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421 lines
12 KiB
C
421 lines
12 KiB
C
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#include <stdlib.h>
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#include <string.h>
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#include "goom_core.h"
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#include "goom_tools.h"
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#include "filters.h"
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#include "lines.h"
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//#define VERBOSE
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#ifdef VERBOSE
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#include <stdio.h>
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#endif
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#define STOP_SPEED 128
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/**-----------------------------------------------------**
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** SHARED DATA **
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**-----------------------------------------------------**/
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static guint32 *pixel ;
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static guint32 *back ;
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static guint32 *p1,*p2,*tmp;
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static guint32 cycle;
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guint32 resolx, resoly, buffsize;
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void goom_init (guint32 resx, guint32 resy)
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{
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#ifdef VERBOSE
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printf ("GOOM: init (%d, %d);\n", resx,resy);
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#endif
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resolx = resx;
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resoly = resy;
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buffsize = resx * resy;
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pixel = (guint32 *) malloc (buffsize * sizeof(guint32) + 128);
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back = (guint32 *) malloc (buffsize * sizeof(guint32) + 128);
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RAND_INIT ((guint32)pixel) ;
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cycle = 0 ;
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p1 = (guint32 *)((1+((unsigned int)(pixel))/128)*128);
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p2 = (guint32 *)((1+((unsigned int)(back))/128)*128);
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}
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void goom_set_resolution (guint32 resx, guint32 resy)
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{
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free (pixel);
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free (back);
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resolx = resx;
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resoly = resy;
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buffsize = resx * resy;
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pixel = (guint32 *) malloc (buffsize * sizeof(guint32) + 128);
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bzero(pixel,buffsize * sizeof(guint32) + 128);
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back = (guint32 *) malloc (buffsize * sizeof(guint32) + 128);
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bzero(back,buffsize * sizeof(guint32) + 128);
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p1 = (guint32 *)((1+((unsigned int)(pixel))/128)*128);
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p2 = (guint32 *)((1+((unsigned int)(back))/128)*128);
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}
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guint32 * goom_update (gint16 data [2][512])
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{
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static int lockvar = 0 ; // pour empecher de nouveaux changements
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static int goomvar = 0 ; // boucle des gooms
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static int totalgoom = 0 ; // nombre de gooms par seconds
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static int agoom = 0 ; // un goom a eu lieu..
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static int loopvar = 0 ; // mouvement des points
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static int speedvar = 0 ; // vitesse des particules
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static int lineMode = 0 ; // l'effet lineaire a dessiner
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guint32 * return_val;
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guint32 pointWidth;
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guint32 pointHeight;
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int incvar ; // volume du son
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int accelvar ; // acceleration des particules
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int i ;
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float largfactor ; // elargissement de l'intervalle d'<27>volution des points
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static char goomlimit = 2 ; // sensibilit<69> du goom
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static ZoomFilterData zfd =
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{
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128, 8, 16,
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1, 1, 0, WAVE_MODE,
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0, 0, 0};
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ZoomFilterData *pzfd;
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/* test if the config has changed, update it if so */
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pointWidth = (resolx * 2) / 5;
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pointHeight = (resoly * 2) / 5;
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/* ! etude du signal ... */
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incvar = 0 ;
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for (i=0;i<512;i++)
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{
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if (incvar < data[0][i]) incvar = data[0][i] ;
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}
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accelvar = incvar / 5000 ;
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if (speedvar>5)
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{
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accelvar-- ;
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if (speedvar>20) accelvar -- ;
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if (speedvar>40) speedvar = 40 ;
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}
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accelvar -- ;
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speedvar += accelvar ;
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if (speedvar<0) speedvar=0;
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if (speedvar>40) speedvar = 40 ;
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/* ! calcul du deplacement des petits points ... */
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largfactor = ((float)speedvar / 40.0f + (float)incvar / 50000.0f) / 1.5f ;
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if (largfactor>1.5f) largfactor = 1.5f ;
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for (i = 1 ; i*15 <= speedvar + 15; i ++) {
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loopvar += speedvar + 1 ;
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pointFilter(p1,
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YELLOW,
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((pointWidth - 6.0f) * largfactor + 5.0f),
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((pointHeight - 6.0f) * largfactor + 5.0f),
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i * 152.0f, 128.0f,
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loopvar + i*2032);
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pointFilter(p1, ORANGE,
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((pointWidth / 2) * largfactor) / i + 10.0f * i,
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((pointHeight / 2) * largfactor) / i + 10.0f * i,
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96.0f, i * 80.0f, loopvar / i);
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pointFilter(p1, VIOLET,
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((pointHeight / 3 + 5.0f) * largfactor) / i + 10.0f * i,
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((pointHeight / 3 + 5.0f) * largfactor) / i + 10.0f * i,
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i + 122.0f, 134.0f, loopvar / i);
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pointFilter(p1, BLACK,
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((pointHeight / 3) * largfactor + 20.0f),
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((pointHeight / 3) * largfactor + 20.0f),
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58.0f, i * 66.0f, loopvar / i);
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pointFilter(p1, WHITE,
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(pointHeight * largfactor + 10.0f * i) / i,
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(pointHeight * largfactor + 10.0f * i) / i,
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66.0f, 74.0f, loopvar + i * 500);
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}
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// par d<>faut pas de changement de zoom
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pzfd = NULL ;
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// diminuer de 1 le temps de lockage
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// note pour ceux qui n'ont pas suivis : le lockvar permet d'empecher un
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// changement d'etat du plugins juste apres un autre changement d'etat. oki ?
