gstreamer/test/record.c

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#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <glib.h>
#include <gst/gst.h>
int main(int argc,char *argv[]) {
int fd;
GstElement *pipeline, *audiosrc, *fdsink;
GstElementFactory *audiosrcfactory, *fdsinkfactory;
GList *padlist;
gst_init(&argc,&argv);
pipeline = GST_ELEMENT(gst_pipeline_new("pipeline"));
audiosrcfactory = gst_elementfactory_find("audiosrc");
audiosrc = gst_elementfactory_create(audiosrcfactory,"audiosrc");
fd = open(argv[1],O_CREAT|O_RDWR);
fdsinkfactory = gst_elementfactory_find("fdsink");
fdsink = gst_elementfactory_create(fdsinkfactory,"fdsink");
gtk_object_set(GTK_OBJECT(fdsink),"fd",fd,NULL);
/* add objects to the main pipeline */
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(audiosrc));
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(fdsink));
/* connect src to sink */
gst_pad_connect(gst_element_get_pad(audiosrc,"src"),
gst_element_get_pad(fdsink,"sink"));
g_print("\neverything's built, setting it up to be runnable\n");
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_READY);
g_print("\nok, runnable, hitting 'play'...\n");
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_PLAYING);
while(1)
gst_src_push(GST_SRC(audiosrc));
}