mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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283 lines
6.9 KiB
C
283 lines
6.9 KiB
C
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/* GStreamer
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* Copyright (C) 2011 David Hoyt <dhoyt@hoytsoft.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <glib.h>
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#include <glib/gprintf.h>
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#include <gmodule.h>
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#include "dx.h"
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#include "directx9/dx9.h"
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#include "directx10/dx10.h"
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#include "directx11/dx11.h"
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static void
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init_supported_apis (void)
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{
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/* Gather information we'll need about each version of DirectX. */
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/* Insert in reverse order of desired priority due to the g_list_prepend() call in directx_determine_best_available_api(). */
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INITIALIZE_SUPPORTED_DIRECTX_API (DIRECTX_9);
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/* TODO: Add DirectX 10 support. */
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/*INITIALIZE_SUPPORTED_DIRECTX_API(DIRECTX_10); */
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/* TODO: Add DirectX 11 support. */
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/*INITIALIZE_SUPPORTED_DIRECTX_API(DIRECTX_11); */
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}
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/* Function declarations */
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static DirectXAPI *directx_determine_best_available_api (void);
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/* Mutex macros */
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#define DIRECTX_LOCK g_static_rec_mutex_lock (&dx_lock);
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#define DIRECTX_UNLOCK g_static_rec_mutex_unlock (&dx_lock);
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typedef struct _DirectXInfo DirectXInfo;
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struct _DirectXInfo
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{
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gboolean initialized;
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gboolean supported;
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DirectXInitParams *init_params;
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DirectXAPI *best_api;
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GList *supported_api_list;
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gint32 supported_api_count;
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};
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/* Private vars */
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static DirectXInfo dx;
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static GStaticRecMutex dx_lock = G_STATIC_REC_MUTEX_INIT;
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gboolean
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directx_initialize (DirectXInitParams * init_params)
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{
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DIRECTX_LOCK if (dx.initialized)
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goto success;
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dx.init_params = NULL;
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dx.init_params = init_params;
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init_supported_apis ();
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dx.best_api = directx_determine_best_available_api ();
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dx.supported = (dx.best_api != NULL
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&& !DIRECTX_VERSION_IS_UNKNOWN (dx.best_api->version));
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dx.initialized = TRUE;
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success:
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DIRECTX_UNLOCK return TRUE;
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}
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gboolean
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directx_api_initialize (DirectXAPI * api)
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{
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if (!api)
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return FALSE;
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DIRECTX_LOCK if (!directx_is_initialized ())
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goto error;
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if (api->initialized)
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goto success;
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/* API init */
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api->initialize (api);
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/* Component initialization */
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DIRECTX_COMPONENT_INIT (DIRECTX_D3D (api));
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DIRECTX_COMPONENT_INIT (DIRECTX_DINPUT (api));
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DIRECTX_COMPONENT_INIT (DIRECTX_DSOUND (api));
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DIRECTX_COMPONENT_INIT (DIRECTX_DWRITE (api));
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DIRECTX_COMPONENT_INIT (DIRECTX_D2D (api));
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DIRECTX_COMPONENT_INIT (DIRECTX_DCOMPUTE (api));
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/* All done */
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api->initialized = TRUE;
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success:
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DIRECTX_UNLOCK return TRUE;
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error:
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DIRECTX_UNLOCK return FALSE;
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}
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gboolean
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directx_initialize_best_available_api (void)
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{
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return directx_api_initialize (directx_get_best_available_api ());
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}
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gboolean
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directx_is_initialized (void)
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{
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gboolean initialized = FALSE;
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DIRECTX_LOCK initialized = dx.initialized;
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DIRECTX_UNLOCK return initialized;
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}
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gboolean
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directx_api_is_initialized (const DirectXAPI * api)
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{
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if (!api)
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return FALSE;
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{
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gboolean initialized;
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DIRECTX_LOCK initialized = api->initialized;
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DIRECTX_UNLOCK return initialized;
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}
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}
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gboolean
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directx_best_available_api_is_initialized (void)
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{
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return directx_api_is_initialized (directx_get_best_available_api ());
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}
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gboolean
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directx_is_supported (void)
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{
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return dx.supported;
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}
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GList *
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directx_get_supported_apis (void)
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{
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return dx.supported_api_list;
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}
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gint32
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directx_get_supported_api_count (void)
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{
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return dx.supported_api_count;
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}
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DirectXAPI *
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directx_get_best_available_api (void)
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{
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return dx.best_api;
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}
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void
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directx_log_debug (const gchar * file, const gchar * function, gint line,
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const gchar * format, ...)
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{
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if (!dx.init_params || !dx.init_params->log_debug)
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return;
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{
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va_list args;
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va_start (args, format);
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dx.init_params->log_debug (file, function, line, format, args);
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va_end (args);
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}
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}
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void
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directx_log_warning (const gchar * file, const gchar * function, gint line,
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const gchar * format, ...)
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{
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if (!dx.init_params || !dx.init_params->log_warning)
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return;
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{
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va_list args;
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va_start (args, format);
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dx.init_params->log_warning (file, function, line, format, args);
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va_end (args);
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}
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}
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void
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directx_log_error (const gchar * file, const gchar * function, gint line,
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const gchar * format, ...)
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{
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if (!dx.init_params || !dx.init_params->log_error)
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return;
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{
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va_list args;
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va_start (args, format);
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dx.init_params->log_error (file, function, line, format, args);
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va_end (args);
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}
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}
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/* This should only be called through use of the DIRECTX_API() macro. It should never be called directly. */
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gboolean
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directx_add_supported_api (DirectXAPI * api)
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{
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if (!api)
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return FALSE;
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DIRECTX_LOCK {
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/* Add to our GList containing all of our supported APIs. */
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/* GLists are doubly-linked lists and calling prepend() prevents it from having to traverse the entire list just to add one item. */
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dx.supported_api_list = g_list_prepend (dx.supported_api_list, api);
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dx.supported_api_count++;
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}
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/*success:*/
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DIRECTX_UNLOCK return TRUE;
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}
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static DirectXAPI *
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directx_determine_best_available_api (void)
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{
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if (!g_module_supported ())
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return NULL;
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{
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GList *item;
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GModule *lib;
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DirectXAPI *dxlib = NULL;
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DIRECTX_LOCK {
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/* Search supported APIs (DirectX9, DirectX10, etc.) looking for the first one that works. */
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DIRECTX_DEBUG
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("Searching supported DirectX APIs for the best (most recent) one available");
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for (item = g_list_first (dx.supported_api_list); item; item = item->next) {
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if ((dxlib = (DirectXAPI *) item->data) == NULL)
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continue;
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DIRECTX_DEBUG ("Determining support for %s", dxlib->description);
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DIRECTX_DEBUG ("Searching for module \"%s\" with the symbol \"%s\"",
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dxlib->module_test, dxlib->symbol_test);
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/* Can we locate and open a Direct3D library (e.g. d3d9.dll or d3d10.dll)? */
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if ((lib =
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g_module_open (dxlib->module_test,
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G_MODULE_BIND_LAZY)) != NULL) {
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/* Look for a symbol/function (e.g. "Direct3DCreate9") in the module and if it exists, we found one! */
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gpointer symbol;
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if (g_module_symbol (lib, dxlib->symbol_test, &symbol)) {
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g_module_close (lib);
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DIRECTX_DEBUG ("Selected %s", dxlib->description);
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goto done;
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}
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/* Ensure we don't have a mem leak. */
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g_module_close (lib);
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}
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}
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}
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done:
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DIRECTX_UNLOCK return dxlib;
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}
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}
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