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<Type Name= "Clock" FullName= "Gst.Clock" >
<TypeSignature Language= "C#" Value= "public class Clock : Gst.Object" />
<AssemblyInfo >
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<AssemblyName > gstreamer-sharp</AssemblyName>
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<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base >
<BaseTypeName > Gst.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Clock ();" />
<MemberType > Constructor</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Clock (IntPtr raw);" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters > <Parameter Name= "raw" Type= "System.IntPtr" /> </Parameters>
<Docs > <param name= "raw" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "AddObservation" >
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<MemberSignature Language= "C#" Value= "public bool AddObservation (ulong slave, ulong master, out double r_squared);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "slave" Type= "System.UInt64" /> <Parameter Name= "master" Type= "System.UInt64" /> <Parameter Name= "r_squared" Type= "System.Double&" RefType= "out" /> </Parameters>
<Docs > <param name= "slave" > To be added.</param> <param name= "master" > To be added.</param> <param name= "r_squared" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "AdjustUnlocked" >
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<MemberSignature Language= "C#" Value= "public ulong AdjustUnlocked (ulong _internal);" />
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<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "_internal" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "_internal" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Broadcast" >
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<MemberSignature Language= "C#" Value= "public void Broadcast ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "ClockID" >
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<MemberSignature Language= "C#" Value= "protected Gst.ClockEntry ClockID { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.ClockEntry</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Entries" >
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<MemberSignature Language= "C#" Value= "protected Gst.ClockEntry[] Entries { get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.ClockEntry[]</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "ExternalCalibration" >
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<MemberSignature Language= "C#" Value= "protected ulong ExternalCalibration { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Filling" >
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<MemberSignature Language= "C#" Value= "protected bool Filling { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "GetCalibration" >
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<MemberSignature Language= "C#" Value= "public void GetCalibration (out ulong _internal, out ulong external, out ulong rate_num, out ulong rate_denom);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "_internal" Type= "System.UInt64&" RefType= "out" /> <Parameter Name= "external" Type= "System.UInt64&" RefType= "out" /> <Parameter Name= "rate_num" Type= "System.UInt64&" RefType= "out" /> <Parameter Name= "rate_denom" Type= "System.UInt64&" RefType= "out" /> </Parameters>
<Docs > <param name= "_internal" > To be added.</param> <param name= "external" > To be added.</param> <param name= "rate_num" > To be added.</param> <param name= "rate_denom" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > GLib.GType</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "InternalCalibration" >
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<MemberSignature Language= "C#" Value= "protected ulong InternalCalibration { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "InternalTime" >
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<MemberSignature Language= "C#" Value= "public ulong InternalTime { get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "LastTime" >
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<MemberSignature Language= "C#" Value= "protected ulong LastTime { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Master" >
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<MemberSignature Language= "C#" Value= "public Gst.Clock Master { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.Clock</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "MSecond" >
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<MemberSignature Language= "C#" Value= "public static readonly ulong MSecond = 1000000;" />
<MemberType > Field</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<MemberValue > 1000000</MemberValue>
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "NewPeriodicID" >
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<MemberSignature Language= "C#" Value= "public Gst.ClockEntry NewPeriodicID (ulong start_time, ulong interval);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.ClockEntry</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "start_time" Type= "System.UInt64" /> <Parameter Name= "interval" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "start_time" > To be added.</param> <param name= "interval" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "NewSingleShotID" >
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<MemberSignature Language= "C#" Value= "public Gst.ClockEntry NewSingleShotID (ulong time);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.ClockEntry</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "time" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "time" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "NSecond" >
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<MemberSignature Language= "C#" Value= "public static readonly ulong NSecond = 1;" />
<MemberType > Field</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<MemberValue > 1</MemberValue>
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnChangeResolution" >
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<MemberSignature Language= "C#" Value= "protected virtual ulong OnChangeResolution (ulong old_resolution, ulong new_resolution);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideChangeResolution")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "old_resolution" Type= "System.UInt64" /> <Parameter Name= "new_resolution" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "old_resolution" > To be added.</param> <param name= "new_resolution" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnGetInternalTime" >
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<MemberSignature Language= "C#" Value= "protected virtual ulong OnGetInternalTime ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideGetInternalTime")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnGetResolution" >
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<MemberSignature Language= "C#" Value= "protected virtual ulong OnGetResolution ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideGetResolution")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnUnschedule" >
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<MemberSignature Language= "C#" Value= "protected virtual void OnUnschedule (Gst.ClockEntry entry);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideUnschedule")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "entry" Type= "Gst.ClockEntry" /> </Parameters>
<Docs > <param name= "entry" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnWaitAsync" >
