mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-19 08:11:16 +00:00
26 lines
613 B
GLSL
26 lines
613 B
GLSL
|
#version 450 core
|
||
|
|
||
|
#include "color_convert_generic.glsl"
|
||
|
#include "upsample_yuy2.glsl"
|
||
|
#include "swizzle.glsl"
|
||
|
|
||
|
layout(location = 0) in vec2 inTexCoord;
|
||
|
|
||
|
layout(set = 0, binding = 0) uniform sampler2D inTexture0;
|
||
|
layout(set = 0, binding = 1) uniform reorder {
|
||
|
ivec4 in_reorder_idx;
|
||
|
ivec4 out_reorder_idx;
|
||
|
ivec2 texSize;
|
||
|
ColorMatrices matrices;
|
||
|
};
|
||
|
|
||
|
layout(location = 0) out vec4 outColor0;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
vec3 yuv = upsample_YUY2 (inTexture0, inTexCoord, texSize, in_reorder_idx);
|
||
|
vec4 rgba = vec4(1.0);
|
||
|
rgba.rgb = color_convert_texel (yuv, matrices);
|
||
|
outColor0 = swizzle(rgba, out_reorder_idx);
|
||
|
}
|