gstreamer/gst/gstbin.c

1059 lines
29 KiB
C
Raw Normal View History

/* GStreamer
*
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2004 Wim Taymans <wim@fluendo.com>
*
* gstbin.c: GstBin container object and support code
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "gst_private.h"
#include "gstevent.h"
#include "gstbin.h"
#include "gstmarshal.h"
#include "gstxml.h"
#include "gstinfo.h"
#include "gsterror.h"
#include "gstscheduler.h"
#include "gstindex.h"
#include "gstutils.h"
GST_DEBUG_CATEGORY_STATIC (bin_debug);
#define GST_CAT_DEFAULT bin_debug
#define GST_LOG_BIN_CONTENTS(bin, text) GST_LOG_OBJECT ((bin), \
text ": %d elements: %u PLAYING, %u PAUSED, %u READY, %u NULL, own state: %s", \
(bin)->numchildren, (guint) (bin)->child_states[3], \
(guint) (bin)->child_states[2], (bin)->child_states[1], \
(bin)->child_states[0], gst_element_state_get_name (GST_STATE (bin)))
static GstElementDetails gst_bin_details = GST_ELEMENT_DETAILS ("Generic bin",
"Generic/Bin",
"Simple container object",
"Erik Walthinsen <omega@cse.ogi.edu>," "Wim Taymans <wim@fluendo.com>");
GType _gst_bin_type = 0;
static void gst_bin_dispose (GObject * object);
static GstElementStateReturn gst_bin_change_state (GstElement * element);
static gboolean gst_bin_get_state (GstElement * element,
GstElementState * state, GstElementState * pending, GTimeVal * timeout);
#ifndef GST_DISABLE_INDEX
static void gst_bin_set_index (GstElement * element, GstIndex * index);
#endif
static void gst_bin_set_clock (GstElement * element, GstClock * clock);
static GstClock *gst_bin_get_clock (GstElement * element);
static gboolean gst_bin_add_func (GstBin * bin, GstElement * element);
static gboolean gst_bin_remove_func (GstBin * bin, GstElement * element);
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr gst_bin_save_thyself (GstObject * object, xmlNodePtr parent);
static void gst_bin_restore_thyself (GstObject * object, xmlNodePtr self);
#endif
/* Bin signals and args */
enum
{
ELEMENT_ADDED,
ELEMENT_REMOVED,
LAST_SIGNAL
};
enum
{
ARG_0
/* FILL ME */
};
static void gst_bin_base_init (gpointer g_class);
static void gst_bin_class_init (GstBinClass * klass);
static void gst_bin_init (GstBin * bin);
static GstElementClass *parent_class = NULL;
static guint gst_bin_signals[LAST_SIGNAL] = { 0 };
/**
* gst_bin_get_type:
*
* Returns: the type of #GstBin
*/
GType
gst_bin_get_type (void)
{
if (!_gst_bin_type) {
static const GTypeInfo bin_info = {
sizeof (GstBinClass),
gst_bin_base_init,
NULL,
(GClassInitFunc) gst_bin_class_init,
NULL,
NULL,
sizeof (GstBin),
0,
(GInstanceInitFunc) gst_bin_init,
NULL
};
_gst_bin_type =
g_type_register_static (GST_TYPE_ELEMENT, "GstBin", &bin_info, 0);
GST_DEBUG_CATEGORY_INIT (bin_debug, "bin", GST_DEBUG_BOLD,
"debugging info for the 'bin' container element");
}
return _gst_bin_type;
}
static void
gst_bin_base_init (gpointer g_class)
{
GstElementClass *gstelement_class = GST_ELEMENT_CLASS (g_class);
gst_element_class_set_details (gstelement_class, &gst_bin_details);
}
static void
gst_bin_class_init (GstBinClass * klass)
{
GObjectClass *gobject_class;
GstObjectClass *gstobject_class;
GstElementClass *gstelement_class;
gobject_class = (GObjectClass *) klass;
gstobject_class = (GstObjectClass *) klass;
gstelement_class = (GstElementClass *) klass;
parent_class = g_type_class_ref (GST_TYPE_ELEMENT);
gst_bin_signals[ELEMENT_ADDED] =
g_signal_new ("element-added", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (GstBinClass, element_added), NULL,
NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GST_TYPE_ELEMENT);
gst_bin_signals[ELEMENT_REMOVED] =
g_signal_new ("element-removed", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (GstBinClass, element_removed), NULL,
NULL, gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GST_TYPE_ELEMENT);
gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_bin_dispose);
#ifndef GST_DISABLE_LOADSAVE
gstobject_class->save_thyself = GST_DEBUG_FUNCPTR (gst_bin_save_thyself);
gstobject_class->restore_thyself =
GST_DEBUG_FUNCPTR (gst_bin_restore_thyself);
