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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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247 lines
7.6 KiB
C
247 lines
7.6 KiB
C
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/* GStreamer
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*
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* unit test for state changes on all elements
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*
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* Copyright (C) <2017> Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <gst/check/gstcheck.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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static GstGLDisplay *display;
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static GstGLContext *context;
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static void
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setup (void)
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{
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display = gst_gl_display_new ();
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context = gst_gl_context_new (display);
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gst_gl_context_create (context, 0, NULL);
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}
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static void
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teardown (void)
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{
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gst_object_unref (context);
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gst_object_unref (display);
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}
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/* keep in sync with the list in gstglformat.h */
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static const struct
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{
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GstGLFormat format;
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guint gl_type;
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guint n_bytes;
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} formats[] = {
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/* *INDENT-OFF* */
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{GST_GL_LUMINANCE, GL_UNSIGNED_BYTE, 1},
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{GST_GL_ALPHA, GL_UNSIGNED_BYTE, 1},
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{GST_GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 2},
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{GST_GL_RED, GL_UNSIGNED_BYTE, 1},
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{GST_GL_R8, GL_UNSIGNED_BYTE, 1},
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{GST_GL_RG, GL_UNSIGNED_BYTE, 2},
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{GST_GL_RG8, GL_UNSIGNED_BYTE, 2},
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{GST_GL_RGB, GL_UNSIGNED_BYTE, 3},
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{GST_GL_RGB8, GL_UNSIGNED_BYTE, 3},
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{GST_GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, 2},
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{GST_GL_RGB16, GL_UNSIGNED_SHORT, 6},
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{GST_GL_RGBA, GL_UNSIGNED_BYTE, 4},
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{GST_GL_RGBA8, GL_UNSIGNED_BYTE, 4},
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{GST_GL_RGBA16, GL_UNSIGNED_SHORT, 8},
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/* {GST_GL_DEPTH_COMPONENT16, GL_UNSIGNED_BYTE, 2},
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{GST_GL_DEPTH24_STENCIL8, GL_UNSIGNED_BYTE, 4},*/
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/* *INDENT-ON* */
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};
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GST_START_TEST (test_format_n_bytes)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (formats); i++) {
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GST_DEBUG ("idx %i: expected %u, args format 0x%x, gl type 0x%x", i,
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formats[i].n_bytes, formats[i].format, formats[i].gl_type);
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fail_unless_equals_int (formats[i].n_bytes,
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gst_gl_format_type_n_bytes (formats[i].format, formats[i].gl_type));
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}
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}
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GST_END_TEST;
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/* keep in sync with the list in gstglformat.h */
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static const struct
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{
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GstGLFormat format;
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GstGLFormat unsized_format;
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guint gl_type;
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} sized_formats[] = {
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/* *INDENT-OFF* */
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{GST_GL_LUMINANCE, GST_GL_LUMINANCE, GL_UNSIGNED_BYTE},
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{GST_GL_ALPHA, GST_GL_ALPHA, GL_UNSIGNED_BYTE},
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{GST_GL_LUMINANCE_ALPHA, GST_GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
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/* {GST_GL_R8, GST_GL_RED, GL_UNSIGNED_BYTE}, can be either R8 or RED depending on extensions and GL version */
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/* {GST_GL_R8, GST_GL_R8, GL_UNSIGNED_BYTE}, can be either R8 or RED depending on extensions and GL version */
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/* {GST_GL_RG8, GST_GL_RG, GL_UNSIGNED_BYTE}, can be either RG8 or RG depending on extensions and GL version */
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/* {GST_GL_RG8, GST_GL_RG8, GL_UNSIGNED_BYTE}, can be either RG8 or RG depending on extensions and GL version */
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{GST_GL_RGB8, GST_GL_RGB, GL_UNSIGNED_BYTE},
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{GST_GL_RGB8, GST_GL_RGB8, GL_UNSIGNED_BYTE},
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{GST_GL_RGB565, GST_GL_RGB, GL_UNSIGNED_SHORT_5_6_5},
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{GST_GL_RGB565, GST_GL_RGB565, GL_UNSIGNED_SHORT_5_6_5},
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{GST_GL_RGB16, GST_GL_RGB, GL_UNSIGNED_SHORT},
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{GST_GL_RGB16, GST_GL_RGB16, GL_UNSIGNED_SHORT},
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{GST_GL_RGBA8, GST_GL_RGBA, GL_UNSIGNED_BYTE},
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{GST_GL_RGBA8, GST_GL_RGBA8, GL_UNSIGNED_BYTE},
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{GST_GL_RGBA16, GST_GL_RGBA, GL_UNSIGNED_SHORT},
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{GST_GL_RGBA16, GST_GL_RGBA16, GL_UNSIGNED_SHORT},
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/* {GST_GL_DEPTH_COMPONENT16, GST_GL_DEPTH_COMPONENT16, GL_UNSIGNED_BYTE},
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{GST_GL_DEPTH24_STENCIL8, GST_GL_DEPTH24_STENCIL8, GL_UNSIGNED_BYTE},*/
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/* *INDENT-ON* */
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};
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GST_START_TEST (test_sized_from_unsized)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (sized_formats); i++) {
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GST_DEBUG ("idx %i: expected 0x%x, args format 0x%x, gl type 0x%x", i,