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<MemberSignature Language= "C#" Value= "protected virtual Gst.ClockReturn OnWaitAsync (Gst.ClockEntry entry);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideWaitAsync")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.ClockReturn</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "entry" Type= "Gst.ClockEntry" /> </Parameters>
<Docs > <param name= "entry" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnWaitJitter" >
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<MemberSignature Language= "C#" Value= "protected virtual Gst.ClockReturn OnWaitJitter (Gst.ClockEntry entry, out long jitter);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Clock), ConnectionMethod="OverrideWaitJitter")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.ClockReturn</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "entry" Type= "Gst.ClockEntry" /> <Parameter Name= "jitter" Type= "System.Int64&" RefType= "out" /> </Parameters>
<Docs > <param name= "entry" > To be added.</param> <param name= "jitter" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "RateDenominator" >
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<MemberSignature Language= "C#" Value= "protected ulong RateDenominator { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "RateNumerator" >
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<MemberSignature Language= "C#" Value= "protected ulong RateNumerator { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Resolution" >
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<MemberSignature Language= "C#" Value= "public ulong Resolution { get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Second" >
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<MemberSignature Language= "C#" Value= "public static readonly ulong Second = 1000000000;" />
<MemberType > Field</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<MemberValue > 1000000000</MemberValue>
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "SetCalibration" >
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<MemberSignature Language= "C#" Value= "public void SetCalibration (ulong _internal, ulong external, ulong rate_num, ulong rate_denom);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "_internal" Type= "System.UInt64" /> <Parameter Name= "external" Type= "System.UInt64" /> <Parameter Name= "rate_num" Type= "System.UInt64" /> <Parameter Name= "rate_denom" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "_internal" > To be added.</param> <param name= "external" > To be added.</param> <param name= "rate_num" > To be added.</param> <param name= "rate_denom" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "SetResolution" >
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<MemberSignature Language= "C#" Value= "public ulong SetResolution (ulong resolution);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "resolution" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "resolution" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "SlaveLock" >
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<MemberSignature Language= "C#" Value= "public void SlaveLock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "SlaveUnlock" >
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<MemberSignature Language= "C#" Value= "public void SlaveUnlock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Stats" >
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<MemberSignature Language= "C#" Value= "public bool Stats { set; get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Property("stats")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Time" >
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<MemberSignature Language= "C#" Value= "public ulong Time { get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
2009-04-27 11:42:57 +00:00
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "TimeIndex" >
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<MemberSignature Language= "C#" Value= "protected int TimeIndex { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Int32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "TimeIsValid" >
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<MemberSignature Language= "C#" Value= "public static bool TimeIsValid (ulong time);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "time" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "time" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "TimeNone" >
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<MemberSignature Language= "C#" Value= "public static readonly ulong TimeNone = 18446744073709551615;" />
<MemberType > Field</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<MemberValue > 18446744073709551615</MemberValue>
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Timeout" >
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<MemberSignature Language= "C#" Value= "public ulong Timeout { set; get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Property("timeout")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Times" >
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<MemberSignature Language= "C#" Value= "protected ulong[] Times { get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64[]</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "TrySlaveLock" >
2009-04-27 10:48:55 +00:00
<MemberSignature Language= "C#" Value= "public bool TrySlaveLock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "UnadjustUnlocked" >
2009-04-27 10:48:55 +00:00
<MemberSignature Language= "C#" Value= "public ulong UnadjustUnlocked (ulong external);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "external" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "external" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "USecond" >
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<MemberSignature Language= "C#" Value= "public static readonly ulong USecond = 1000;" />
<MemberType > Field</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
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<MemberValue > 1000</MemberValue>
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Wait" >
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<MemberSignature Language= "C#" Value= "public void Wait ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Wait" >
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<MemberSignature Language= "C#" Value= "public bool Wait (TimeSpan timespan);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "timespan" Type= "System.TimeSpan" /> </Parameters>
<Docs > <param name= "timespan" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Wait" >
2009-04-27 10:48:55 +00:00
<MemberSignature Language= "C#" Value= "public bool Wait (uint mseconds);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "mseconds" Type= "System.UInt32" /> </Parameters>
<Docs > <param name= "mseconds" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "WindowSize" >
2009-04-04 21:32:43 +00:00
<MemberSignature Language= "C#" Value= "public int WindowSize { set; get; }" />
2006-05-19 19:24:35 +00:00
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Property("window-size")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Int32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "WindowThreshold" >
2009-04-04 21:32:43 +00:00
<MemberSignature Language= "C#" Value= "public int WindowThreshold { set; get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Property("window-threshold")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Int32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
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</Member>
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</Members>
</Type>