gstreamer/sys/androidmedia/gstamc2dtexturerenderer.h

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/*
* Copyright (C) 2014, Collabora Ltd.
* Author: Matthieu Bouron <matthieu.bouron@collabora.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef __GST_AMC_2D_TEXTURE_RENDER_H__
#define __GST_AMC_2D_TEXTURE_RENDER_H__
#include <gst/gst.h>
#include <gst/gl/gl.h>
#include "gstamcsurfacetexture.h"
G_BEGIN_DECLS
typedef struct _GstAmc2DTextureRenderer GstAmc2DTextureRenderer;
struct _GstAmc2DTextureRenderer {
/* private */
gboolean initialized;
GstGLContext *context;
GstVideoInfo info;
GLuint fbo;
GLuint depth_buffer;
GstGLShader *shader;
GLint shader_attr_position_loc;
GLint shader_attr_texture_loc;
GError *gl_context_error;
gboolean gl_context_result;
GstAmcSurfaceTexture *surface_texture;
guint tex_id;
guint oes_tex_id;
gfloat transformation_matrix[16];
/* out fields */
gboolean result;
};
GstAmc2DTextureRenderer * gst_amc_2d_texture_renderer_new (GstGLContext * context,
GstAmcSurfaceTexture *surface_texture,
guint width,
guint height);
void gst_amc_2d_texture_renderer_free (GstAmc2DTextureRenderer * render);
gboolean gst_amc_2d_texture_renderer_render (GstAmc2DTextureRenderer * render,
guint tex_id,
GError ** error);
G_END_DECLS
#endif