gstreamer/gst/gsttrace.c

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/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gsttrace.c: Tracing functions (depracated)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>
#include "gst_private.h"
#include "gstlog.h"
#include "gsttrace.h"
static
#ifdef __inline__
__inline__
#endif
void
read_tsc (gint64 * dst)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
#ifdef HAVE_RDTSC
guint64 tsc;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
__asm__ __volatile__ ("rdtsc":"=A" (tsc));
*dst = tsc;
#else
*dst = 0;
#endif
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
gst_trace_read_tsc (gint64 * dst)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
read_tsc (dst);
}
GstTrace *_gst_trace_default = NULL;
gint _gst_trace_on = 1;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GstTrace *
gst_trace_new (gchar * filename, gint size)
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
{
GstTrace *trace = g_malloc (sizeof (GstTrace));
g_return_val_if_fail (trace != NULL, NULL);
trace->filename = g_strdup (filename);
g_print ("opening '%s'\n", trace->filename);
trace->fd = open (trace->filename, O_RDWR | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
perror ("opening trace file");
g_return_val_if_fail (trace->fd > 0, NULL);
trace->buf = g_malloc (size * sizeof (GstTraceEntry));
g_return_val_if_fail (trace->buf != NULL, NULL);
trace->bufsize = size;
trace->bufoffset = 0;
return trace;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
gst_trace_destroy (GstTrace * trace)
{
g_return_if_fail (trace != NULL);
g_return_if_fail (trace->buf != NULL);
if (gst_trace_get_remaining (trace) > 0)
gst_trace_flush (trace);
close (trace->fd);
g_free (trace->buf);
g_free (trace);
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
gst_trace_flush (GstTrace * trace)
{
if (!trace) {
trace = _gst_trace_default;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (!trace)
return;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
write (trace->fd, trace->buf, trace->bufoffset * sizeof (GstTraceEntry));
trace->bufoffset = 0;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
gst_trace_text_flush (GstTrace * trace)
{
int i;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
const int strsize = 20 + 1 + 10 + 1 + 10 + 1 + 112 + 1 + 1;
char str[strsize];
if (!trace) {
trace = _gst_trace_default;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (!trace)
return;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
for (i = 0; i < trace->bufoffset; i++) {
snprintf (str, strsize, "%20lld %10d %10d %s\n",
trace->buf[i].timestamp,
trace->buf[i].sequence, trace->buf[i].data, trace->buf[i].message);
write (trace->fd, str, strlen (str));
}
trace->bufoffset = 0;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
gst_trace_set_default (GstTrace * trace)
{
g_return_if_fail (trace != NULL);
_gst_trace_default = trace;
}
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
void
_gst_trace_add_entry (GstTrace * trace, guint32 seq, guint32 data, gchar * msg)
{
GstTraceEntry *entry;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (!trace) {
trace = _gst_trace_default;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (!trace)
return;
}
entry = trace->buf + trace->bufoffset;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
read_tsc (&(entry->timestamp));
entry->sequence = seq;
entry->data = data;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
strncpy (entry->message, msg, 112);
trace->bufoffset++;
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
gst_trace_flush (trace);
}