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63 lines
1.9 KiB
C
63 lines
1.9 KiB
C
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/* GStreamer
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* Copyright (C) 2022 Matthew Waters <matthew@centricular.com>
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <QtQuick/QQuickItem>
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#include <QtQuick/QSGTexture>
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#include <QtQuick/QSGTextureProvider>
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#include <QtQuick/QSGSimpleTextureNode>
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class GstQSG6D3D11Node : public QSGTextureProvider, public QSGSimpleTextureNode
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{
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Q_OBJECT
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public:
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GstQSG6D3D11Node (QQuickItem * item, GstD3D11Device * device);
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~GstQSG6D3D11Node ();
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QSGTexture *texture() const override;
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void SetCaps (GstCaps * caps);
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void SetBuffer (GstBuffer * buffer);
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private:
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void resize (guint width, guint height);
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void mapTexture ();
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void unmapTexture ();
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private:
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QQuickWindow *window_;
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GstD3D11Device *qt_device_;
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GstD3D11Device *device_ = nullptr;
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GstBuffer *buffer_ = nullptr;
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GstCaps *caps_ = nullptr;
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GstBuffer *sharable_ = nullptr;
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GstBuffer *backbuffer_ = nullptr;
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GstVideoFrame frame_;
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GstVideoInfo info_;
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GstVideoInfo render_info_;
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GstBufferPool *pool_ = nullptr;
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GstD3D11Converter *conv_ = nullptr;
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};
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