#endif
gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_bin_change_state);
gstelement_class->get_state = GST_DEBUG_FUNCPTR (gst_bin_get_state);
#ifndef GST_DISABLE_INDEX
gstelement_class->set_index = GST_DEBUG_FUNCPTR (gst_bin_set_index);
#endif
gstelement_class->get_clock = GST_DEBUG_FUNCPTR (gst_bin_get_clock);
gstelement_class->set_clock = GST_DEBUG_FUNCPTR (gst_bin_set_clock);
klass->add_element = GST_DEBUG_FUNCPTR (gst_bin_add_func);
klass->remove_element = GST_DEBUG_FUNCPTR (gst_bin_remove_func);
}
static void
gst_bin_init (GstBin * bin)
{
bin->numchildren = 0;
bin->children = NULL;
bin->children_cookie = 0;
}
/**
* gst_bin_new:
* @name: name of new bin
*
* Create a new bin with given name.
*
* Returns: new bin
*/
GstElement *
gst_bin_new (const gchar * name)
{
return gst_element_factory_make ("bin", name);
}
#ifndef GST_DISABLE_INDEX
static void
gst_bin_set_index (GstElement * element, GstIndex * index)
{
GstBin *bin;
GList *children;
bin = GST_BIN (element);
GST_LOCK (bin);
for (children = bin->children; children; children = g_list_next (children)) {
GstElement *child = GST_ELEMENT (children->data);
gst_element_set_index (child, index);
}
GST_UNLOCK (bin);
}
#endif
static void
gst_bin_set_clock (GstElement * element, GstClock * clock)
{
GList *children;
GstBin *bin;
bin = GST_BIN (element);
GST_LOCK (bin);
for (children = bin->children; children; children = g_list_next (children)) {
GstElement *child = GST_ELEMENT (children->data);
gst_element_set_clock (child, clock);
}
GST_UNLOCK (bin);
}
static GstClock *
gst_bin_get_clock (GstElement * element)
{
GstClock *result = NULL;
GstBin *bin;
GList *children;
bin = GST_BIN (element);
GST_LOCK (bin);
for (children = bin->children; children; children = g_list_next (children)) {
GstElement *child = GST_ELEMENT (children->data);
result = gst_element_get_clock (child);
if (result)
break;
}
GST_UNLOCK (bin);
return result;
}
static gboolean
gst_bin_add_func (GstBin * bin, GstElement * element)
{
GstPipeline *manager;
gchar *elem_name;
GST_LOCK (element);
/* the element must not already have a parent */
if (G_UNLIKELY (GST_ELEMENT_PARENT (element) != NULL))
goto had_parent;
elem_name = g_strdup (GST_ELEMENT_NAME (element));
GST_UNLOCK (element);
GST_LOCK (bin);
/* we obviously can't add ourself to ourself */
if (G_UNLIKELY (GST_ELEMENT_CAST (element) == GST_ELEMENT_CAST (bin)))
goto adding_itself;
/* then check to see if the element's name is already taken in the bin,
* we can safely take the lock here. We can leave the element locked
* as it will not be in the bin. This check is probably bogus because
* you can safely change the element name after adding it to the bin. */
if (G_UNLIKELY (gst_object_check_uniqueness (bin->children,
elem_name) == FALSE))
goto duplicate_name;
manager = GST_ELEMENT (bin)->manager;
gst_element_set_manager (element, manager);
/* set the element's parent and add the element to the bin's list of children */
gst_object_set_parent (GST_OBJECT (element), GST_OBJECT (bin));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
bin->children = g_list_prepend (bin->children, element);
bin->numchildren++;
bin->children_cookie++;
GST_UNLOCK (bin);
GST_CAT_DEBUG_OBJECT (GST_CAT_PARENTAGE, bin, "added element \"%s\"",
elem_name);
g_free (elem_name);
g_signal_emit (G_OBJECT (bin), gst_bin_signals[ELEMENT_ADDED], 0, element);
return TRUE;
/* ERROR handling here */
had_parent:
g_warning ("Element %s already has parent %p", GST_ELEMENT_NAME (element),
bin);
GST_UNLOCK (element);
return FALSE;
adding_itself:
g_warning ("Cannot add bin %s to itself", GST_ELEMENT_NAME (bin));
GST_UNLOCK (bin);
g_free (elem_name);
return FALSE;
duplicate_name:
g_warning ("Name %s is not unique in bin %s, not adding",
elem_name, GST_ELEMENT_NAME (bin));
GST_UNLOCK (bin);
g_free (elem_name);
return FALSE;
}
/**
* gst_bin_add:
* @bin: #GstBin to add element to
* @element: #GstElement to add to bin
*
* Adds the given element to the bin. Sets the element's parent, and thus
* takes ownership of the element. An element can only be added to one bin.
