gstreamer/subprojects/gst-plugins-good/ext/qt6/RGBA_gles.frag

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#version 100
#extension GL_OES_EGL_image_external : require
precision highp float;
precision highp int;
struct buf
{
mat4 qt_Matrix;
ivec4 swizzle;
mat4 color_matrix;
float qt_Opacity;
};
uniform buf ubuf;
uniform samplerExternalOES tex;
varying vec2 vTexCoord;
vec4 swizzle(vec4 texel, ivec4 swizzle_1)
{
return vec4(texel[swizzle_1.x], texel[swizzle_1.y], texel[swizzle_1.z], texel[swizzle_1.w]);
}
void main()
{
vec4 param = texture2D(tex, vTexCoord);
ivec4 param_1 = ubuf.swizzle;
vec4 texel = swizzle(param, param_1);
gl_FragData[0] = texel * ubuf.qt_Opacity;
}