gstreamer/docs/libs/architecture.xml

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<?xml version="1.0"?>
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<refentry id="ges-architecture" revision="25 mar 2009">
<refmeta>
<refentrytitle>Overview and architecture</refentrytitle>
<manvolnum>1</manvolnum>
<refmiscinfo>GStreamer Editing Services</refmiscinfo>
</refmeta>
<!-- <refnamediv> -->
<!-- <refname>Overview</refname> -->
<!-- <refpurpose> -->
<!-- Goals of the GStreamer Editing Services. -->
<!-- </refpurpose> -->
<!-- </refnamediv> -->
<refsect1>
<title>Goals of GStreamer Editing Services</title>
<para>
The GStreamer multimedia framework and the accompanying GNonLin set
of plugins for non-linear editing offer all the building blocks for:
<itemizedlist>
<listitem>
Decoding and encoding to a wide variety of formats, through
all the available GStreamer plugins.
</listitem>
<listitem>
Easily choosing segments of streams and arranging them through
time through the GNonLin set of plugins.
</listitem>
</itemizedlist>
</para>
<para>
But all those building blocks only offer stream-level access,
which results in developers who want to write non-linear editors
to write a consequent amount of code to get to the level of
<emphasis>non-linear editing</emphasis> notions which are closer
and more meaningful for the end-user (and therefore the
application).
</para>
<para>
The GStreamer Editing Services <remark>(hereafter GES)</remark>
aims to fill the gap between GStreamer/GNonLin and the
application developer by offering a series of classes to
simplify the creation of many kind of editing-related
applications.
</para>
</refsect1>
<refsect1>
<title>Architecture</title>
<refsect2>
<title>Timeline and TimelinePipeline</title>
<para>
The most top-level object encapsulating every other object is
the <link linkend="GESTimeline">GESTimeline</link>. It is the
central object for any editing project.
</para>
<para>
The <classname>GESTimeline</classname> is
a <classname>GstElement</classname>. It can therefore be used in
any GStreamer pipeline like any other object.
</para>
<para>
The GESTimeline can contain two types of objects:
<itemizedlist>
<listitem>
<emphasis>Layers</emphasis> - Corresponds to the user-visible
layout of non-overlapping objects. A minimalistic would
only have one layer. A more complex editing application
could use as many as needed.
</listitem>
<listitem>
<emphasis>Tracks</emphasis> - Corresponds to the output
stream formats. A typical GESTimeline would have a audio
track and a video track. A audio editor would only require
one single audio Track.
</listitem>
</itemizedlist>
</para>
<para>
FIXME : INSERT DIAGRAM
</para>
<para>
In order to reduce even more the amount of GStreamer
interaction the application developer has to deal with , a
convenience GstPipeline has been made available specifically
for Timelines
: <link linkend="GESTimelinePipeline">GESTimelinePipeline</link>.
</para>
</refsect2>
<refsect2>
<title>Timeline layers</title>
<para>
The layers are the end-user visible part of GES.
</para>
</refsect2>
<refsect2>
<title>Timeline Tracks</title>
<para>
The tracks are the GStreamer-level components of a
Timeline. They are a 1-to-1 relationship to the output
streams.
</para>
</refsect2>
</refsect1>
</refentry>