNEL_POSITION_REAR_LEFT: Rear left
* @GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT: Rear right
* @GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER: Front left of center
* @GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER: Front right of center
* @GST_AUDIO_CHANNEL_POSITION_REAR_CENTER: Rear center
* @GST_AUDIO_CHANNEL_POSITION_LFE2: Low-frequency effects 2 (subwoofer)
* @GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT: Side left
* @GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT: Side right
* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT: Top front left
* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT: Top front right
* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER: Top front center
* @GST_AUDIO_CHANNEL_POSITION_TOP_CENTER: Top center
* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT: Top rear left
* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT: Top rear right
* @GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT: Top side right
* @GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT: Top rear right
* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER: Top rear center
* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER: Bottom front center
* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT: Bottom front left
* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT: Bottom front right
* @GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT: Wide left (between front left and side left)
* @GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT: Wide right (between front right and side right)
* @GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT: Surround left (between rear left and side left)
* @GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT: Surround right (between rear right and side right)
* @GST_AUDIO_CHANNEL_POSITION_NONE: used for position-less channels, e.g.
* from a sound card that records 1024 channels; mutually exclusive with
* any other channel position
* @GST_AUDIO_CHANNEL_POSITION_INVALID: invalid position
*
* Audio channel positions.
*
* These are the channels defined in SMPTE 2036-2-2008
* Table 1 for 22.2 audio systems with the Surround and Wide channels from
* DTS Coherent Acoustics (v.1.3.1) and 10.2 and 7.1 layouts. In the caps the
* actual channel layout is expressed with a channel count and a channel mask,
* which describes the existing channels. The positions in the bit mask correspond
* to the enum values.
* For negotiation it is allowed to have more bits set in the channel mask than
* the number of channels to specify the allowed channel positions but this is
* not allowed in negotiated caps. It is not allowed in any situation other
* than the one mentioned below to have less bits set in the channel mask than
* the number of channels.
*
* @GST_AUDIO_CHANNEL_POSITION_MONO can only be used with a single mono channel that
* has no direction information and would be mixed into all directional channels.
* This is expressed in caps by having a single channel and no channel mask.
*
* @GST_AUDIO_CHANNEL_POSITION_NONE can only be used if all channels have this position.
* This is expressed in caps by having a channel mask with no bits set.
*
* As another special case it is allowed to have two channels without a channel mask.
* This implicitely means that this is a stereo stream with a front left and front right
* channel.
*/
typedef enum {
/* These get negative indices to allow to use
* the enum values of the normal cases for the
* bit-mask position */
GST_AUDIO_CHANNEL_POSITION_NONE = -3,
GST_AUDIO_CHANNEL_POSITION_MONO = -2,
GST_AUDIO_CHANNEL_POSITION_INVALID = -1,
/* Normal cases */
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT = 0,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_LFE1,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
GST_AUDIO_CHANNEL_POSITION_LFE2,
GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_TOP_CENTER,
GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT,
GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER,
GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT,
GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT,
GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT
} GstAudioChannelPosition;
#define GST_AUDIO_CHANNEL_POSITION_MASK(pos) (G_GUINT64_CONSTANT(1)<< GST_AUDIO_CHANNEL_POSITION_ ## pos)
/**
* GstAudioFlags:
* @GST_AUDIO_FLAG_NONE: no valid flag
* @GST_AUDIO_FLAG_UNPOSITIONED: the position array explicitly
* contains unpositioned channels.
*
* Extra audio flags
*/
typedef enum {
GST_AUDIO_FLAG_NONE = 0,
GST_AUDIO_FLAG_UNPOSITIONED = (1 << 0)
} GstAudioFlags;
/**
* GstAudioLayout:
* @GST_AUDIO_LAYOUT_INTERLEAVED: interleaved audio
* @GST_AUDIO_LAYOUT_NON_INTERLEAVED: non-interleaved audio
*
* Layout of the audio samples for the different channels.
