2000-01-30 10:44:33 +00:00
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <glib.h>
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#include <gst/gst.h>
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int main(int argc,char *argv[]) {
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int fd;
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GstElement *pipeline, *audiosrc, *fdsink;
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GstElementFactory *audiosrcfactory, *fdsinkfactory;
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GList *padlist;
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gst_init(&argc,&argv);
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2000-08-14 15:17:24 +00:00
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pipeline = GST_ELEMENT(gst_pipeline_new("pipeline"));
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2000-01-30 10:44:33 +00:00
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audiosrcfactory = gst_elementfactory_find("audiosrc");
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audiosrc = gst_elementfactory_create(audiosrcfactory,"audiosrc");
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fd = open(argv[1],O_CREAT|O_RDWR);
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fdsinkfactory = gst_elementfactory_find("fdsink");
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fdsink = gst_elementfactory_create(fdsinkfactory,"fdsink");
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gtk_object_set(GTK_OBJECT(fdsink),"fd",fd,NULL);
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/* add objects to the main pipeline */
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gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(audiosrc));
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gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(fdsink));
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/* connect src to sink */
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gst_pad_connect(gst_element_get_pad(audiosrc,"src"),
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gst_element_get_pad(fdsink,"sink"));
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g_print("\neverything's built, setting it up to be runnable\n");
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2000-08-14 15:17:24 +00:00
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gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_READY);
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2000-01-30 10:44:33 +00:00
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g_print("\nok, runnable, hitting 'play'...\n");
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gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_PLAYING);
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2000-12-27 22:39:45 +00:00
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while(1) {
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gst_bin_iterate(GST_BIN(pipeline));
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}
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2000-01-30 10:44:33 +00:00
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}
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