gstreamer/gst/gstbin.c

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/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gstbin.c: GstBin container object and support code
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
//#define GST_DEBUG_ENABLED
#include "gst_private.h"
#include "gstbin.h"
#include "gstscheduler.h"
GstElementDetails gst_bin_details = {
"Generic bin",
"Bin",
"Simple container object",
VERSION,
"Erik Walthinsen <omega@cse.ogi.edu>",
"(C) 1999",
};
GType _gst_bin_type = 0;
static void gst_bin_dispose (GObject *object);
static GstElementStateReturn gst_bin_change_state (GstElement *element);
static GstElementStateReturn gst_bin_change_state_norecurse (GstBin *bin);
static gboolean gst_bin_change_state_type (GstBin *bin,
GstElementState state,
GType type);
static gboolean gst_bin_iterate_func (GstBin *bin);
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr gst_bin_save_thyself (GstObject *object, xmlNodePtr parent);
static void gst_bin_restore_thyself (GstObject *object, xmlNodePtr self);
#endif
/* Bin signals and args */
enum {
OBJECT_ADDED,
LAST_SIGNAL
};
enum {
ARG_0,
/* FILL ME */
};
static void gst_bin_class_init (GstBinClass *klass);
static void gst_bin_init (GstBin *bin);
static GstElementClass *parent_class = NULL;
static guint gst_bin_signals[LAST_SIGNAL] = { 0 };
GType
gst_bin_get_type (void)
{
if (!_gst_bin_type) {
static const GTypeInfo bin_info = {
sizeof(GstBinClass),
NULL,
NULL,
(GClassInitFunc)gst_bin_class_init,
NULL,
NULL,
sizeof(GstBin),
8,
(GInstanceInitFunc)gst_bin_init,
NULL
};
_gst_bin_type = g_type_register_static (GST_TYPE_ELEMENT, "GstBin", &bin_info, 0);
}
return _gst_bin_type;
}
static void
gst_bin_class_init (GstBinClass *klass)
{
GObjectClass *gobject_class;
GstObjectClass *gstobject_class;
GstElementClass *gstelement_class;
gobject_class = (GObjectClass*)klass;
gstobject_class = (GstObjectClass*)klass;
gstelement_class = (GstElementClass*)klass;
parent_class = g_type_class_ref (GST_TYPE_ELEMENT);
gst_bin_signals[OBJECT_ADDED] =
g_signal_new ("object_added", G_TYPE_FROM_CLASS(klass), G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (GstBinClass, object_added), NULL, NULL,
gst_marshal_VOID__OBJECT, G_TYPE_NONE, 1,
GST_TYPE_ELEMENT);
klass->change_state_type = GST_DEBUG_FUNCPTR (gst_bin_change_state_type);
klass->iterate = GST_DEBUG_FUNCPTR (gst_bin_iterate_func);
#ifndef GST_DISABLE_LOADSAVE
gstobject_class->save_thyself = GST_DEBUG_FUNCPTR (gst_bin_save_thyself);
gstobject_class->restore_thyself = GST_DEBUG_FUNCPTR (gst_bin_restore_thyself);
#endif
gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_bin_change_state);
gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_bin_dispose);
}
static void
gst_bin_init (GstBin *bin)
{
// in general, we prefer to use cothreads for most things
GST_FLAG_SET (bin, GST_BIN_FLAG_PREFER_COTHREADS);
bin->numchildren = 0;
bin->children = NULL;
bin->eos_providers = NULL;
bin->num_eos_providers = 0;
bin->chains = NULL;
bin->eoscond = g_cond_new ();
}
/**
* gst_bin_new:
* @name: name of new bin
*
* Create a new bin with given name.
