gstreamer/gst/gstqueue.c

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/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gstqueue.c:
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
//#define DEBUG_ENABLED
//#define STATUS_ENABLED
#ifdef STATUS_ENABLED
#define STATUS(A) GST_DEBUG(GST_CAT_DATAFLOW, A, GST_ELEMENT_NAME(queue))
#else
#define STATUS(A)
#endif
#include <pthread.h>
#include "config.h"
#include "gst_private.h"
#include "gstqueue.h"
#include "gstscheduler.h"
GstElementDetails gst_queue_details = {
"Queue",
"Connection",
"Simple data queue",
VERSION,
"Erik Walthinsen <omega@cse.ogi.edu>",
"(C) 1999",
};
/* Queue signals and args */
enum {
LOW_WATERMARK,
HIGH_WATERMARK,
LAST_SIGNAL
};
enum {
ARG_0,
ARG_LEVEL_BUFFERS,
ARG_LEVEL_BYTES,
ARG_LEVEL_TIME,
ARG_SIZE_BUFFERS,
ARG_SIZE_BYTES,
ARG_SIZE_TIME,
ARG_LEAKY,
ARG_LEVEL,
ARG_MAX_LEVEL,
};
static void gst_queue_class_init (GstQueueClass *klass);
static void gst_queue_init (GstQueue *queue);
static void gst_queue_set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec);
static void gst_queue_get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec);
static GstPadNegotiateReturn gst_queue_handle_negotiate_src (GstPad *pad, GstCaps **caps, gpointer *data);
static GstPadNegotiateReturn gst_queue_handle_negotiate_sink (GstPad *pad, GstCaps **caps, gpointer *data);
static void gst_queue_chain (GstPad *pad, GstBuffer *buf);
static GstBuffer * gst_queue_get (GstPad *pad);
static GstBufferPool* gst_queue_get_bufferpool (GstPad *pad);
static void gst_queue_locked_flush (GstQueue *queue);
static void gst_queue_flush (GstQueue *queue);
static GstElementStateReturn gst_queue_change_state (GstElement *element);
#define GST_TYPE_QUEUE_LEAKY (queue_leaky_get_type())
static GType
queue_leaky_get_type(void) {
static GType queue_leaky_type = 0;
static GEnumValue queue_leaky[] = {
{ GST_QUEUE_NO_LEAK, "0", "Not Leaky" },
{ GST_QUEUE_LEAK_UPSTREAM, "1", "Leaky on Upstream" },
{ GST_QUEUE_LEAK_DOWNSTREAM, "2", "Leaky on Downstream" },
{ 0, NULL, NULL },
};
if (!queue_leaky_type) {
queue_leaky_type = g_enum_register_static("GstQueueLeaky", queue_leaky);
}
return queue_leaky_type;
}
static GstElementClass *parent_class = NULL;
//static guint gst_queue_signals[LAST_SIGNAL] = { 0 };
GType
gst_queue_get_type(void)
{
static GType queue_type = 0;
if (!queue_type) {
static const GTypeInfo queue_info = {
sizeof(GstQueueClass),
NULL,
NULL,
(GClassInitFunc)gst_queue_class_init,
NULL,
NULL,
sizeof(GstQueue),
4,
(GInstanceInitFunc)gst_queue_init,
NULL
};
queue_type = g_type_register_static (GST_TYPE_ELEMENT, "GstQueue", &queue_info, 0);
}
return queue_type;
}
static void
gst_queue_class_init (GstQueueClass *klass)
{
GObjectClass *gobject_class;
GstElementClass *gstelement_class;
gobject_class = (GObjectClass*)klass;
gstelement_class = (GstElementClass*)klass;
parent_class = g_type_class_ref (GST_TYPE_ELEMENT);
g_object_class_install_property(G_OBJECT_CLASS(klass), ARG_LEAKY,
g_param_spec_enum("leaky","Leaky","Where the queue leaks, if at all.",
GST_TYPE_QUEUE_LEAKY,GST_QUEUE_NO_LEAK,G_PARAM_READWRITE));
g_object_class_install_property(G_OBJECT_CLASS(klass), ARG_LEVEL,
g_param_spec_int("level","Level","How many buffers are in the queue.",
0,G_MAXINT,0,G_PARAM_READABLE));
g_object_class_install_property(G_OBJECT_CLASS(klass), ARG_MAX_LEVEL,
g_param_spec_int("max_level","Maximum Level","How many buffers the queue holds.",
0,G_MAXINT,100,G_PARAM_READWRITE));
gobject_class->set_property = GST_DEBUG_FUNCPTR(gst_queue_set_property);
gobject_class->get_property = GST_DEBUG_FUNCPTR(gst_queue_get_property);
gstelement_class->change_state = GST_DEBUG_FUNCPTR(gst_queue_change_state);
}
static void
gst_queue_init (GstQueue *queue)
{
