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64 lines
1.9 KiB
Text
64 lines
1.9 KiB
Text
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CORBA and bonobo ramblings
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This is about something I know nothing about, so I want
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your views on the subject :)
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statements in this doc might contain plain nonsense and
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utter ignorance about the subject, so feel free to correct
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no matter how many brown paper bags I need to put over my
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head.
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CORBA
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-----
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The object request broker. It basically allows you to declare
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objects using a language called IDL. It has the nice benefit
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of allowing objects to live in other contexts, languages and
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even on other machines over the network.
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Wrapping the GStreamer objects in CORBA objects doesn't look
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like a problem. It will immediatly allow us to create objects
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accros the network and use the framework in a distributed
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environment.
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You will end up with a lot of corba objects using this method.
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Is this the way to do it? do we only need to CORBA-ify some
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of the core objects instead?
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I see a CORBA wrapper as something that exposes the API of
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GStreamer. If I want to do distributed media processing I would
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build up an app with corba calls. The point is that you use
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the lowlevel CORBA API to create a distributed media app.
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Bonobo
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------
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A component model build with CORBA. Bonobo has provisions for
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creating embedable objects. As I understand it, this means that
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it has something visible to embed. I know you can also use
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Bonobo without the GUI parts but why would we prefer Bonobo
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over CORBA to handle that?
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Bonobo has a framework to create toolbars, menus and other
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neat stuff. It also has a serialisation mechanism that allows
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you to, for example, merge a pipeline with a document in one
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single stream.
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I see bonobo as a high level service provider, you create a
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mediaplayer component that can be embeded into a document and
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stuff like that. The point here is that you use bonobo to
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create services out of user apps build with GStreamer.
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Comments?
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Wim
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