*
* Returns: TRUE if the element could be added, FALSE on wrong parameters or
* the bin does not want to accept the element.
*
* MT safe.
*/
gboolean
gst_bin_add (GstBin * bin, GstElement * element)
{
GstBinClass *bclass;
gboolean result;
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE);
bclass = GST_BIN_GET_CLASS (bin);
if (G_UNLIKELY (bclass->add_element == NULL))
goto no_function;
GST_CAT_DEBUG (GST_CAT_PARENTAGE, "adding element %s to bin %s",
GST_ELEMENT_NAME (element), GST_ELEMENT_NAME (bin));
result = bclass->add_element (bin, element);
return result;
no_function:
g_warning ("adding elements to bin %s is not supported",
GST_ELEMENT_NAME (bin));
return FALSE;
}
static gboolean
gst_bin_remove_func (GstBin * bin, GstElement * element)
{
gchar *elem_name;
/* the element must have its parent set to the current bin */
GST_LOCK (element);
/* the element must not already have a parent */
if (G_UNLIKELY (GST_ELEMENT_PARENT (element) != GST_ELEMENT_CAST (bin)))
goto wrong_parent;
elem_name = g_strdup (GST_ELEMENT_NAME (element));
GST_UNLOCK (element);
GST_LOCK (bin);
/* the element must be in the bin's list of children, is this
* check redundant with PARENT checking? */
if (G_UNLIKELY (g_list_find (bin->children, element) == NULL))
goto not_in_bin;
/* now remove the element from the list of elements */
bin->children = g_list_remove (bin->children, element);
bin->numchildren--;
bin->children_cookie++;
GST_UNLOCK (bin);
GST_CAT_INFO_OBJECT (GST_CAT_PARENTAGE, bin, "removed child \"%s\"",
elem_name);
g_free (elem_name);
gst_element_set_manager (element, NULL);
/* we should ref here to avoid bad app behaviour.. */
gst_object_unparent (GST_OBJECT (element));
g_signal_emit (G_OBJECT (bin), gst_bin_signals[ELEMENT_REMOVED], 0, element);
return TRUE;
wrong_parent:
g_warning ("Element %s is not in bin %p", GST_ELEMENT_NAME (element), bin);
GST_UNLOCK (element);
return FALSE;
not_in_bin:
g_warning ("Element %s is not in bin %s", elem_name, GST_ELEMENT_NAME (bin));
GST_UNLOCK (bin);
g_free (elem_name);
return FALSE;
}
/**
* gst_bin_remove:
* @bin: #GstBin to remove element from
* @element: #GstElement to remove
*
* Remove the element from its associated bin, unparenting it as well.
* Unparenting the element means that the element will be dereferenced,
* so if the bin holds the only reference to the element, the element
* will be freed in the process of removing it from the bin. If you
* want the element to still exist after removing, you need to call
* #gst_object_ref before removing it from the bin.