*/
typedef enum {
GST_AUDIO_LAYOUT_INTERLEAVED = 0,
GST_AUDIO_LAYOUT_NON_INTERLEAVED
} GstAudioLayout;
/**
* GstAudioInfo:
* @finfo: the format info of the audio
* @flags: additional audio flags
* @layout: audio layout
* @rate: the audio sample rate
* @channels: the number of channels
* @bpf: the number of bytes for one frame, this is the size of one
* sample * @channels
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* @position: the positions for each channel
*
* Information describing audio properties. This information can be filled
* in from GstCaps with gst_audio_info_from_caps().
*
* Use the provided macros to access the info in this structure.
*/
struct _GstAudioInfo {
const GstAudioFormatInfo *finfo;
GstAudioFlags flags;
GstAudioLayout layout;
gint rate;
gint channels;
gint bpf;
GstAudioChannelPosition position[64];
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/*< private >*/
gpointer _gst_reserved[GST_PADDING];
};
GType gst_audio_info_get_type (void);
#define GST_AUDIO_INFO_IS_VALID(i) ((i)->finfo != NULL && (i)->rate > 0 && (i)->channels > 0 && (i)->bpf > 0)
#define GST_AUDIO_INFO_FORMAT(i) (GST_AUDIO_FORMAT_INFO_FORMAT((i)->finfo))
#define GST_AUDIO_INFO_NAME(i) (GST_AUDIO_FORMAT_INFO_NAME((i)->finfo))
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#define GST_AUDIO_INFO_WIDTH(i) (GST_AUDIO_FORMAT_INFO_WIDTH((i)->finfo))
#define GST_AUDIO_INFO_DEPTH(i) (GST_AUDIO_FORMAT_INFO_DEPTH((i)->finfo))
#define GST_AUDIO_INFO_BPS(info) (GST_AUDIO_INFO_DEPTH(info) >> 3)
#define GST_AUDIO_INFO_IS_INTEGER(i) (GST_AUDIO_FORMAT_INFO_IS_INTEGER((i)->finfo))
#define GST_AUDIO_INFO_IS_FLOAT(i) (GST_AUDIO_FORMAT_INFO_IS_FLOAT((i)->finfo))
#define GST_AUDIO_INFO_IS_SIGNED(i) (GST_AUDIO_FORMAT_INFO_IS_SIGNED((i)->finfo))
#define GST_AUDIO_INFO_ENDIANNESS(i) (GST_AUDIO_FORMAT_INFO_ENDIANNES((i)->finfo))
#define GST_AUDIO_INFO_IS_LITTLE_ENDIAN(i) (GST_AUDIO_FORMAT_INFO_IS_LITTLE_ENDIAN((i)->finfo))
#define GST_AUDIO_INFO_IS_BIG_ENDIAN(i) (GST_AUDIO_FORMAT_INFO_IS_BIG_ENDIAN((i)->finfo))
#define GST_AUDIO_INFO_FLAGS(info) ((info)->flags)
#define GST_AUDIO_INFO_IS_UNPOSITIONED(info) ((info)->flags & GST_AUDIO_FLAG_UNPOSITIONED)
#define GST_AUDIO_INFO_LAYOUT(info) ((info)->layout)
#define GST_AUDIO_INFO_RATE(info) ((info)->rate)
#define GST_AUDIO_INFO_CHANNELS(info) ((info)->channels)
#define GST_AUDIO_INFO_BPF(info) ((info)->bpf)
#define GST_AUDIO_INFO_POSITION(info,c) ((info)->position[c])
GstAudioInfo * gst_audio_info_new (void);
void gst_audio_info_init (GstAudioInfo *info);
GstAudioInfo * gst_audio_info_copy (const GstAudioInfo *info);
void gst_audio_info_free (GstAudioInfo *info);
void gst_audio_info_set_format (GstAudioInfo *info, GstAudioFormat format,
gint rate, gint channels,
const GstAudioChannelPosition *position);
gboolean gst_audio_info_from_caps (GstAudioInfo *info, const GstCaps *caps);
GstCaps * gst_audio_info_to_caps (const GstAudioInfo *info);
gboolean gst_audio_info_convert (const GstAudioInfo * info,
GstFormat src_fmt, gint64 src_val,
GstFormat dest_fmt, gint64 * dest_val);
