gstreamer/sys/v4l2/gstv4l2src.h

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/* GStreamer
*
* Copyright (C) 2001-2002 Ronald Bultje <rbultje@ronald.bitfreak.net>
* 2006 Edgard Lima <edgard.lima@indt.org.br>
*
* gstv4l2src.h: BT8x8/V4L2 source element
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __GST_V4L2SRC_H__
#define __GST_V4L2SRC_H__
#include <gstv4l2object.h>
GST_DEBUG_CATEGORY_EXTERN (v4l2src_debug);
#define GST_V4L2_MAX_BUFFERS 16
#define GST_V4L2_MIN_BUFFERS 2
#define GST_V4L2_MAX_SIZE (1<<15) /* 2^15 == 32768 */
G_BEGIN_DECLS
#define GST_TYPE_V4L2SRC \
(gst_v4l2src_get_type())
#define GST_V4L2SRC(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_V4L2SRC,GstV4l2Src))
#define GST_V4L2SRC_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_V4L2SRC,GstV4l2SrcClass))
#define GST_IS_V4L2SRC(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_V4L2SRC))
#define GST_IS_V4L2SRC_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_V4L2SRC))
typedef struct _GstV4l2BufferPool GstV4l2BufferPool;
typedef struct _GstV4l2Buffer GstV4l2Buffer;
typedef struct _GstV4l2Src GstV4l2Src;
typedef struct _GstV4l2SrcClass GstV4l2SrcClass;
/* global info */
struct _GstV4l2BufferPool
{
sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) Original commit message from CVS: 2007-06-12 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) (gst_v4l2_buffer_new): Behave more like ximagesink's buffers, with finalization and resuscitation. No longer public. (gst_v4l2_buffer_pool_finalize, gst_v4l2_buffer_pool_init) (gst_v4l2_buffer_pool_class_init, gst_v4l2_buffer_pool_get_type) (gst_v4l2_buffer_pool_new, gst_v4l2_buffer_pool_activate) (gst_v4l2_buffer_pool_destroy): Make the pool follow common miniobject semantics, and be threadsafe. (gst_v4l2src_queue_frame): Remove this function, as we just call the ioctls directly in the two places where we queue buffers. (gst_v4l2src_grab_frame): Return a flowreturn and fill the buffer directly. (gst_v4l2src_capture_init): Use the new buffer_pool_new function to allocate the pool, which also preallocates the GstBuffers. (gst_v4l2src_capture_start): Call buffer_pool_activate instead of queueing the frames directly. * sys/v4l2/gstv4l2src.h (struct _GstV4l2BufferPool): Make this a real MiniObject instead of rolling our own refcounting and finalizing. Give it a lock. (struct _GstV4l2Buffer): Remove one intermediary object, having the buffers hold the struct v4l2_buffer directly. * sys/v4l2/gstv4l2src.c (gst_v4l2src_set_caps): Pass the caps to capture_init so that it can set them on the buffers that it will create. (gst_v4l2src_get_read): For better or for worse, include the timestamping and offsetting code here; really we should be using bufferalloc though. (gst_v4l2src_get_mmap): Just make grab_frame return one of our preallocated, mmap'd buffers.
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GstMiniObject parent;
GMutex *lock;
gboolean running; /* with lock */
gint num_live_buffers; /* with lock */
gint video_fd; /* a dup(2) of the v4l2object's video_fd */
guint buffer_count;
sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) Original commit message from CVS: 2007-06-12 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) (gst_v4l2_buffer_new): Behave more like ximagesink's buffers, with finalization and resuscitation. No longer public. (gst_v4l2_buffer_pool_finalize, gst_v4l2_buffer_pool_init) (gst_v4l2_buffer_pool_class_init, gst_v4l2_buffer_pool_get_type) (gst_v4l2_buffer_pool_new, gst_v4l2_buffer_pool_activate) (gst_v4l2_buffer_pool_destroy): Make the pool follow common miniobject semantics, and be threadsafe. (gst_v4l2src_queue_frame): Remove this function, as we just call the ioctls directly in the two places where we queue buffers. (gst_v4l2src_grab_frame): Return a flowreturn and fill the buffer directly. (gst_v4l2src_capture_init): Use the new buffer_pool_new function to allocate the pool, which also preallocates the GstBuffers. (gst_v4l2src_capture_start): Call buffer_pool_activate instead of queueing the frames directly. * sys/v4l2/gstv4l2src.h (struct _GstV4l2BufferPool): Make this a real MiniObject instead of rolling our own refcounting and finalizing. Give it a lock. (struct _GstV4l2Buffer): Remove one intermediary object, having the buffers hold the struct v4l2_buffer directly. * sys/v4l2/gstv4l2src.c (gst_v4l2src_set_caps): Pass the caps to capture_init so that it can set them on the buffers that it will create. (gst_v4l2src_get_read): For better or for worse, include the timestamping and offsetting code here; really we should be using bufferalloc though. (gst_v4l2src_get_mmap): Just make grab_frame return one of our preallocated, mmap'd buffers.