*
* Returns: TRUE if the element could be removed, FALSE on wrong parameters or
* the bin does not want to remove the element.
*
* MT safe.
*/
gboolean
gst_bin_remove (GstBin * bin, GstElement * element)
{
GstBinClass *bclass;
gboolean result;
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE);
bclass = GST_BIN_GET_CLASS (bin);
if (G_UNLIKELY (bclass->remove_element == NULL))
goto no_function;
GST_CAT_DEBUG (GST_CAT_PARENTAGE, "removing element %s from bin %s",
GST_ELEMENT_NAME (element), GST_ELEMENT_NAME (bin));
result = bclass->remove_element (bin, element);
return result;
no_function:
g_warning ("removing elements from bin %s is not supported",
GST_ELEMENT_NAME (bin));
return FALSE;
}
/*
* bin iterator
*/
typedef struct _GstBinIterator
{
GstIterator iterator;
GstBin *bin;
GList *list; /* pointer in list */
} GstBinIterator;
static GstIteratorResult
gst_bin_iterator_next (GstBinIterator * it, GstElement ** elem)
{
if (it->list == NULL)
return GST_ITERATOR_DONE;
*elem = GST_ELEMENT (it->list->data);
gst_object_ref (GST_OBJECT (*elem));
it->list = g_list_next (it->list);
return GST_ITERATOR_OK;
}
static void
gst_bin_iterator_resync (GstBinIterator * it)
{
it->list = it->bin->children;
}
static void
gst_bin_iterator_free (GstBinIterator * it)
{
gst_object_unref (GST_OBJECT (it->bin));
g_free (it);
}
/**
* gst_bin_iterate_elements:
* @bin: #Gstbin to iterate the elements of
*
* Get an iterator for the elements in this bin.
* Each element will have its refcount increased, so unref
* after usage.
*
* Returns: a #GstIterator of #GstElements. gst_iterator_free after
* use. returns NULL when passing bad parameters.
*
* MT safe.
*/
GstIterator *
gst_bin_iterate_elements (GstBin * bin)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
GstBinIterator *result;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
/* ne need to lock, nothing can change here */
result = (GstBinIterator *) gst_iterator_new (sizeof (GstBinIterator),
GST_GET_LOCK (bin),
&bin->children_cookie,
(GstIteratorNextFunction) gst_bin_iterator_next,
(GstIteratorResyncFunction) gst_bin_iterator_resync,
(GstIteratorFreeFunction) gst_bin_iterator_free);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_LOCK (bin);
result->bin = GST_BIN (gst_object_ref (GST_OBJECT (bin)));
result->list = bin->children;
GST_UNLOCK (bin);
return GST_ITERATOR (result);
}
/* returns 0 if the element is a sink, this is made so that
* we can use this function as a filter */
static gint
bin_element_is_sink (GstElement * child, GstBin * bin)
{
gint ret = 1;
/* check if this is a sink element, these are the elements
* without (linked) source pads. */
if (child->numsrcpads == 0) {
/* shortcut */
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"adding child %s as sink", gst_element_get_name (child));
ret = 0;
} else {
/* loop over all pads, try to figure out if this element
* is a sink because it has no linked source pads */
GList *pads;
gboolean connected_src = FALSE;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
/* FIXME not MT safe */
for (pads = child->srcpads; pads; pads = g_list_next (pads)) {
GstPad *pad = GST_PAD (pads->data);
if (GST_PAD_IS_LINKED (pad)) {
connected_src = TRUE;
break;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
}
if (connected_src) {
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"not adding child %s as sink: linked source pads",
gst_element_get_name (child));
} else {
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, bin,
"adding child %s as sink since it has unlinked source pads",
gst_element_get_name (child));
ret = 0;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
}
}
/* we did not find the element, need to release the ref
* added by the iterator */
if (ret == 1)
gst_object_unref (GST_OBJECT (child));
return ret;
}
/**
* gst_bin_iterate_sinks:
* @bin: #Gstbin to iterate on
*
* Get an iterator for the sink elements in this bin.
* Each element will have its refcount increased, so unref
* after usage.
*
* Returns: a #GstIterator of #GstElements. gst_iterator_free after use.
*
* MT safe.
