gstreamer/docs/design/design-decodebin.txt

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Decodebin design
GstDecodeBin
------------
Description:
Autoplug and decode to raw media
Input : single pad with ANY caps Output : Dynamic pads
* Contents
_ a GstTypeFindElement connected to the single sink pad
_ optionally a demuxer/parser
_ optionally one or more DecodeGroup
* Autoplugging
The goal is to reach 'target' caps (by default raw media).
This is done by using the GstCaps of a source pad and finding the available
demuxers/decoders GstElement that can be linked to that pad.
The process starts with the source pad of typefind and stops when no more
non-target caps are left. It is commonly done while pre-rolling, but can also
happen whenever a new pad appears on any element.
Once a target caps has been found, that pad is ghosted and the
'new-decoded-pad' signal is emitted.
If no compatible elements can be found for a GstCaps, the pad is ghosted and
the 'unknown-type' signal is emitted.
* Assisted auto-plugging
When starting the auto-plugging process for a given GstCaps, two signals are
emitted in the following way in order to allow the application/user to assist or
fine-tune the process.
_ 'autoplug-continue' :
gboolean user_function (GstElement * decodebin, GstPad *pad, GstCaps * caps)
This signal is fired at the very beginning with the source pad GstCaps. If
the callback returns TRUE, the process continues normally. If the callback
returns FALSE, then the GstCaps are considered as a target caps and the
autoplugging process stops.
- 'autoplug-factories' :
GValueArray user_function (GstElement* decodebin, GstPad* pad,
GstCaps* caps);
Get a list of elementfactories for @pad with @caps. This function is used to
instruct decodebin2 of the elements it should try to autoplug. The default
behaviour when this function is not overriden is to get all elements that
can handle @caps from the registry sorted by rank.
- 'autoplug-select' :
gint user_function (GstElement* decodebin, GstPad* pad, GstCaps* caps,
GValueArray* factories);
This signal is fired once autoplugging has got a list of compatible
GstElementFactory. The signal is emitted with the GstCaps of the source pad
and a pointer on the GValueArray of compatible factories.
The callback should return the index of the elementfactory in @factories
that should be tried next.
If the callback returns -1, the autoplugging process will stop as if no
compatible factories were found.
The default implementation of this function will try to autoplug the first
factory of the list.
* Target Caps
The target caps are a read/write GObject property of decodebin.
By default the target caps are:
_ Raw audio : audio/x-raw-int, audio/x-raw-float
_ and raw video : video/x-raw-rgb, video/x-raw-yuv
_ and Text : text/plain, text/x-pango-markup
* media chain/group handling
When autoplugging, all streams coming out of a demuxer will be grouped in a
DecodeGroup.
All new source pads created on that demuxer after it has emitted the
'no-more-pads' signal will be put in another DecodeGroup.
Only one decodegroup can be active at any given time. If a new decodegroup is
created while another one exists, that decodegroup will be set as blocking until
the existing one has drained.
DecodeGroup
-----------
Description:
Streams belonging to the same group/chain of a media file.
* Contents
The DecodeGroup contains:
_ a GstMultiQueue to which all streams of a the media group are connected.
_ the eventual decoders which are autoplugged in order to produce the
requested target pads.
* Proper group draining
The DecodeGroup takes care that all the streams in the group are completely
drained (EOS has come through all source ghost pads).
* Pre-roll and block
The DecodeGroup has a global blocking feature. If enabled, all the ghosted
source pads for that group will be blocked.
A method is available to unblock all blocked pads for that group.
GstMultiQueue
-------------
Description:
Multiple input-output data queue
The GstMultiQueue achieves the same functionality as GstQueue, with a few
differences:
* Multiple streams handling.
The element handles queueing data on more than one stream at once. To
achieve such a feature it has request sink pads (sink_%d) and 'sometimes' src
pads (src_%d).
When requesting a given sinkpad, the associated srcpad for that stream will
be created. Ex: requesting sink_1 will generate src_1.
* Non-starvation on multiple streams.
If more than one stream is used with the element, the streams' queues will
be dynamically grown (up to a limit), in order to ensure that no stream is
risking data starvation. This guarantees that at any given time there are at
least N bytes queued and available for each individual stream.
If an EOS event comes through a srcpad, the associated queue should be
considered as 'not-empty' in the queue-size-growing algorithm.