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GstV4l2Buffer **buffers; /* with lock; buffers[n] is NULL that buffer has been
* dequeued and pushed out */
};
sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) Original commit message from CVS: 2007-06-12 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize) (gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type) (gst_v4l2_buffer_new): Behave more like ximagesink's buffers, with finalization and resuscitation. No longer public. (gst_v4l2_buffer_pool_finalize, gst_v4l2_buffer_pool_init) (gst_v4l2_buffer_pool_class_init, gst_v4l2_buffer_pool_get_type) (gst_v4l2_buffer_pool_new, gst_v4l2_buffer_pool_activate) (gst_v4l2_buffer_pool_destroy): Make the pool follow common miniobject semantics, and be threadsafe. (gst_v4l2src_queue_frame): Remove this function, as we just call the ioctls directly in the two places where we queue buffers. (gst_v4l2src_grab_frame): Return a flowreturn and fill the buffer directly. (gst_v4l2src_capture_init): Use the new buffer_pool_new function to allocate the pool, which also preallocates the GstBuffers. (gst_v4l2src_capture_start): Call buffer_pool_activate instead of queueing the frames directly. * sys/v4l2/gstv4l2src.h (struct _GstV4l2BufferPool): Make this a real MiniObject instead of rolling our own refcounting and finalizing. Give it a lock. (struct _GstV4l2Buffer): Remove one intermediary object, having the buffers hold the struct v4l2_buffer directly. * sys/v4l2/gstv4l2src.c (gst_v4l2src_set_caps): Pass the caps to capture_init so that it can set them on the buffers that it will create. (gst_v4l2src_get_read): For better or for worse, include the timestamping and offsetting code here; really we should be using bufferalloc though. (gst_v4l2src_get_mmap): Just make grab_frame return one of our preallocated, mmap'd buffers.
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struct _GstV4l2Buffer {
GstBuffer buffer;
struct v4l2_buffer vbuffer;
GstV4l2BufferPool *pool;
};
/**
* GstV4l2Src:
* @pushsrc: parent #GstPushSrc.
*
* Opaque object.
*/
struct _GstV4l2Src
{
GstPushSrc pushsrc;
/*< private >*/
GstV4l2Object * v4l2object;
/* pads */
GstPad *srcpad;
sys/v4l2/v4l2src_calls.*: Store the format list in the order that the driver gives it to us. Original commit message from CVS: 2007-05-30 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.h: * sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store the format list in the order that the driver gives it to us. (gst_v4l2src_probe_caps_for_format_and_size) (gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps based on the capabilities of the device. (gst_v4l2src_grab_frame): Update for object variable renaming. (gst_v4l2src_set_capture): Update to be strict in its parameters, as in the set_caps below. (gst_v4l2src_capture_init): Update for object variable renaming, and reflow. (gst_v4l2src_capture_start, gst_v4l2src_capture_stop) (gst_v4l2src_capture_deinit): Update for object variable renaming. (gst_v4l2src_update_fps, gst_v4l2src_set_fps) (gst_v4l2src_get_fps): Remove; these functions don't have much meaning outside of an atomic set_caps method. (gst_v4l2src_buffer_new): Don't set buffer duration, it is not known. * sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove call to update_fps; not sure about this change. (gst_v4l2_tuner_set_norm): Work around the fact that for the moment we don't have an update_fps_func. * sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2 structures in the object, just store what we need. Do store the probed caps of the device. Don't store the current frame rate. * sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the update_fps_function, for now. Update for new object variable naming. (gst_v4l2src_set_property, gst_v4l2src_get_property): Update for new object variable naming. (gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps. (gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_.... (gst_v4l2src_get_caps): Rework to probe the device for supported frame sizes and frame rates. (gst_v4l2src_set_caps): Rework to be strict in the given parameters: if someone asks us to have a certain size and rate, that is what we configure. (gst_v4l2src_get_read): Update for object variable naming. Don't leak buffers on short reads. (gst_v4l2src_get_mmap): Update for object variable naming, and add comments. (gst_v4l2src_create): Update for object variable naming.
