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---
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short-description: Learn how to use the GStreamer SDK
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...
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# Tutorials
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## Welcome to the GStreamer SDK Tutorials!
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The following sections introduce a series of tutorials designed to help
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you learn how to use GStreamer, the multi-platform, modular,
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open-source, media streaming framework.
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### Prerequisites
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Before following these tutorials, you need to set up your development
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environment according to your platform. If you have not done so yet, go
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to the [installing the SDK] page and come back here afterwards.
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The tutorials are currently written only in the C programming language,
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so you need to be comfortable with it. Even though C is not an
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Object-Oriented (OO) language per se, the GStreamer framework uses
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`GObject`s, so some knowledge of OO concepts will come in handy.
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Knowledge of the `GObject` and `GLib` libraries is not mandatory, but
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will make the trip easier.
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### Source code
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Every tutorial represents a self-contained project, with full source
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code in C (and eventually in other languages too). Source code snippets
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are introduced alongside the text, and the full code (with any other
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required files like makefiles or project files) is distributed with the
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SDK, as explained in the installation instructions.
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### A short note on GObject and GLib
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GStreamer is built on top of the `GObject` (for object orientation) and
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`GLib` (for common algorithms) libraries, which means that every now and
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then you will have to call functions of these libraries. Even though the
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tutorials will make sure that deep knowledge of these libraries is not
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required, familiarity with them will certainly ease the process of
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learning GStreamer.
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You can always tell which library you are calling because all GStreamer
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functions, structures and types have the `gst_` prefix, whereas GLib and
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GObject use `g_`.
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### Sources of documentation
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You have the `GObject` and `GLib` reference guides, and, of course the
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upstream [GStreamer documentation].
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### Structure
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The tutorials are organized in sections, revolving about a common theme:
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- [Basic tutorials]: Describe general topics required to understand
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the rest of tutorials in the GStreamer SDK.
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- [Playback tutorials]: Explain everything you need to know to produce
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a media playback application using GStreamer.
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- [Android tutorials]: Tutorials dealing with the few Android-specific
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topics you need to know.
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- [iOS tutorials]: Tutorials dealing with the few iOS-specific topics
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you need to know.
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If you cannot remember in which tutorial a certain GStreamer concept is
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explained, use the following:
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- [Table of Concepts]
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### Sample media
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The audio and video clips used throughout these tutorials are all
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publicly available and the copyright remains with their respective
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authors. In some cases they have been re-encoded for demonstration
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purposes.
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- [Sintel, the Durian Open Movie Project]
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[installing the SDK]: Installing+the+SDK.markdown
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[GStreamer documentation]: http://gstreamer.freedesktop.org/documentation/
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[Basic tutorials]: Basic+tutorials.markdown
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[Playback tutorials]: Playback+tutorials.markdown
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[Android tutorials]: Android+tutorials.markdown
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[iOS tutorials]: iOS+tutorials.markdown
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[Table of Concepts]: Table+of+Concepts.markdown
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[Sintel, the Durian Open Movie Project]: http://www.sintel.org/
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