gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter-builder.cpp

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/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstd3d11converter-builder.h"
#include "gstd3d11device-private.h"
#include "gstd3d11-private.h"
#include "gstd3d11utils.h"
#include <map>
#include <mutex>
#include <string>
#include <utility>
#include <memory>
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_converter_debug);
#define GST_CAT_DEFAULT gst_d3d11_converter_debug
/* *INDENT-OFF* */
using namespace Microsoft::WRL;
struct ConverterPSSource
{
gint64 token;
std::string entry_point;
const BYTE *bytecode;
SIZE_T bytecode_size;
std::vector<std::pair<std::string, std::string>> macros;
guint num_rtv;
};
enum class PS_OUTPUT
{
PACKED,
LUMA,
CHROMA,
CHROMA_PLANAR,
PLANAR,
PLANAR_FULL,
};
static std::map<std::string, std::shared_ptr<ConverterPSSource>> ps_source_cache;
static std::mutex cache_lock;
#ifdef HLSL_PRECOMPILED
#include "PSMainConverter.h"
#include "VSMain_converter.h"
#else
static const std::map<std::string, std::pair<const BYTE *, SIZE_T>> precompiled_bytecode;
#endif
#include "hlsl/PSMain_converter.hlsl"
#include "hlsl/VSMain_converter.hlsl"
static const std::string
ps_output_to_string (PS_OUTPUT output)
{
switch (output) {
case PS_OUTPUT::PACKED:
return "PS_OUTPUT_PACKED";
case PS_OUTPUT::LUMA:
return "PS_OUTPUT_LUMA";
case PS_OUTPUT::CHROMA:
return "PS_OUTPUT_CHROMA";
case PS_OUTPUT::CHROMA_PLANAR:
return "PS_OUTPUT_CHROMA_PLANAR";
case PS_OUTPUT::PLANAR:
return "PS_OUTPUT_PLANAR";
case PS_OUTPUT::PLANAR_FULL:
return "PS_OUTPUT_PLANAR_FULL";
default:
g_assert_not_reached ();
break;
}
return "";
}
static guint
ps_output_get_num_rtv (PS_OUTPUT output)
{
switch (output) {
case PS_OUTPUT::PACKED:
case PS_OUTPUT::LUMA:
case PS_OUTPUT::CHROMA:
return 1;
case PS_OUTPUT::CHROMA_PLANAR:
return 2;
case PS_OUTPUT::PLANAR:
return 3;
case PS_OUTPUT::PLANAR_FULL:
return 4;
default:
g_assert_not_reached ();
break;
}
return 0;
}
static std::string
make_input (GstVideoFormat format, gboolean premul)
{
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBA64_LE:
case GST_VIDEO_FORMAT_RGB10A2_LE:
case GST_VIDEO_FORMAT_BGRA:
if (premul)
return "RGBAPremul";
return "RGBA";
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
return "RGBx";
case GST_VIDEO_FORMAT_ARGB:
if (premul)
return "ARGBPremul";
return "ARGB";
case GST_VIDEO_FORMAT_xRGB:
return "xRGB";
case GST_VIDEO_FORMAT_ABGR:
if (premul)
return "ABGRPremul";
return "ABGR";
case GST_VIDEO_FORMAT_xBGR:
return "xBGR";
case GST_VIDEO_FORMAT_VUYA:
if (premul)
return "VUYAPremul";
return "VUYA";
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_AYUV64:
return "AYUV";
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
return "NV12";
case GST_VIDEO_FORMAT_NV21:
return "NV21";
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_16LE:
return "I420";
case GST_VIDEO_FORMAT_YV12:
return "YV12";
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I422_10LE:
case GST_VIDEO_FORMAT_Y444_10LE:
return "I420_10";
case GST_VIDEO_FORMAT_I420_12LE:
case GST_VIDEO_FORMAT_I422_12LE:
case GST_VIDEO_FORMAT_Y444_12LE:
return "I420_12";
case GST_VIDEO_FORMAT_Y410:
return "Y410";
case GST_VIDEO_FORMAT_GRAY8:
case GST_VIDEO_FORMAT_GRAY16_LE:
return "GRAY";
case GST_VIDEO_FORMAT_RGBP:
return "RGBP";
case GST_VIDEO_FORMAT_BGRP:
return "BGRP";
case GST_VIDEO_FORMAT_GBR:
case GST_VIDEO_FORMAT_GBR_16LE:
return "GBR";
case GST_VIDEO_FORMAT_GBR_10LE:
return "GBR_10";
case GST_VIDEO_FORMAT_GBR_12LE:
return "GBR_12";
case GST_VIDEO_FORMAT_GBRA:
if (premul)
return "GBRAPremul";
return "GBRA";
case GST_VIDEO_FORMAT_GBRA_10LE:
if (premul)
return "GBRAPremul_10";
return "GBRA_10";
case GST_VIDEO_FORMAT_GBRA_12LE:
if (premul)
return "GBRAPremul_12";
return "GBRA_12";
case GST_VIDEO_FORMAT_Y412_LE:
if (premul)
return "Y412Premul";
return "Y412";
