gstreamer/gst/goom/filters.c

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/* filter.c version 0.7
* contient les filtres applicable a un buffer
* creation : 01/10/2000
* -ajout de sinFilter()
* -ajout de zoomFilter()
* -copie de zoomFilter() en zoomFilterRGB(), g<EFBFBD>rant les 3 couleurs
* -optimisation de sinFilter (utilisant une table de sin)
* -asm
* -optimisation de la procedure de g<EFBFBD>n<EFBFBD>ration du buffer de transformation
* la vitesse est maintenant comprise dans [0..128] au lieu de [0..100]
*/
/*#define _DEBUG_PIXEL; */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "filters.h"
#include "graphic.h"
#include "goom_tools.h"
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#ifdef MMX
#define USE_ASM
#endif
#ifdef POWERPC
#define USE_ASM
#endif
#ifdef USE_ASM
#define EFFECT_DISTORS 4
#else
#define EFFECT_DISTORS 10
#endif
extern volatile guint32 resolx;
extern volatile guint32 resoly;
#ifdef USE_ASM
#ifdef MMX
int mmx_zoom ();
guint32 mmx_zoom_size;
#endif /* MMX */
#ifdef POWERPC
extern unsigned int useAltivec;
extern void ppc_zoom (void);
extern void ppc_zoom_altivec (void);
unsigned int ppcsize4;
#endif /* PowerPC */
unsigned int *coeffs = 0, *freecoeffs = 0;
guint32 *expix1 = 0; /* pointeur exporte vers p1 */
guint32 *expix2 = 0; /* pointeur exporte vers p2 */
guint32 zoom_width;
#endif /* ASM */
static int sintable[0xffff];
static int vitesse = 127;
static char theMode = AMULETTE_MODE;
static int vPlaneEffect = 0;
static int hPlaneEffect = 0;
static char noisify = 2;
static int middleX, middleY;
static unsigned char sqrtperte = 16;
static int *firedec = 0;
/* retourne x>>s , en testant le signe de x */
static inline int
ShiftRight (int x, const unsigned char s)
{
if (x < 0)
return -(-x >> s);
else
return x >> s;
}
/*
calculer px et py en fonction de x,y,middleX,middleY et theMode
px et py indique la nouvelle position (en sqrtperte ieme de pixel)
(valeur * 16)
*/
void
calculatePXandPY (int x, int y, int *px, int *py)
{
if (theMode == WATER_MODE) {
static int wave = 0;
static int wavesp = 0;
int yy;
yy = y + RAND () % 4 + wave / 10;
yy -= RAND () % 4;
if (yy < 0)
yy = 0;
if (yy >= resoly)
yy = resoly - 1;
*px = (x << 4) + firedec[yy] + (wave / 10);
*py = (y << 4) + 132 - ((vitesse < 132) ? vitesse : 131);
wavesp += RAND () % 3;
wavesp -= RAND () % 3;
if (wave < -10)
wavesp += 2;
if (wave > 10)
wavesp -= 2;
wave += (wavesp / 10) + RAND () % 3;
wave -= RAND () % 3;
if (wavesp > 100)
wavesp = (wavesp * 9) / 10;
} else {
int dist;
register int vx, vy;
int fvitesse = vitesse << 4;
if (noisify) {
x += RAND () % noisify;
x -= RAND () % noisify;
y += RAND () % noisify;
y -= RAND () % noisify;
}
if (hPlaneEffect)
vx = ((x - middleX) << 9) + hPlaneEffect * (y - middleY);
else
vx = (x - middleX) << 9;
if (vPlaneEffect)
vy = ((y - middleY) << 9) + vPlaneEffect * (x - middleX);
else
vy = (y - middleY) << 9;
switch (theMode) {
case WAVE_MODE:
dist =
