gstreamer/gst/gstbin.c

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/* GStreamer
*
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gstbin.c: GstBin container object and support code
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "gst_private.h"
#include "gstevent.h"
#include "gstbin.h"
#include "gstmarshal.h"
#include "gstxml.h"
#include "gstinfo.h"
#include "gsterror.h"
#include "gstscheduler.h"
#include "gstindex.h"
#include "gstutils.h"
GST_DEBUG_CATEGORY_STATIC (bin_debug);
#define GST_CAT_DEFAULT bin_debug
#define GST_LOG_BIN_CONTENTS(bin, text) GST_LOG_OBJECT ((bin), \
text ": %d elements: %u PLAYING, %u PAUSED, %u READY, %u NULL, own state: %s", \
(bin)->numchildren, (guint) (bin)->child_states[3], \
(guint) (bin)->child_states[2], (bin)->child_states[1], \
(bin)->child_states[0], gst_element_state_get_name (GST_STATE (bin)))
static GstElementDetails gst_bin_details = GST_ELEMENT_DETAILS ("Generic bin",
"Generic/Bin",
"Simple container object",
"Erik Walthinsen <omega@cse.ogi.edu>");
GType _gst_bin_type = 0;
static gboolean _gst_boolean_did_something_accumulator (GSignalInvocationHint *
ihint, GValue * return_accu, const GValue * handler_return, gpointer dummy);
static void gst_bin_dispose (GObject * object);
static GstElementStateReturn gst_bin_change_state (GstElement * element);
static GstElementStateReturn gst_bin_change_state_norecurse (GstBin * bin);
#ifndef GST_DISABLE_INDEX
static void gst_bin_set_index (GstElement * element, GstIndex * index);
#endif
static void gst_bin_add_func (GstBin * bin, GstElement * element);
static void gst_bin_remove_func (GstBin * bin, GstElement * element);
static void gst_bin_child_state_change_func (GstBin * bin,
GstElementState oldstate, GstElementState newstate, GstElement * child);
GstElementStateReturn gst_bin_set_state (GstElement * element,
GstElementState state);
static GstClock *gst_bin_get_clock_func (GstElement * element);
static void gst_bin_set_clock_func (GstElement * element, GstClock * clock);
static gboolean gst_bin_iterate_func (GstBin * bin);
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr gst_bin_save_thyself (GstObject * object, xmlNodePtr parent);
static void gst_bin_restore_thyself (GstObject * object, xmlNodePtr self);
#endif
/* Bin signals and args */
enum
{
ELEMENT_ADDED,
ELEMENT_REMOVED,
ITERATE,
LAST_SIGNAL
};
enum
{
ARG_0
/* FILL ME */
};
static void gst_bin_base_init (gpointer g_class);
static void gst_bin_class_init (GstBinClass * klass);
static void gst_bin_init (GstBin * bin);
static GstElementClass *parent_class = NULL;
static guint gst_bin_signals[LAST_SIGNAL] = { 0 };
/**
* gst_bin_get_type:
*
* Returns: the type of #GstBin
*/
GType
gst_bin_get_type (void)
{
if (!_gst_bin_type) {
static const GTypeInfo bin_info = {
sizeof (GstBinClass),
gst_bin_base_init,
NULL,
(GClassInitFunc) gst_bin_class_init,
NULL,
NULL,
sizeof (GstBin),
0,
(GInstanceInitFunc) gst_bin_init,
NULL
};
_gst_bin_type =
g_type_register_static (GST_TYPE_ELEMENT, "GstBin", &bin_info, 0);
GST_DEBUG_CATEGORY_INIT (bin_debug, "bin", GST_DEBUG_BOLD,
"debugging info for the 'bin' container element");
}
return _gst_bin_type;
}
static void
gst_bin_base_init (gpointer g_class)
{
GstElementClass *gstelement_class = GST_ELEMENT_CLASS (g_class);
gst_element_class_set_details (gstelement_class, &gst_bin_details);
}
static void
gst_bin_class_init (GstBinClass * klass)
{
GObjectClass *gobject_class;
GstObjectClass *gstobject_class;
GstElementClass *gstelement_class;
