mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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440 lines
13 KiB
C
440 lines
13 KiB
C
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/* GStreamer
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* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstplay.h"
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#include <gst/xoverlay/xoverlay.h>
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#include <gst/navigation/navigation.h>
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#include <gst/mixer/mixer.h>
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enum
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{
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TIME_TICK,
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STREAM_LENGTH,
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HAVE_VIDEO_SIZE,
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LAST_SIGNAL
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};
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static guint gst_play_signals[LAST_SIGNAL] = { 0 };
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static GstPipelineClass *parent_class = NULL;
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/* ======================================================= */
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/* */
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/* Private Methods */
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/* */
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/* ======================================================= */
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static gboolean
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gst_play_pipeline_setup (GstPlay *play)
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{
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GstElement *work_thread, *video_thread;
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GstElement *video_queue, *video_colorspace, *video_scaler, *video_sink;
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GstElement *audio_thread, *audio_queue, *audio_volume, *audio_sink;
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GstElement *audio_tee, *vis_thread, *vis_queue;
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GstPad *audio_tee_pad1, *audio_tee_pad2, *vis_thread_pad, *audio_sink_pad;
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g_return_val_if_fail (play != NULL, FALSE);
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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work_thread = gst_thread_new ("work_thread");
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if (!GST_IS_THREAD (work_thread))
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return FALSE;
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g_hash_table_insert (play->elements, "work_thread", work_thread);
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gst_bin_add (GST_BIN (play), work_thread);
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/* Creating our video output bin
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{ queue ! colorspace ! videoscale ! fakesink } */
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video_thread = gst_thread_new ("video_thread");
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if (!GST_IS_THREAD (video_thread))
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return FALSE;
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g_hash_table_insert (play->elements, "video_thread", video_thread);
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gst_bin_add (GST_BIN (work_thread), video_thread);
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/* Buffer queue for our video thread */
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video_queue = gst_element_factory_make ("queue", "video_queue");
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if (!GST_IS_ELEMENT (video_queue))
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return FALSE;
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g_hash_table_insert (play->elements, "video_queue", video_queue);
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/* Colorspace conversion */
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/* FIXME: Use ffcolorspace and fallback to Hermes on failure ?*/
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video_colorspace = gst_element_factory_make ("colorspace",
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"video_colorspace");
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if (!GST_IS_ELEMENT (video_colorspace))
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return FALSE;
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g_hash_table_insert (play->elements, "video_colorspace",
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video_colorspace);
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/* Software scaling of video stream */
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video_scaler = gst_element_factory_make ("videoscale", "video_scaler");
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if (!GST_IS_ELEMENT (video_scaler))
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return FALSE;
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g_hash_table_insert (play->elements, "video_scaler", video_scaler);
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/* Placeholder for future video sink bin */
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video_sink = gst_element_factory_make ("fakesink", "video_sink");
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if (!GST_IS_ELEMENT (video_sink))
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return FALSE;
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g_hash_table_insert (play->elements, "video_sink", video_sink);
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/* Linking, Adding, Ghosting */
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gst_element_link_many (video_queue, video_colorspace,
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video_scaler, video_sink, NULL);
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gst_bin_add_many (GST_BIN (video_thread), video_queue, video_colorspace,
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video_scaler, video_sink, NULL);
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gst_element_add_ghost_pad (video_thread,
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gst_element_get_pad (video_queue, "sink"),
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"sink");
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/* Creating our audio output bin
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{ queue ! volume ! tee ! { queue ! goom } ! fakesink } */
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audio_thread = gst_thread_new ("audio_thread");
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if (!GST_IS_THREAD (audio_thread))
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return FALSE;
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g_hash_table_insert (play->elements, "audio_thread", audio_thread);
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gst_bin_add (GST_BIN (work_thread), audio_thread);
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/* Buffer queue for our audio thread */
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audio_queue = gst_element_factory_make ("queue", "audio_queue");
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if (!GST_IS_ELEMENT (audio_queue))
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return FALSE;
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g_hash_table_insert (play->elements, "audio_queue", audio_queue);
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/* Volume control */
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audio_volume = gst_element_factory_make ("volume", "audio_volume");
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if (!GST_IS_ELEMENT (audio_volume))
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return FALSE;
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g_hash_table_insert (play->elements, "audio_volume", audio_volume);
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/* Duplicate audio signal to sink and visualization thread */
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audio_tee = gst_element_factory_make ("tee", "audio_tee");
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if (!GST_IS_ELEMENT (audio_tee))
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return FALSE;
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audio_tee_pad1 = gst_element_get_request_pad (audio_tee, "src%d");
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audio_tee_pad2 = gst_element_get_request_pad (audio_tee, "src%d");
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g_hash_table_insert (play->elements, "audio_tee_pad1", audio_tee_pad1);
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g_hash_table_insert (play->elements, "audio_tee_pad2", audio_tee_pad2);
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g_hash_table_insert (play->elements, "audio_tee", audio_tee);
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/* Placeholder for future audio sink bin */
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audio_sink = gst_element_factory_make ("fakesink", "audio_sink");
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if (!GST_IS_ELEMENT (audio_sink))
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return FALSE;
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audio_sink_pad = gst_element_get_pad (audio_sink, "sink");
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g_hash_table_insert (play->elements, "audio_sink_pad", audio_sink_pad);
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g_hash_table_insert (play->elements, "audio_sink", audio_sink);
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/* Visualization thread */
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vis_thread = gst_thread_new ("vis_thread");
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if (!GST_IS_THREAD (vis_thread))