ShiftRight (vx, 9) * ShiftRight (vx, 9) + ShiftRight (vy,
9) * ShiftRight (vy, 9);
fvitesse *=
1024 +
ShiftRight (sintable[(unsigned short) (0xffff * dist *
EFFECT_DISTORS)], 6);
fvitesse /= 1024;
break;
case CRYSTAL_BALL_MODE:
dist =
ShiftRight (vx, 9) * ShiftRight (vx, 9) + ShiftRight (vy,
9) * ShiftRight (vy, 9);
fvitesse += (dist * EFFECT_DISTORS >> 10);
break;
case AMULETTE_MODE:
dist =
ShiftRight (vx, 9) * ShiftRight (vx, 9) + ShiftRight (vy,
9) * ShiftRight (vy, 9);
fvitesse -= (dist * EFFECT_DISTORS >> 4);
break;
case SCRUNCH_MODE:
dist =
ShiftRight (vx, 9) * ShiftRight (vx, 9) + ShiftRight (vy,
9) * ShiftRight (vy, 9);
fvitesse -= (dist * EFFECT_DISTORS >> 9);
break;
}
if (vx < 0)
*px = (middleX << 4) - (-(vx * fvitesse) >> 16);
else
*px = (middleX << 4) + ((vx * fvitesse) >> 16);
if (vy < 0)
*py = (middleY << 4) - (-(vy * fvitesse) >> 16);
else
*py = (middleY << 4) + ((vy * fvitesse) >> 16);
}
}
/*#define _DEBUG */
static inline void
setPixelRGB (Uint * buffer, Uint x, Uint y, Color c)
{
/* buffer[ y*WIDTH + x ] = (c.r<<16)|(c.v<<8)|c.b */
#ifdef _DEBUG_PIXEL
if (x + y * resolx >= resolx * resoly) {
fprintf (stderr, "setPixel ERROR : hors du tableau... %i, %i\n", x, y);
/*exit (1) ; */
}
#endif
#ifdef USE_DGA
buffer[y * resolx + x] = (c.b << 16) | (c.v << 8) | c.r;
#else
buffer[y * resolx + x] = (c.r << 16) | (c.v << 8) | c.b;
#endif
}
static inline void
setPixelRGB_ (Uint * buffer, Uint x, Color c)
{
#ifdef _DEBUG
if (x >= resolx * resoly) {
printf ("setPixel ERROR : hors du tableau... %i, %i\n", x, y);
exit (1);
}
#endif
#ifdef USE_DGA
buffer[x] = (c.b << 16) | (c.v << 8) | c.r;
#else
buffer[x] = (c.r << 16) | (c.v << 8) | c.b;
#endif
}
static inline void
getPixelRGB (Uint * buffer, Uint x, Uint y, Color * c)
{
register unsigned char *tmp8;
#ifdef _DEBUG
if (x + y * resolx >= resolx * resoly) {
printf ("getPixel ERROR : hors du tableau... %i, %i\n", x, y);
exit (1);
}
#endif
#ifdef __BIG_ENDIAN__
c->b = *(unsigned char *) (tmp8 =
(unsigned char *) (buffer + (x + y * resolx)));
c->r = *(unsigned char *) (++tmp8);
c->v = *(unsigned char *) (++tmp8);
c->b = *(unsigned char *) (++tmp8);
#else
/* ATTENTION AU PETIT INDIEN */
c->b = *(unsigned char *) (tmp8 =
(unsigned char *) (buffer + (x + y * resolx)));
c->v = *(unsigned char *) (++tmp8);
c->r = *(unsigned char *) (++tmp8);
/* *c = (Color) buffer[x+y*WIDTH] ; */
#endif
}
static inline void
getPixelRGB_ (Uint * buffer, Uint x, Color * c)
{
register unsigned char *tmp8;
#ifdef _DEBUG
if (x >= resolx * resoly) {
printf ("getPixel ERROR : hors du tableau... %i\n", x);
exit (1);
}
#endif
#ifdef __BIG_ENDIAN__
c->b = *(unsigned char *) (tmp8 = (unsigned char *) (buffer + x));
c->r = *(unsigned char *) (++tmp8);
c->v = *(unsigned char *) (++tmp8);
c->b = *(unsigned char *) (++tmp8);
#else
/* ATTENTION AU PETIT INDIEN */
c->b = *(unsigned char *) (tmp8 = (unsigned char *) (buffer + x));
c->v = *(unsigned char *) (++tmp8);
