mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-08 10:31:05 +00:00
438 lines
12 KiB
C++
438 lines
12 KiB
C++
|
/* GStreamer
|
||
|
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Library General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Library General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Library General Public
|
||
|
* License along with this library; if not, write to the
|
||
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||
|
* Boston, MA 02110-1301, USA.
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
#include "gstd3d12device.h"
|
||
|
#include "gstd3d12bufferpool.h"
|
||
|
#include "gstd3d12utils.h"
|
||
|
|
||
|
GST_DEBUG_CATEGORY_STATIC (gst_d3d12_buffer_pool_debug);
|
||
|
#define GST_CAT_DEFAULT gst_d3d12_buffer_pool_debug
|
||
|
|
||
|
struct _GstD3D12BufferPoolPrivate
|
||
|
{
|
||
|
GstD3D12Allocator *alloc[GST_VIDEO_MAX_PLANES];
|
||
|
|
||
|
GstD3D12AllocationParams *d3d12_params;
|
||
|
|
||
|
gint stride[GST_VIDEO_MAX_PLANES];
|
||
|
gsize offset[GST_VIDEO_MAX_PLANES];
|
||
|
};
|
||
|
|
||
|
#define gst_d3d12_buffer_pool_parent_class parent_class
|
||
|
G_DEFINE_TYPE_WITH_PRIVATE (GstD3D12BufferPool,
|
||
|
gst_d3d12_buffer_pool, GST_TYPE_BUFFER_POOL);
|
||
|
|
||
|
static void gst_d3d12_buffer_pool_dispose (GObject * object);
|
||
|
static const gchar **gst_d3d12_buffer_pool_get_options (GstBufferPool * pool);
|
||
|
static gboolean gst_d3d12_buffer_pool_set_config (GstBufferPool * pool,
|
||
|
GstStructure * config);
|
||
|
static GstFlowReturn gst_d3d12_buffer_pool_alloc_buffer (GstBufferPool * pool,
|
||
|
GstBuffer ** buffer, GstBufferPoolAcquireParams * params);
|
||
|
static gboolean gst_d3d12_buffer_pool_start (GstBufferPool * pool);
|
||
|
static gboolean gst_d3d12_buffer_pool_stop (GstBufferPool * pool);
|
||
|
|
||
|
static void
|
||
|
gst_d3d12_buffer_pool_class_init (GstD3D12BufferPoolClass * klass)
|
||
|
{
|
||
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||
|
GstBufferPoolClass *bufferpool_class = GST_BUFFER_POOL_CLASS (klass);
|
||
|
|
||
|
gobject_class->dispose = gst_d3d12_buffer_pool_dispose;
|
||
|
|
||
|
bufferpool_class->get_options = gst_d3d12_buffer_pool_get_options;
|
||
|
bufferpool_class->set_config = gst_d3d12_buffer_pool_set_config;
|
||
|
bufferpool_class->alloc_buffer = gst_d3d12_buffer_pool_alloc_buffer;
|
||
|
bufferpool_class->start = gst_d3d12_buffer_pool_start;
|
||
|
bufferpool_class->stop = gst_d3d12_buffer_pool_stop;
|
||
|
|
||
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_buffer_pool_debug, "d3d12bufferpool", 0,
|
||
|
"d3d12bufferpool");
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
gst_d3d12_buffer_pool_init (GstD3D12BufferPool * self)
|
||
|
{
|
||
|
self->priv = (GstD3D12BufferPoolPrivate *)
|
||
|
gst_d3d12_buffer_pool_get_instance_private (self);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
gst_d3d12_buffer_pool_clear_allocator (GstD3D12BufferPool * self)
|
||
|
{
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
guint i;
|
||
|
|
||
|
for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
|
||
|
if (priv->alloc[i]) {
|
||
|
gst_d3d12_allocator_set_active (priv->alloc[i], FALSE);
|
||
|
gst_clear_object (&priv->alloc[i]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
gst_d3d12_buffer_pool_dispose (GObject * object)
|
||
|
{
|
||
|
GstD3D12BufferPool *self = GST_D3D12_BUFFER_POOL (object);
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
|
||
|
g_clear_pointer (&priv->d3d12_params, gst_d3d12_allocation_params_free);
|
||
|