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if (--lockvar < 0) lockvar = 0 ;
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// temps du goom
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if (--agoom < 0) agoom = 0 ;
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// on verifie qu'il ne se pas un truc interressant avec le son.
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if ((accelvar>goomlimit) || (accelvar<-goomlimit))
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{
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// UN GOOM !!! YAHOO !
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totalgoom ++ ;
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agoom = 20 ; // mais pdt 20 cycles, il n'y en aura plus.
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lineMode = (lineMode + 1)%20; // Tous les 10 gooms on change de mode lineaire
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// changement eventuel de mode
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switch (iRAND(10))
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{
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case 0:
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case 1:
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case 2:
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zfd.mode=WAVE_MODE;
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zfd.vitesse=STOP_SPEED-1;
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zfd.reverse=0;
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break;
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case 3:
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case 4:
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zfd.mode=CRYSTAL_BALL_MODE;
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break;
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case 5:
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zfd.mode=AMULETTE_MODE;
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break;
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case 6:
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zfd.mode = WATER_MODE ;
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break;
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case 7:
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zfd.mode=SCRUNCH_MODE;
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break;
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default:
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zfd.mode=NORMAL_MODE;
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}
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}
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// tout ceci ne sera fait qu'en cas de non-blocage
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if (lockvar == 0)
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{
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// reperage de goom (acceleration forte de l'acceleration du volume)
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// -> coup de boost de la vitesse si besoin..
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if ( (accelvar>goomlimit) || (accelvar<-goomlimit) )
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{
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goomvar ++ ;
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//if (goomvar % 1 == 0)
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{
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guint32 vtmp ;
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guint32 newvit ;
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newvit = STOP_SPEED - speedvar / 2 ;
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// retablir le zoom avant..
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if ((zfd.reverse) &&
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(!(cycle%12)) &&
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(rand ()%3==0))
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{
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zfd.reverse = 0 ;
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zfd.vitesse = STOP_SPEED - 2 ;
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lockvar = 50 ;
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}
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if (iRAND (10) == 0)
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{
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zfd.reverse = 1;
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lockvar = 100;
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}
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// changement de milieu..
