gstreamer/ges/ges-simple-timeline-layer.c

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/* GStreamer Editing Services
* Copyright (C) 2009 Edward Hervey <bilboed@bilboed.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "ges-internal.h"
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#include "ges-simple-timeline-layer.h"
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G_DEFINE_TYPE (GESSimpleTimelineLayer, ges_simple_timeline_layer,
GES_TYPE_TIMELINE_LAYER);
static void
ges_simple_timeline_layer_get_property (GObject * object,
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guint property_id, GValue * value, GParamSpec * pspec)
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{
switch (property_id) {
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default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
}
static void
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ges_simple_timeline_layer_set_property (GObject * object, guint property_id,
const GValue * value, GParamSpec * pspec)
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{
switch (property_id) {
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default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
}
static void
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ges_simple_timeline_layer_dispose (GObject * object)
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{
G_OBJECT_CLASS (ges_simple_timeline_layer_parent_class)->dispose (object);
}
static void
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ges_simple_timeline_layer_finalize (GObject * object)
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{
G_OBJECT_CLASS (ges_simple_timeline_layer_parent_class)->finalize (object);
}
static void
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ges_simple_timeline_layer_class_init (GESSimpleTimelineLayerClass * klass)
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{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->get_property = ges_simple_timeline_layer_get_property;
object_class->set_property = ges_simple_timeline_layer_set_property;
object_class->dispose = ges_simple_timeline_layer_dispose;
object_class->finalize = ges_simple_timeline_layer_finalize;
}
static void
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ges_simple_timeline_layer_init (GESSimpleTimelineLayer * self)
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{
}
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GESSimpleTimelineLayer *
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ges_simple_timeline_layer_new (void)
{
return g_object_new (GES_TYPE_SIMPLE_TIMELINE_LAYER, NULL);
}