gstreamer/gst-libs/gst/audio/multichannel.c

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/* GStreamer Multichannel-Audio helper functions
* (c) 2004 Ronald Bultje <rbultje@ronald.bitfreak.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "multichannel.h"
#define GST_AUDIO_CHANNEL_POSITIONS_PROPERTY_NAME "channel-positions"
/*
* This function checks if basic assumptions apply:
* - does each position occur at most once?
* - do conflicting positions occur?
* + front_mono vs. front_left/right
* + front_center vs. front_left/right_of_center
* + rear_center vs. rear_left/right
* It also adds some hacks that 0.8.x needs for compatibility:
* - if channels == 1, are we really mono?
* - if channels == 2, are we really stereo?
*/
static gboolean
gst_audio_check_channel_positions (const GstAudioChannelPosition * pos,
gint channels)
{
gint i, n;
const struct
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{
const GstAudioChannelPosition pos1[2];
const GstAudioChannelPosition pos2[1];
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} conf[] = {
/* front: mono <-> stereo */
{ {
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT}, {
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO}},
/* front center: 2 <-> 1 */
{ {
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER}, {
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER}},
/* rear: 2 <-> 1 */
{ {
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT}, {
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER}}, { {
GST_AUDIO_CHANNEL_POSITION_INVALID}}
};
/* check for invalid channel positions */
for (n = 0; n < channels; n++) {
if (pos[n] == GST_AUDIO_CHANNEL_POSITION_INVALID) {
g_warning ("Position %d is invalid, not allowed", n);
return FALSE;
}
}
/* check for multiple position occurrences */
for (i = GST_AUDIO_CHANNEL_POSITION_INVALID + 1;
i < GST_AUDIO_CHANNEL_POSITION_NUM; i++) {
gint count = 0;
for (n = 0; n < channels; n++) {
if (pos[n] == i)
count++;
}
if (count > 1) {
g_warning ("Channel position %d occurred %d times, not allowed",
i, count);
return FALSE;
}
}
/* check for position conflicts */
for (i = 0; conf[i].pos1[0] != GST_AUDIO_CHANNEL_POSITION_INVALID; i++) {
gboolean found1 = FALSE, found2 = FALSE;
for (n = 0; n < channels; n++) {
if (pos[n] == conf[i].pos1[0] || pos[n] == conf[i].pos1[1])
found1 = TRUE;
else if (pos[n] == conf[i].pos2[0])
found2 = TRUE;
}
if (found1 && found2) {
g_warning ("Found conflicting channel positions %d/%d and %d",
conf[i].pos1[0], conf[i].pos1[1], conf[i].pos2[0]);
return FALSE;
}
}
/* Throw warning if we encounter an unusual 2-channel configuration,
* at least until someone finds a reason why we should not */
if (channels == 2 && (pos[0] != GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT ||
pos[1] != GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT)) {
g_warning ("channels=2 implies stereo, but channel positions are "
"< %d, %d>", pos[0], pos[1]);
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return FALSE;
}
return TRUE;
}
/* FIXME: these default positions may or may not be correct. In any
* case, they are mostly just a fallback for buggy plugins, so it
* should not really matter too much */
#define NUM_DEF_CHANS 8
static const GstAudioChannelPosition
default_positions[NUM_DEF_CHANS][NUM_DEF_CHANS] = {
/* 1 channel */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
},
/* 2 channels */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
},
/* 3 channels (2.1) */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_LFE, /* or FRONT_CENTER for 3.0? */
},
/* 4 channels (4.0 or 3.1?) */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
},
/* 5 channels */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
},
/* 6 channels */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_LFE,
},
/* 7 channels */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_LFE,
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
},
/* 8 channels */
{
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_LFE,
GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
}
};
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/**
* gst_audio_get_channel_positions:
* @str: A #GstStructure to retrieve channel positions from.
*
* Retrieves a number of (fixed!) audio channel positions from
* the provided #GstStructure and returns it as a newly allocated
* array. The caller should g_free () this array. The caller
* should also check that the members in this #GstStructure are
* indeed "fixed" before calling this function.
*
* Returns: a newly allocated array containing the channel
* positions as provided in the given #GstStructure. Returns
* NULL on error.
