gstreamer/ges/ges-timeline-tree.h

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2020-03-17 21:13:51 +00:00
#pragma once
#include <ges/ges.h>
#include "ges-auto-transition.h"
void timeline_tree_track_element (GNode *root,
GESTimelineElement *element);
void timeline_tree_stop_tracking_element (GNode *root,
GESTimelineElement *element);
gboolean timeline_tree_can_move_element (GNode *root,
GESTimelineElement *element,
guint32 priority,
GstClockTime start,
GstClockTime duration,
GError ** error);
gboolean timeline_tree_ripple (GNode *root,
timeline-tree: simplify and fix editing Editing has been simplified by breaking down each edit into a combination of three basic single-element edits: MOVE, TRIM_START, and TRIM_END. Each edit follows these steps: + Determine which elements are to be edited and under which basic mode + Determine which track elements will move as a result + Snap the edit position to one of the edges of the main edited element, (or the edge of one of its descendants, in the case of MOVE), avoiding moving elements. NOTE: in particular, we can *not* snap to the edge of a neighbouring element in a roll edit. This was previously possible, even though the neighbour was moving! + Determine the edit positions for clips (or track elements with no parent) using the snapped value. In addition, we replace any edits of a group with an edit of its descendant clips. If any value would be out of bounds (e.g. negative start) we do not edit. NOTE: this is now done *after* checking the snapping. This allows the edit to succeed if snapping would cause it to go from being invalid to valid! + Determine whether the collection of edits would result in a valid timeline-configuration which does not break the rules for sources overlapping. + If all this succeeds, we emit snapping-started on the timeline. + We then perform all the edits. At this point they should all succeed. The simplification/unification should make it easier to make other changes. Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/97 Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/98 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
2020-04-27 12:58:38 +00:00
GESTimelineElement *element,
gint64 layer_priority_offset,
GstClockTimeDiff offset,
timeline-tree: simplify and fix editing Editing has been simplified by breaking down each edit into a combination of three basic single-element edits: MOVE, TRIM_START, and TRIM_END. Each edit follows these steps: + Determine which elements are to be edited and under which basic mode + Determine which track elements will move as a result + Snap the edit position to one of the edges of the main edited element, (or the edge of one of its descendants, in the case of MOVE), avoiding moving elements. NOTE: in particular, we can *not* snap to the edge of a neighbouring element in a roll edit. This was previously possible, even though the neighbour was moving! + Determine the edit positions for clips (or track elements with no parent) using the snapped value. In addition, we replace any edits of a group with an edit of its descendant clips. If any value would be out of bounds (e.g. negative start) we do not edit. NOTE: this is now done *after* checking the snapping. This allows the edit to succeed if snapping would cause it to go from being invalid to valid! + Determine whether the collection of edits would result in a valid timeline-configuration which does not break the rules for sources overlapping. + If all this succeeds, we emit snapping-started on the timeline. + We then perform all the edits. At this point they should all succeed. The simplification/unification should make it easier to make other changes. Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/97 Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/98 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
2020-04-27 12:58:38 +00:00
GESEdge edge,
GstClockTime snapping_distance,
GError ** error);
void ges_timeline_emit_snapping (GESTimeline * timeline,
timeline-tree: simplify and fix editing Editing has been simplified by breaking down each edit into a combination of three basic single-element edits: MOVE, TRIM_START, and TRIM_END. Each edit follows these steps: + Determine which elements are to be edited and under which basic mode + Determine which track elements will move as a result + Snap the edit position to one of the edges of the main edited element, (or the edge of one of its descendants, in the case of MOVE), avoiding moving elements. NOTE: in particular, we can *not* snap to the edge of a neighbouring element in a roll edit. This was previously possible, even though the neighbour was moving! + Determine the edit positions for clips (or track elements with no parent) using the snapped value. In addition, we replace any edits of a group with an edit of its descendant clips. If any value would be out of bounds (e.g. negative start) we do not edit. NOTE: this is now done *after* checking the snapping. This allows the edit to succeed if snapping would cause it to go from being invalid to valid! + Determine whether the collection of edits would result in a valid timeline-configuration which does not break the rules for sources overlapping. + If all this succeeds, we emit snapping-started on the timeline. + We then perform all the edits. At this point they should all succeed. The simplification/unification should make it easier to make other changes. Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/97 Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/98 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
2020-04-27 12:58:38 +00:00
GESTrackElement * elem1,
GESTrackElement * elem2,
GstClockTime snap_time);
gboolean timeline_tree_trim (GNode *root,
GESTimelineElement *element,
gint64 layer_priority_offset,
GstClockTimeDiff offset,
GESEdge edge,
GstClockTime snapping_distance,
GError ** error);
gboolean timeline_tree_move (GNode *root,
GESTimelineElement *element,
gint64 layer_priority_offset,
GstClockTimeDiff offset,
GESEdge edge,
GstClockTime snapping_distance,
GError ** error);
gboolean timeline_tree_roll (GNode * root,
GESTimelineElement * element,
GstClockTimeDiff offset,
GESEdge edge,
GstClockTime snapping_distance,
GError ** error);
typedef GESAutoTransition *
(*GESTreeGetAutoTransitionFunc) (GESTimeline * timeline,
GESTrackElement * previous,
GESTrackElement * next,
GstClockTime transition_duration);
void
timeline_tree_create_transitions_for_track_element (GNode * root,
GESTrackElement * element,
GESTreeGetAutoTransitionFunc get_auto_transition);
void timeline_tree_create_transitions (GNode *root,
GESTreeGetAutoTransitionFunc get_auto_transition);
GstClockTime timeline_tree_get_duration (GNode *root);
void timeline_tree_debug (GNode * root);
GESAutoTransition *
ges_timeline_create_transition (GESTimeline * timeline, GESTrackElement * previous,
GESTrackElement * next, GESClip * transition,
GESLayer * layer, guint64 start, guint64 duration);
GESAutoTransition *
ges_timeline_find_auto_transition (GESTimeline * timeline, GESTrackElement * prev,
GESTrackElement * next, GstClockTime transition_duration);
void
timeline_update_duration (GESTimeline * timeline);
void timeline_tree_reset_layer_active (GNode *root, GESLayer *layer);
void timeline_tree_set_smart_rendering (GNode * root, gboolean rendering_smartly);
void timeline_tree_init_debug (void);