// scheduling on this kind of element is, well, interesting
GST_FLAG_SET (queue, GST_ELEMENT_DECOUPLED);
GST_FLAG_SET (queue, GST_ELEMENT_EVENT_AWARE);
queue->sinkpad = gst_pad_new ("sink", GST_PAD_SINK);
gst_pad_set_chain_function (queue->sinkpad, GST_DEBUG_FUNCPTR(gst_queue_chain));
gst_element_add_pad (GST_ELEMENT (queue), queue->sinkpad);
gst_pad_set_negotiate_function (queue->sinkpad, GST_DEBUG_FUNCPTR(gst_queue_handle_negotiate_sink));
gst_pad_set_bufferpool_function (queue->sinkpad, GST_DEBUG_FUNCPTR(gst_queue_get_bufferpool));
queue->srcpad = gst_pad_new ("src", GST_PAD_SRC);
gst_pad_set_get_function (queue->srcpad, GST_DEBUG_FUNCPTR(gst_queue_get));
gst_element_add_pad (GST_ELEMENT (queue), queue->srcpad);
gst_pad_set_negotiate_function (queue->srcpad, GST_DEBUG_FUNCPTR(gst_queue_handle_negotiate_src));
queue->queue = NULL;
queue->level_buffers = 0;
queue->level_bytes = 0;
queue->level_time = 0LL;
queue->size_buffers = 100; // 100 buffers
queue->size_bytes = 100 * 1024; // 100KB
queue->size_time = 1000000000LL; // 1sec
queue->qlock = g_mutex_new ();
queue->reader = FALSE;
queue->writer = FALSE;
queue->not_empty = g_cond_new ();
queue->not_full = g_cond_new ();
GST_DEBUG_ELEMENT (GST_CAT_THREAD, queue, "initialized queue's not_empty & not_full conditions\n");
}
static GstBufferPool*
gst_queue_get_bufferpool (GstPad *pad)
{
GstQueue *queue;
queue = GST_QUEUE (GST_OBJECT_PARENT (pad));
return gst_pad_get_bufferpool (queue->srcpad);
}
static GstPadNegotiateReturn
gst_queue_handle_negotiate_src (GstPad *pad, GstCaps **caps, gpointer *data)
{
GstQueue *queue;
queue = GST_QUEUE (GST_OBJECT_PARENT (pad));
return gst_pad_negotiate_proxy (pad, queue->sinkpad, caps);
}
static GstPadNegotiateReturn
gst_queue_handle_negotiate_sink (GstPad *pad, GstCaps **caps, gpointer *data)
{
GstQueue *queue;
queue = GST_QUEUE (GST_OBJECT_PARENT (pad));
return gst_pad_negotiate_proxy (pad, queue->srcpad, caps);
}
static void
gst_queue_cleanup_buffers (gpointer data, const gpointer user_data)
{
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, user_data, "cleaning buffer %p\n", data);
if (GST_IS_BUFFER (data)) {
gst_buffer_unref (GST_BUFFER (data));
}
}
static void
gst_queue_locked_flush (GstQueue *queue)
{
g_slist_foreach (queue->queue, gst_queue_cleanup_buffers,
(gpointer) queue);
g_slist_free (queue->queue);
queue->queue = NULL;
queue->level_buffers = 0;
queue->timeval = NULL;
}
static void
gst_queue_flush (GstQueue *queue)
{
g_mutex_lock (queue->qlock);
gst_queue_locked_flush (queue);
g_mutex_unlock (queue->qlock);
}
static void
gst_queue_chain (GstPad *pad, GstBuffer *buf)
{
GstQueue *queue;
gboolean reader;
g_return_if_fail (pad != NULL);
g_return_if_fail (GST_IS_PAD (pad));
g_return_if_fail (buf != NULL);
queue = GST_QUEUE (GST_OBJECT_PARENT (pad));
reader = FALSE;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
restart:
/* we have to lock the queue since we span threads */
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "locking t:%ld\n", pthread_self ());
g_mutex_lock (queue->qlock);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "locked t:%ld\n", pthread_self ());
if (GST_IS_EVENT (buf)) {
switch (GST_EVENT_TYPE (buf)) {
case GST_EVENT_FLUSH:
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "FLUSH event, flushing queue\n");
gst_queue_locked_flush (queue);
break;
case GST_EVENT_EOS:
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "eos in on %s %d\n",
GST_ELEMENT_NAME (queue), queue->level_buffers);
break;
default:
gst_pad_event_default (pad, GST_EVENT (buf));
break;
}
}
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "adding buffer %p of size %d\n",buf,GST_BUFFER_SIZE(buf));
if (queue->level_buffers == queue->size_buffers) {
// if this is a leaky queue...