case GST_VIDEO_FORMAT_BGR10A2_LE:
return "BGR10A2";
case GST_VIDEO_FORMAT_BGRA64_LE:
if (premul)
return "BGRA64Premul";
return "BGRA64";
default:
g_assert_not_reached ();
break;
}
return "";
}
static std::vector<std::pair<PS_OUTPUT, std::string>>
make_output (GstVideoFormat format, gboolean premul)
{
std::vector<std::pair<PS_OUTPUT, std::string>> ret;
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBA64_LE:
case GST_VIDEO_FORMAT_RGB10A2_LE:
case GST_VIDEO_FORMAT_BGRA:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "RGBAPremul"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "RGBA"));
break;
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "RGBx"));
break;
case GST_VIDEO_FORMAT_ARGB:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "ARGBPremul"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "ARGB"));
break;
case GST_VIDEO_FORMAT_xRGB:
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "xRGB"));
break;
case GST_VIDEO_FORMAT_ABGR:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "ABGRPremul"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "ABGR"));
break;
case GST_VIDEO_FORMAT_xBGR:
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "xBGR"));
break;
case GST_VIDEO_FORMAT_VUYA:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "VUYAPremul"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "VUYA"));
break;
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_AYUV64:
ret.push_back(std::make_pair(PS_OUTPUT::PACKED, "AYUV"));
break;
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA, "ChromaNV12"));
break;
case GST_VIDEO_FORMAT_NV21:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA, "ChromaNV21"));
break;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_Y42B:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA_PLANAR, "ChromaI420"));
break;
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_16LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "Y444"));
break;
case GST_VIDEO_FORMAT_YV12:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA_PLANAR, "ChromaYV12"));
break;
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I422_10LE:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma_10"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_10"));
break;
case GST_VIDEO_FORMAT_Y444_10LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "Y444_10"));
break;
case GST_VIDEO_FORMAT_I420_12LE:
case GST_VIDEO_FORMAT_I422_12LE:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma_12"));
ret.push_back(std::make_pair(PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_12"));
break;
case GST_VIDEO_FORMAT_Y444_12LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "Y444_12"));
break;
case GST_VIDEO_FORMAT_GRAY8:
case GST_VIDEO_FORMAT_GRAY16_LE:
ret.push_back(std::make_pair(PS_OUTPUT::LUMA, "Luma"));
break;
case GST_VIDEO_FORMAT_RGBP:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "RGBP"));
break;
case GST_VIDEO_FORMAT_BGRP:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "BGRP"));
break;
case GST_VIDEO_FORMAT_GBR:
case GST_VIDEO_FORMAT_GBR_16LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "GBR"));
break;
case GST_VIDEO_FORMAT_GBR_10LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "GBR_10"));
break;
case GST_VIDEO_FORMAT_GBR_12LE:
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR, "GBR_12"));
break;
case GST_VIDEO_FORMAT_GBRA:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRAPremul"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRA"));
break;
case GST_VIDEO_FORMAT_GBRA_10LE:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRAPremul_10"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRA_10"));
break;
case GST_VIDEO_FORMAT_GBRA_12LE:
if (premul)
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRAPremul_12"));
else
ret.push_back(std::make_pair(PS_OUTPUT::PLANAR_FULL, "GBRA_12"));
break;
default:
g_assert_not_reached ();