*/
GstAudioChannelPosition *
gst_audio_get_channel_positions (GstStructure * str)
{
GstAudioChannelPosition *pos;
gint channels, n;
const GValue *pos_val_arr, *pos_val_entry;
gboolean res;
GType t;
/* get number of channels, general type checkups */
g_return_val_if_fail (str != NULL, NULL);
res = gst_structure_get_int (str, "channels", &channels);
g_return_val_if_fail (res, NULL);
g_return_val_if_fail (channels > 0, NULL);
pos_val_arr = gst_structure_get_value (str,
GST_AUDIO_CHANNEL_POSITIONS_PROPERTY_NAME);
/* The following checks are here to retain compatibility for plugins not
* implementing this property. They expect that channels=1 implies mono
* and channels=2 implies stereo, so we follow that. */
if (pos_val_arr == NULL) {
/* channel layouts for 1 and 2 channels are implicit, don't warn */
if (channels > 2) {
g_warning ("Failed to retrieve channel layout from caps. This usually "
"means there is a GStreamer element that does not implement "
"multichannel audio correctly. Please file a bug.");
}
/* just return some default channel layout if we have one */
if (channels >= 1 && channels <= NUM_DEF_CHANS) {
const GstAudioChannelPosition *p;
p = default_positions[channels - 1];
return g_memdup (p, channels * sizeof (GstAudioChannelPosition));
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}
return NULL;
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}
g_return_val_if_fail (gst_value_array_get_size (pos_val_arr) == channels,
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NULL);
for (n = 0; n < channels; n++) {
t = G_VALUE_TYPE (gst_value_array_get_value (pos_val_arr, n));
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g_return_val_if_fail (t == GST_TYPE_AUDIO_CHANNEL_POSITION, NULL);
}
/* ... and fill array */
pos = g_new (GstAudioChannelPosition, channels);
for (n = 0; n < channels; n++) {
pos_val_entry = gst_value_array_get_value (pos_val_arr, n);
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pos[n] = g_value_get_enum (pos_val_entry);
}
if (!gst_audio_check_channel_positions (pos, channels)) {
g_free (pos);
return NULL;
}
return pos;
}
/**
* gst_audio_set_channel_positions:
* @str: A #GstStructure to set channel positions on.
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* @pos: an array of channel positions. The number of members
* in this array should be equal to the (fixed!) number
* of the "channels" property in the given #GstStructure.
*
* Adds a "channel-positions" property to the given #GstStructure,
* which will represent the channel positions as given in the
* provided #GstAudioChannelPosition array.
*/
void
gst_audio_set_channel_positions (GstStructure * str,
const GstAudioChannelPosition * pos)
{
GValue pos_val_arr = { 0 }, pos_val_entry = {
0};
gint channels, n;
gboolean res;
/* get number of channels, checkups */
g_return_if_fail (str != NULL);
g_return_if_fail (pos != NULL);
res = gst_structure_get_int (str, "channels", &channels);
g_return_if_fail (res);
g_return_if_fail (channels > 0);
if (!gst_audio_check_channel_positions (pos, channels))
return;
/* build gvaluearray from positions */
g_value_init (&pos_val_entry, GST_TYPE_AUDIO_CHANNEL_POSITION);
g_value_init (&pos_val_arr, GST_TYPE_ARRAY);
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for (n = 0; n < channels; n++) {
g_value_set_enum (&pos_val_entry, pos[n]);
gst_value_array_append_value (&pos_val_arr, &pos_val_entry);
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}
g_value_unset (&pos_val_entry);
/* add to structure */
gst_structure_set_value (str,
GST_AUDIO_CHANNEL_POSITIONS_PROPERTY_NAME, &pos_val_arr);
g_value_unset (&pos_val_arr);
}
/**
* gst_audio_set_structure_channel_positions_list:
* @str: #GstStructure to set the list of channel positions
* on.
* @pos: the array containing one or more possible audio
* channel positions that we should add in each value
* of the array in the given structure.
* @num_positions: the number of values in pos.
*
* Sets a (possibly non-fixed) list of possible audio channel
* positions (given in pos) on the given structure. The
* structure, after this function has been called, will contain
* a "channel-positions" property with an array of the size of
* the "channels" property value in the given structure (note
* that this means that the channels property in the provided
* structure should be fixed!). Each value in the array will
* contain each of the values given in the pos array.