gobject_class = (GObjectClass *) klass;
gstobject_class = (GstObjectClass *) klass;
gstelement_class = (GstElementClass *) klass;
parent_class = g_type_class_ref (GST_TYPE_ELEMENT);
gst_bin_signals[ELEMENT_ADDED] =
g_signal_new ("element-added", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (GstBinClass, element_added), NULL,
NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GST_TYPE_ELEMENT);
gst_bin_signals[ELEMENT_REMOVED] =
g_signal_new ("element-removed", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (GstBinClass, element_removed), NULL,
NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GST_TYPE_ELEMENT);
gst_bin_signals[ITERATE] =
g_signal_new ("iterate", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GstBinClass, iterate),
_gst_boolean_did_something_accumulator, NULL, gst_marshal_BOOLEAN__VOID,
G_TYPE_BOOLEAN, 0);
gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_bin_dispose);
#ifndef GST_DISABLE_LOADSAVE
gstobject_class->save_thyself = GST_DEBUG_FUNCPTR (gst_bin_save_thyself);
gstobject_class->restore_thyself =
GST_DEBUG_FUNCPTR (gst_bin_restore_thyself);
#endif
gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_bin_change_state);
gstelement_class->set_state = GST_DEBUG_FUNCPTR (gst_bin_set_state);
#ifndef GST_DISABLE_INDEX
gstelement_class->set_index = GST_DEBUG_FUNCPTR (gst_bin_set_index);
#endif
klass->add_element = GST_DEBUG_FUNCPTR (gst_bin_add_func);
klass->remove_element = GST_DEBUG_FUNCPTR (gst_bin_remove_func);
klass->child_state_change =
GST_DEBUG_FUNCPTR (gst_bin_child_state_change_func);
klass->iterate = GST_DEBUG_FUNCPTR (gst_bin_iterate_func);
}
static gboolean
_gst_boolean_did_something_accumulator (GSignalInvocationHint * ihint,
GValue * return_accu, const GValue * handler_return, gpointer dummy)
{
gboolean did_something;
did_something = g_value_get_boolean (handler_return);
if (did_something) {
g_value_set_boolean (return_accu, TRUE);
}
/* always continue emission */
return TRUE;
}
static void
gst_bin_init (GstBin * bin)
{
/* in general, we prefer to use cothreads for most things */
GST_FLAG_SET (bin, GST_BIN_FLAG_PREFER_COTHREADS);
bin->numchildren = 0;
bin->children = NULL;
}
/**
* gst_bin_new:
* @name: name of new bin
*
* Create a new bin with given name.
*
* Returns: new bin
*/
GstElement *
gst_bin_new (const gchar * name)
{
return gst_element_factory_make ("bin", name);
}
static GstClock *
gst_bin_get_clock_func (GstElement * element)
{
if (GST_ELEMENT_SCHED (element))
return gst_scheduler_get_clock (GST_ELEMENT_SCHED (element));
return NULL;
}
static void
gst_bin_set_clock_func (GstElement * element, GstClock * clock)
{
if (GST_ELEMENT_SCHED (element))
gst_scheduler_use_clock (GST_ELEMENT_SCHED (element), clock);
}
/**
* gst_bin_get_clock:
* @bin: a #GstBin to get the clock of
*
* Gets the current clock of the (scheduler of the) bin.
*
* Returns: the #GstClock of the bin
*/
GstClock *
gst_bin_get_clock (GstBin * bin)
{
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
return gst_bin_get_clock_func (GST_ELEMENT (bin));
}
/**
* gst_bin_use_clock:
* @bin: the bin to set the clock for
* @clock: the clock to use.
*
* Force the bin to use the given clock. Use NULL to
* force it to use no clock at all.
*/
void
gst_bin_use_clock (GstBin * bin, GstClock * clock)
{
g_return_if_fail (GST_IS_BIN (bin));
gst_bin_set_clock_func (GST_ELEMENT (bin), clock);
}
/**
* gst_bin_auto_clock:
* @bin: the bin to autoclock
*
* Let the bin select a clock automatically.