c->r = *(unsigned char *) (++tmp8);
/* *c = (Color) buffer[x+y*WIDTH] ; */
#endif
}
/*===============================================================*/
void
zoomFilterFastRGB (Uint * pix1,
Uint * pix2, ZoomFilterData * zf, Uint resx, Uint resy)
{
static guint32 prevX = 0, prevY = 0;
static char reverse = 0; /*vitesse invers<72>..(zoom out) */
/* static int perte = 100; // 100 = normal */
static unsigned char pertedec = 8;
static char firstTime = 1;
Uint x, y;
/* static unsigned int prevX = 0, prevY = 0; */
#ifdef USE_ASM
expix1 = pix1;
expix2 = pix2;
#else
Color couleur;
Color col1, col2, col3, col4;
Uint position;
static unsigned int *pos10 = 0;
static unsigned int *c1 = 0, *c2 = 0, *c3 = 0, *c4 = 0;
#endif
if ((prevX != resx) || (prevY != resy)) {
prevX = resx;
prevY = resy;
#ifndef USE_ASM
if (c1)
free (c1);
if (c2)
free (c2);
if (c3)
free (c3);
if (c4)
free (c4);
if (pos10)
free (pos10);
c1 = c2 = c3 = c4 = pos10 = 0;
#else
if (coeffs)
free (freecoeffs);
coeffs = 0;
#endif
middleX = resx / 2;
middleY = resy - 1;
firstTime = 1;
if (firedec)
free (firedec);
firedec = 0;
}
if (zf) {
reverse = zf->reverse;
vitesse = zf->vitesse;
if (reverse)
vitesse = 256 - vitesse;
#ifndef USE_ASM
sqrtperte = zf->sqrtperte;
#endif
pertedec = zf->pertedec;
middleX = zf->middleX;
middleY = zf->middleY;
theMode = zf->mode;
hPlaneEffect = zf->hPlaneEffect;
vPlaneEffect = zf->vPlaneEffect;
noisify = zf->noisify;
}
if (firstTime || zf) {
/* generation d'une table de sinus */
if (firstTime) {
unsigned short us;
firstTime = 0;
#ifdef USE_ASM
freecoeffs = (unsigned int *)
malloc (resx * resy * 2 * sizeof (unsigned int) + 128);
coeffs = (guint32 *) ((1 + ((unsigned int) (freecoeffs)) / 128) * 128);
#else
pos10 = (unsigned int *) malloc (resx * resy * sizeof (unsigned int));
c1 = (unsigned int *) malloc (resx * resy * sizeof (unsigned int));
c2 = (unsigned int *) malloc (resx * resy * sizeof (unsigned int));
c3 = (unsigned int *) malloc (resx * resy * sizeof (unsigned int));
c4 = (unsigned int *) malloc (resx * resy * sizeof (unsigned int));
#endif
for (us = 0; us < 0xffff; us++) {
sintable[us] = (int) (1024.0f * sin (us * 2 * 3.31415f / 0xffff));
}
{
int loopv;
firedec = (int *) malloc (prevY * sizeof (int));
for (loopv = prevY; loopv != 0;) {
static int decc = 0;
static int spdc = 0;
static int accel = 0;
loopv--;
firedec[loopv] = decc;
decc += spdc / 10;
spdc += RAND () % 3;
spdc -= RAND () % 3;
if (decc > 4)
spdc -= 1;
if (decc < -4)
spdc += 1;
if (spdc > 30)
spdc = spdc - RAND () % 3 + accel / 10;
if (spdc < -30)
spdc = spdc + RAND () % 3 + accel / 10;
if (decc > 8 && spdc > 1)
spdc -= RAND () % 3 - 2;
if (decc < -8 && spdc < -1)
spdc += RAND () % 3 + 2;
if (decc > 8 || decc < -8)
decc = decc * 8 / 9;
accel += RAND () % 2;
accel -= RAND () % 2;
if (accel > 20)
accel -= 2;
if (accel < -20)
accel += 2;
}
}
}
/* generation du buffer */
for (y = 0; y < prevY; y++)
for (x = 0; x < prevX; x++) {
int px, py;