*/
GstIterator *
gst_bin_iterate_sinks (GstBin * bin)
{
GstIterator *children;
GstIterator *result;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
children = gst_bin_iterate_elements (bin);
result = gst_iterator_filter (children, bin,
(GCompareFunc) bin_element_is_sink);
return result;
}
static gint
bin_find_pending_child (GstElement * child, GTimeVal * timeout)
{
gboolean ret;
ret = gst_element_get_state (GST_ELEMENT (child), NULL, NULL, timeout);
/* ret is false if some child is still performing the state change */
gst_object_unref (GST_OBJECT (child));
return (ret == FALSE ? 0 : 1);
}
/* this functions loops over all children, as soon as one is
* still performing the state change, FALSE is returned. */
static gboolean
gst_bin_get_state (GstElement * element, GstElementState * state,
GstElementState * pending, GTimeVal * timeout)
{
gboolean ret = TRUE;
GstBin *bin = GST_BIN (element);
GstIterator *children;
gboolean have_async = FALSE;
gpointer child;
/* we cannot take the state lock yet as we might block when querying
* the children, holding the lock too long for no reason */
/* FIXME, we can loop the list ourselves instead of creating the
* iterator */
children = gst_bin_iterate_sinks (bin);
child = gst_iterator_find_custom (children, timeout,
(GCompareFunc) bin_find_pending_child);
gst_iterator_free (children);
/* we unreffed the child in the comparefunc */
if (child) {
have_async = TRUE;
ret = FALSE;
}
/* now we can take the state lock */
GST_STATE_LOCK (bin);
if (!have_async) {
/* no async children, we can commit the state */
gst_element_commit_state (element);
}
/* and report the state */
if (state)
*state = GST_STATE (element);
if (pending)
*pending = GST_STATE_PENDING (element);
GST_STATE_UNLOCK (bin);
return ret;
}
/* this function is called with the STATE_LOCK held */
static GstElementStateReturn
gst_bin_change_state (GstElement * element)
{
GstBin *bin;
GstElementStateReturn ret;
GstElementState old_state, pending;
gboolean have_async = FALSE;
GstIterator *sinks;
gboolean done = FALSE;
GQueue *elem_queue; /* list of elements waiting for a state change */
bin = GST_BIN (element);
old_state = GST_STATE (element);
pending = GST_STATE_PENDING (element);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"changing state of children from %s to %s",
gst_element_state_get_name (old_state),
gst_element_state_get_name (pending));
if (pending == GST_STATE_VOID_PENDING)
return GST_STATE_SUCCESS;
elem_queue = g_queue_new ();
/* first step, find all sink elements, these are the elements
* without (linked) source pads. */
/* FIXME, we can iterate the list ourselves */
sinks = gst_bin_iterate_sinks (bin);
while (!done) {
gpointer child;
switch (gst_iterator_next (sinks, &child)) {
case GST_ITERATOR_OK:
/* this also keeps the refcount on the element */
g_queue_push_tail (elem_queue, child);
break;
case GST_ITERATOR_RESYNC:
/* undo what we had */
g_queue_foreach (elem_queue, (GFunc) gst_object_unref, NULL);
while (g_queue_pop_head (elem_queue));
gst_iterator_resync (sinks);
break;
case GST_ITERATOR_DONE:
done = TRUE;
break;
default:
g_assert_not_reached ();
break;
}
}
gst_iterator_free (sinks);
/* second step, change state of elements in the queue */
while (!g_queue_is_empty (elem_queue)) {
GstElement *qelement = g_queue_pop_head (elem_queue);
GList *pads;
/* queue all elements connected to the sinkpads of this element */
/* FIXME, not MT safe !! */
for (pads = qelement->sinkpads; pads; pads = g_list_next (pads)) {
GstPad *pad = GST_PAD (pads->data);
GstPad *peer;
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"found sinkpad %s:%s", GST_DEBUG_PAD_NAME (pad));
peer = gst_pad_get_peer (pad);
if (peer) {
GstElement *peer_elem;
/* FIXME does not work for bins etc */
peer_elem = GST_ELEMENT (gst_object_get_parent (GST_OBJECT (peer)));
