gstreamer/subprojects/gst-plugins-bad/tests/examples/d3d12/d3d12videosink-overlay.cpp

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/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d12/gstd3d12.h>
#include <d3d11.h>
#include <d2d1_3.h>
#include <d3d11on12.h>
#include <dwrite.h>
#include <wrl.h>
#include <string>
#include <locale>
#include <codecvt>
/* *INDENT-OFF* */
using namespace Microsoft::WRL;
struct OverlayContext
{
GstElement *pipeline = nullptr;
ComPtr<IDWriteFactory> dwrite_factory;
ComPtr<IDWriteTextFormat> format;
ComPtr<IDWriteTextLayout> layout;
std::wstring text;
gint width = 0;
gint height = 0;
FLOAT origin_y = 0;
gint text_width = 0;
gint last_position = 0;
gboolean draw_on_viewport;
GMainLoop *loop = nullptr;
};
/* *INDENT-ON* */
static gboolean
bus_msg (GstBus * bus, GstMessage * msg, OverlayContext * context)
{
switch (GST_MESSAGE_TYPE (msg)) {
case GST_MESSAGE_ERROR:{
GError *err;
gchar *dbg;
gst_message_parse_error (msg, &err, &dbg);
gst_printerrln ("ERROR %s", err->message);
if (dbg)
gst_printerrln ("ERROR debug information: %s", dbg);
g_clear_error (&err);
g_free (dbg);
g_main_loop_quit (context->loop);
break;
}
case GST_MESSAGE_EOS:
gst_println ("Got EOS");
g_main_loop_quit (context->loop);
break;
default:
break;
}
return TRUE;
}
/* Calculate text size again per resize event */
static void
calculate_size (OverlayContext * context, gint width, gint height)
{
if (width == context->width && height == context->height)
return;
HRESULT hr;
DWRITE_TEXT_RANGE range;
range.startPosition = 0;
range.length = context->text.length ();
FLOAT text_height = height / 10.0f;
bool was_decreased = false;
ComPtr < IDWriteTextLayout > text_layout;
hr = context->dwrite_factory->CreateTextLayout (context->text.c_str (),
context->text.length (), context->format.Get (), G_MAXFLOAT, G_MAXFLOAT,
&text_layout);
g_assert (SUCCEEDED (hr));
DWRITE_TEXT_METRICS metrics;
FLOAT font_size;
do {
hr = text_layout->GetMetrics (&metrics);
g_assert (SUCCEEDED (hr));
text_layout->GetFontSize (0, &font_size);
if (metrics.height >= text_height) {
if (font_size > 1.0f) {
font_size -= 0.5f;
was_decreased = true;
hr = text_layout->SetFontSize (font_size, range);
g_assert (SUCCEEDED (hr));
continue;
}
break;
}
if (was_decreased)
break;
if (metrics.height < text_height) {
if (metrics.height >= text_height * 0.9)
break;
font_size += 0.5f;
hr = text_layout->SetFontSize (font_size, range);
g_assert (SUCCEEDED (hr));
continue;
}
} while (true);
text_layout->SetMaxWidth (metrics.widthIncludingTrailingWhitespace + 10);
text_layout->SetMaxHeight (metrics.height);
context->layout = nullptr;
context->layout = text_layout;
context->origin_y = height - text_height;
context->text_width = metrics.widthIncludingTrailingWhitespace + 10;
context->width = width;
context->height = height;
context->last_position = 0;
}
static void
on_overlay_2d (GstElement * sink, ID3D12CommandQueue * queue,
ID3D12Resource * resource12, ID3D11On12Device * device11on12,
ID3D11Texture2D * resource11, ID2D1DeviceContext2 * context2d,
D3D12_RECT * viewport, OverlayContext * context)
{
ComPtr < ID2D1SolidColorBrush > text_brush;
ComPtr < ID2D1SolidColorBrush > bg_brush;
ComPtr < ID3D11Device > device11;
ComPtr < ID3D11DeviceContext > context11;
HRESULT hr;
FLOAT position;
UINT width, height;
if (context->draw_on_viewport) {
width = viewport->right - viewport->left;
height = viewport->bottom - viewport->top;
} else {
D3D11_TEXTURE2D_DESC desc;
resource11->GetDesc (&desc);
width = desc.Width;
height = desc.Height;
}
calculate_size (context, width, height);
/* We need d3d11 immediate context to call Flush() */
