gstreamer/sys/applemedia/corevideotexturecache.m

124 lines
3.9 KiB
Mathematica
Raw Normal View History

/*
* Copyright (C) 2010 Ole André Vadla Ravnås <oleavr@soundrop.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include <gst/gl/cocoa/gstglcontext_cocoa.h>
#endif
#include "corevideotexturecache.h"
#include "coremediabuffer.h"
#include "corevideobuffer.h"
GstCoreVideoTextureCache *
gst_core_video_texture_cache_new (GstGLContext * ctx)
{
g_return_val_if_fail (ctx != NULL, NULL);
GstCoreVideoTextureCache *cache = g_new0 (GstCoreVideoTextureCache, 1);
cache->ctx = gst_object_ref (ctx);
#if !HAVE_IOS
CGLPixelFormatObj pixelFormat =
gst_gl_context_cocoa_get_pixel_format (GST_GL_CONTEXT_COCOA (ctx));
CGLContextObj platform_ctx =
(CGLContextObj) gst_gl_context_get_gl_context (ctx);
CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL, platform_ctx,
pixelFormat, NULL, &cache->cache);
#else
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, NULL,
(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
#endif
return cache;
}
void
gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache)
{
g_return_if_fail (cache != NULL);
#if !HAVE_IOS
CVOpenGLTextureCacheRelease (cache->cache);
#else
/* FIXME: how do we release ->cache ? */
#endif
gst_object_unref (cache->ctx);
g_free (cache);
}
gboolean
gst_core_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta,
guint texture_id[4])
{
g_return_val_if_fail (meta != NULL, FALSE);
GstCoreVideoTextureCache *cache =
(GstCoreVideoTextureCache *) meta->user_data;
const GstGLFuncs *gl = cache->ctx->gl_vtable;
#if !HAVE_IOS
CVOpenGLTextureRef texture = NULL;
#else
CVOpenGLESTextureRef texture = NULL;
#endif
GstVideoMeta *video_meta = gst_buffer_get_video_meta (meta->buffer);
GstCoreMediaMeta *cm_meta =
(GstCoreMediaMeta *) gst_buffer_get_meta (meta->buffer,
gst_core_media_meta_api_get_type ());
GstCoreVideoMeta *cv_meta =
(GstCoreVideoMeta *) gst_buffer_get_meta (meta->buffer,
gst_core_video_meta_api_get_type ());
CVPixelBufferRef pixel_buf;
if (cm_meta)
pixel_buf = cm_meta->pixel_buf;
else
pixel_buf = cv_meta->pixbuf;
#if !HAVE_IOS
CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache->cache, pixel_buf, NULL, &texture);
#else
CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache->cache, cm_meta->image_buf, NULL, GL_TEXTURE_2D,
GL_RGBA, video_meta->width, video_meta->height, GL_RGBA, GL_UNSIGNED_BYTE,
0, &texture);
#endif
GLuint fboId;
gl->GenFramebuffers (1, &fboId);
gl->BindFramebuffer (GL_FRAMEBUFFER, fboId);
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
#if !HAVE_IOS
CVOpenGLTextureGetTarget (texture), CVOpenGLTextureGetName (texture),
#else
CVOpenGLESTextureGetTarget (texture), CVOpenGLESTextureGetName (texture),
#endif
0);
gl->BindTexture (GL_TEXTURE_2D, texture_id[0]);
gl->CopyTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, video_meta->width,
video_meta->height, 0);
gl->BindTexture (GL_TEXTURE_2D, 0);
gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
gl->DeleteFramebuffers (1, &fboId);
return TRUE;
}