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"adding element %s to queue", gst_element_get_name (peer_elem));
/* ref before pushing on the queue */
gst_object_ref (GST_OBJECT (peer_elem));
g_queue_push_tail (elem_queue, peer_elem);
} else {
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"pad %s:%s does not have a peer", GST_DEBUG_PAD_NAME (pad));
}
}
if (GST_FLAG_IS_SET (qelement, GST_ELEMENT_LOCKED_STATE)) {
gst_object_unref (GST_OBJECT (qelement));
continue;
}
/* FIXME handle delayed elements like src and loop based
* elements */
ret = gst_element_set_state (qelement, pending);
switch (ret) {
case GST_STATE_SUCCESS:
GST_CAT_DEBUG (GST_CAT_STATES,
"child '%s' changed state to %d(%s) successfully",
GST_ELEMENT_NAME (qelement), pending,
gst_element_state_get_name (pending));
break;
case GST_STATE_ASYNC:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"child '%s' is changing state asynchronously",
GST_ELEMENT_NAME (qelement));
have_async = TRUE;
break;
case GST_STATE_FAILURE:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"child '%s' failed to go to state %d(%s)",
GST_ELEMENT_NAME (qelement),
pending, gst_element_state_get_name (pending));
ret = GST_STATE_FAILURE;
/* release refcounts in queue */
g_queue_foreach (elem_queue, (GFunc) gst_object_unref, NULL);
/* release refcount of element we popped off the queue */
gst_object_unref (GST_OBJECT (qelement));
goto exit;
default:
g_assert_not_reached ();
break;
}
gst_object_unref (GST_OBJECT (qelement));
}
if (have_async) {
ret = GST_STATE_ASYNC;
} else {
if (parent_class->change_state) {
ret = parent_class->change_state (element);
} else {
ret = GST_STATE_SUCCESS;
}
if (ret == GST_STATE_SUCCESS) {
/* we can commit the state change now */
gst_element_commit_state (element);
}
}
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"done changing bin's state from %s to %s, now in %s",
gst_element_state_get_name (old_state),
gst_element_state_get_name (pending),
gst_element_state_get_name (GST_STATE (element)));
exit:
g_queue_free (elem_queue);
return ret;
}
static void
gst_bin_dispose (GObject * object)
{
GstBin *bin = GST_BIN (object);
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object, "dispose");
gst_element_set_state (GST_ELEMENT (object), GST_STATE_NULL);
while (bin->children) {
gst_bin_remove (bin, GST_ELEMENT (bin->children->data));
}
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object, "dispose no children");
g_assert (bin->children == NULL);
g_assert (bin->numchildren == 0);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
/**
* gst_bin_get_by_name:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin. This
* function recurses into subbins.
*
* Returns: the element with the given name. Returns NULL if the
* element is not found or when bad parameters were given.
*
* MT safe.
*/
GstElement *
gst_bin_get_by_name (GstBin * bin, const gchar * name)
{
GList *children;
GstElement *result = NULL;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
GST_CAT_INFO (GST_CAT_PARENTAGE, "[%s]: looking up child element %s",
GST_ELEMENT_NAME (bin), name);
GST_LOCK (bin);
for (children = bin->children; children; children = g_list_next (children)) {
GstElement *child = GST_ELEMENT_CAST (children->data);
GST_LOCK (child);
if (!strcmp (GST_ELEMENT_NAME (child), name)) {
GST_UNLOCK (child);
result = child;
break;
}
if (GST_IS_BIN (child)) {
result = gst_bin_get_by_name (GST_BIN (child), name);
if (result) {
break;
}
}
}
GST_UNLOCK (bin);
return result;
}
/**
* gst_bin_get_by_name_recurse_up:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin. If the
* element is not found, a recursion is performed on the parent bin.
*
* Returns: the element with the given name or NULL when the element
* was not found or bad parameters were given.
*
* MT safe.