hr = device11on12->QueryInterface (IID_PPV_ARGS (&device11));
g_assert (SUCCEEDED (hr));
device11->GetImmediateContext (&context11);
/* Acquire wrapped resource to build GPU command by using d2d/d3d11 for
* the wrapped d3d12 resrouce */
ID3D11Resource *resources[] = { resource11 };
device11on12->AcquireWrappedResources (resources, 1);
context2d->BeginDraw ();
hr = context2d->CreateSolidColorBrush (D2D1::ColorF (D2D1::ColorF::Black),
&bg_brush);
g_assert (SUCCEEDED (hr));
hr = context2d->CreateSolidColorBrush (D2D1::ColorF (D2D1::ColorF::White),
&text_brush);
g_assert (SUCCEEDED (hr));
ComPtr < ID2D1Layer > layer;
hr = context2d->CreateLayer (&layer);
g_assert (SUCCEEDED (hr));
D2D1_RECT_F bg_rect;
if (context->draw_on_viewport) {
bg_rect = D2D1::RectF (viewport->left, context->origin_y + viewport->top,
viewport->left + context->width, viewport->top + context->height);
} else {
bg_rect = D2D1::RectF (0, context->origin_y, context->width,
context->height);
}
/* Draw background */
context2d->FillRectangle (bg_rect, bg_brush.Get ());
/* Create layer to restrict drawing area to specific rect */
D2D1_LAYER_PARAMETERS params = { };
params.contentBounds = bg_rect;
params.maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE;
params.maskTransform = D2D1::IdentityMatrix ();
params.opacity = 1;
context2d->PushLayer (&params, layer.Get ());
/* Draw text */
position = -context->last_position;
do {
context2d->DrawTextLayout (D2D1::Point2F (position, bg_rect.top),
context->layout.Get (), text_brush.Get (),
static_cast < D2D1_DRAW_TEXT_OPTIONS >
(D2D1_DRAW_TEXT_OPTIONS_CLIP |
D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT));
position = position + context->text_width;
} while (position < context->width);
context2d->PopLayer ();
context2d->EndDraw ();
/* After recording GPU command, should release wrapped resource first,
* then Flush() must be called for the recorded GPU command to be
* executed via d3d12 command queue */
device11on12->ReleaseWrappedResources (resources, 1);
context11->Flush ();
/* Update text position for the next rendering */
context->last_position += 2;
if (context->last_position >= context->text_width) {
context->last_position %= context->text_width;
}
}
gint
main (gint argc, gchar ** argv)
{
GOptionContext *option_ctx;
GError *error = nullptr;
gboolean ret;
gchar *text = nullptr;
gint width = 1280;
gint height = 720;
gboolean draw_on_viewport = FALSE;
GOptionEntry options[] = {
{"text", 0, 0, G_OPTION_ARG_STRING, &text, "Text to render", nullptr},
{"width", 0, 0, G_OPTION_ARG_INT, &width, "Width of video stream", nullptr},
{"height", 0, 0, G_OPTION_ARG_INT, &height, "Height of video stream",
nullptr},
{"draw-on-viewport", 0, 0, G_OPTION_ARG_NONE, &draw_on_viewport,
"Draw image only on viewport area", nullptr},
{nullptr}
};
OverlayContext context;
GstStateChangeReturn sret;
HRESULT hr;
std::wstring text_wide;
std::string pipeline_str;
DWRITE_TEXT_METRICS metrics;
FLOAT font_size;
bool was_decreased = false;
DWRITE_TEXT_RANGE range;
FLOAT text_height;
gchar **win32_argv;
ComPtr < IDWriteTextFormat > text_format;
ComPtr < IDWriteTextLayout > text_layout;
win32_argv = g_win32_get_command_line ();
option_ctx = g_option_context_new ("d3d12videosink present-on-11 example");
g_option_context_add_main_entries (option_ctx, options, nullptr);
g_option_context_add_group (option_ctx, gst_init_get_option_group ());
ret = g_option_context_parse_strv (option_ctx, &win32_argv, &error);
g_option_context_free (option_ctx);
g_strfreev (win32_argv);
if (!ret) {
gst_printerrln ("option parsing failed: %s", error->message);
g_clear_error (&error);
return 1;
}
/* Prepare device independent D2D objects */