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sized_formats[i].format, sized_formats[i].unsized_format,
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sized_formats[i].gl_type);
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fail_unless_equals_int (sized_formats[i].format,
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gst_gl_sized_gl_format_from_gl_format_type (context,
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sized_formats[i].unsized_format, sized_formats[i].gl_type));
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}
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}
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GST_END_TEST;
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/* keep in sync with the list in gstglformat.h */
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static const struct
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{
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GstGLFormat unsized_format;
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guint gl_type;
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GstGLFormat format;
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} unsized_formats[] = {
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/* *INDENT-OFF* */
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{GST_GL_LUMINANCE, GL_UNSIGNED_BYTE, GST_GL_LUMINANCE},
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{GST_GL_ALPHA, GL_UNSIGNED_BYTE, GST_GL_ALPHA},
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{GST_GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GST_GL_LUMINANCE_ALPHA},
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{GST_GL_RED, GL_UNSIGNED_BYTE, GST_GL_RED},
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{GST_GL_RED, GL_UNSIGNED_BYTE, GST_GL_R8},
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{GST_GL_RG, GL_UNSIGNED_BYTE, GST_GL_RG},
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{GST_GL_RG, GL_UNSIGNED_BYTE, GST_GL_RG8},
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{GST_GL_RGB, GL_UNSIGNED_BYTE, GST_GL_RGB},
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{GST_GL_RGB, GL_UNSIGNED_BYTE, GST_GL_RGB8},
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{GST_GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GST_GL_RGB565},
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{GST_GL_RGB, GL_UNSIGNED_SHORT, GST_GL_RGB16},
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{GST_GL_RGBA, GL_UNSIGNED_BYTE, GST_GL_RGBA},
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{GST_GL_RGBA, GL_UNSIGNED_BYTE, GST_GL_RGBA8},
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{GST_GL_RGBA, GL_UNSIGNED_SHORT, GST_GL_RGBA16},
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/* {GST_GL_DEPTH_COMPONENT16, GL_UNSIGNED_BYTE, GST_GL_DEPTH_COMPONENT16},
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{GST_GL_DEPTH24_STENCIL8, GL_UNSIGNED_BYTE, GST_GL_DEPTH24_STENCIL8},*/
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/* *INDENT-ON* */
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};
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GST_START_TEST (test_unsized_from_sized)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (unsized_formats); i++) {
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GstGLFormat unsized_format;
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guint gl_type;
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GST_DEBUG ("idx %i: expected 0x%x 0x%x, args format 0x%x", i,
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unsized_formats[i].unsized_format, unsized_formats[i].gl_type,
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unsized_formats[i].format);
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gst_gl_format_type_from_sized_gl_format (unsized_formats[i].format,
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&unsized_format, &gl_type);
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fail_unless_equals_int (unsized_formats[i].unsized_format, unsized_format);
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fail_unless_equals_int (unsized_formats[i].gl_type, gl_type);
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}
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}
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GST_END_TEST;
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static GstGLTextureTarget texture_targets[] = {
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GST_GL_TEXTURE_TARGET_2D,
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GST_GL_TEXTURE_TARGET_RECTANGLE,
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GST_GL_TEXTURE_TARGET_EXTERNAL_OES,
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};
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GST_START_TEST (test_texture_target_strings)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (texture_targets); i++) {
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GstGLTextureTarget res;
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const gchar *str;
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str = gst_gl_texture_target_to_string (texture_targets[i]);
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res = gst_gl_texture_target_from_string (str);
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GST_DEBUG ("from %u to \'%s\' to %u", texture_targets[i], str, res);
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fail_unless_equals_int (texture_targets[i], res);
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}
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}
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GST_END_TEST;
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GST_START_TEST (test_texture_target_gl)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (texture_targets); i++) {
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GstGLTextureTarget res;
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guint gl;
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gl = gst_gl_texture_target_to_gl (texture_targets[i]);
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res = gst_gl_texture_target_from_gl (gl);
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GST_DEBUG ("from %u to 0x%x to %u", texture_targets[i], gl, res);
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fail_unless_equals_int (texture_targets[i], res);
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}
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}
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GST_END_TEST;
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static Suite *
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gst_gl_format_suite (void)
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{
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Suite *s = suite_create ("Gst GL Formats");
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TCase *tc_chain = tcase_create ("general");
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suite_add_tcase (s, tc_chain);
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tcase_add_checked_fixture (tc_chain, setup, teardown);
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tcase_add_test (tc_chain, test_format_n_bytes);
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tcase_add_test (tc_chain, test_sized_from_unsized);
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tcase_add_test (tc_chain, test_unsized_from_sized);
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tcase_add_test (tc_chain, test_texture_target_strings);
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tcase_add_test (tc_chain, test_texture_target_gl);
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return s;
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}
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GST_CHECK_MAIN (gst_gl_format);
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