*/
void
gst_bin_auto_clock (GstBin * bin)
{
g_return_if_fail (GST_IS_BIN (bin));
if (GST_ELEMENT_SCHED (bin))
gst_scheduler_auto_clock (GST_ELEMENT_SCHED (bin));
}
#ifndef GST_DISABLE_INDEX
static void
gst_bin_set_index (GstElement * element, GstIndex * index)
{
GstBin *bin = GST_BIN (element);
g_return_if_fail (GST_IS_BIN (bin));
g_list_foreach (bin->children, (GFunc) gst_element_set_index, index);
}
#endif
static void
gst_bin_set_element_sched (GstElement * element, GstScheduler * sched)
{
GST_CAT_LOG (GST_CAT_SCHEDULING, "setting element \"%s\" sched to %p",
GST_ELEMENT_NAME (element), sched);
/* if it's actually a Bin */
if (GST_IS_BIN (element)) {
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (GST_FLAG_IS_SET (element, GST_BIN_FLAG_MANAGER)) {
GST_CAT_DEBUG_OBJECT (GST_CAT_PARENTAGE, element,
"child is already a manager, not resetting sched");
if (GST_ELEMENT_SCHED (element))
gst_scheduler_add_scheduler (sched, GST_ELEMENT_SCHED (element));
return;
}
GST_CAT_DEBUG_OBJECT (GST_CAT_PARENTAGE, element,
"setting child bin's scheduler to be the same as the parent's");
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
gst_scheduler_add_element (sched, element);
/* set the children's schedule */
g_list_foreach (GST_BIN (element)->children,
(GFunc) gst_bin_set_element_sched, sched);
} else {
/* otherwise, if it's just a regular old element */
GList *pads;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
gst_scheduler_add_element (sched, element);
if (!GST_FLAG_IS_SET (element, GST_ELEMENT_DECOUPLED)) {
/* set the sched pointer in all the pads */
pads = element->pads;
while (pads) {
GstPad *pad;
pad = GST_PAD (pads->data);
pads = g_list_next (pads);
/* we only operate on real pads */
if (!GST_IS_REAL_PAD (pad))
continue;
/* if the peer element exists and is a candidate */
if (GST_PAD_PEER (pad)) {
if (gst_pad_get_scheduler (GST_PAD_PEER (pad)) == sched) {
GST_CAT_LOG (GST_CAT_SCHEDULING,
"peer is in same scheduler, telling scheduler");
if (GST_PAD_IS_SRC (pad))
gst_scheduler_pad_link (sched, pad, GST_PAD_PEER (pad));
else
gst_scheduler_pad_link (sched, GST_PAD_PEER (pad), pad);
}
}
}
}
}
}
static void
gst_bin_unset_element_sched (GstElement * element, GstScheduler * sched)
{
if (GST_ELEMENT_SCHED (element) == NULL) {
GST_CAT_DEBUG (GST_CAT_SCHEDULING, "element \"%s\" has no scheduler",
GST_ELEMENT_NAME (element));
return;
}
GST_CAT_DEBUG (GST_CAT_SCHEDULING,
"removing element \"%s\" from its sched %p", GST_ELEMENT_NAME (element),
GST_ELEMENT_SCHED (element));
/* if it's actually a Bin */
if (GST_IS_BIN (element)) {
if (GST_FLAG_IS_SET (element, GST_BIN_FLAG_MANAGER)) {
GST_CAT_DEBUG_OBJECT (GST_CAT_PARENTAGE, element,
"child is already a manager, not unsetting sched");
if (sched) {
gst_scheduler_remove_scheduler (sched, GST_ELEMENT_SCHED (element));
}
return;
}
/* for each child, remove them from their schedule */
g_list_foreach (GST_BIN (element)->children,
(GFunc) gst_bin_unset_element_sched, sched);
gst_scheduler_remove_element (GST_ELEMENT_SCHED (element), element);
} else {
/* otherwise, if it's just a regular old element */
GList *pads;
if (!GST_FLAG_IS_SET (element, GST_ELEMENT_DECOUPLED)) {
/* unset the sched pointer in all the pads */
pads = element->pads;
while (pads) {
GstPad *pad;
pad = GST_PAD (pads->data);
pads = g_list_next (pads);
/* we only operate on real pads */
if (!GST_IS_REAL_PAD (pad))
continue;
/* if the peer element exists and is a candidate */
if (GST_PAD_PEER (pad)) {
if (gst_pad_get_scheduler (GST_PAD_PEER (pad)) == sched) {
GST_CAT_LOG (GST_CAT_SCHEDULING,
"peer is in same scheduler, telling scheduler");
if (GST_PAD_IS_SRC (pad))
gst_scheduler_pad_unlink (sched, pad, GST_PAD_PEER (pad));
else
gst_scheduler_pad_unlink (sched, GST_PAD_PEER (pad), pad);
}
}
}
}
gst_scheduler_remove_element (GST_ELEMENT_SCHED (element), element);
}
}
/**
* gst_bin_add_many:
* @bin: the bin to add the elements to
* @element_1: the first element to add to the bin
* @...: additional elements to add to the bin
*
* Adds a NULL-terminated list of elements to a bin. This function is
* equivalent to calling #gst_bin_add() for each member of the list.
*/
void
gst_bin_add_many (GstBin * bin, GstElement * element_1, ...)