if (queue->leaky) {
// FIXME don't want to leak events!
// if we leak on the upstream side, drop the current buffer
if (queue->leaky == GST_QUEUE_LEAK_UPSTREAM) {
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "queue is full, leaking buffer on upstream end\n");
if (GST_IS_EVENT (buf))
fprintf(stderr, "Error: queue [%s] leaked an event, type:%d\n",
GST_ELEMENT_NAME(GST_ELEMENT(queue)),
GST_EVENT_TYPE(GST_EVENT(buf)));
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "queue is full, leaking buffer on upstream end\n");
gst_buffer_unref(buf);
// now we have to clean up and exit right away
g_mutex_unlock (queue->qlock);
return;
}
// otherwise we have to push a buffer off the other end
else {
GSList *front;
GstBuffer *leakbuf;
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "queue is full, leaking buffer on downstream end\n");
front = queue->queue;
leakbuf = (GstBuffer *)(front->data);
if (GST_IS_EVENT (leakbuf))
fprintf(stderr, "Error: queue [%s] leaked an event, type:%d\n",
GST_ELEMENT_NAME(GST_ELEMENT(queue)),
GST_EVENT_TYPE(GST_EVENT(leakbuf)));
queue->level_buffers--;
queue->level_bytes -= GST_BUFFER_SIZE(leakbuf);
gst_buffer_unref(leakbuf);
queue->queue = g_slist_remove_link (queue->queue, front);
g_slist_free (front);
}
}
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "pre full wait, level:%d/%d\n",
queue->level_buffers, queue->size_buffers);
while (queue->level_buffers == queue->size_buffers) {
// if there's a pending state change for this queue or its manager, switch
// back to iterator so bottom half of state change executes
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
while (GST_STATE (queue) != GST_STATE_PLAYING) {
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "interrupted!!\n");
g_mutex_unlock (queue->qlock);
cothread_switch(cothread_current_main());
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
goto restart;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
g_assert (GST_STATE (queue) == GST_STATE_PLAYING);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "waiting for not_full, level:%d/%d\n", queue->level_buffers, queue->size_buffers);
if (queue->writer)
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "WARNING: multiple writers on queue!\n");
queue->writer = TRUE;
g_cond_wait (queue->not_full, queue->qlock);
queue->writer = FALSE;
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "got not_full signal\n");
}
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "post full wait, level:%d/%d\n",
queue->level_buffers, queue->size_buffers);
}
/* put the buffer on the tail of the list */
queue->queue = g_slist_append (queue->queue, buf);
queue->level_buffers++;
queue->level_bytes += GST_BUFFER_SIZE(buf);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "(%s:%s)+ level:%d/%d\n",
GST_DEBUG_PAD_NAME(pad),
queue->level_buffers, queue->size_buffers);
/* reader waiting on an empty queue */
reader = queue->reader;
g_mutex_unlock (queue->qlock);
if (reader)
{
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "signalling not_empty\n");
g_cond_signal (queue->not_empty);
}
}
static GstBuffer *
gst_queue_get (GstPad *pad)
{
GstQueue *queue;
GstBuffer *buf = NULL;
GSList *front;
gboolean writer;
g_assert(pad != NULL);
g_assert(GST_IS_PAD(pad));
g_return_val_if_fail (pad != NULL, NULL);
g_return_val_if_fail (GST_IS_PAD (pad), NULL);
queue = GST_QUEUE (GST_OBJECT_PARENT (pad));
writer = FALSE;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
restart:
/* have to lock for thread-safety */
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "locking t:%ld\n", pthread_self ());
g_mutex_lock (queue->qlock);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "locked t:%ld %p\n", pthread_self (), queue->not_empty);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "pre empty wait, level:%d/%d\n", queue->level_buffers, queue->size_buffers);
while (queue->level_buffers == 0) {
// if there's a pending state change for this queue or its manager, switch
// back to iterator so bottom half of state change executes
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
while (GST_STATE (queue) != GST_STATE_PLAYING) {
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "interrupted!!\n");