gst_clear_object (&self->device);
|
||
|
gst_d3d12_buffer_pool_clear_allocator (self);
|
||
|
|
||
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
||
|
}
|
||
|
|
||
|
static const gchar **
|
||
|
gst_d3d12_buffer_pool_get_options (GstBufferPool * pool)
|
||
|
{
|
||
|
/* NOTE: d3d12 memory does not support alignment */
|
||
|
static const gchar *options[] =
|
||
|
{ GST_BUFFER_POOL_OPTION_VIDEO_META, nullptr };
|
||
|
|
||
|
return options;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
gst_d3d12_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
|
||
|
{
|
||
|
GstD3D12BufferPool *self = GST_D3D12_BUFFER_POOL (pool);
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
GstVideoInfo info;
|
||
|
GstCaps *caps = nullptr;
|
||
|
guint min_buffers, max_buffers;
|
||
|
gboolean ret = TRUE;
|
||
|
guint align = 0;
|
||
|
D3D12_RESOURCE_DESC *desc;
|
||
|
D3D12_HEAP_PROPERTIES heap_props =
|
||
|
CD3D12_HEAP_PROPERTIES (D3D12_HEAP_TYPE_DEFAULT);
|
||
|
guint plane_index = 0;
|
||
|
gsize mem_size = 0;
|
||
|
|
||
|
if (!gst_buffer_pool_config_get_params (config, &caps, nullptr, &min_buffers,
|
||
|
&max_buffers)) {
|
||
|
GST_WARNING_OBJECT (self, "invalid config");
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (!caps) {
|
||
|
GST_WARNING_OBJECT (self, "Empty caps");
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
/* now parse the caps from the config */
|
||
|
if (!gst_video_info_from_caps (&info, caps)) {
|
||
|
GST_WARNING_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
GST_LOG_OBJECT (self, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height,
|
||
|
caps);
|
||
|
|
||
|
gst_d3d12_buffer_pool_clear_allocator (self);
|
||
|
|
||
|
memset (priv->stride, 0, sizeof (priv->stride));
|
||
|
memset (priv->offset, 0, sizeof (priv->offset));
|
||
|
|
||
|
g_clear_pointer (&priv->d3d12_params, gst_d3d12_allocation_params_free);
|
||
|
priv->d3d12_params =
|
||
|
gst_buffer_pool_config_get_d3d12_allocation_params (config);
|
||
|
if (!priv->d3d12_params) {
|
||
|
priv->d3d12_params =
|
||
|
gst_d3d12_allocation_params_new (self->device,
|
||
|
&info, GST_D3D12_ALLOCATION_FLAG_DEFAULT,
|
||
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
|
||
|
}
|
||
|
|
||
|
desc = priv->d3d12_params->desc;
|
||
|
switch (desc[0].Format) {
|
||
|
case DXGI_FORMAT_NV12:
|
||
|
case DXGI_FORMAT_P010:
|
||
|
case DXGI_FORMAT_P016:
|
||
|
align = 2;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* resolution of semi-planar formats must be multiple of 2 */
|
||
|
if (align != 0 && (desc[0].Width % align || desc[0].Height % align)) {
|
||
|
gint width, height;
|
||
|
GstVideoAlignment video_align;
|
||
|
|
||
|
GST_WARNING_OBJECT (self, "Resolution %dx%d is not mutiple of %d, fixing",
|
||
|
desc[0].Width, desc[0].Height, align);
|
||
|
|
||
|
width = GST_ROUND_UP_N ((guint) desc[0].Width, align);
|
||
|
height = GST_ROUND_UP_N ((guint) desc[0].Height, align);
|
||
|
|
||
|
gst_video_alignment_reset (&video_align);
|
||
|
video_align.padding_right = width - desc[0].Width;
|
||
|
video_align.padding_bottom = height - desc[0].Height;
|
||
|
|
||
|
gst_d3d12_allocation_params_alignment (priv->d3d12_params, &video_align);
|
||
|
}
|
||
|
|
||
|
if ((priv->d3d12_params->flags & GST_D3D12_ALLOCATION_FLAG_TEXTURE_ARRAY)) {
|
||
|
guint max_array_size = 0;
|
||
|
|
||
|
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
|
||
|
if (desc[i].Format == DXGI_FORMAT_UNKNOWN)
|
||
|
break;
|
||
|
|
||
|
if (desc[i].DepthOrArraySize > max_array_size)
|
||
|
