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# DMA buffers
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This document describes the GStreamer caps negotiation of DMA buffers on
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Linux-like platforms.
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The DMA buffer sharing is the efficient way to share the buffer/memory
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between different Linux kernel driver, such as codecs/3D/display/cameras.
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For example, the decoder may want its output to be directly shared with the
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display server for rendering without a copy.
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Any device driver which is part of DMA buffer sharing, can do so as either
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the *exporter* or *importer* of buffers.
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This kind of buffer/memory is usually stored in non-system memory (maybe in
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device's local memory or something else not directly accessible by the
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CPU), then its memory mapping for CPU access may impose a big overhead and
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low performance, or even impossible.
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DMA buffers are exposed to user-space as *file descriptors* allowing to pass
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them between processes.
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# DRM PRIME buffers
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PRIME is the cross device buffer sharing framework in DRM kernel
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subsystem. These are the ones normally used in GStreamer which might
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contain video frames.
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PRIME buffers requires some metadata to describe how to interpret them,
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such as a set of file descriptors (for example, one per plane), color
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definition in fourcc, and DRM-modifiers. If the frame is going to be mapped
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onto system's memory, also is needed padding, strides, offsets, etc.
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## File descriptor
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Each file descriptor represents a chunk of a frame, usually a plane. For
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example, when a DMA buffer contains NV12 format data, it might be
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composited by 2 planes: one for its Y component and the other for both UV
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components. Then, the hardware may use two detached memory chunks, one per
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plane, exposed as two file descriptors. Otherwise, if hardware uses only
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one continuous memory chunk for all the planes, the DMA buffer should just
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have one file descriptor.
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## DRM fourcc
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Just like fourcc common usage, DRM-fourcc describes the underlying format
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of the video frame, such as `DRM_FORMAT_YVU420` or `DRM_FORMAT_NV12`. All
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of them with the prefix `DRM_FORMAT_`. Please refer to `drm_fourcc.h` in
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the kernel for a full list. This list of fourcc formats maps to GStreamer
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video formats, although the GStreamer formats may have a slighly different.
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For example, DRM_FORMAT_ARGB8888 corresponds to GST_VIDEO_FORMAT_BGRA.
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## DRM modifier
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DRM-modifier describes the translation mechanism between pixel to memory
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samples and the actual memory storage of the buffer. The most
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straightforward modifier is LINEAR, where each pixel has contiguous storage
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and pixel location in memory can be easily calculated with the stride. This
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is considered the baseline interchange format, and most convenient for CPU
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access. Nonetheless, modern hardware employs more sophisticated memory
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access mechanisms, such as tiling and possibly compression. For example,
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the TILED modifier describes memory storage where pixels are stored in 4x4
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blocks arranged in row-major ordering. For example, the first tile in
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memory stores pixels (0,0) to (3,3) inclusive, and the second tile in
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memory stores pixels (4,0) to (7,3) inclusive, and so on.
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DRM-modifier is a sixteen hexadecimal digits to represent these memory
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layouts. For example, `0x0000000000000000` means linear,
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`0x0100000000000001` means Intel's X tile mode, etc. Please refer to
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`drm_fourcc.h` in kernel for a full list.
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Excepting the linear modifier, the first 8 bits represent the vendor ID and
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the other 56 bits describe the memory layout, which may be hardware
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dependent. Users should be careful when interpreting non-linear memory by
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themselves.
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Please bear in mind that, even for the linear modifier, as the access to
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DMA memory's content is through `map()` / `unmap()` functions, its
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read/write performance may be low or even bad, because of its cache type
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and coherence assurance. So, most of the times, it's advised to avoid that
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code path for upload or download frame data.
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## Meta Data
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The meta data contains information about how to interpret the memory
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holding the video frame, either when the frame mapped and its DRM modifier
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is linear, or by other API that imports those DMA buffers.
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# DMABufs in GStreamer
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## Representation
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In GStreamer, a full DMA buffer-based video frame is mapped to a
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`GstBuffer`, and each file descriptor used to describe the whole frame is
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held by a `GstMemory` mini-object. A derived class of `GstDmaBufAllocator`
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would be implemented for every wrapped API *exporting* DMA buffers to
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user-space, as memory allocator.
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## DRM format caps field
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The *GstCapsFeatures* *memory:DMABuf* is usually used to negotiate DMA
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buffers. It is recommended to allow DMAbuf to flow without the
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*GstCapsFeatures* *memory:DMABuf* if the DRM-modifier is linear.
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But also, in order to negotiate *memory:DMABuf* thoroughly, it's required
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to match the DRM-modifiers between upstream and downstream. Otherwise video
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sinks might end rendering wrong frames assuming linear access.
