gstreamer/gst/gstbin.h

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/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gstbin.h: Header for GstBin container object
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __GST_BIN_H__
#define __GST_BIN_H__
#include <gst/gstelement.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
extern GstElementDetails gst_bin_details;
extern GType _gst_bin_type;
#define GST_TYPE_BIN (_gst_bin_type)
# define GST_IS_BIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_BIN))
# define GST_IS_BIN_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_BIN))
This is an attempt at not segfaulting on errors but reporting some usefull info instead. Original commit message from CVS: This is an attempt at not segfaulting on errors but reporting some usefull info instead. - bin changes so errors can propagate. - changed the _FAST macros to _CAST because that is what they do. - removed all references to cothreads out of the core, they are really a scheduler issue, handler with a sched_private gpointer. - added a live buffer count, for debugging buffer leaks. - added error checking in gst_scheduler_state_transition this solves the "out of cothreads" problem. - GST_ELEMENT_NO_ENTRY == GST_ELEMENT_INFINITE_LOOP - added 2 private element flasg for use by the scheduler (_COTHREAD_STOPPING) is now - added scheduler entry points: - _yield : to create possible scheduling points. - _interrupt: to stop execution of an element. - _error: to signal en error condition to the scheduler. - improved error messages for pads. - signal gst_element_error where appropriate. - added the a new bin to the parent before entering it so one can reference its children. - queue memleak fixes on dispose. - added possible deadlock detection in queue (turned off be default) - GstBasicScheduler is a real class of its own now, hiding its internal variables. - GST_ELEMENT_IS_COTHREAD_STOPPING is gone. either call explicit _yield operations, or make a sane loop. - Better state change handling in filesrc. Better error reporting/recovery too. - updated core plugins. - detect non decoupled elements on scheduler boundries and error.
2001-12-22 21:18:17 +00:00
#define GST_BIN_CAST(obj) ((GstBin*)(obj))
#define GST_BIN_CLASS_CAST(klass) ((GstBinClass*)(klass))
#ifdef GST_TYPE_PARANOID
# define GST_BIN(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_BIN, GstBin))
# define GST_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_BIN, GstBinClass))
#else
This is an attempt at not segfaulting on errors but reporting some usefull info instead. Original commit message from CVS: This is an attempt at not segfaulting on errors but reporting some usefull info instead. - bin changes so errors can propagate. - changed the _FAST macros to _CAST because that is what they do. - removed all references to cothreads out of the core, they are really a scheduler issue, handler with a sched_private gpointer. - added a live buffer count, for debugging buffer leaks. - added error checking in gst_scheduler_state_transition this solves the "out of cothreads" problem. - GST_ELEMENT_NO_ENTRY == GST_ELEMENT_INFINITE_LOOP - added 2 private element flasg for use by the scheduler (_COTHREAD_STOPPING) is now - added scheduler entry points: - _yield : to create possible scheduling points. - _interrupt: to stop execution of an element. - _error: to signal en error condition to the scheduler. - improved error messages for pads. - signal gst_element_error where appropriate. - added the a new bin to the parent before entering it so one can reference its children. - queue memleak fixes on dispose. - added possible deadlock detection in queue (turned off be default) - GstBasicScheduler is a real class of its own now, hiding its internal variables. - GST_ELEMENT_IS_COTHREAD_STOPPING is gone. either call explicit _yield operations, or make a sane loop. - Better state change handling in filesrc. Better error reporting/recovery too. - updated core plugins. - detect non decoupled elements on scheduler boundries and error.