max_array_size = desc[i].DepthOrArraySize;
|
||
|
}
|
||
|
|
||
|
if (max_buffers == 0 || max_buffers > max_array_size) {
|
||
|
GST_WARNING_OBJECT (self,
|
||
|
"Array pool is requested but allowed pool size %d > ArraySize %d",
|
||
|
max_buffers, max_array_size);
|
||
|
max_buffers = max_array_size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
|
||
|
GstD3D12Allocator *alloc;
|
||
|
GstD3D12PoolAllocator *pool_alloc;
|
||
|
GstFlowReturn flow_ret;
|
||
|
GstMemory *mem = nullptr;
|
||
|
GstD3D12Memory *dmem;
|
||
|
gint stride = 0;
|
||
|
gsize offset = 0;
|
||
|
guint plane_count = 0;
|
||
|
|
||
|
if (desc[i].Format == DXGI_FORMAT_UNKNOWN)
|
||
|
break;
|
||
|
|
||
|
alloc =
|
||
|
(GstD3D12Allocator *) gst_d3d12_pool_allocator_new (self->device,
|
||
|
&heap_props, D3D12_HEAP_FLAG_NONE, &desc[i],
|
||
|
D3D12_RESOURCE_STATE_COMMON, nullptr);
|
||
|
if (!gst_d3d12_allocator_set_active (alloc, TRUE)) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to activate allocator");
|
||
|
gst_object_unref (alloc);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
pool_alloc = GST_D3D12_POOL_ALLOCATOR (alloc);
|
||
|
flow_ret = gst_d3d12_pool_allocator_acquire_memory (pool_alloc, &mem);
|
||
|
if (flow_ret != GST_FLOW_OK) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to allocate initial memory");
|
||
|
gst_d3d12_allocator_set_active (alloc, FALSE);
|
||
|
gst_object_unref (alloc);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
dmem = GST_D3D12_MEMORY_CAST (mem);
|
||
|
|
||
|
plane_count = gst_d3d12_memory_get_plane_count (dmem);
|
||
|
for (guint j = 0; j < plane_count; j++) {
|
||
|
if (!gst_d3d12_memory_get_plane_size (dmem, j,
|
||
|
nullptr, nullptr, &stride, &offset)) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to calculate stride");
|
||
|
|
||
|
gst_d3d12_allocator_set_active (alloc, FALSE);
|
||
|
gst_object_unref (alloc);
|
||
|
gst_memory_unref (mem);
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
g_assert (plane_index < GST_VIDEO_MAX_PLANES);
|
||
|
priv->stride[plane_index] = stride;
|
||
|
priv->offset[plane_index] = offset;
|
||
|
plane_index++;
|
||
|
}
|
||
|
|
||
|
priv->alloc[i] = alloc;
|
||
|
mem_size += mem->size;
|
||
|
gst_memory_unref (mem);
|
||
|
}
|
||
|
|
||
|
gst_buffer_pool_config_set_params (config,
|
||
|
caps, mem_size, min_buffers, max_buffers);
|
||
|
|
||
|
return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config) && ret;
|
||
|
}
|
||
|
|
||
|
static GstFlowReturn
|
||
|
gst_d3d12_buffer_pool_fill_buffer (GstD3D12BufferPool * self, GstBuffer * buf)
|
||
|
{
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
GstFlowReturn ret = GST_FLOW_OK;
|
||
|
guint i;
|
||
|
|
||
|
for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
|
||
|
GstMemory *mem = nullptr;
|
||
|
GstD3D12PoolAllocator *alloc = GST_D3D12_POOL_ALLOCATOR (priv->alloc[i]);
|
||
|
|
||
|
if (!alloc)
|
||
|
break;
|
||
|
|
||
|
ret = gst_d3d12_pool_allocator_acquire_memory (alloc, &mem);
|
||
|
if (ret != GST_FLOW_OK) {
|
||
|
GST_WARNING_OBJECT (self, "Failed to acquire memory, ret %s",
|
||
|
gst_flow_get_name (ret));
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
gst_buffer_append_memory (buf, mem);
|
||
|
}
|
||
|
|
||
|
return GST_FLOW_OK;
|
||
|
}
|
||
|
|
||
|
static GstFlowReturn
|
||
|
gst_d3d12_buffer_pool_alloc_buffer (GstBufferPool * pool, GstBuffer ** buffer,
|
||
|
GstBufferPoolAcquireParams * params)
|
||
|
{
|
||
|
GstD3D12BufferPool *self = GST_D3D12_BUFFER_POOL (pool);
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