{
va_list args;
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (GST_IS_ELEMENT (element_1));
va_start (args, element_1);
while (element_1) {
gst_bin_add (bin, element_1);
element_1 = va_arg (args, GstElement *);
}
va_end (args);
}
static void
gst_bin_add_func (GstBin * bin, GstElement * element)
{
gint state_idx = 0;
GstElementState state;
GstScheduler *sched;
/* the element must not already have a parent */
g_return_if_fail (GST_ELEMENT_PARENT (element) == NULL);
/* then check to see if the element's name is already taken in the bin */
if (gst_object_check_uniqueness (bin->children,
GST_ELEMENT_NAME (element)) == FALSE) {
g_warning ("Name %s is not unique in bin %s, not adding\n",
GST_ELEMENT_NAME (element), GST_ELEMENT_NAME (bin));
return;
}
if (GST_STATE (element) > GST_STATE (bin)) {
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"setting state to receive element \"%s\"", GST_OBJECT_NAME (element));
gst_element_set_state ((GstElement *) bin, GST_STATE (element));
}
/* set the element's parent and add the element to the bin's list of children */
gst_object_set_parent (GST_OBJECT (element), GST_OBJECT (bin));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
bin->children = g_list_append (bin->children, element);
bin->numchildren++;
/* bump our internal state counter */
state = GST_STATE (element);
while ((state >>= 1) != 0)
state_idx++;
bin->child_states[state_idx]++;
/* now we have to deal with manager stuff
* we can only do this if there's a scheduler:
* if we're not a manager, and aren't attached to anything, we have no sched (yet) */
sched = GST_ELEMENT_SCHED (bin);
if (sched) {
gst_bin_set_element_sched (element, sched);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
GST_CAT_DEBUG_OBJECT (GST_CAT_PARENTAGE, bin, "added element \"%s\"",
GST_OBJECT_NAME (element));
g_signal_emit (G_OBJECT (bin), gst_bin_signals[ELEMENT_ADDED], 0, element);
}
/**
* gst_bin_add:
* @bin: #GstBin to add element to
* @element: #GstElement to add to bin
*
* Adds the given element to the bin. Sets the element's parent, and thus
* takes ownership of the element. An element can only be added to one bin.
*/
void
gst_bin_add (GstBin * bin, GstElement * element)
{
GstBinClass *bclass;
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (GST_IS_ELEMENT (element));
GST_CAT_INFO_OBJECT (GST_CAT_PARENTAGE, bin, "adding element \"%s\"",
GST_OBJECT_NAME (element));
bclass = GST_BIN_GET_CLASS (bin);
if (bclass->add_element) {
bclass->add_element (bin, element);
} else {
GST_ELEMENT_ERROR (bin, CORE, FAILED, (NULL),
("cannot add element %s to bin %s",
GST_ELEMENT_NAME (element), GST_ELEMENT_NAME (bin)));
}
}
static void
gst_bin_remove_func (GstBin * bin, GstElement * element)
{
gint state_idx = 0;
GstElementState state;
/* the element must have its parent set to the current bin */
g_return_if_fail (GST_ELEMENT_PARENT (element) == (GstObject *) bin);
/* the element must be in the bin's list of children */
if (g_list_find (bin->children, element) == NULL) {
g_warning ("no element \"%s\" in bin \"%s\"\n", GST_ELEMENT_NAME (element),
GST_ELEMENT_NAME (bin));
return;
}
/* remove this element from the list of managed elements */
gst_bin_unset_element_sched (element, GST_ELEMENT_SCHED (bin));
/* now remove the element from the list of elements */
bin->children = g_list_remove (bin->children, element);
bin->numchildren--;
/* bump our internal state counter */
state = GST_STATE (element);
while ((state >>= 1) != 0)
state_idx++;
bin->child_states[state_idx]--;
GST_CAT_INFO_OBJECT (GST_CAT_PARENTAGE, bin, "removed child \"%s\"",
GST_OBJECT_NAME (element));
/* ref as we're going to emit a signal */
gst_object_ref (GST_OBJECT (element));
gst_object_unparent (GST_OBJECT (element));
/* if we're down to zero children, force state to NULL */
while (bin->numchildren == 0 && GST_ELEMENT_SCHED (bin) != NULL &&
GST_STATE (bin) > GST_STATE_NULL) {
GstElementState next = GST_STATE (bin) >> 1;
GST_STATE_PENDING (bin) = next;
gst_bin_change_state_norecurse (bin);
if (!GST_STATE (bin) == next) {
g_warning ("bin %s failed state change to %d", GST_ELEMENT_NAME (bin),
next);
break;
}
}
g_signal_emit (G_OBJECT (bin), gst_bin_signals[ELEMENT_REMOVED], 0, element);
/* element is really out of our control now */
gst_object_unref (GST_OBJECT (element));
}
/**
* gst_bin_remove:
* @bin: #GstBin to remove element from
* @element: #GstElement to remove
*
* Remove the element from its associated bin, unparenting it as well.
