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103 lines
4.3 KiB
Markdown
103 lines
4.3 KiB
Markdown
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---
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title: Dynamic Controllable Parameters
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...
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# Dynamic Controllable Parameters
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# Getting Started
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The controller subsystem offers a lightweight way to adjust gobject
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properties over stream-time. Normally these properties are changed using
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`g_object_set()`. Timing those calls reliably so that the changes affect
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certain stream times is close to impossible. The controller takes time
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into account. It works by attaching control-sources to properties using
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control-bindings. Control-sources provide values for a given time-stamp
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that are usually in the range of 0.0 to 1.0. Control-bindings map the
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control-value to a gobject property they are bound to - converting the
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type and scaling to the target property value range. At run-time the
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elements continuously pull values changes for the current stream-time to
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update the gobject properties. GStreamer includes a few different
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control-sources and control-bindings already, but applications can
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define their own by sub-classing from the respective base classes.
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Most parts of the controller mechanism is implemented in GstObject. Also
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the base classes for control-sources and control-bindings are included
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in the core library. The existing implementations are contained within
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the `gstcontroller` library. You need to include the header in your
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application's source file:
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```
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...
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#include <gst/gst.h>
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#include <gst/controller/gstinterpolationcontrolsource.h>
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#include <gst/controller/gstdirectcontrolbinding.h>
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...
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```
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Your application should link to the shared library
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`gstreamer-controller`. One can get the required flag for compiler and
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linker by using pkg-config for gstreamer-controller-1.0.
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# Setting up parameter control
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If we have our pipeline set up and want to control some parameters, we
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first need to create a control-source. Lets use an interpolation
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control-source:
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```
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csource = gst_interpolation_control_source_new ();
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g_object_set (csource, "mode", GST_INTERPOLATION_MODE_LINEAR, NULL);
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```
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Now we need to attach the control-source to the gobject property. This
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is done with a control-binding. One control source can be attached to
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several object properties (even in different objects) using separate
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control-bindings.
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```
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gst_object_add_control_binding (object, gst_direct_control_binding_new (object, "prop1", csource));
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```
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This type control-source takes new property values from a list of
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time-stamped parameter changes. The source can e.g. fill gaps by
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smoothing parameter changes This behavior can be configured by setting
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the mode property of the control-source. Other control sources e.g.
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produce a stream of values by calling `sin()` function. They have
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parameters to control e.g. the frequency. As control-sources are
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GstObjects too, one can attach control-sources to these properties too.
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Now we can set some control points. These are time-stamped gdouble
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values and are usually in the range of 0.0 to 1.0. A value of 1.0 is
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later mapped to the maximum value in the target properties value range.
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The values become active when the timestamp is reached. They still stay
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in the list. If e.g. the pipeline runs a loop (using a segmented seek),
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the control-curve gets repeated as
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well.
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```
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GstTimedValueControlSource *tv_csource = (GstTimedValueControlSource *)csource;
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gst_timed_value_control_source_set (tv_csource, 0 * GST_SECOND, 0.0);
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gst_timed_value_control_source_set (tv_csource, 1 * GST_SECOND, 1.0);
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```
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Now everything is ready to play. If the control-source is e.g. bound to
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a volume property, we will head a fade-in over 1 second. One word of
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caution, the volume element that comes with gstreamer has a value range
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of 0.0 to 4.0 on its volume property. If the above control-source is
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attached to the property the volume will ramp up to 400%\!
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One final note - the controller subsystem has a built-in live-mode. Even
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though a property has a control-source assigned one can change the
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GObject property through the `g_object_set()`. This is highly useful
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when binding the GObject properties to GUI widgets. When the user
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adjusts the value with the widget, one can set the GObject property and
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this remains active until the next programmed control-source value
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overrides it. This also works with smoothed parameters. It does not work
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for control-sources that constantly update the property (e.g. the
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lfo\_control\_source).
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