gstreamer/sys/androidmedia/gstamcsurfacetexture.h

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/*
* Copyright (C) 2013, Fluendo S.A.
* Author: Andoni Morales <amorales@fluendo.com>
*
* Copyright (C) 2014,2018 Collabora Ltd.
* Author: Matthieu Bouron <matthieu.bouron@collabora.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef __GST_AMC_SURFACE_TEXTURE_H__
#define __GST_AMC_SURFACE_TEXTURE_H__
#include <glib.h>
#include <glib-object.h>
G_BEGIN_DECLS
#define GST_TYPE_AMC_SURFACE_TEXTURE gst_amc_surface_texture_get_type ()
G_DECLARE_DERIVABLE_TYPE (GstAmcSurfaceTexture, gst_amc_surface_texture, GST, AMC_SURFACE_TEXTURE, GObject)
typedef void (* GstAmcSurfaceTextureOnFrameAvailableCallback) (GstAmcSurfaceTexture * self, gpointer user_data);
struct _GstAmcSurfaceTextureClass
{
GObjectClass parent_class;
gboolean (* update_tex_image) (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean (* detach_from_gl_context) (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean (* attach_to_gl_context) (GstAmcSurfaceTexture *texture,
gint index,
GError ** err);
gboolean (* get_transform_matrix) (GstAmcSurfaceTexture *texture,
gfloat *matrix,
GError ** err);
gboolean (* get_timestamp) (GstAmcSurfaceTexture *texture,
gint64 * result,
GError ** err);
gboolean (* release) (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean (* set_on_frame_available_callback) (GstAmcSurfaceTexture * self,
GstAmcSurfaceTextureOnFrameAvailableCallback callback,
gpointer user_data,
GError ** err);
};
gboolean gst_amc_surface_texture_static_init (void);
gboolean gst_amc_surface_texture_update_tex_image (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean gst_amc_surface_texture_detach_from_gl_context (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean gst_amc_surface_texture_attach_to_gl_context (GstAmcSurfaceTexture *texture,
gint index,
GError ** err);
gboolean gst_amc_surface_texture_get_transform_matrix (GstAmcSurfaceTexture *texture,
gfloat *matrix,
GError ** err);
gboolean gst_amc_surface_texture_get_timestamp (GstAmcSurfaceTexture *texture,
gint64 * result,
GError ** err);
gboolean gst_amc_surface_texture_release (GstAmcSurfaceTexture *texture,
GError ** err);
gboolean gst_amc_surface_texture_set_on_frame_available_callback (GstAmcSurfaceTexture * self,
GstAmcSurfaceTextureOnFrameAvailableCallback callback,
gpointer user_data,
GError ** err);
G_END_DECLS
#endif