waylandsink: replace the custom buffer pool with an allocator
This reduces the complexity of having a custom buffer pool, as
we don't really need it. We only need the custom allocation part.
And since the wl_buffer is no longer saved in a GstMeta, we can
create it and add it on the buffers in the sink's render()
function, which removes the reference cycle caused by the pool
holding a reference to the display and also allows more generic
scenarios (the allocator being used in another pool, or buffers
being allocated without a pool [if anything stupid does that]).
This commit also simplifies the propose_allocation() function,
which doesn't really need to do all these complicated checks,
since there is always a correct buffer pool available, created
in set_caps().
The other side effect of this commit is that a new wl_shm_pool
is now created for every GstMemory, which means that we use
as much shm memory as we actually need and no more. Previously,
the created wl_shm_pool would allocate space for 15 buffers, no
matter if they were being used or not.
2014-06-23 13:40:02 +00:00
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/* GStreamer Wayland video sink
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*
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* Copyright (C) 2012 Intel Corporation
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* Copyright (C) 2012 Sreerenj Balachandran <sreerenj.balachandran@intel.com>
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* Copyright (C) 2014 Collabora Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_WL_SHM_ALLOCATOR_H__
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#define __GST_WL_SHM_ALLOCATOR_H__
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#include <gst/video/video.h>
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2015-08-29 20:29:17 +00:00
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#include <gst/allocators/allocators.h>
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waylandsink: replace the custom buffer pool with an allocator
This reduces the complexity of having a custom buffer pool, as
we don't really need it. We only need the custom allocation part.
And since the wl_buffer is no longer saved in a GstMeta, we can
create it and add it on the buffers in the sink's render()
function, which removes the reference cycle caused by the pool
holding a reference to the display and also allows more generic
scenarios (the allocator being used in another pool, or buffers
being allocated without a pool [if anything stupid does that]).
This commit also simplifies the propose_allocation() function,
which doesn't really need to do all these complicated checks,
since there is always a correct buffer pool available, created
in set_caps().
The other side effect of this commit is that a new wl_shm_pool
is now created for every GstMemory, which means that we use
as much shm memory as we actually need and no more. Previously,
the created wl_shm_pool would allocate space for 15 buffers, no
matter if they were being used or not.
2014-06-23 13:40:02 +00:00
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#include <wayland-client-protocol.h>
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#include "wldisplay.h"
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G_BEGIN_DECLS
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#define GST_TYPE_WL_SHM_ALLOCATOR (gst_wl_shm_allocator_get_type ())
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#define GST_WL_SHM_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_WL_SHM_ALLOCATOR, GstWlShmAllocator))
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#define GST_IS_WL_SHM_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_WL_SHM_ALLOCATOR))
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#define GST_WL_SHM_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_WL_SHM_ALLOCATOR, GstWlShmAllocatorClass))
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#define GST_IS_WL_SHM_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_WL_SHM_ALLOCATOR))
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#define GST_WL_SHM_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_WL_SHM_ALLOCATOR, GstWlShmAllocatorClass))
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#define GST_ALLOCATOR_WL_SHM "wl_shm"
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typedef struct _GstWlShmAllocator GstWlShmAllocator;
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typedef struct _GstWlShmAllocatorClass GstWlShmAllocatorClass;
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struct _GstWlShmAllocator
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{
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2015-08-29 20:29:17 +00:00
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GstFdAllocator parent_instance;
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waylandsink: replace the custom buffer pool with an allocator
This reduces the complexity of having a custom buffer pool, as
we don't really need it. We only need the custom allocation part.
And since the wl_buffer is no longer saved in a GstMeta, we can
create it and add it on the buffers in the sink's render()
function, which removes the reference cycle caused by the pool
holding a reference to the display and also allows more generic
scenarios (the allocator being used in another pool, or buffers
being allocated without a pool [if anything stupid does that]).
This commit also simplifies the propose_allocation() function,
which doesn't really need to do all these complicated checks,
since there is always a correct buffer pool available, created
in set_caps().
The other side effect of this commit is that a new wl_shm_pool
is now created for every GstMemory, which means that we use
as much shm memory as we actually need and no more. Previously,
the created wl_shm_pool would allocate space for 15 buffers, no
matter if they were being used or not.
2014-06-23 13:40:02 +00:00
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};
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struct _GstWlShmAllocatorClass
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{
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2015-08-29 20:29:17 +00:00
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GstFdAllocatorClass parent_class;
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waylandsink: replace the custom buffer pool with an allocator
This reduces the complexity of having a custom buffer pool, as
we don't really need it. We only need the custom allocation part.
And since the wl_buffer is no longer saved in a GstMeta, we can
create it and add it on the buffers in the sink's render()
function, which removes the reference cycle caused by the pool
holding a reference to the display and also allows more generic
scenarios (the allocator being used in another pool, or buffers
being allocated without a pool [if anything stupid does that]).
This commit also simplifies the propose_allocation() function,
which doesn't really need to do all these complicated checks,
since there is always a correct buffer pool available, created
in set_caps().
The other side effect of this commit is that a new wl_shm_pool
is now created for every GstMemory, which means that we use
as much shm memory as we actually need and no more. Previously,
the created wl_shm_pool would allocate space for 15 buffers, no
matter if they were being used or not.
2014-06-23 13:40:02 +00:00
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};
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GType gst_wl_shm_allocator_get_type (void);
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void gst_wl_shm_allocator_register (void);
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GstAllocator * gst_wl_shm_allocator_get (void);
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gboolean gst_is_wl_shm_memory (GstMemory * mem);
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struct wl_buffer * gst_wl_shm_memory_construct_wl_buffer (GstMemory * mem,
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GstWlDisplay * display, const GstVideoInfo * info);
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G_END_DECLS
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#endif /* __GST_WL_SHM_ALLOCATOR_H__ */
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