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switch (iRAND(20))
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{
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case 0:
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zfd.middleY = resoly - 1 ;
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zfd.middleX = resolx / 2 ;
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break ;
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case 1:
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zfd.middleX = resolx - 1 ;
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break ;
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case 2:
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zfd.middleX = 1 ;
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break ;
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default:
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zfd.middleY = resoly / 2 ;
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zfd.middleX = resolx / 2 ;
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}
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if (zfd.mode == WATER_MODE)
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{
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zfd.middleX = resolx / 2;
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zfd.middleY = resoly / 2;
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}
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switch (vtmp = (iRAND (27)))
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{
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case 0:
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zfd.vPlaneEffect = iRAND(3) - iRAND(3);
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zfd.hPlaneEffect = iRAND(3) - iRAND(3);
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break;
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case 3:
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zfd.vPlaneEffect = 0 ;
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zfd.hPlaneEffect = iRAND(8) - iRAND(8);
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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zfd.vPlaneEffect = iRAND(5) - iRAND (5);
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zfd.hPlaneEffect = - zfd.vPlaneEffect;
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break;
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case 8:
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zfd.hPlaneEffect = 5 + iRAND (8);
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zfd.vPlaneEffect = - zfd.hPlaneEffect ;
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break;
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case 9:
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zfd.vPlaneEffect = 5 + iRAND (8);
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zfd.hPlaneEffect = - zfd.hPlaneEffect ;
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break;
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case 13:
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zfd.hPlaneEffect = 0;
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zfd.vPlaneEffect = iRAND(10) - iRAND(10);
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break;
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default:
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if (vtmp < 10)
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{
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zfd.vPlaneEffect = 0;
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zfd.hPlaneEffect = 0;
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}
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}
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if (iRAND (3) != 0) zfd.noisify = 0 ;
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else
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{
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zfd.noisify = iRAND (3) + 2 ;
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lockvar *= 3;
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}
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if (zfd.mode == AMULETTE_MODE)
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{
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zfd.vPlaneEffect = 0;
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zfd.hPlaneEffect = 0;
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zfd.noisify = 0;
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}
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if ((zfd.middleX == 1) || (zfd.middleX == resolx - 1))
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{
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zfd.vPlaneEffect = 0 ;
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zfd.hPlaneEffect = iRAND (2) ? 0 : zfd.hPlaneEffect;
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}
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if (newvit < zfd.vitesse) // on accelere
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{
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pzfd = &zfd;
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if ( ( (newvit < STOP_SPEED - 7) &&
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(zfd.vitesse < STOP_SPEED - 6) &&
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(cycle % 3 == 0)) ||
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(iRAND (40) == 0))
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{
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zfd.vitesse = STOP_SPEED - 1 ;
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zfd.reverse = ! zfd.reverse ;
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}
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else
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{
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zfd.vitesse = (newvit + zfd.vitesse * 4) / 5 ;
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}
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lockvar += 50 ;
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}
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}
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}
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// mode mega-lent
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if (iRAND(1000) == 0)
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{
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/*
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printf ("coup du sort...\n") ;
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*/
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pzfd = &zfd ;
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zfd.vitesse = STOP_SPEED - 1 ;
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zfd.pertedec = 8 ;
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zfd.sqrtperte = 16 ;
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goomvar = 1 ;
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lockvar += 70 ;
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}
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}
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// gros frein si la musique est calme
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if ((speedvar < 1) && (zfd.vitesse < STOP_SPEED - 4) && (cycle % 16 == 0))
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{
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/*
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printf ("++slow part... %i\n", zfd.vitesse) ;
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*/
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pzfd = &zfd ;
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zfd.vitesse += 3 ;
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zfd.pertedec = 8 ;
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zfd.sqrtperte = 16 ;
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goomvar = 0 ;
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/*
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printf ("--slow part... %i\n", zfd.vitesse) ;
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*/
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}
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// baisser regulierement la vitesse...
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if ( (cycle % 73 == 0) && (zfd.vitesse < STOP_SPEED - 5))
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{
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/*
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printf ("slow down...\n") ;
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*/
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pzfd = &zfd ;
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zfd.vitesse ++ ;
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}
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// arreter de decr<63>menter au bout d'un certain temps
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if ((cycle % 101 == 0) && (zfd.pertedec == 7))
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{
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pzfd = &zfd ;
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zfd.pertedec=8 ;
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zfd.sqrtperte=16 ;
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}
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#ifdef VERBOSE
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if (pzfd)
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{
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printf ("GOOM: pzfd->mode = %d\n", pzfd->mode);
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}
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#endif
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// Zoom here !
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zoomFilterFastRGB (p1, p2, pzfd, resolx, resoly) ;
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// si on est dans un goom : afficher les lignes...
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if (agoom > 15) goom_lines
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(data,
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((zfd.middleX==resolx/2) && (zfd.middleY==resoly/2) && (zfd.mode!=WATER_MODE))
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? (lineMode/10) : 0,
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p2,agoom-15);
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return_val = p2 ;
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tmp=p1;
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p1=p2;
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p2=tmp;
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// affichage et swappage des buffers..
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cycle++;
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// tous les 100 cycles : v<>rifier si le taux de goom est correct
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// et le modifier sinon..
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if (!(cycle%100))
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{
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if (totalgoom>15)
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{
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// printf ("less gooms\n") ;
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goomlimit ++ ;
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}
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else
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{
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if ((totalgoom==0) && (goomlimit>1))
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goomlimit -- ;
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}
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totalgoom = 0 ;
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}
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return return_val;
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}
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void goom_close ()
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{
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if (pixel!=NULL) free (pixel) ;
|
|||
|
if (back!=NULL) free (back) ;
|
|||
|
pixel = back = NULL;
|
|||
|
RAND_CLOSE();
|
|||
|
}
|