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Because DRM-fourcc and DRM-modifier are both necessary to render frames
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DMABuf-backed, we now consider both as a pair and combine them together to
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assure uniqueness. In caps, we use a *:* to link them together and write in
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the mode of *DRM_FORMAT:DRM_MODIFIER*, which represents a totally new single video
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format. For example, `NV12:0x0100000000000002` is a new video format
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combined by video format NV12 and the modifier `0x0100000000000002`. It's
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not NV12 and it's not its subset either.
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*DRM_FORMAT* can be printed by using
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`GST_FOURCC_FORMAT` and `GST_FOURCC_ARGS` macros from the
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`DRM_FORMAT_*` constants, it is NOT a `GstVideoFormat`, so it would be
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different from the content of the `format` field in a non-dmabuf caps.
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A modifier must always be present, except if the modifier is linear,
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then it should not be included, so `NV12:0x0000000000000000` is
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invalid, it must be `drm-format=NV12`. DRM fourcc are used
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instead of a `GstVideoFormat` to make it easier for non-GStreamer
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developers to understand what the system is trying to achieve.
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Please note that this form of video format only appears within
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*memory:DMABuf* feature. It must not appear in any other video caps
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feature.
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Unlike other type of video buffers, DMABuf frames might not be mappable and
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its internal format is opaque to the user. Then, unless the modifier is
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linear (0x0000000000000000) or some other well known tiled format such as
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NV12_4L4, NV12_16L16, NV12_64Z32, NV12_16L32S, etc. (which are defined in
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video-format.h), we always use `GST_VIDEO_FORMAT_DMA_DRM` in
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`GstVideoFormat` enum to represent its video format.
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In order to not misuse this new format with the common video format, **in**
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*memory:DMABuf* feature, the traditional *format* should be set to DMA_DRM.
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And a new *drm-format* field in caps is introduced to represent the video
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format in details(the composing of fourcc:modifier).
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So a DMABuf-backed video caps may look like:
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```
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video/x-raw(memory:DMABuf), \
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format=(string)DMA_DRM, \
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drm-format=(string)NV12:0x0x0100000000000001, \
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width=(int)1920, \
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height=(int)1080, \
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interlace-mode=(string)progressive, \
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multiview-mode=(string)mono, \
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multiview-flags=(GstVideoMultiviewFlagsSet)0:ffffffff:/right-view-first/left-flipped/left-flopped/right-flipped/right-flopped/half-aspect/mixed-mono, \
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pixel-aspect-ratio=(fraction)1/1, \
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framerate=(fraction)24/1, \
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colorimetry=(string)bt709"
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```
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And when we call a video info API such as `gst_video_info_from_caps()` with
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this caps, it should return an video format as `GST_VIDEO_FORMAT_DMA_DRM`,
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leaving other fields unchanged as normal video caps.
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In addition, a new structure
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```
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struct GstDrmVideoInfo
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{
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GstVideoInfo vinfo;
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guint32 drm_fourcc;
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guint64 drm_modifier;
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};
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```
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is introduced to represent more info of DMA video caps. User should use
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this DMABuf related API such as `gst_drm_video_info_from_caps()` to recognize
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the video format and parse the DMA info from caps.
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## Meta data
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Besides the *file descriptors*, there may be a `GstVideoMeta` data attached
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to each `GstBuffer` to describe more information such as the width, height,
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pitches, strides and plane offsets for that DMA buffer (Please note that
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the mandatory width and height information appears both in "caps" and here,
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and they should be always equal). This kind of information is only obtained
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by each module's API, such as the functions
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`VkImageDrmFormatModifierExplicitCreateInfoEXT()` in Vulkan, and
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`vaExportSurfaceHandle()` in VA-API. The information should be translated
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into `GstVideoMeta`'s fields when the DMA buffer is created and
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exported. These meta data is useful when other module wants to import the
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DMA buffers.
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For example, we may create a `GstBuffer` using `vaExportSurfaceHandle()`
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VA-API, and set each field of `GstVideoMeta` with information from
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`VADRMPRIMESurfaceDescriptor`. Later, a downstream Vulkan element imports
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these DMA buffers with `VkImageDrmFormatModifierExplicitCreateInfoEXT()`,
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translating fields form buffer's `GstVideoMeta` into the
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`VkSubresourceLayout` parameter.
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In short, the `GstVideoMeta` contains the common extra video information
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about the DMA buffer, which can be interpreted by each module.
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Information in `GstVideoMeta` depends on the hardware context and
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setting. Its values, such as stride and pitch, may differ from the standard
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video format because of the hardware's requirement. For example, if a DMA
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buffer represents a compressed video in memory, its pitch and stride may be
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smaller than the standard linear one because of the compression. Please
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remind that users should not use this meta data to interpret and access the
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DMA buffer, **unless the modifier is linear**.
