gstreamer/sys/d3dvideosink/directx/directx_d3d.h

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/* GStreamer
* Copyright (C) 2011 David Hoyt <dhoyt@hoytsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __DIRECTX_D3D_H__
#define __DIRECTX_D3D_H__
#include <glib.h>
#include "dx.h"
G_BEGIN_DECLS
#define WM_DIRECTX_D3D_INIT_DEVICE WM_DIRECTX + 1
#define WM_DIRECTX_D3D_INIT_DEVICELOST WM_DIRECTX + 2
#define WM_DIRECTX_D3D_DEVICELOST WM_DIRECTX + 3
#define WM_DIRECTX_D3D_END_DEVICELOST WM_DIRECTX + 4
#define WM_DIRECTX_D3D_RESIZE WM_DIRECTX + 5
#define DIRECTX_D3D_API(version, dispatch_table, init_function, create_function, resize_function, device_lost_function, notify_device_reset_function, release_function) \
static gpointer G_GNUC_UNUSED DIRECTX_API_COMPONENT_D3D_ ## version ## _DISPATCH_TABLE = &dispatch_table; \
static DirectXAPIComponentD3D G_GNUC_UNUSED DIRECTX_API_COMPONENT_D3D_ ## version ## _INIT = { \
create_function /*create_function*/ \
, resize_function /*resize_function*/ \
, device_lost_function /*device_lost_function*/ \
, notify_device_reset_function /*notify_device_reset_function*/ \
, release_function /*release_function*/ \
, NULL /*private_data*/ \
}; \
static void G_GNUC_UNUSED init_directx_api_component_d3d_ ## version ## _(const DirectXAPI* api) { \
gpointer private_data = &DIRECTX_API_COMPONENT_D3D_ ## version ## _INIT; \
gpointer vtable = DIRECTX_API_COMPONENT_D3D_ ## version ## _DISPATCH_TABLE; \
DIRECTX_SET_COMPONENT_INIT(DIRECTX_D3D(api), init_function); \
DIRECTX_SET_COMPONENT_DATA(DIRECTX_D3D(api), private_data); \
DIRECTX_SET_COMPONENT_DISPATCH_TABLE(DIRECTX_D3D(api), vtable); \
}
#define INITIALIZE_DIRECTX_D3D_API(version, api) \
init_directx_api_component_d3d_ ## version ## _(api);
#define DIRECTX_D3D_FUNCTIONS(d3d) ((DirectXAPIComponentD3D*)d3d->d3d_component)
#define DIRECTX_D3D_API_FUNCTIONS(api) ((DirectXAPIComponentD3D*)DIRECTX_D3D_COMPONENT_DATA(api))
#define DIRECTX_D3D_CALL_FUNCTION(d3d, func_name, ...) (DIRECTX_D3D_FUNCTIONS(d3d)->func_name(__VA_ARGS__))
#define DIRECTX_D3D_CALL_API_FUNCTION(api, func_name, ...) (DIRECTX_D3D_API_FUNCTIONS(api)->func_name(__VA_ARGS__))
typedef struct _DirectXD3D DirectXD3D;
typedef struct _DirectXAPIComponentD3D DirectXAPIComponentD3D;
/* Function pointers */
typedef DirectXD3D* (*DirectXD3DCreateFunction) (const DirectXAPI* api);
typedef gboolean (*DirectXD3DResizeFunction) (const DirectXD3D* d3d);
typedef gboolean (*DirectXD3DDeviceLostFunction) (const DirectXD3D* d3d);
typedef gboolean (*DirectXD3DNotifyDeviceResetFunction) (const DirectXD3D* d3d);
typedef gboolean (*DirectXD3DReleaseFunction) (const DirectXD3D* d3d);
struct _DirectXAPIComponentD3D
{
DirectXD3DCreateFunction create;
DirectXD3DResizeFunction resize;
DirectXD3DDeviceLostFunction device_lost;
DirectXD3DNotifyDeviceResetFunction notify_device_reset;
DirectXD3DReleaseFunction release;
gpointer private_data;
};
struct _DirectXD3D
{
DirectXAPI* api;
DirectXAPIComponent* api_component;
DirectXAPIComponentD3D* d3d_component;
gpointer private_data;
};
const DirectXD3D* directx_d3d_create(const DirectXAPI* api);
gboolean directx_d3d_resize(const DirectXD3D* d3d);
gboolean directx_d3d_device_lost(const DirectXD3D* d3d);
gboolean directx_d3d_notify_device_reset(const DirectXD3D* d3d);
gboolean directx_d3d_release(const DirectXD3D* d3d);
G_END_DECLS
#endif /* __DIRECTX_D3D_H__ */