* Unparenting the element means that the element will be dereferenced,
* so if the bin holds the only reference to the element, the element
* will be freed in the process of removing it from the bin. If you
* want the element to still exist after removing, you need to call
* #gst_object_ref before removing it from the bin.
*/
void
gst_bin_remove (GstBin * bin, GstElement * element)
{
GstBinClass *bclass;
GST_CAT_DEBUG (GST_CAT_PARENTAGE, "[%s]: trying to remove child %s",
GST_ELEMENT_NAME (bin), GST_ELEMENT_NAME (element));
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (GST_IS_ELEMENT (element));
bclass = GST_BIN_GET_CLASS (bin);
if (bclass->remove_element) {
bclass->remove_element (bin, element);
} else {
g_warning ("cannot remove elements from bin %s\n", GST_ELEMENT_NAME (bin));
}
}
/**
* gst_bin_remove_many:
* @bin: the bin to remove the elements from
* @element_1: the first element to remove from the bin
* @...: NULL-terminated list of elements to remove from the bin
*
* Remove a list of elements from a bin. This function is equivalent
* to calling #gst_bin_remove with each member of the list.
*/
void
gst_bin_remove_many (GstBin * bin, GstElement * element_1, ...)
{
va_list args;
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (GST_IS_ELEMENT (element_1));
va_start (args, element_1);
while (element_1) {
gst_bin_remove (bin, element_1);
element_1 = va_arg (args, GstElement *);
}
va_end (args);
}
/**
* gst_bin_child_state_change:
* @bin: #GstBin with the child
* @oldstate: The old child state
* @newstate: The new child state
* @child: #GstElement that signaled an changed state
*
* An internal function to inform the parent bin about a state change
* of a child.
*/
void
gst_bin_child_state_change (GstBin * bin, GstElementState oldstate,
GstElementState newstate, GstElement * child)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
GstBinClass *bclass;
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (GST_IS_ELEMENT (child));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_CAT_LOG (GST_CAT_STATES, "child %s changed state in bin %s from %s to %s",
GST_ELEMENT_NAME (child), GST_ELEMENT_NAME (bin),
gst_element_state_get_name (oldstate),
gst_element_state_get_name (newstate));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
bclass = GST_BIN_GET_CLASS (bin);
if (bclass->child_state_change) {
bclass->child_state_change (bin, oldstate, newstate, child);
} else {
g_warning ("cannot signal state change of child %s to bin %s\n",
GST_ELEMENT_NAME (child), GST_ELEMENT_NAME (bin));
}
}
static void
gst_bin_child_state_change_func (GstBin * bin, GstElementState oldstate,
GstElementState newstate, GstElement * child)
{
GstElementState old = 0, new = 0;
gint old_idx = 0, new_idx = 0, i;
old = oldstate;
new = newstate;
while ((old >>= 1) != 0)
old_idx++;
while ((new >>= 1) != 0)
new_idx++;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_LOCK (bin);
GST_LOG_BIN_CONTENTS (bin, "before child state change");
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
bin->child_states[old_idx]--;
bin->child_states[new_idx]++;
for (i = GST_NUM_STATES - 1; i >= 0; i--) {
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (bin->child_states[i] != 0) {
gint state = (1 << i);
if (GST_STATE (bin) != state) {
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"highest child state is %s, changing bin state accordingly",
gst_element_state_get_name (state));
GST_STATE_PENDING (bin) = state;
GST_UNLOCK (bin);
gst_bin_change_state_norecurse (bin);
if (state != GST_STATE (bin)) {
g_warning ("%s: state change in callback %d %d",
GST_ELEMENT_NAME (bin), state, GST_STATE (bin));
}
GST_LOG_BIN_CONTENTS (bin, "after child state change");
return;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
break;
}
}
GST_LOG_BIN_CONTENTS (bin, "after child state change");
GST_UNLOCK (bin);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
typedef gboolean (*GstBinForeachFunc) (GstBin * bin, GstElement * element,
gpointer data);
/*
* gst_bin_foreach:
* @bin: bin to traverse
* @func: function to call on each child
* @data: user data handed to each function call
*
* Calls @func on each child of the bin. If @func returns FALSE,
* gst_bin_foreach() immediately returns.
* It is assumed that calling @func may alter the set of @bin's children. @func
* will only be called on children that were in @bin when gst_bin_foreach() was
* called, and that are still in @bin when the child is reached.