* Non-linked srcpads graceful handling.
A GstTask is started for all srcpads when going to GST_STATE_PAUSED.
The task are blocking against a GCondition which will be fired in two
different cases:
_ When the associated queue has received a buffer.
_ When the associated queue was previously declared as 'not-linked' and the
first buffer of the queue is scheduled to be pushed synchronously in
relation to the order in which it arrived globally in the element (see
'Synchronous data pushing' below).
When woken up by the GCondition, the GstTask will try to push the next
GstBuffer/GstEvent on the queue. If pushing the GstBuffer/GstEvent returns
GST_FLOW_NOT_LINKED, then the associated queue is marked as 'not-linked'. If
pushing the GstBuffer/GstEvent succeeded the queue will no longer be marked as
'not-linked'.
If pushing on all srcpads returns GstFlowReturn different from GST_FLOW_OK,
then all the srcpads' tasks are stopped and subsequent pushes on sinkpads will
return GST_FLOW_NOT_LINKED.
* Synchronous data pushing for non-linked pads.
In order to better support dynamic switching between streams, the multiqueue
(unlike the current GStreamer queue) continues to push buffers on non-linked
pads rather than shutting down.
In addition, to prevent a non-linked stream from very quickly consuming all
available buffers and thus 'racing ahead' of the other streams, the element
must ensure that buffers and inlined events for a non-linked stream are pushed
in the same order as they were received, relative to the other streams
controlled by the element. This means that a buffer cannot be pushed to a
non-linked pad any sooner than buffers in any other stream which were received
before it.
=====================================
Parsers, decoders and auto-plugging
=====================================
This section has DRAFT status.
Some media formats come in different "flavours" or "stream formats". These
formats differ in the way the setup data and media data is signalled and/or
packaged. An example for this is H.264 video, where there is a bytestream
format (with codec setup data signalled inline and units prefixed by a sync
code and packet length information) and a "raw" format where codec setup
data is signalled out of band (via the caps) and the chunking is implicit
in the way the buffers were muxed into a container, to mention just two of
the possible variants.
Especially on embedded platforms it is common that decoders can only
handle one particular stream format, and not all of them.
Where there are multiple stream formats, parsers are usually expected
to be able to convert between the different formats. This will, if
implemented correctly, work as expected in a static pipeline such as
... ! parser ! decoder ! sink
where the parser can query the decoder's capabilities even before
processing the first piece of data, and configure itself to convert
accordingly, if conversion is needed at all.
In an auto-plugging context this is not so straight-forward though,
because elements are plugged incrementally and not before the previous
element has processes some data and decided what it will output exactly
(unless the template caps are completely fixed, then it can continue
right away, this is not always the case here though, see below). A
parser will thus have to decide on *some* output format so auto-plugging
can continue. It doesn't know anything about the available decoders and
their capabilities though, so it's possible that it will choose a format
that is not supported by any of the available decoders, or by the preferred
decoder.
If the parser had sufficiently concise but fixed source pad template caps,
decodebin could continue to plug a decoder right away, allowing the
parser to configure itself in the same way as it would with a static
pipeline. This is not an option, unfortunately, because often the
parser needs to process some data to determine e.g. the format's profile or
other stream properties (resolution, sample rate, channel configuration, etc.),
and there may be different decoders for different profiles (e.g. DSP codec
for baseline profile, and software fallback for main/high profile; or a DSP
codec only supporting certain resolutions, with a software fallback for
unusual resolutions). So if decodebin just plugged the most highest-ranking
decoder, that decoder might not be be able to handle the actual stream later
on, which would yield an error (this is a data flow error then which would
be hard to intercept and avoid in decodebin). In other words, we can't solve
this issue by plugging a decoder right away with the parser.
So decodebin needs to communicate to the parser the set of available decoder
caps (which would contain the relevant capabilities/restrictions such as
supported profiles, resolutions, etc.), after the usual "autoplug-*" signal
filtering/sorting of course.
This is done by plugging a capsfilter element right after the parser, and
constructing set of filter caps from the list of available decoders (one
appends at the end just the name(s) of the caps structures from the parser
pad template caps to function as an 'ANY other' caps equivalent). This let
the parser negotiate to a supported stream format in the same way as with
the static pipeline mentioned above, but of course incur some overhead
through the additional capsfilter element.