2016-05-27 02:21:04 +00:00
|
|
|
|
# Playback tutorial 9: Digital audio pass-through
|
2016-05-16 14:30:34 +00:00
|
|
|
|
|
|
|
|
|
This page last changed on Jul 24, 2012 by xartigas.
|
|
|
|
|
|
|
|
|
|
# Goal
|
|
|
|
|
|
|
|
|
|
This tutorial shows how GStreamer handles digital audio pass-through.
|
|
|
|
|
|
|
|
|
|
# Introduction
|
|
|
|
|
|
|
|
|
|
Besides the common analog format, high-end audio systems usually also
|
|
|
|
|
accept data in digital form, either compressed or uncompressed. This is
|
|
|
|
|
convenient because the audio signal then travels from the computer to
|
|
|
|
|
the speakers in a form that is more resilient to interference and noise,
|
|
|
|
|
resulting higher quality.
|
|
|
|
|
|
|
|
|
|
The connection is typically made through an
|
|
|
|
|
[S/PDIF](http://en.wikipedia.org/wiki/SPDIF) cable which can either be
|
|
|
|
|
optical (with [TOSLINK](http://en.wikipedia.org/wiki/TOSLINK)
|
|
|
|
|
connectors) or coaxial (with [RCA](http://en.wikipedia.org/wiki/RCA)
|
|
|
|
|
connectors). S/PDIF is also known as IEC 60958 type II (IEC 958 before
|
|
|
|
|
1998).
|
|
|
|
|
|
|
|
|
|
In this scenario, GStreamer does not need to perform audio decoding; it
|
|
|
|
|
can simply output the encoded data, acting in *pass-through* mode, and
|
|
|
|
|
let the external audio system perform the decoding.
|
|
|
|
|
|
|
|
|
|
# Inner workings of GStreamer audio sinks
|
|
|
|
|
|
|
|
|
|
First off, digital audio output must be enabled at the system level. The
|
|
|
|
|
method to achieve this depend on the operating system, but it generally
|
|
|
|
|
involves going to the audio control panel and activating a checkbox
|
|
|
|
|
reading “Digital Audio Output” or similar.
|
|
|
|
|
|
|
|
|
|
The main GStreamer audio sinks for each platform, Pulse Audio
|
|
|
|
|
(`pulsesink`) for Linux, `osxaudiosink` for OS X and Direct Sound
|
|
|
|
|
(`directsoundsink`) for Windows, detect when digital audio output is
|
|
|
|
|
available and change their input caps accordingly to accept encoded
|
|
|
|
|
data. For example, these elements typically accept `audio/x-raw-int` or
|
|
|
|
|
`audio/x-raw-float` data: when digital audio output is enabled in the
|
|
|
|
|
system, they may also accept `audio/mpeg`, `audio/x-ac3`,
|
|
|
|
|
`audio/x-eac3` or `audio/x-dts`.
|
|
|
|
|
|
|
|
|
|
Then, when `playbin2` builds the decoding pipeline, it realizes that the
|
|
|
|
|
audio sink can be directly connected to the encoded data (typically
|
|
|
|
|
coming out of a demuxer), so there is no need for a decoder. This
|
|
|
|
|
process is automatic and does not need any action from the application.
|
|
|
|
|
|
|
|
|
|
On Linux, there exist other audio sinks, like Alsa (`alsasink`) which
|
|
|
|
|
work differently (a “digital device” needs to be manually selected
|
|
|
|
|
through the `device` property of the sink). Pulse Audio, though, is the
|
|
|
|
|
commonly preferred audio sink on Linux.
|
|
|
|
|
|
|
|
|
|
# Precautions with digital formats
|
|
|
|
|
|
|
|
|
|
When Digital Audio Output is enabled at the system level, the GStreamer
|
|
|
|
|
audio sinks automatically expose all possible digital audio caps,
|
|
|
|
|
regardless of whether the actual audio decoder at the end of the S/PDIF
|
|
|
|
|
cable is able to decode all those formats. This is so because there is
|
|
|
|
|
no mechanism to query an external audio decoder which formats are
|
|
|
|
|
supported, and, in fact, the cable can even be disconnected during this
|
|
|
|
|
process.
|
|
|
|
|
|
|
|
|
|
For example, after enabling Digital Audio Output in the system’s Control
|
|
|
|
|
Panel, `directsoundsink` will automatically expose `audio/x-ac3`,
|
|
|
|
|
`audio/x-eac3` and `audio/x-dts` caps in addition to `audio/x-raw-int`.
|
|
|
|
|
However, one particular external decoder might only understand raw
|
|
|
|
|
integer streams and would try to play the compressed data as such (a
|
|
|
|
|
painful experience for your ears, rest assured).
|
|
|
|
|
|
|
|
|
|
Solving this issue requires user intervention, since only the user knows
|
|
|
|
|
the formats supported by the external decoder.
|
|
|
|
|
|
|
|
|
|
On some systems, the simplest solution is to inform the operating system
|
|
|
|
|
of the formats that the external audio decoder can accept. In this way,
|
|
|
|
|
the GStreamer audio sinks will only offer these formats. The acceptable
|
|
|
|
|
audio formats are commonly selected from the operating system’s audio
|
|
|
|
|
configuration panel, from the same place where Digital Audio Output is
|
|
|
|
|
enabled, but, unfortunately, this option is not available in all audio
|
|
|
|
|
drivers.
|
|
|
|
|
|
|
|
|
|
Another solution involves, using a custom sinkbin (see [Playback
|
|
|
|
|
tutorial 7: Custom playbin2
|
|
|
|
|
sinks](Playback%2Btutorial%2B7%253A%2BCustom%2Bplaybin2%2Bsinks.html))
|
|
|
|
|
which includes a `capsfilter` element (see [Basic tutorial 14: Handy
|
|
|
|
|
elements](Basic%2Btutorial%2B14%253A%2BHandy%2Belements.html)) and an
|
|
|
|
|
audio sink. The caps that the external decoder supports are then set in
|
|
|
|
|
the capsfiler so the wrong format is not output. This allows the
|
|
|
|
|
application to enforce the appropriate format instead of relying on the
|
|
|
|
|
user to have the system correctly configured. Still requires user
|
|
|
|
|
intervention, but can be used regardless of the options the audio driver
|
|
|
|
|
offers.
|
|
|
|
|
|
|
|
|
|
Please do not use `autoaudiosink` as the audio sink, as it currently
|
|
|
|
|
only supports raw audio, and will ignore any compressed format.
|
|
|
|
|
|
|
|
|
|
# Conclusion
|
|
|
|
|
|
|
|
|
|
This tutorial has shown a bit of how GStreamer deals with digital audio.
|
|
|
|
|
In particular, it has shown that:
|
|
|
|
|
|
|
|
|
|
- Applications using `playbin2` do not need to do anything special to
|
|
|
|
|
enable digital audio output: it is managed from the audio control
|
|
|
|
|
panel of the operating system.
|
|
|
|
|
|
|
|
|
|
It has been a pleasure having you here, and see you soon\!
|
|
|
|
|
|
|
|
|
|
Document generated by Confluence on Oct 08, 2015 10:27
|