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<plugin >
<name > gmedec</name>
<description > GME Audio Decoder</description>
<filename > ../../ext/gme/.libs/libgstgme.so</filename>
<basename > libgstgme.so</basename>
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<version > 1.2.0</version>
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<license > LGPL</license>
<source > gst-plugins-bad</source>
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<package > GStreamer Bad Plug-ins source release</package>
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<origin > Unknown package origin</origin>
<elements >
<element >
<name > gmedec</name>
<longname > Gaming console music file decoder</longname>
<class > Codec/Audio/Decoder</class>
<description > Uses libgme to emulate a gaming console sound processors</description>
<author > Chris Lee < clee@kde.org> , Brian Koropoff < bkoropoff@gmail.com> , Michael Pyne < mpyne@kde.org> , Sebastian Dröge < sebastian.droege@collabora.co.uk> </author>
<pads >
<caps >
<name > sink</name>
<direction > sink</direction>
<presence > always</presence>
<details > audio/x-ay; audio/x-gbs; audio/x-gym; audio/x-hes; audio/x-kss; audio/x-nsf; audio/x-sap; audio/x-spc; audio/x-vgm</details>
</caps>
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<caps >
<name > src</name>
<direction > source</direction>
<presence > always</presence>
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<details > audio/x-raw, format=(string)S16LE, layout=(string)interleaved, rate=(int)32000, channels=(int)2</details>
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</caps>
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</pads>
</element>
</elements>
</plugin>