unsigned char coefv, coefh;
/* calculer px et py en fonction de */
/* x,y,middleX,middleY et theMode */
calculatePXandPY (x, y, &px, &py);
if ((px == x << 4) && (py == y << 4))
py += 8;
if ((py < 0) || (px < 0) ||
(py >= (prevY - 1) * sqrtperte) ||
(px >= (prevX - 1) * sqrtperte)) {
#ifdef USE_ASM
coeffs[(y * prevX + x) * 2] = 0;
coeffs[(y * prevX + x) * 2 + 1] = 0;
#else
pos10[y * prevX + x] = 0;
c1[y * prevX + x] = 0;
c2[y * prevX + x] = 0;
c3[y * prevX + x] = 0;
c4[y * prevX + x] = 0;
#endif
} else {
int npx10;
int npy10;
int pos;
npx10 = (px / sqrtperte);
npy10 = (py / sqrtperte);
/* if (npx10 >= prevX) fprintf(stderr,"error npx:%d",npx10);
if (npy10 >= prevY) fprintf(stderr,"error npy:%d",npy10);
*/
coefh = px % sqrtperte;
coefv = py % sqrtperte;
#ifdef USE_ASM
pos = (y * prevX + x) * 2;
coeffs[pos] = (npx10 + prevX * npy10) * 4;
if (!(coefh || coefv))
coeffs[pos + 1] = (sqrtperte * sqrtperte - 1);
else
coeffs[pos + 1] = ((sqrtperte - coefh) * (sqrtperte - coefv));
coeffs[pos + 1] |= (coefh * (sqrtperte - coefv)) << 8;
coeffs[pos + 1] |= ((sqrtperte - coefh) * coefv) << 16;
coeffs[pos + 1] |= (coefh * coefv) << 24;
#else
pos = y * prevX + x;
pos10[pos] = npx10 + prevX * npy10;
if (!(coefh || coefv))
c1[pos] = sqrtperte * sqrtperte - 1;
else
c1[pos] = (sqrtperte - coefh) * (sqrtperte - coefv);
c2[pos] = coefh * (sqrtperte - coefv);
c3[pos] = (sqrtperte - coefh) * coefv;
c4[pos] = coefh * coefv;
#endif
}
}
}
#ifdef USE_ASM
#ifdef MMX
zoom_width = prevX;
mmx_zoom_size = prevX * prevY;
mmx_zoom ();
#endif
#ifdef POWERPC
zoom_width = prevX;
if (useAltivec) {
ppcsize4 = ((unsigned int) (prevX * prevY)) / 4;
ppc_zoom_altivec ();
} else {
ppcsize4 = ((unsigned int) (prevX * prevY));
ppc_zoom ();
}
#endif
#else
for (position = 0; position < prevX * prevY; position++) {
getPixelRGB_ (pix1, pos10[position], &col1);
getPixelRGB_ (pix1, pos10[position] + 1, &col2);
getPixelRGB_ (pix1, pos10[position] + prevX, &col3);
getPixelRGB_ (pix1, pos10[position] + prevX + 1, &col4);
couleur.r = col1.r * c1[position]
+ col2.r * c2[position]
+ col3.r * c3[position]
+ col4.r * c4[position];
couleur.r >>= pertedec;
couleur.v = col1.v * c1[position]
+ col2.v * c2[position]
+ col3.v * c3[position]
+ col4.v * c4[position];
couleur.v >>= pertedec;
couleur.b = col1.b * c1[position]
+ col2.b * c2[position]
+ col3.b * c3[position]
+ col4.b * c4[position];
couleur.b >>= pertedec;
setPixelRGB_ (pix2, position, couleur);
}
#endif
}
void
pointFilter (Uint * pix1, Color c,
float t1, float t2, float t3, float t4, Uint cycle)
{
Uint x = (Uint) ((int) middleX + (int) (t1 * cos ((float) cycle / t3)));
Uint y = (Uint) ((int) middleY + (int) (t2 * sin ((float) cycle / t4)));
if ((x > 1) && (y > 1) && (x < resolx - 2) && (y < resoly - 2)) {
setPixelRGB (pix1, x + 1, y, c);
setPixelRGB (pix1, x, y + 1, c);
setPixelRGB (pix1, x + 1, y + 1, WHITE);
setPixelRGB (pix1, x + 2, y + 1, c);
setPixelRGB (pix1, x + 1, y + 2, c);
}
}