*/
GstElement *
gst_bin_get_by_name_recurse_up (GstBin * bin, const gchar * name)
{
GstElement *result;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
result = gst_bin_get_by_name (bin, name);
if (!result) {
GstObject *parent;
parent = gst_object_get_parent (GST_OBJECT_CAST (bin));
if (parent && GST_IS_BIN (parent)) {
result = gst_bin_get_by_name_recurse_up (GST_BIN_CAST (parent), name);
}
gst_object_unref (parent);
}
return result;
}
/**
* gst_bin_get_by_interface:
* @bin: bin to find element in
* @interface: interface to be implemented by interface
*
* Looks for the first element inside the bin that implements the given
* interface. If such an element is found, it returns the element. You can
* cast this element to the given interface afterwards.
* If you want all elements that implement the interface, use
* gst_bin_get_all_by_interface(). The function recurses bins inside bins.
*
* Returns: An element inside the bin implementing the interface.
*
* MT safe.
*/
GstElement *
gst_bin_get_by_interface (GstBin * bin, GType interface)
{
GList *walk;
GstElement *result = NULL;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (G_TYPE_IS_INTERFACE (interface), NULL);
GST_LOCK (bin);
for (walk = bin->children; walk; walk = g_list_next (walk)) {
if (G_TYPE_CHECK_INSTANCE_TYPE (walk->data, interface)) {
result = GST_ELEMENT_CAST (walk->data);
break;
}
if (GST_IS_BIN (walk->data)) {
result = gst_bin_get_by_interface (GST_BIN (walk->data), interface);
if (result)
break;
}
}
GST_UNLOCK (bin);
return result;
}
/**
* gst_bin_get_all_by_interface:
* @bin: bin to find elements in
* @interface: interface to be implemented by interface
*
* Looks for all elements inside the bin that implements the given
* interface. You can safely cast all returned elements to the given interface.
* The function recurses bins inside bins. You need to free the list using
* g_list_free() after use.
*
* Returns: The elements inside the bin implementing the interface.
*
* MT safe.
*/
GList *
gst_bin_get_all_by_interface (GstBin * bin, GType interface)
{
GList *walk;
GList *ret = NULL;
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (G_TYPE_IS_INTERFACE (interface), NULL);
GST_LOCK (bin);
for (walk = bin->children; walk; walk = g_list_next (walk)) {
if (G_TYPE_CHECK_INSTANCE_TYPE (walk->data, interface)) {
ret = g_list_prepend (ret, walk->data);
}
if (GST_IS_BIN (walk->data)) {
ret = g_list_concat (ret,
gst_bin_get_all_by_interface (GST_BIN (walk->data), interface));
}
}
GST_UNLOCK (bin);
return ret;
}
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr
gst_bin_save_thyself (GstObject * object, xmlNodePtr parent)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr childlist, elementnode;
GList *children;
GstElement *child;
if (GST_OBJECT_CLASS (parent_class)->save_thyself)
GST_OBJECT_CLASS (parent_class)->save_thyself (GST_OBJECT (bin), parent);
childlist = xmlNewChild (parent, NULL, "children", NULL);
GST_CAT_INFO (GST_CAT_XML, "[%s]: saving %d children",
GST_ELEMENT_NAME (bin), bin->numchildren);
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
elementnode = xmlNewChild (childlist, NULL, "element", NULL);
gst_object_save_thyself (GST_OBJECT (child), elementnode);
children = g_list_next (children);
}
return childlist;
}
static void
gst_bin_restore_thyself (GstObject * object, xmlNodePtr self)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr field = self->xmlChildrenNode;
xmlNodePtr childlist;
while (field) {
if (!strcmp (field->name, "children")) {
GST_CAT_INFO (GST_CAT_XML, "[%s]: loading children",
GST_ELEMENT_NAME (object));
childlist = field->xmlChildrenNode;
while (childlist) {
if (!strcmp (childlist->name, "element")) {
GstElement *element =
gst_xml_make_element (childlist, GST_OBJECT (bin));
/* it had to be parented to find the pads, now we ref and unparent so
* we can add it to the bin */
gst_object_ref (GST_OBJECT (element));
gst_object_unparent (GST_OBJECT (element));
gst_bin_add (bin, element);
}
childlist = childlist->next;
}
}
field = field->next;
}
if (GST_OBJECT_CLASS (parent_class)->restore_thyself)
(GST_OBJECT_CLASS (parent_class)->restore_thyself) (object, self);
}
#endif /* GST_DISABLE_LOADSAVE */