hr = DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED,
__uuidof (context.dwrite_factory.Get ()),
reinterpret_cast < IUnknown ** >(context.dwrite_factory.GetAddressOf ()));
if (FAILED (hr)) {
gst_printerrln ("Couldn't create DirectWrite factory");
return 1;
}
hr = context.dwrite_factory->CreateTextFormat (L"Arial", nullptr,
DWRITE_FONT_WEIGHT_BOLD, DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL, 12.0f, L"en-us", &text_format);
if (FAILED (hr)) {
gst_printerrln ("Couldn't create IDWriteTextFormat");
return 1;
}
text_format->SetTextAlignment (DWRITE_TEXT_ALIGNMENT_LEADING);
text_format->SetParagraphAlignment (DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
text_format->SetWordWrapping (DWRITE_WORD_WRAPPING_NO_WRAP);
if (text && text[0] != '\0') {
std::wstring_convert < std::codecvt_utf8_utf16 < wchar_t >>converter;
text_wide = converter.from_bytes (text);
} else {
/* *INDENT-OFF* */
text_wide =
std::wstring (L"Hello GStreamer! 😊 안녕하세요 GStreamer! 😉 ") +
std::wstring (L"नमस्ते GStreamer! ❤️ Bonjour GStreamer! 😁 ") +
std::wstring (L"Hallo GStreamer! 😎 Hola GStreamer! 😍 ") +
std::wstring (L"こんにちは GStreamer! ✌️ 你好 GStreamer! 👍");
/* *INDENT-ON* */
}
text_height = (FLOAT) height / 10.0f;
hr = context.dwrite_factory->CreateTextLayout (text_wide.c_str (),
text_wide.length (), text_format.Get (), G_MAXFLOAT, G_MAXFLOAT,
&text_layout);
if (FAILED (hr)) {
gst_printerrln ("Couldn't create IDWriteTextLayout");
return 1;
}
/* Calculate best font size */
range.startPosition = 0;
range.length = text_wide.length ();
do {
hr = text_layout->GetMetrics (&metrics);
g_assert (SUCCEEDED (hr));
text_layout->GetFontSize (0, &font_size);
if (metrics.height >= (FLOAT) text_height) {
if (font_size > 1.0f) {
font_size -= 0.5f;
was_decreased = true;
hr = text_layout->SetFontSize (font_size, range);
g_assert (SUCCEEDED (hr));
continue;
}
break;
}
if (was_decreased)
break;
if (metrics.height < text_height) {
if (metrics.height >= text_height * 0.9)
break;
font_size += 0.5f;
hr = text_layout->SetFontSize (font_size, range);
g_assert (SUCCEEDED (hr));
continue;
}
} while (true);
gst_println ("Calculated font size %lf", font_size);
/* 10 pixels padding per loop */
text_layout->SetMaxWidth (metrics.widthIncludingTrailingWhitespace + 10);
text_layout->SetMaxHeight (metrics.height);
context.text = text_wide;
context.origin_y = (FLOAT) height - text_height;
context.width = width;
context.height = height;
context.text_width = metrics.widthIncludingTrailingWhitespace + 10;
context.layout = text_layout;
context.format = text_format;
context.draw_on_viewport = draw_on_viewport;
context.loop = g_main_loop_new (nullptr, FALSE);
pipeline_str =
"d3d12testsrc ! video/x-raw(memory:D3D12Memory),format=RGBA,width=" +
std::to_string (width) + ",height=" + std::to_string (height) +
",framerate=60/1 ! queue ! d3d12videosink name=sink overlay-mode=d2d "
"display-format=r8g8b8a8-unorm";
context.pipeline = gst_parse_launch (pipeline_str.c_str (), nullptr);
g_assert (context.pipeline);
auto sink = gst_bin_get_by_name (GST_BIN (context.pipeline), "sink");
g_assert (sink);
g_signal_connect (sink, "overlay", G_CALLBACK (on_overlay_2d), &context);
gst_object_unref (sink);
gst_bus_add_watch (GST_ELEMENT_BUS (context.pipeline),
(GstBusFunc) bus_msg, &context);
sret = gst_element_set_state (context.pipeline, GST_STATE_PLAYING);
g_assert (sret != GST_STATE_CHANGE_FAILURE);
g_main_loop_run (context.loop);
gst_element_set_state (context.pipeline, GST_STATE_NULL);
gst_bus_remove_watch (GST_ELEMENT_BUS (context.pipeline));
gst_object_unref (context.pipeline);
g_main_loop_unref (context.loop);
g_free (text);
return 0;
}