2001-12-22 21:18:17 +00:00
# define GST_BIN GST_BIN_CAST
# define GST_BIN_CLASS GST_BIN_CLASS_CAST
#endif
#define GST_BIN_CLOCK_PROVIDERS(bin) (GST_BIN(bin)->clock_providers)
#define GST_BIN_CLOCK_RECEIVERS(bin) (GST_BIN(bin)->clock_receivers)
#define GST_BIN_CLOCK(bin) (GST_BIN(bin)->clock)
typedef enum {
/* this bin is a manager of child elements, i.e. a pipeline or thread */
GST_BIN_FLAG_MANAGER = GST_ELEMENT_FLAG_LAST,
/* this bin is actually a meta-bin, and may need to be scheduled */
GST_BIN_SELF_SCHEDULABLE,
/* we prefer to have cothreads when its an option, over chain-based */
GST_BIN_FLAG_PREFER_COTHREADS,
GST_BIN_FLAG_FIXED_CLOCK,
/* padding */
GST_BIN_FLAG_LAST = GST_ELEMENT_FLAG_LAST + 4,
} GstBinFlags;
/*typedef struct _GstBin GstBin; */
/*typedef struct _GstBinClass GstBinClass; */
struct _GstBin {
GstElement element;
/* our children */
gint numchildren;
GList *children;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GstElementState child_states[GST_NUM_STATES];
GstClock *clock;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
gpointer sched_private;
};
struct _GstBinClass {
GstElementClass parent_class;
/* signals */
void (*object_added) (GstObject *object, GstObject *child);
void (*object_removed) (GstObject *object, GstObject *child);
/* change the state of elements of the given type */
gboolean (*change_state_type) (GstBin *bin,
GstElementState state,
GType type);
/* run a full iteration of operation */
gboolean (*iterate) (GstBin *bin);
};
GType gst_bin_get_type (void);
GstElement* gst_bin_new (const gchar *name);
#define gst_bin_destroy(bin) gst_object_destroy(GST_OBJECT(bin))
/* add and remove elements from the bin */
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void gst_bin_add (GstBin *bin, GstElement *element);
void gst_bin_add_many (GstBin *bin, GstElement *element_1, ...);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void gst_bin_remove (GstBin *bin, GstElement *element);
/* retrieve a single element or the list of children */
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GstElement* gst_bin_get_by_name (GstBin *bin, const gchar *name);
GstElement* gst_bin_get_by_name_recurse_up (GstBin *bin, const gchar *name);
GList* gst_bin_get_list (GstBin *bin);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
gboolean gst_bin_set_state_type (GstBin *bin, GstElementState state, GType type);
gboolean gst_bin_iterate (GstBin *bin);
void gst_bin_use_clock (GstBin *bin, GstClock *clock);
GstClock* gst_bin_get_clock (GstBin *bin);
void gst_bin_auto_clock (GstBin *bin);
/* internal */
/* one of our childs signaled a state change */
void gst_bin_child_state_change (GstBin *bin, GstElementState oldstate,
GstElementState newstate, GstElement *child);
/* one of our childs signaled an error */
This is an attempt at not segfaulting on errors but reporting some usefull info instead. Original commit message from CVS: This is an attempt at not segfaulting on errors but reporting some usefull info instead. - bin changes so errors can propagate. - changed the _FAST macros to _CAST because that is what they do. - removed all references to cothreads out of the core, they are really a scheduler issue, handler with a sched_private gpointer. - added a live buffer count, for debugging buffer leaks. - added error checking in gst_scheduler_state_transition this solves the "out of cothreads" problem. - GST_ELEMENT_NO_ENTRY == GST_ELEMENT_INFINITE_LOOP - added 2 private element flasg for use by the scheduler (_COTHREAD_STOPPING) is now - added scheduler entry points: - _yield : to create possible scheduling points. - _interrupt: to stop execution of an element. - _error: to signal en error condition to the scheduler. - improved error messages for pads. - signal gst_element_error where appropriate. - added the a new bin to the parent before entering it so one can reference its children. - queue memleak fixes on dispose. - added possible deadlock detection in queue (turned off be default) - GstBasicScheduler is a real class of its own now, hiding its internal variables. - GST_ELEMENT_IS_COTHREAD_STOPPING is gone. either call explicit _yield operations, or make a sane loop. - Better state change handling in filesrc. Better error reporting/recovery too. - updated core plugins. - detect non decoupled elements on scheduler boundries and error.
2001-12-22 21:18:17 +00:00
void gst_bin_child_error (GstBin *bin, GstElement *child);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __GST_BIN_H__ */