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# Negotiation of DMA buffer
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If two elements of different modules (for example, VA-API decoder to
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Wayland sink) want to transfer dmabufs, the negotiation should ensure a
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common *drm-format* (*DRM_FORMAT:DRM_MODIFIER*). As we already illustrate how to
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represent both of them in caps before, so the negotiation here in fact has
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no special operation except finding the intersection.
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## Static Template Caps
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If an element can list all the DRM fourcc/modifier composition at register
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time, `gst-inspect` result should look like:
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```
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SRC template: 'src'
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Availability: Always
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Capabilities:
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video/x-raw(memory:DMABuf)
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width: [ 16, 16384 ]
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height: [ 16, 16384 ]
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format: DMA_DRM
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drm-format: { (string)NV12:0x0100000000000001, \
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(string)YU12, (string)YV12, \
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(string)YUYV:0x0100000000000002, \
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(string)P010:0x0100000000000002, \
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(string)AR24:0x0100000000000002, \
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(string)AB24:0x0100000000000002, \
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(string)AR39:0x0100000000000002, \
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(string)AYUV:0x0100000000000002 }
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```
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But because sometimes it is impossible to enumerate and list all
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drm_fourcc/modifier composition in static templates (for example, we may
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need a runtime context which is not available at register time to detect
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the real modifers a HW can support), we can let the *drm-format* field
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absent to mean the super set of all formats.
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## Renegotiation
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Sometimes, a renegotiation may happen if the downstream element is not
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pleased with the caps set by the upstream element. For example, some sink
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element may not know the preferred DRM fourcc/modifier until the real
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render target window is realized. Then, it will send a "reconfigure" event
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to upstream element to require a renegotiation. At this round negotiation,
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the downstream element will provide a more precise *drm-format* list.
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## Example
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Consider the pipeline of:
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```
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vapostproc ! video/x-raw(memory:DMABuf) ! glupload
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```
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both `vapostproc` and `glupload` work on the same GPU. (DMABuf caps filter
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is just for illustration, it doesn't need to be specified, since DMA
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negotiation is well supported.)
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The VA-API based `vapostproc` element can detect the modifiers at the
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element registration time and the src template should be:
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```
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SRC template: 'src'
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Availability: Always
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Capabilities:
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video/x-raw(memory:DMABuf)
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width: [ 16, 16384 ]
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height: [ 16, 16384 ]
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format: DMA_DRM
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drm-format: { (string)NV12:0x0100000000000001, \
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(string)NV12, (string)I420, (string)YV12, \
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(string)BGRA:0x0100000000000002 }
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```
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While `glupload` needs the runtime EGL context to check the DRM fourcc and
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modifiers, so it can just leave the *drm-format* field absent in its sink
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template:
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```
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SINK template: 'sink'
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Availability: Always
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Capabilities:
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video/x-raw(memory:DMABuf)
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width: [ 1, 2147483647 ]
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height: [ 1, 2147483647 ]
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format: DMA_DRM
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```
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At runtime, when the `vapostproc` wants to decide its src caps, it first
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query the downstream `glupload` element about all possible DMA caps. The
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`glupload` should answer that query based on the GL/EGL query result, such
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as:
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```
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drm-format: { (string)NV12:0x0100000000000001, (string)BGRA }
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```
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So, the intersection with `vapostproc`'s src caps will be
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`NV12:0x0100000000000001`. It will be the sent to downstream (`glupload`)
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by a CAPS event. The `vapostproc` element may also query the allocation
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after that CAPS event, but downstream `glupload` will not provide a DMA
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buffer pool because EGL API is mostly for DMAbuf importing. Then
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`vapostproc` will create its own DMA pool, the buffers created from that
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new pool should conform *drm-format*, described in this document, with
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`NV12:0x0100000000000001`. Also, the downstream `glupload` should make sure
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that it can import other DMA buffers which are not created in the pool it
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provided, as long as they conform with *drm-format*
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`NV12:0x0100000000000001`.
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Then, when `vapostproc` handles each frame, it creates GPU surfaces with
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*drm-format* `NV12:0x0100000000000001`. Each surface is also exported as a
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set of file descriptors, each one wrapped in `GstMemory` allocated by a
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subclass of `GstDmaBufAllocator`. All the `GstMemory` are appended to a
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`GstBuffer`. There may be some extra information about the pitch, stride
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and plane offset when we export the surface, we also need to translate them
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into `GstVideoMeta` and attached it to the `GstBuffer`.
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Later `glupload`, when it receives a `GstBuffer`, it can use those file
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descriptors with *drm-format* `NV12:0x0100000000000001` to import an
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EGLImage. If the `GstVideoMeta` exists, this extra parameters should also
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be provided to the importing API.
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