gstreamer/subprojects/gst-plugins-bad/ext/soundtouch/meson.build

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soundtouch_sources = [
'plugin.c',
'gstpitch.cc',
'gstbpmdetect.cc',
]
soundtouch_cargs = ['-DHAVE_SOUNDTOUCH']
if get_option('soundtouch').disabled()
subdir_done()
endif
if not gnustl_dep.found() and get_option('soundtouch').enabled()
error('soundtouch plugin enabled but could not find gnustl dep for Android c++ support')
endif
soundtouch_dep = dependency('soundtouch', required : false)
if soundtouch_dep.found()
soundtouch_cargs += ['-DHAVE_SOUNDTOUCH_1_4']
else
soundtouch_dep = dependency('soundtouch-1.4', required : false)
if soundtouch_dep.found()
soundtouch_cargs += ['-DHAVE_SOUNDTOUCH_1_4']
else
soundtouch_dep = dependency('soundtouch-1.0', required : false)
# NOTE: I removed the checks for libSoundTouch.pc and so on.
# Add them back once we know which distros use them.
endif
endif
if not soundtouch_dep.found() and get_option('soundtouch').enabled()
error('soundtouch plugin enabled but soundtouch library not found')
endif
if soundtouch_dep.found()
gstsoundtouch = library('gstsoundtouch',
soundtouch_sources,
c_args : gst_plugins_bad_args + soundtouch_cargs,
cpp_args : gst_plugins_bad_args + soundtouch_cargs,
include_directories : [configinc],
dependencies : [gstaudio_dep, soundtouch_dep, gnustl_dep],
install : true,
install_dir : plugins_install_dir)
2018-10-22 09:30:45 +00:00
plugins += [gstsoundtouch]
endif