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GstCaps *probed_caps;
/* internal lists */
GSList *formats; /* list of available capture formats */
/* buffers */
GstV4l2BufferPool *pool;
sys/v4l2/v4l2src_calls.*: Store the format list in the order that the driver gives it to us. Original commit message from CVS: 2007-05-30 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.h: * sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store the format list in the order that the driver gives it to us. (gst_v4l2src_probe_caps_for_format_and_size) (gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps based on the capabilities of the device. (gst_v4l2src_grab_frame): Update for object variable renaming. (gst_v4l2src_set_capture): Update to be strict in its parameters, as in the set_caps below. (gst_v4l2src_capture_init): Update for object variable renaming, and reflow. (gst_v4l2src_capture_start, gst_v4l2src_capture_stop) (gst_v4l2src_capture_deinit): Update for object variable renaming. (gst_v4l2src_update_fps, gst_v4l2src_set_fps) (gst_v4l2src_get_fps): Remove; these functions don't have much meaning outside of an atomic set_caps method. (gst_v4l2src_buffer_new): Don't set buffer duration, it is not known. * sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove call to update_fps; not sure about this change. (gst_v4l2_tuner_set_norm): Work around the fact that for the moment we don't have an update_fps_func. * sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2 structures in the object, just store what we need. Do store the probed caps of the device. Don't store the current frame rate. * sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the update_fps_function, for now. Update for new object variable naming. (gst_v4l2src_set_property, gst_v4l2src_get_property): Update for new object variable naming. (gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps. (gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_.... (gst_v4l2src_get_caps): Rework to probe the device for supported frame sizes and frame rates. (gst_v4l2src_set_caps): Rework to be strict in the given parameters: if someone asks us to have a certain size and rate, that is what we configure. (gst_v4l2src_get_read): Update for object variable naming. Don't leak buffers on short reads. (gst_v4l2src_get_mmap): Update for object variable naming, and add comments. (gst_v4l2src_create): Update for object variable naming.
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guint32 num_buffers;
gboolean use_mmap;
guint32 frame_byte_size;
/* True if we want to stop */
sys/v4l2/v4l2src_calls.*: Store the format list in the order that the driver gives it to us. Original commit message from CVS: 2007-05-30 Andy Wingo <wingo@pobox.com> * sys/v4l2/v4l2src_calls.h: * sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store the format list in the order that the driver gives it to us. (gst_v4l2src_probe_caps_for_format_and_size) (gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps based on the capabilities of the device. (gst_v4l2src_grab_frame): Update for object variable renaming. (gst_v4l2src_set_capture): Update to be strict in its parameters, as in the set_caps below. (gst_v4l2src_capture_init): Update for object variable renaming, and reflow. (gst_v4l2src_capture_start, gst_v4l2src_capture_stop) (gst_v4l2src_capture_deinit): Update for object variable renaming. (gst_v4l2src_update_fps, gst_v4l2src_set_fps) (gst_v4l2src_get_fps): Remove; these functions don't have much meaning outside of an atomic set_caps method. (gst_v4l2src_buffer_new): Don't set buffer duration, it is not known. * sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove call to update_fps; not sure about this change. (gst_v4l2_tuner_set_norm): Work around the fact that for the moment we don't have an update_fps_func. * sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2 structures in the object, just store what we need. Do store the probed caps of the device. Don't store the current frame rate. * sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the update_fps_function, for now. Update for new object variable naming. (gst_v4l2src_set_property, gst_v4l2src_get_property): Update for new object variable naming. (gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps. (gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_.... (gst_v4l2src_get_caps): Rework to probe the device for supported frame sizes and frame rates. (gst_v4l2src_set_caps): Rework to be strict in the given parameters: if someone asks us to have a certain size and rate, that is what we configure. (gst_v4l2src_get_read): Update for object variable naming. Don't leak buffers on short reads. (gst_v4l2src_get_mmap): Update for object variable naming, and add comments. (gst_v4l2src_create): Update for object variable naming.
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gboolean quit;
gboolean is_capturing;
guint64 offset;
gint fps_d, fps_n; /* framerate if device is open */
};
struct _GstV4l2SrcClass
{
GstPushSrcClass parent_class;
GList *v4l2_class_devices;
};
GType gst_v4l2src_get_type (void);
G_END_DECLS
#endif /* __GST_V4L2SRC_H__ */