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return FALSE;
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g_hash_table_insert (play->elements, "vis_thread", vis_thread);
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/* Buffer queue for our visualization thread */
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vis_queue = gst_element_factory_make ("queue", "vis_queue");
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if (!GST_IS_ELEMENT (vis_queue))
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return FALSE;
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g_hash_table_insert (play->elements, "vis_queue", vis_queue);
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/* Adding, Ghosting in visualization */
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gst_bin_add (GST_BIN (vis_thread), vis_queue);
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vis_thread_pad = gst_element_add_ghost_pad (vis_thread,
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gst_element_get_pad (vis_queue, "sink"),
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"sink");
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g_hash_table_insert (play->elements, "vis_thread_pad", vis_thread_pad);
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/* Linking, Adding, Ghosting in audio */
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gst_element_link_many (audio_queue, audio_volume, audio_tee, NULL);
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gst_pad_link (audio_tee_pad1, audio_sink_pad);
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gst_bin_add_many (GST_BIN (audio_thread), audio_queue, audio_volume,
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audio_tee, vis_thread, audio_sink);
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gst_element_add_ghost_pad (audio_thread,
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gst_element_get_pad (audio_queue, "sink"),
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"sink");
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return TRUE;
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}
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/* =========================================== */
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/* */
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/* Interfaces */
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/* */
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/* =========================================== */
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static gboolean
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gst_play_interface_supported (GstInterface *iface, GType type)
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{
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g_assert (type == GST_TYPE_NAVIGATION ||
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type == GST_TYPE_X_OVERLAY ||
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type == GST_TYPE_MIXER);
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return TRUE;
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}
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static void
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gst_play_interface_init (GstInterfaceClass *klass)
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{
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klass->supported = gst_play_interface_supported;
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}
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static void
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gst_play_navigation_send_event (GstNavigation *navigation,
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GstStructure *structure)
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{
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}
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static void
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gst_play_navigation_init (GstNavigationInterface *iface)
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{
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iface->send_event = gst_play_navigation_send_event;
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}
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static void
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gst_play_set_xwindow_id (GstXOverlay *overlay, XID xwindow_id)
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{
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}
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static void
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gst_play_xoverlay_init (GstXOverlayClass *iface)
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{
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iface->set_xwindow_id = gst_play_set_xwindow_id;
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}
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static void
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gst_play_mixer_init (GstMixerClass *klass)
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{
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klass->list_tracks = NULL;
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klass->set_volume = NULL;
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klass->get_volume = NULL;
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klass->set_mute = NULL;
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klass->set_record = NULL;
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}
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/* =========================================== */
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/* */
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/* Init & Dispose & Class init */
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/* */
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/* =========================================== */
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static void
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gst_play_dispose (GObject *object)
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{
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GstPlay *play;
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g_return_if_fail (object != NULL);
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g_return_if_fail (GST_IS_PLAY (object));
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play = GST_PLAY (object);
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if (play->location)
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{
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g_free (play->location);
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play->location = NULL;
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}
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if (play->elements)
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{
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g_hash_table_destroy (play->elements);
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play->elements = NULL;
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}
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static void
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gst_play_init (GstPlay *play)
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{
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play->location = NULL;
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play->elements = g_hash_table_new (g_str_hash, g_str_equal);
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if (!gst_play_pipeline_setup (play))
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g_warning ("libgstplay: failed initializing pipeline");
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}
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static void
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gst_play_class_init (GstPlayClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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parent_class = g_type_class_peek_parent (klass);
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gobject_class->dispose = gst_play_dispose;
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gst_play_signals[TIME_TICK] =
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g_signal_new ("time_tick", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (GstPlayClass, time_tick), NULL, NULL,
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gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64);
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gst_play_signals[STREAM_LENGTH] =
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g_signal_new ("stream_length", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (GstPlayClass, stream_length), NULL, NULL,
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gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64);
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gst_play_signals[HAVE_VIDEO_SIZE] =
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g_signal_new ("have_video_size", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (GstPlayClass, have_video_size), NULL, NULL,
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gst_marshal_VOID__INT_INT, G_TYPE_NONE, 2,
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G_TYPE_INT, G_TYPE_INT);
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}
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/* ======================================================= */
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/* */
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/* Public Methods */
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/* */
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/* ======================================================= */
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/**
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* gst_play_set_location:
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* @play: a #GstPlay.