*/
void
gst_audio_set_structure_channel_positions_list (GstStructure * str,
const GstAudioChannelPosition * pos, gint num_positions)
{
gint channels, n, c;
GValue pos_val_arr = { 0 }, pos_val_list = {
0}, pos_val_entry = {
0};
gboolean res;
/* get number of channels, general type checkups */
g_return_if_fail (str != NULL);
g_return_if_fail (num_positions > 0);
g_return_if_fail (pos != NULL);
res = gst_structure_get_int (str, "channels", &channels);
g_return_if_fail (res);
g_return_if_fail (channels > 0);
/* 0.8.x: channels=1 or channels=2 is mono/stereo, no positions needed
* there (we discard them anyway) */
if (channels == 1 || channels == 2)
return;
/* create the array of lists */
g_value_init (&pos_val_arr, GST_TYPE_ARRAY);
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g_value_init (&pos_val_entry, GST_TYPE_AUDIO_CHANNEL_POSITION);
for (n = 0; n < channels; n++) {
g_value_init (&pos_val_list, GST_TYPE_LIST);
for (c = 0; c < num_positions; c++) {
g_value_set_enum (&pos_val_entry, pos[c]);
gst_value_list_append_value (&pos_val_list, &pos_val_entry);
}
gst_value_array_append_value (&pos_val_arr, &pos_val_list);
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g_value_unset (&pos_val_list);
}
g_value_unset (&pos_val_entry);
gst_structure_set_value (str, GST_AUDIO_CHANNEL_POSITIONS_PROPERTY_NAME,
&pos_val_arr);
g_value_unset (&pos_val_arr);
}
/*
* Helper function for below. The structure will be conserved,
* but might be cut down. Any additional structures that were
* created will be stored in the returned caps.
*/
static GstCaps *
add_list_to_struct (GstStructure * str,
const GstAudioChannelPosition * pos, gint num_positions)
{
GstCaps *caps = gst_caps_new_empty ();
const GValue *chan_val;
chan_val = gst_structure_get_value (str, "channels");
if (G_VALUE_TYPE (chan_val) == G_TYPE_INT) {
gst_audio_set_structure_channel_positions_list (str, pos, num_positions);
} else if (G_VALUE_TYPE (chan_val) == GST_TYPE_LIST) {
gint size;
const GValue *sub_val;
size = gst_value_list_get_size (chan_val);
sub_val = gst_value_list_get_value (chan_val, 0);
gst_structure_set_value (str, "channels", sub_val);
gst_caps_append (caps, add_list_to_struct (str, pos, num_positions));
while (--size > 0) {
str = gst_structure_copy (str);
sub_val = gst_value_list_get_value (chan_val, size);
gst_structure_set_value (str, "channels", sub_val);
gst_caps_append (caps, add_list_to_struct (str, pos, num_positions));
gst_caps_append_structure (caps, str);
}
} else if (G_VALUE_TYPE (chan_val) == GST_TYPE_INT_RANGE) {
gint min, max;
min = gst_value_get_int_range_min (chan_val);
max = gst_value_get_int_range_max (chan_val);
gst_structure_set (str, "channels", G_TYPE_INT, min, NULL);
gst_audio_set_structure_channel_positions_list (str, pos, num_positions);
for (++min; min < max; min++) {
str = gst_structure_copy (str);
gst_structure_set (str, "channels", G_TYPE_INT, min, NULL);
gst_audio_set_structure_channel_positions_list (str, pos, num_positions);
gst_caps_append_structure (caps, str);
}
} else {
g_warning ("Unknown value type for channels property");
}
return caps;
}
/**
* gst_audio_set_caps_channel_positions_list:
* @caps: #GstCaps to set the list of channel positions on.
* @pos: the array containing one or more possible audio
* channel positions that we should add in each value
* of the array in the given structure.
* @num_positions: the number of values in pos.
*
* Sets a (possibly non-fixed) list of possible audio channel
* positions (given in pos) on the given caps. Each of the
* structures of the caps, after this function has been called,
* will contain a "channel-positions" property with an array.
* Each value in the array will contain each of the values given
* in the pos array. Note that the size of the caps might be
* increased by this, since each structure with a "channel-
* positions" property needs to have a fixed "channels" property.
* The input caps is not required to have this.
*/
void
gst_audio_set_caps_channel_positions_list (GstCaps * caps,
const GstAudioChannelPosition * pos, gint num_positions)
{
gint size, n;
/* get number of channels, general type checkups */
g_return_if_fail (caps != NULL);
g_return_if_fail (num_positions > 0);
g_return_if_fail (pos != NULL);
size = gst_caps_get_size (caps);
for (n = 0; n < size; n++) {
gst_caps_append (caps, add_list_to_struct (gst_caps_get_structure (caps,
n), pos, num_positions));
}
}
/**
* gst_audio_fixate_channel_positions:
* @str: a #GstStructure containing a (possibly unfixed)
* "channel-positions" property.
*
* Custom fixate function. Elements that implement some sort of
* channel conversion algorhithm should use this function for
* fixating on GstAudioChannelPosition properties. It will take
* care of equal channel positioning (left/right). Caller g_free()s
* the return value. The input properties may be (and are supposed
* to be) unfixed.
