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120 lines
4.6 KiB
C
120 lines
4.6 KiB
C
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/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D12_ENCODER (gst_d3d12_encoder_get_type())
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#define GST_D3D12_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D12_ENCODER,GstD3D12Encoder))
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#define GST_D3D12_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D12_ENCODER,GstD3D12EncoderClass))
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#define GST_D3D12_ENCODER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),GST_TYPE_D3D12_ENCODER,GstD3D12EncoderClass))
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#define GST_IS_D3D12_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D12_ENCODER))
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#define GST_IS_D3D12_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D12_ENCODER))
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struct GstD3D12EncoderPrivate;
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struct GstD3D12EncoderConfig
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{
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D3D12_VIDEO_ENCODER_PROFILE_DESC profile_desc;
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D3D12_VIDEO_ENCODER_LEVEL_SETTING level;
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D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION codec_config;
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D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA layout;
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D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE gop_struct;
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D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC resolution;
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D3D12_VIDEO_ENCODER_SUPPORT_FLAGS support_flags;
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D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP cqp;;
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D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR cbr;
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D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR vbr;
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D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR qvbr;
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D3D12_VIDEO_ENCODER_RATE_CONTROL rate_control;
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guint max_subregions;
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};
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enum GstD3D12EncoderSeiInsertMode
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{
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GST_D3D12_ENCODER_SEI_INSERT,
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GST_D3D12_ENCODER_SEI_INSERT_AND_DROP,
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GST_D3D12_ENCODER_SEI_DISABLED,
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};
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#define GST_TYPE_D3D12_ENCODER_RATE_CONTROL (gst_d3d12_encoder_rate_control_get_type ())
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GType gst_d3d12_encoder_rate_control_get_type (void);
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#define GST_TYPE_D3D12_ENCODER_RATE_CONTROL_SUPPORT (gst_d3d12_encoder_rate_control_support_get_type ())
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GType gst_d3d12_encoder_rate_control_support_get_type (void);
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#define GST_TYPE_D3D12_ENCODER_SUBREGION_LAYOUT (gst_d3d12_encoder_subregion_layout_get_type())
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GType gst_d3d12_encoder_subregion_layout_get_type (void);
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#define GST_TYPE_D3D12_ENCODER_SUBREGION_LAYOUT_SUPPORT (gst_d3d12_encoder_subregion_layout_support_get_type ())
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GType gst_d3d12_encoder_subregion_layout_support_get_type (void);
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#define GST_TYPE_D3D12_ENCODER_SEI_INSERT_MODE (gst_d3d12_encoder_sei_insert_mode_get_type ())
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GType gst_d3d12_encoder_sei_insert_mode_get_type (void);
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struct GstD3D12Encoder
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{
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GstVideoEncoder parent;
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GstD3D12Device *device;
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GstD3D12EncoderPrivate *priv;
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};
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struct GstD3D12EncoderClass
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{
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GstVideoEncoderClass parent_class;
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D3D12_VIDEO_ENCODER_CODEC codec;
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gint64 adapter_luid;
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guint device_id;
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guint vendor_id;
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gboolean (*new_sequence) (GstD3D12Encoder * encoder,
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ID3D12VideoDevice * video_device,
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GstVideoCodecState * state,
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GstD3D12EncoderConfig * config);
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gboolean (*start_frame) (GstD3D12Encoder * encoder,
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ID3D12VideoDevice * video_device,
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GstVideoCodecFrame * frame,
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D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC * seq_ctrl,
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D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC * picture_ctrl,
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D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE * recon_pic,
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GstD3D12EncoderConfig * config,
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gboolean * need_new_session);
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gboolean (*end_frame) (GstD3D12Encoder * encoder);
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};
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GType gst_d3d12_encoder_get_type (void);
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gboolean gst_d3d12_encoder_check_needs_new_session (D3D12_VIDEO_ENCODER_SUPPORT_FLAGS support_flags,
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D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS seq_flags);
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#define CHECK_SUPPORT_FLAG(flags, f) \
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((flags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_ ##f) != 0)
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G_END_DECLS
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