break;
}
return ret;
}
PixelShaderList
gst_d3d11_get_converter_pixel_shader (GstD3D11Device * device,
GstVideoFormat in_format, GstVideoFormat out_format, gboolean in_premul,
gboolean out_premul, CONVERT_TYPE type)
{
HRESULT hr;
auto input = make_input (in_format, in_premul);
auto output = make_output (out_format, out_premul);
std::string conv_type;
PixelShaderList ret;
switch (type) {
case CONVERT_TYPE::IDENTITY:
conv_type = "Identity";
break;
case CONVERT_TYPE::SIMPLE:
conv_type = "Simple";
break;
case CONVERT_TYPE::RANGE:
conv_type = "Range";
break;
case CONVERT_TYPE::GAMMA:
conv_type = "Gamma";
break;
case CONVERT_TYPE::PRIMARY:
conv_type = "Primary";
break;
}
for (const auto & it : output) {
std::string entry_point = "PSMain_" + input + "_" + conv_type + "_" +
it.second;
std::shared_ptr<ConverterPSSource> source;
std::vector<D3D_SHADER_MACRO> macros;
ComPtr<ID3D11PixelShader> shader;
cache_lock.lock ();
auto cached = ps_source_cache.find(entry_point);
if (cached != ps_source_cache.end()) {
source = cached->second;
} else {
source = std::make_shared<ConverterPSSource> ();
source->token = gst_d3d11_pixel_shader_token_new ();
source->entry_point = entry_point;
auto precompiled = precompiled_bytecode.find (entry_point);
if (precompiled != precompiled_bytecode.end ()) {
source->bytecode = precompiled->second.first;
source->bytecode_size = precompiled->second.second;
} else {
source->bytecode = nullptr;
source->bytecode_size = 0;
}
source->num_rtv = ps_output_get_num_rtv (it.first);
source->macros.push_back(std::make_pair("ENTRY_POINT", entry_point));
source->macros.push_back(std::make_pair("SAMPLER", "Sampler" + input));
source->macros.push_back(std::make_pair("CONVERTER",
"Converter" + conv_type));
source->macros.push_back(std::make_pair("OUTPUT_TYPE",
ps_output_to_string(it.first)));
source->macros.push_back(std::make_pair("OUTPUT_BUILDER",
"Output" + it.second));
ps_source_cache[entry_point] = source;
}
cache_lock.unlock ();
for (const auto & defines : source->macros)
macros.push_back({defines.first.c_str (), defines.second.c_str ()});
macros.push_back({nullptr, nullptr});
hr = gst_d3d11_device_get_pixel_shader_uncached (device, source->token,
source->bytecode, source->bytecode_size, g_PSMain_converter_str,
sizeof (g_PSMain_converter_str), source->entry_point.c_str (),
&macros[0], &shader);
if (!gst_d3d11_result (hr, device)) {
ret.clear ();
return ret;
}
auto ps = std::make_shared<PixelShader> ();
ps->shader = shader;
ps->num_rtv = source->num_rtv;
ret.push_back (ps);
}
return ret;
}
/* *INDENT-ON* */
HRESULT
gst_d3d11_get_converter_vertex_shader (GstD3D11Device * device,
ID3D11VertexShader ** vs, ID3D11InputLayout ** layout)
{
static gint64 token = 0;
const void *bytecode = nullptr;
gsize bytecode_size = 0;
GST_D3D11_CALL_ONCE_BEGIN {
token = gst_d3d11_vertex_shader_token_new ();
} GST_D3D11_CALL_ONCE_END;
#ifdef HLSL_PRECOMPILED
bytecode = g_VSMain_converter;
bytecode_size = sizeof (g_VSMain_converter);
#endif
D3D11_INPUT_ELEMENT_DESC input_desc[2];
input_desc[0].SemanticName = "POSITION";
input_desc[0].SemanticIndex = 0;
input_desc[0].Format = DXGI_FORMAT_R32G32B32_FLOAT;
input_desc[0].InputSlot = 0;
input_desc[0].AlignedByteOffset = D3D11_APPEND_ALIGNED_ELEMENT;
input_desc[0].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA;
input_desc[0].InstanceDataStepRate = 0;
input_desc[1].SemanticName = "TEXCOORD";
input_desc[1].SemanticIndex = 0;
input_desc[1].Format = DXGI_FORMAT_R32G32_FLOAT;
input_desc[1].InputSlot = 0;
input_desc[1].AlignedByteOffset = D3D11_APPEND_ALIGNED_ELEMENT;
input_desc[1].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA;
input_desc[1].InstanceDataStepRate = 0;
return gst_d3d11_device_get_vertex_shader (device, token,
bytecode, bytecode_size, g_VSMain_converter_str,
sizeof (g_VSMain_converter_str), "VSMain_converter", input_desc,
G_N_ELEMENTS (input_desc), vs, layout);
}