* Note that this function is mostly a hack because we currently
* have no way to add default fixation functions for new GTypes.
*
* Returns: fixed values that the caller could use as a fixed
* set of #GstAudioChannelPosition values.
*/
GstAudioChannelPosition *
gst_audio_fixate_channel_positions (GstStructure * str)
{
GstAudioChannelPosition *pos;
gint channels, n, num_unfixed = 0, i, c;
const GValue *pos_val_arr, *pos_val_entry, *pos_val;
gboolean res, is_stereo = TRUE;
GType t;
/*
* We're going to do this cluelessly. We'll make an array of values that
* conflict with each other and, for each iteration in this array, pick
* either one until all unknown values are filled. This might not work in
* corner cases but should work OK for the general case.
*/
const struct
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{
const GstAudioChannelPosition pos1[2];
const GstAudioChannelPosition pos2[1];
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} conf[] = {
/* front: mono <-> stereo */
{ {
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT}, {
GST_AUDIO_CHANNEL_POSITION_FRONT_MONO}},
/* front center: 2 <-> 1 */
{ {
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER}, {
GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER}},
/* rear: 2 <-> 1 */
{ {
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT}, {
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER}}, { {
GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID}, {
GST_AUDIO_CHANNEL_POSITION_LFE}}, { {
GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT}, {
GST_AUDIO_CHANNEL_POSITION_INVALID}}, { {
GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID}, {
GST_AUDIO_CHANNEL_POSITION_INVALID}}
};
struct
{
gint num_opt[3];
guint num_opts[3];
gboolean is_fixed[3];
gint choice; /* -1 is none, 0 is the two, 1 is the one */
} opt;
/* get number of channels, general type checkups */
g_return_val_if_fail (str != NULL, NULL);
res = gst_structure_get_int (str, "channels", &channels);
g_return_val_if_fail (res, NULL);
g_return_val_if_fail (channels > 0, NULL);
/* 0.8.x mono/stereo checks */
pos_val_arr = gst_structure_get_value (str,
GST_AUDIO_CHANNEL_POSITIONS_PROPERTY_NAME);
if (!pos_val_arr && (channels == 1 || channels == 2)) {
pos = g_new (GstAudioChannelPosition, channels);
if (channels == 1) {
pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_MONO;
} else {
pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
}
return pos;
}
g_return_val_if_fail (pos_val_arr != NULL, NULL);
g_return_val_if_fail (gst_value_array_get_size (pos_val_arr) == channels,
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NULL);
for (n = 0; n < channels; n++) {
t = G_VALUE_TYPE (gst_value_array_get_value (pos_val_arr, n));
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g_return_val_if_fail (t == GST_TYPE_LIST ||
t == GST_TYPE_AUDIO_CHANNEL_POSITION, NULL);
}
/* all unknown, to start with */
pos = g_new (GstAudioChannelPosition, channels);
for (n = 0; n < channels; n++)
pos[n] = GST_AUDIO_CHANNEL_POSITION_INVALID;
num_unfixed = channels;
/* Iterate the array of conflicting values */
for (i = 0; conf[i].pos1[0] != GST_AUDIO_CHANNEL_POSITION_INVALID ||
conf[i].pos2[0] != GST_AUDIO_CHANNEL_POSITION_INVALID; i++) {
/* front/center only important if not mono (obviously) */
if (conf[i].pos1[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER &&
!is_stereo)
continue;
/* init values */
for (n = 0; n < 3; n++) {
opt.num_opt[n] = -1;
opt.num_opts[n] = -1;
opt.is_fixed[n] = FALSE;
}
/* Now, we'll see for each channel if it allows for any of the values in
* the set of conflicting audio channel positions and keep scores. */
for (n = 0; n < channels; n++) {
/* if the channel is already taken, don't bother */
if (pos[n] != GST_AUDIO_CHANNEL_POSITION_INVALID)
continue;
pos_val_entry = gst_value_array_get_value (pos_val_arr, n);
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t = G_VALUE_TYPE (pos_val_entry);