GstD3D12AllocationParams *d3d12_params = priv->d3d12_params;
|
||
|
GstVideoInfo *info = &d3d12_params->info;
|
||
|
GstBuffer *buf;
|
||
|
GstFlowReturn ret = GST_FLOW_OK;
|
||
|
|
||
|
buf = gst_buffer_new ();
|
||
|
ret = gst_d3d12_buffer_pool_fill_buffer (self, buf);
|
||
|
if (ret != GST_FLOW_OK) {
|
||
|
gst_buffer_unref (buf);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
gst_buffer_add_video_meta_full (buf, GST_VIDEO_FRAME_FLAG_NONE,
|
||
|
GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info),
|
||
|
GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info),
|
||
|
priv->offset, priv->stride);
|
||
|
|
||
|
*buffer = buf;
|
||
|
|
||
|
return GST_FLOW_OK;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
gst_d3d12_buffer_pool_start (GstBufferPool * pool)
|
||
|
{
|
||
|
GstD3D12BufferPool *self = GST_D3D12_BUFFER_POOL (pool);
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
guint i;
|
||
|
gboolean ret;
|
||
|
|
||
|
GST_DEBUG_OBJECT (self, "Start");
|
||
|
|
||
|
for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
|
||
|
GstD3D12Allocator *alloc = priv->alloc[i];
|
||
|
|
||
|
if (!alloc)
|
||
|
break;
|
||
|
|
||
|
if (!gst_d3d12_allocator_set_active (alloc, TRUE)) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to activate allocator");
|
||
|
return FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ret = GST_BUFFER_POOL_CLASS (parent_class)->start (pool);
|
||
|
if (!ret) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to start");
|
||
|
|
||
|
for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
|
||
|
GstD3D12Allocator *alloc = priv->alloc[i];
|
||
|
|
||
|
if (!alloc)
|
||
|
break;
|
||
|
|
||
|
gst_d3d12_allocator_set_active (alloc, FALSE);
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
gst_d3d12_buffer_pool_stop (GstBufferPool * pool)
|
||
|
{
|
||
|
GstD3D12BufferPool *self = GST_D3D12_BUFFER_POOL (pool);
|
||
|
GstD3D12BufferPoolPrivate *priv = self->priv;
|
||
|
guint i;
|
||
|
|
||
|
GST_DEBUG_OBJECT (self, "Stop");
|
||
|
|
||
|
for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) {
|
||
|
GstD3D12Allocator *alloc = priv->alloc[i];
|
||
|
|
||
|
if (!alloc)
|
||
|
break;
|
||
|
|
||
|
if (!gst_d3d12_allocator_set_active (alloc, FALSE)) {
|
||
|
GST_ERROR_OBJECT (self, "Failed to deactivate allocator");
|
||
|
return FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
|
||
|
}
|
||
|
|
||
|
GstBufferPool *
|
||
|
gst_d3d12_buffer_pool_new (GstD3D12Device * device)
|
||
|
{
|
||
|
GstD3D12BufferPool *self;
|
||
|
|
||
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
||
|
|
||
|
self = (GstD3D12BufferPool *)
|
||
|
g_object_new (GST_TYPE_D3D12_BUFFER_POOL, nullptr);
|
||
|
gst_object_ref_sink (self);
|
||
|
|
||
|
self->device = (GstD3D12Device *) gst_object_ref (device);
|
||
|
|
||
|
return GST_BUFFER_POOL_CAST (self);
|
||
|
}
|
||
|
|
||
|
GstD3D12AllocationParams *
|
||
|
gst_buffer_pool_config_get_d3d12_allocation_params (GstStructure * config)
|
||
|
{
|
||
|
GstD3D12AllocationParams *ret = nullptr;
|
||
|
|
||
|
if (!gst_structure_get (config, "d3d12-allocation-params",
|
||
|
GST_TYPE_D3D12_ALLOCATION_PARAMS, &ret, nullptr)) {
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
gst_buffer_pool_config_set_d3d12_allocation_params (GstStructure * config,
|
||
|
GstD3D12AllocationParams * params)
|
||
|
{
|
||
|
g_return_if_fail (config);
|
||
|
g_return_if_fail (params);
|
||
|
|
||
|
gst_structure_set (config, "d3d12-allocation-params",
|
||
|
GST_TYPE_D3D12_ALLOCATION_PARAMS, params, nullptr);
|
||
|
}
|