g_mutex_unlock (queue->qlock);
cothread_switch(cothread_current_main());
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
goto restart;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
g_assert (GST_STATE (queue) == GST_STATE_PLAYING);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "waiting for not_empty, level:%d/%d\n", queue->level_buffers, queue->size_buffers);
if (queue->reader)
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "WARNING: multiple readers on queue!\n");
queue->reader = TRUE;
g_cond_wait (queue->not_empty, queue->qlock);
queue->reader = FALSE;
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "got not_empty signal\n");
}
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "post empty wait, level:%d/%d\n", queue->level_buffers, queue->size_buffers);
front = queue->queue;
buf = (GstBuffer *)(front->data);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "retrieved buffer %p from queue\n", buf);
queue->queue = g_slist_remove_link (queue->queue, front);
g_slist_free (front);
queue->level_buffers--;
queue->level_bytes -= GST_BUFFER_SIZE(buf);
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "(%s:%s)- level:%d/%d\n",
GST_DEBUG_PAD_NAME(pad),
queue->level_buffers, queue->size_buffers);
/* writer waiting on a full queue */
writer = queue->writer;
g_mutex_unlock (queue->qlock);
if (writer)
{
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "signalling not_full\n");
g_cond_signal (queue->not_full);
}
// FIXME where should this be? locked?
if (GST_IS_EVENT(buf)) {
GstEvent *event = GST_EVENT(buf);
switch (GST_EVENT_TYPE(event)) {
case GST_EVENT_EOS:
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_DEBUG_ELEMENT (GST_CAT_DATAFLOW, queue, "queue \"%s\" eos\n", GST_ELEMENT_NAME (queue));
gst_element_set_state (GST_ELEMENT (queue), GST_STATE_PAUSED);
break;
default:
break;
}
}
return buf;
}
static GstElementStateReturn
gst_queue_change_state (GstElement *element)
{
GstQueue *queue;
GstElementStateReturn ret;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GstElementState new_state;
g_return_val_if_fail (GST_IS_QUEUE (element), GST_STATE_FAILURE);
queue = GST_QUEUE (element);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_DEBUG_ENTER("('%s')", GST_ELEMENT_NAME (element));
// lock the queue so another thread (not in sync with this thread's state)
// can't call this queue's _get (or whatever)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
g_mutex_lock (queue->qlock);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
new_state = GST_STATE_PENDING (element);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (new_state == GST_STATE_PAUSED) {
g_cond_signal (queue->not_full);
g_cond_signal (queue->not_empty);
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
else if (new_state == GST_STATE_READY) {
gst_queue_locked_flush (queue);
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
else if (new_state == GST_STATE_PLAYING) {
if (!GST_PAD_CONNECTED (queue->sinkpad)) {
// FIXME can this be?
if (queue->reader)
g_cond_signal (queue->not_empty);
g_mutex_unlock (queue->qlock);
return GST_STATE_FAILURE;
}
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element);
g_mutex_unlock (queue->qlock);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_DEBUG_LEAVE("('%s')", GST_ELEMENT_NAME (element));
return ret;
}
static void
gst_queue_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec)
{
GstQueue *queue;
/* it's not null if we got it, but it might not be ours */
g_return_if_fail (GST_IS_QUEUE (object));
queue = GST_QUEUE (object);
switch (prop_id) {
case ARG_LEAKY:
queue->leaky = g_value_get_int(value);
break;
case ARG_MAX_LEVEL:
queue->size_buffers = g_value_get_int(value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_queue_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec)
{
GstQueue *queue;
/* it's not null if we got it, but it might not be ours */
g_return_if_fail (GST_IS_QUEUE (object));
queue = GST_QUEUE (object);
switch (prop_id) {
case ARG_LEAKY:
g_value_set_int(value, queue->leaky);
break;
case ARG_LEVEL:
g_value_set_int(value, queue->level_buffers);
break;
case ARG_MAX_LEVEL:
g_value_set_int(value, queue->size_buffers);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}