if (t == GST_TYPE_LIST) {
/* This algorhythm is suboptimal. */
for (c = 0; c < gst_value_list_get_size (pos_val_entry); c++) {
pos_val = gst_value_list_get_value (pos_val_entry, c);
if (g_value_get_enum (pos_val) == conf[i].pos1[0] &&
opt.num_opts[0] > gst_value_list_get_size (pos_val_entry) &&
!opt.is_fixed[0]) {
/* Now test if the old position of num_opt[0] also allows for
* the other channel (which was skipped previously). If so,
* keep score. */
if (opt.num_opt[0] != -1) {
gint c1;
pos_val_entry = gst_value_array_get_value (pos_val_arr,
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opt.num_opt[0]);
if (G_VALUE_TYPE (pos_val_entry) == GST_TYPE_LIST) {
for (c1 = 0; c1 < gst_value_list_get_size (pos_val_entry); c1++) {
pos_val = gst_value_list_get_value (pos_val_entry, c1);
if (g_value_get_enum (pos_val) == conf[i].pos1[1] &&
opt.num_opts[1] > opt.num_opts[0] && !opt.is_fixed[1]) {
opt.num_opts[1] = opt.num_opts[0];
opt.num_opt[1] = opt.num_opt[0];
}
}
pos_val = gst_value_list_get_value (pos_val_entry, c);
}
pos_val_entry = gst_value_array_get_value (pos_val_arr, n);
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}
/* and save values */
opt.num_opts[0] = gst_value_list_get_size (pos_val_entry);
opt.num_opt[0] = n;
} else if (g_value_get_enum (pos_val) == conf[i].pos1[1] &&
opt.num_opts[1] > gst_value_list_get_size (pos_val_entry) &&
!opt.is_fixed[1] && n != opt.num_opt[0]) {
opt.num_opts[1] = gst_value_list_get_size (pos_val_entry);
opt.num_opt[1] = n;
}
/* 2 goes separately, because 0/1 vs. 2 are separate */
if (g_value_get_enum (pos_val) == conf[i].pos2[0] &&
opt.num_opts[2] > gst_value_list_get_size (pos_val_entry) &&
!opt.is_fixed[2]) {
opt.num_opts[2] = gst_value_list_get_size (pos_val_entry);
opt.num_opt[2] = n;
}
}
} else {
if (g_value_get_enum (pos_val_entry) == conf[i].pos1[0]) {
opt.num_opt[0] = n;
opt.is_fixed[0] = TRUE;
} else if (g_value_get_enum (pos_val_entry) == conf[i].pos1[1]) {
opt.num_opt[1] = n;
opt.is_fixed[1] = TRUE;
} else if (g_value_get_enum (pos_val_entry) == conf[i].pos2[0]) {
opt.num_opt[2] = n;
opt.is_fixed[2] = TRUE;
}
}
}
/* check our results and choose either one */
if ((opt.is_fixed[0] || opt.is_fixed[1]) && opt.is_fixed[2]) {
g_warning ("Pre-fixated on both %d/%d and %d - conflict!",
conf[i].pos1[0], conf[i].pos1[1], conf[i].pos2[0]);
g_free (pos);
return NULL;
} else if ((opt.is_fixed[0] && opt.num_opt[1] == -1) ||
(opt.is_fixed[1] && opt.num_opt[0] == -1)) {
g_warning ("Pre-fixated one side, but other side n/a of %d/%d",
conf[i].pos1[0], conf[i].pos1[1]);
g_free (pos);
return NULL;
} else if (opt.is_fixed[0] || opt.is_fixed[1]) {
opt.choice = 0;
} else if (opt.is_fixed[2]) {
opt.choice = 1;
} else if (opt.num_opt[0] != -1 && opt.num_opt[1] != -1) {
opt.choice = 0;
} else if (opt.num_opt[2] != -1) {
opt.choice = 1;
} else {
opt.choice = -1;
}
/* stereo? Note that we keep is_stereo to TRUE if we didn't decide on
* any arrangement. The mono/stereo channels might be handled elsewhere
* which is clearly outside the scope of this element, so we cannot
* know and expect the application to handle that then. */
if (conf[i].pos2[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_MONO &&
opt.choice == 1) {
is_stereo = FALSE;
}
/* now actually decide what we'll do and fixate on that */
if (opt.choice == 0) {
g_assert (conf[i].pos1[0] != GST_AUDIO_CHANNEL_POSITION_INVALID &&
conf[i].pos1[1] != GST_AUDIO_CHANNEL_POSITION_INVALID);
pos[opt.num_opt[0]] = conf[i].pos1[0];
pos[opt.num_opt[1]] = conf[i].pos1[1];
num_unfixed -= 2;
} else if (opt.choice == 1) {
g_assert (conf[i].pos2[0] != GST_AUDIO_CHANNEL_POSITION_INVALID);
pos[opt.num_opt[2]] = conf[i].pos2[0];
num_unfixed--;
}
}
/* safety check */
if (num_unfixed > 0) {
g_warning ("%d unfixed channel positions left after fixation!",
num_unfixed);
g_free (pos);
return NULL;
}
if (!gst_audio_check_channel_positions (pos, channels)) {
g_free (pos);
return NULL;
}
return pos;
}