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* @location: a const #char* indicating location to play
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*
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* Set location of @play to @location.
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*
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* Returns: TRUE if location was set successfully.
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*/
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gboolean
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gst_play_set_location (GstPlay *play, const char *location)
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{
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g_return_val_if_fail (play != NULL, FALSE);
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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if (play->location)
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g_free (play->location);
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play->location = g_strdup (location);
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if (GST_STATE (GST_ELEMENT (play)) != GST_STATE_READY)
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gst_element_set_state (GST_ELEMENT (play), GST_STATE_READY);
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return TRUE;
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}
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/**
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* gst_play_get_location:
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* @play: a #GstPlay.
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*
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* Get current location of @play.
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*
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* Returns: a const #char* pointer to current location.
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*/
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char *
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gst_play_get_location (GstPlay *play)
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{
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g_return_val_if_fail (play != NULL, NULL);
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g_return_val_if_fail (GST_IS_PLAY (play), NULL);
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return g_strdup (play->location);
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}
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/**
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* gst_play_seek_to_time:
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* @play: a #GstPlay.
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* @time_nanos: a #gint64 indicating a time position.
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*
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* Performs a seek on @play until @time_nanos.
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*/
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gboolean
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gst_play_seek_to_time (GstPlay * play, gint64 time_nanos)
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{
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g_return_val_if_fail (play != NULL, FALSE);
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g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
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return TRUE;
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}
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/* =========================================== */
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/* */
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/* Object typing & Creation */
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/* */
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/* =========================================== */
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GType
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gst_play_get_type (void)
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{
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static GType play_type = 0;
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if (!play_type)
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{
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static const GTypeInfo play_info = {
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sizeof (GstPlayClass),
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NULL,
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NULL,
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(GClassInitFunc) gst_play_class_init,
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NULL,
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NULL,
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sizeof (GstPlay),
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0,
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(GInstanceInitFunc) gst_play_init,
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NULL
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};
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static const GInterfaceInfo iface_info = {
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(GInterfaceInitFunc) gst_play_interface_init,
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NULL,
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NULL,
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};
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static const GInterfaceInfo navigation_info = {
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(GInterfaceInitFunc) gst_play_navigation_init,
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NULL,
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NULL,
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};
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static const GInterfaceInfo overlay_info = {
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(GInterfaceInitFunc) gst_play_xoverlay_init,
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NULL,
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NULL,
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};
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static const GInterfaceInfo mixer_info = {
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(GInterfaceInitFunc) gst_play_mixer_init,
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NULL,
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NULL,
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};
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play_type = g_type_register_static (GST_TYPE_PIPELINE, "GstPlay",
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&play_info, 0);
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|
g_type_add_interface_static (play_type, GST_TYPE_INTERFACE,
|
||
|
&iface_info);
|
||
|
g_type_add_interface_static (play_type, GST_TYPE_NAVIGATION,
|
||
|
&navigation_info);
|
||
|
g_type_add_interface_static (play_type, GST_TYPE_X_OVERLAY,
|
||
|
&overlay_info);
|
||
|
g_type_add_interface_static (play_type, GST_TYPE_MIXER,
|
||
|
&mixer_info);
|
||
|
}
|
||
|
|
||
|
return play_type;
|
||
|
}
|