2008-10-28 06:50:57 +00:00
|
|
|
/* Goom Project
|
|
|
|
* Copyright (C) <2003> iOS-Software
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Library General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Library General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Library General Public
|
|
|
|
* License along with this library; if not, write to the
|
|
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
|
|
* Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
2008-02-23 01:51:37 +00:00
|
|
|
#ifndef _SURF3D_H
|
|
|
|
#define _SURF3D_H
|
|
|
|
|
|
|
|
#include "v3d.h"
|
|
|
|
#include "goom_graphic.h"
|
|
|
|
#include "goom_typedefs.h"
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
v3d *vertex;
|
|
|
|
v3d *svertex;
|
|
|
|
int nbvertex;
|
|
|
|
|
|
|
|
v3d center;
|
|
|
|
} surf3d;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
surf3d surf;
|
|
|
|
|
|
|
|
int defx;
|
|
|
|
int sizex;
|
|
|
|
int defz;
|
|
|
|
int sizez;
|
|
|
|
int mode;
|
|
|
|
} grid3d;
|
|
|
|
|
|
|
|
/* hi-level */
|
|
|
|
|
|
|
|
/* works on grid3d */
|
|
|
|
grid3d *grid3d_new (int sizex, int defx, int sizez, int defz, v3d center);
|
2008-04-22 00:18:52 +00:00
|
|
|
void grid3d_free (grid3d *g);
|
2008-02-23 01:51:37 +00:00
|
|
|
void grid3d_update (grid3d *s, float angle, float *vals, float dist);
|
|
|
|
|
|
|
|
/* low level */
|
|
|
|
void surf3d_draw (surf3d *s, int color, int dist, int *buf, int *back, int W,int H);
|
|
|
|
void grid3d_draw (PluginInfo *plug, grid3d *g, int color, int colorlow, int dist, Pixel *buf, Pixel *back, int W,int H);
|
|
|
|
void surf3d_rotate (surf3d *s, float angle);
|
|
|
|
void surf3d_translate (surf3d *s);
|
|
|
|
|
|
|
|
#endif
|