*
* Returns: TRUE if @func always returned TRUE, FALSE otherwise
**/
static gboolean
gst_bin_foreach (GstBin * bin, GstBinForeachFunc func, gpointer data)
{
GList *kids, *walk;
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
g_return_val_if_fail (func != NULL, FALSE);
kids = g_list_copy (bin->children);
for (walk = kids; walk; walk = g_list_next (walk)) {
GstElement *element = (GstElement *) walk->data;
if (g_list_find (bin->children, element)) {
gboolean res = func (bin, element, data);
if (!res) {
g_list_free (kids);
return FALSE;
}
}
}
g_list_free (kids);
return TRUE;
}
typedef struct
{
GstElementState pending;
GstElementStateReturn result;
}
SetKidStateData;
static int
set_kid_state_func (GstBin * bin, GstElement * child, gpointer user_data)
{
GstElementState old_child_state;
SetKidStateData *data = user_data;
if (GST_FLAG_IS_SET (child, GST_ELEMENT_LOCKED_STATE)) {
return TRUE;
}
old_child_state = GST_STATE (child);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"changing state of child %s from current %s to pending %s",
GST_ELEMENT_NAME (child), gst_element_state_get_name (old_child_state),
gst_element_state_get_name (data->pending));
switch (gst_element_set_state (child, data->pending)) {
case GST_STATE_FAILURE:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin,
"child '%s' failed to go to state %d(%s)",
GST_ELEMENT_NAME (child),
data->pending, gst_element_state_get_name (data->pending));
gst_element_set_state (child, old_child_state);
return FALSE; /* error out to the caller */
case GST_STATE_ASYNC:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin,
"child '%s' is changing state asynchronously",
GST_ELEMENT_NAME (child));
data->result = GST_STATE_ASYNC;
return TRUE;
case GST_STATE_SUCCESS:
GST_CAT_DEBUG (GST_CAT_STATES,
"child '%s' changed state to %d(%s) successfully",
GST_ELEMENT_NAME (child), data->pending,
gst_element_state_get_name (data->pending));
return TRUE;
default:
g_assert_not_reached ();
return FALSE; /* satisfy gcc */
}
}
static GstElementStateReturn
gst_bin_change_state (GstElement * element)
{
GstBin *bin;
GstElementStateReturn ret;
GstElementState old_state, pending;
SetKidStateData data;
g_return_val_if_fail (GST_IS_BIN (element), GST_STATE_FAILURE);
bin = GST_BIN (element);
old_state = GST_STATE (element);
pending = GST_STATE_PENDING (element);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"changing state of children from %s to %s",
gst_element_state_get_name (old_state),
gst_element_state_get_name (pending));
if (pending == GST_STATE_VOID_PENDING)
return GST_STATE_SUCCESS;
data.pending = pending;
data.result = GST_STATE_SUCCESS;
if (!gst_bin_foreach (bin, set_kid_state_func, &data)) {
GST_STATE_PENDING (element) = old_state;
return GST_STATE_FAILURE;
}
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"done changing bin's state from %s to %s, now in %s",
gst_element_state_get_name (old_state),
gst_element_state_get_name (pending),
gst_element_state_get_name (GST_STATE (element)));
if (data.result == GST_STATE_ASYNC)
ret = GST_STATE_ASYNC;
else {
/* FIXME: this should have been done by the children already, no? */
if (parent_class->change_state) {
ret = parent_class->change_state (element);
} else
ret = GST_STATE_SUCCESS;
}
return ret;
}
GstElementStateReturn
gst_bin_set_state (GstElement * element, GstElementState state)
{
GstBin *bin = GST_BIN (element);
if (GST_STATE (bin) == state) {
SetKidStateData data;
data.pending = state;
data.result = GST_STATE_SUCCESS;
if (!gst_bin_foreach (bin, set_kid_state_func, &data)) {
return GST_STATE_FAILURE;
} else {
return data.result;
}
} else {
return GST_CALL_PARENT_WITH_DEFAULT (GST_ELEMENT_CLASS, set_state, (element,
state), GST_STATE_FAILURE);
}
}
static GstElementStateReturn
gst_bin_change_state_norecurse (GstBin * bin)
{
GstElementStateReturn ret;
if (parent_class->change_state) {
GST_CAT_LOG_OBJECT (GST_CAT_STATES, bin, "setting bin's own state");
ret = parent_class->change_state (GST_ELEMENT (bin));
return ret;
} else
return GST_STATE_FAILURE;
}
static void
gst_bin_dispose (GObject * object)
{
GstBin *bin = GST_BIN (object);
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object, "dispose");
gst_element_set_state (GST_ELEMENT (object), GST_STATE_NULL);
while (bin->children) {
gst_bin_remove (bin, GST_ELEMENT (bin->children->data));
}
g_assert (bin->children == NULL);
g_assert (bin->numchildren == 0);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
/**
* gst_bin_get_by_name:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin.