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#define GST_AUDIO_RATE_RANGE "(int) [ 1, max ]"
#define GST_AUDIO_CHANNELS_RANGE "(int) [ 1, max ]"
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
# define GST_AUDIO_NE(s) G_STRINGIFY(s)"LE"
# define GST_AUDIO_OE(s) G_STRINGIFY(s)"BE"
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#else
# define GST_AUDIO_NE(s) G_STRINGIFY(s)"BE"
# define GST_AUDIO_OE(s) G_STRINGIFY(s)"LE"
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#endif
#define GST_AUDIO_FORMATS_ALL " { S8, U8, " \
"S16LE, S16BE, U16LE, U16BE, " \
"S24_32LE, S24_32BE, U24_32LE, U24_32BE, " \
"S32LE, S32BE, U32LE, U32BE, " \
"S24LE, S24BE, U24LE, U24BE, " \
"S20LE, S20BE, U20LE, U20BE, " \
"S18LE, S18BE, U18LE, U18BE, " \
"F32LE, F32BE, F64LE, F64BE }"
/**
* GST_AUDIO_CAPS_MAKE:
* @format: string format that describes the pixel layout, as string
* (e.g. "S16LE", "S8", etc.)
*
* Generic caps string for audio, for use in pad templates.
*/
#define GST_AUDIO_CAPS_MAKE(format) \
"audio/x-raw, " \
"format = (string) " format ", " \
"rate = " GST_AUDIO_RATE_RANGE ", " \
"channels = " GST_AUDIO_CHANNELS_RANGE
/**
* GST_AUDIO_DEF_RATE:
*
* Standard sampling rate used in consumer audio.
*/
#define GST_AUDIO_DEF_RATE 44100
/**
* GST_AUDIO_DEF_CHANNELS:
*
* Standard number of channels used in consumer audio.
*/
#define GST_AUDIO_DEF_CHANNELS 2
/**
* GST_AUDIO_DEF_FORMAT:
*
* Standard format used in consumer audio.
*/
#define GST_AUDIO_DEF_FORMAT "S16LE"
/* conversion macros */
/**
* GST_FRAMES_TO_CLOCK_TIME:
* @frames: sample frames
* @rate: sampling rate
*
* Calculate clocktime from sample @frames and @rate.
*/
#define GST_FRAMES_TO_CLOCK_TIME(frames, rate) \
((GstClockTime) gst_util_uint64_scale_round (frames, GST_SECOND, rate))
/**
* GST_CLOCK_TIME_TO_FRAMES:
* @clocktime: clock time
* @rate: sampling rate
*
* Calculate frames from @clocktime and sample @rate.
*/
#define GST_CLOCK_TIME_TO_FRAMES(clocktime, rate) \
gst_util_uint64_scale_round (clocktime, rate, GST_SECOND)
/*
* this library defines and implements some helper functions for audio
* handling
*/
GstBuffer * gst_audio_buffer_clip (GstBuffer *buffer, GstSegment *segment,
gint rate, gint bpf);
gboolean gst_audio_buffer_reorder_channels (GstBuffer * buffer,
GstAudioFormat format,
gint channels,
const GstAudioChannelPosition * from,
const GstAudioChannelPosition * to);
gboolean gst_audio_reorder_channels (gpointer data, gsize size,
GstAudioFormat format,
gint channels,
const GstAudioChannelPosition * from,
const GstAudioChannelPosition * to);
gboolean gst_audio_channel_positions_to_valid_order (GstAudioChannelPosition *position,
gint channels);
gboolean gst_audio_check_valid_channel_positions (const GstAudioChannelPosition *position,
gint channels, gboolean force_order);
gboolean gst_audio_channel_positions_to_mask (const GstAudioChannelPosition *position,
gint channels, guint64 *channel_mask);
gboolean gst_audio_get_channel_reorder_map (gint channels,
const GstAudioChannelPosition * from,
const GstAudioChannelPosition * to,
gint *reorder_map);
G_END_DECLS
#endif /* __GST_AUDIO_AUDIO_H__ */