*
* Returns: the element with the given name
*/
GstElement *
gst_bin_get_by_name (GstBin * bin, const gchar * name)
{
GList *children;
GstElement *child;
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
GST_CAT_INFO (GST_CAT_PARENTAGE, "[%s]: looking up child element %s",
GST_ELEMENT_NAME (bin), name);
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
if (!strcmp (GST_OBJECT_NAME (child), name))
return child;
if (GST_IS_BIN (child)) {
GstElement *res = gst_bin_get_by_name (GST_BIN (child), name);
if (res)
return res;
}
children = g_list_next (children);
}
return NULL;
}
/**
* gst_bin_get_by_name_recurse_up:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin. If the
* element is not found, a recursion is performed on the parent bin.
*
* Returns: the element with the given name
*/
GstElement *
gst_bin_get_by_name_recurse_up (GstBin * bin, const gchar * name)
{
GstElement *result = NULL;
GstObject *parent;
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
result = gst_bin_get_by_name (bin, name);
if (!result) {
parent = gst_object_get_parent (GST_OBJECT (bin));
if (parent && GST_IS_BIN (parent)) {
result = gst_bin_get_by_name_recurse_up (GST_BIN (parent), name);
}
}
return result;
}
/**
* gst_bin_get_list:
* @bin: #Gstbin to get the list from
*
* Get the list of elements in this bin.
*
* Returns: a GList of elements
*/
const GList *
gst_bin_get_list (GstBin * bin)
{
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
return bin->children;
}
/**
* gst_bin_get_by_interface:
* @bin: bin to find element in
* @interface: interface to be implemented by interface
*
* Looks for the first element inside the bin that implements the given
* interface. If such an element is found, it returns the element. You can
* cast this element to the given interface afterwards.
* If you want all elements that implement the interface, use
* gst_bin_get_all_by_interface(). The function recurses bins inside bins.
*
* Returns: An element inside the bin implementing the interface.
*/
GstElement *
gst_bin_get_by_interface (GstBin * bin, GType interface)
{
GList *walk;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (G_TYPE_IS_INTERFACE (interface), NULL);
walk = bin->children;
while (walk) {
if (G_TYPE_CHECK_INSTANCE_TYPE (walk->data, interface))
return GST_ELEMENT (walk->data);
if (GST_IS_BIN (walk->data)) {
GstElement *ret;
ret = gst_bin_get_by_interface (GST_BIN (walk->data), interface);
if (ret)
return ret;
}
walk = g_list_next (walk);
}
return NULL;
}
/**
* gst_bin_get_all_by_interface:
* @bin: bin to find elements in
* @interface: interface to be implemented by interface
*
* Looks for all elements inside the bin that implements the given
* interface. You can safely cast all returned elements to the given interface.
* The function recurses bins inside bins. You need to free the list using
* g_list_free() after use.
*
* Returns: An element inside the bin implementing the interface.
*/
GList *
gst_bin_get_all_by_interface (GstBin * bin, GType interface)
{
GList *walk, *ret = NULL;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (G_TYPE_IS_INTERFACE (interface), NULL);
walk = bin->children;
while (walk) {
if (G_TYPE_CHECK_INSTANCE_TYPE (walk->data, interface)) {
GST_DEBUG_OBJECT (bin, "element %s implements requested interface",
GST_ELEMENT_NAME (GST_ELEMENT (walk->data)));
ret = g_list_prepend (ret, walk->data);
}
if (GST_IS_BIN (walk->data)) {
ret = g_list_concat (ret,
gst_bin_get_all_by_interface (GST_BIN (walk->data), interface));
}
walk = g_list_next (walk);
}
return ret;
}
/**
* gst_bin_sync_children_state:
* @bin: #Gstbin to sync state
*
* Tries to set the state of the children of this bin to the same state of the
* bin by calling gst_element_set_state for each child not already having a
* synchronized state.
*
* Returns: The worst return value of any gst_element_set_state. So if one child
* returns #GST_STATE_FAILURE while all others return #GST_STATE_SUCCESS
* this function returns #GST_STATE_FAILURE.
*/
GstElementStateReturn
gst_bin_sync_children_state (GstBin * bin)
{
GList *children;
GstElement *element;
GstElementState state;
GstElementStateReturn ret = GST_STATE_SUCCESS;
g_return_val_if_fail (GST_IS_BIN (bin), GST_STATE_FAILURE);
state = GST_STATE (bin);
children = bin->children;
GST_CAT_INFO (GST_CAT_STATES,
"syncing state of children with bin \"%s\"'s state %s",
GST_ELEMENT_NAME (bin), gst_element_state_get_name (state));
while (children) {
element = GST_ELEMENT (children->data);
children = children->next;
if (GST_STATE (element) != state) {
switch (gst_element_set_state (element, state)) {
case GST_STATE_SUCCESS:
break;
case GST_STATE_ASYNC:
if (ret == GST_STATE_SUCCESS)
ret = GST_STATE_ASYNC;
break;
case GST_STATE_FAILURE:
ret = GST_STATE_FAILURE;
break;
default:
/* make sure gst_element_set_state never returns this */
g_assert_not_reached ();
}
}
}
return ret;
}
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr
gst_bin_save_thyself (GstObject * object, xmlNodePtr parent)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr childlist, elementnode;
GList *children;
GstElement *child;
if (GST_OBJECT_CLASS (parent_class)->save_thyself)
GST_OBJECT_CLASS (parent_class)->save_thyself (GST_OBJECT (bin), parent);
childlist = xmlNewChild (parent, NULL, "children", NULL);
GST_CAT_INFO (GST_CAT_XML, "[%s]: saving %d children",
GST_ELEMENT_NAME (bin), bin->numchildren);
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
elementnode = xmlNewChild (childlist, NULL, "element", NULL);
gst_object_save_thyself (GST_OBJECT (child), elementnode);
children = g_list_next (children);
}
return childlist;
}
static void
gst_bin_restore_thyself (GstObject * object, xmlNodePtr self)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr field = self->xmlChildrenNode;
xmlNodePtr childlist;
while (field) {
if (!strcmp (field->name, "children")) {
GST_CAT_INFO (GST_CAT_XML, "[%s]: loading children",
GST_ELEMENT_NAME (object));
childlist = field->xmlChildrenNode;
while (childlist) {
if (!strcmp (childlist->name, "element")) {
GstElement *element =
gst_xml_make_element (childlist, GST_OBJECT (bin));
/* it had to be parented to find the pads, now we ref and unparent so
* we can add it to the bin */
gst_object_ref (GST_OBJECT (element));
gst_object_unparent (GST_OBJECT (element));
gst_bin_add (bin, element);
}
childlist = childlist->next;
}
}
field = field->next;
}
if (GST_OBJECT_CLASS (parent_class)->restore_thyself)
(GST_OBJECT_CLASS (parent_class)->restore_thyself) (object, self);
}
#endif /* GST_DISABLE_LOADSAVE */
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
static gboolean
gst_bin_iterate_func (GstBin * bin)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
GstScheduler *sched = GST_ELEMENT_SCHED (bin);
/* only iterate if this is the manager bin */
if (sched && sched->parent == GST_ELEMENT (bin)) {
GstSchedulerState state;
state = gst_scheduler_iterate (sched);
if (state == GST_SCHEDULER_STATE_RUNNING) {
return TRUE;
} else if (state == GST_SCHEDULER_STATE_ERROR) {
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PAUSED);
} else if (state == GST_SCHEDULER_STATE_STOPPED) {
/* check if we have children scheds that are still running */
/* FIXME: remove in 0.9? autouseless because iterations gone? */
GList *walk;
for (walk = sched->schedulers; walk; walk = g_list_next (walk)) {
GstScheduler *test = walk->data;
g_return_val_if_fail (test->parent, FALSE);
if (GST_STATE (test->parent) == GST_STATE_PLAYING) {
GST_CAT_DEBUG_OBJECT (GST_CAT_SCHEDULING, bin,
"current bin is not iterating, but children are, "
"so returning TRUE anyway...");
g_usleep (1);
return TRUE;
}
}
}
} else {
g_warning ("bin \"%s\" is not the managing bin, can't be iterated on!\n",
GST_ELEMENT_NAME (bin));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
return FALSE;
}
/**
* gst_bin_iterate:
* @bin: a#GstBin to iterate.
*
* Iterates over the elements in this bin.
*
* Returns: TRUE if the bin did something useful. This value
* can be used to determine it the bin is in EOS.
*/
gboolean
gst_bin_iterate (GstBin * bin)
{
gboolean running;
g_return_val_if_fail (bin != NULL, FALSE);
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
GST_CAT_LOG_OBJECT (GST_CAT_SCHEDULING, bin, "starting iteration");
gst_object_ref (GST_OBJECT (bin));
running = FALSE;
g_signal_emit (G_OBJECT (bin), gst_bin_signals[ITERATE], 0, &running);
gst_object_unref (GST_OBJECT (bin));
GST_CAT_LOG_OBJECT (GST_CAT_SCHEDULING, bin, "finished iteration");
return running;
}