*
* Returns: new bin
*/
GstElement*
gst_bin_new (const gchar *name)
{
return gst_elementfactory_make ("bin", name);
}
static inline void
gst_bin_reset_element_sched (GstElement *element, GstSchedule *sched)
{
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, element, "resetting element's scheduler");
// first remove the element from its current schedule, if any
// if (GST_ELEMENT_SCHED(element))
// GST_SCHEDULE_REMOVE_ELEMENT (GST_ELEMENT_SCHED(element), element);
// then set the new manager
gst_element_set_sched (element,sched);
// and add it to the new scheduler
// if (sched)
// GST_SCHEDULE_ADD_ELEMENT (sched, element);
}
static void
gst_bin_set_element_sched (GstElement *element,GstSchedule *sched)
{
GList *children;
GstElement *child;
g_return_if_fail (element != NULL);
g_return_if_fail (GST_IS_ELEMENT(element));
g_return_if_fail (sched != NULL);
g_return_if_fail (GST_IS_SCHEDULE(sched));
GST_INFO (GST_CAT_SCHEDULING, "setting element \"%s\" sched to %p",GST_ELEMENT_NAME(element),
sched);
// if it's actually a Bin
if (GST_IS_BIN(element)) {
if (GST_FLAG_IS_SET(element,GST_BIN_FLAG_MANAGER)) {
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, element, "child is already a manager, not resetting");
return;
}
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, element, "setting children's schedule to parent's");
GST_SCHEDULE_ADD_ELEMENT (sched, element);
// set the children's schedule
children = GST_BIN(element)->children;
while (children) {
child = GST_ELEMENT (children->data);
children = g_list_next(children);
gst_bin_set_element_sched (child, sched);
}
// otherwise, if it's just a regular old element
} else {
GST_SCHEDULE_ADD_ELEMENT (sched, element);
}
}
static void
gst_bin_unset_element_sched (GstElement *element)
{
GList *children;
GstElement *child;
g_return_if_fail (element != NULL);
g_return_if_fail (GST_IS_ELEMENT(element));
GST_INFO (GST_CAT_SCHEDULING, "removing element \"%s\" from it sched %p",
GST_ELEMENT_NAME(element),GST_ELEMENT_SCHED(element));
// if it's actually a Bin
if (GST_IS_BIN(element)) {
if (GST_FLAG_IS_SET(element,GST_BIN_FLAG_MANAGER)) {
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, element, "child is already a manager, not unsetting sched");
return;
}
// FIXME this check should be irrelevant
if (GST_ELEMENT_SCHED (element))
GST_SCHEDULE_REMOVE_ELEMENT (GST_ELEMENT_SCHED(element), element);
// for each child, remove them from their schedule
children = GST_BIN(element)->children;
while (children) {
child = GST_ELEMENT (children->data);
children = g_list_next(children);
gst_bin_unset_element_sched (child);
}
// otherwise, if it's just a regular old element
} else {
// FIXME this check should be irrelevant
if (GST_ELEMENT_SCHED (element))
GST_SCHEDULE_REMOVE_ELEMENT (GST_ELEMENT_SCHED(element), element);
}
}
/**
* gst_bin_add:
* @bin: #GstBin to add element to
* @element: #GstElement to add to bin
*
* Add the given element to the bin. Set the elements parent, and thus
* add a reference.
*/
void
gst_bin_add (GstBin *bin,
GstElement *element)
{
g_return_if_fail (bin != NULL);
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (element != NULL);
g_return_if_fail (GST_IS_ELEMENT (element));
GST_DEBUG (GST_CAT_PARENTAGE, "adding element \"%s\" to bin \"%s\"\n",
GST_ELEMENT_NAME(element),GST_ELEMENT_NAME(bin));
// must be not be in PLAYING state in order to modify bin
// g_return_if_fail (GST_STATE (bin) != GST_STATE_PLAYING);
// the element must not already have a parent
g_return_if_fail (GST_ELEMENT_PARENT(element) == NULL);
// then check to see if the element's name is already taken in the bin
g_return_if_fail (gst_object_check_uniqueness (bin->children, GST_ELEMENT_NAME(element)) == TRUE);
// set the element's parent and add the element to the bin's list of children
gst_object_set_parent (GST_OBJECT (element), GST_OBJECT (bin));
bin->children = g_list_append (bin->children, element);
bin->numchildren++;
///// now we have to deal with manager stuff
// we can only do this if there's a scheduler:
// if we're not a manager, and aren't attached to anything, we have no sched (yet)
if (GST_ELEMENT_SCHED(bin) != NULL)
gst_bin_set_element_sched (element, GST_ELEMENT_SCHED(bin));
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, bin, "added child \"%s\"", GST_ELEMENT_NAME (element));
g_signal_emit (G_OBJECT (bin), gst_bin_signals[OBJECT_ADDED], 0, element);
}
/**
* gst_bin_remove:
* @bin: #GstBin to remove element from
* @element: #GstElement to remove
*
* Remove the element from its associated bin, unparenting as well.
*/
void
gst_bin_remove (GstBin *bin,
GstElement *element)
{
g_return_if_fail (bin != NULL);
g_return_if_fail (GST_IS_BIN (bin));
g_return_if_fail (element != NULL);
g_return_if_fail (GST_IS_ELEMENT (element));
g_return_if_fail (bin->children != NULL);
// must not be in PLAYING state in order to modify bin
g_return_if_fail (GST_STATE (bin) != GST_STATE_PLAYING);
// the element must have its parent set to the current bin
g_return_if_fail (GST_ELEMENT_PARENT(element) == (GstObject *)bin);
// the element must be in the bin's list of children
if (g_list_find(bin->children, element) == NULL) {
// FIXME this should be a warning!!!
GST_ERROR_OBJECT(bin,element,"no such element in bin");
return;
}
// remove this element from the list of managed elements
gst_bin_unset_element_sched (element);
// now remove the element from the list of elements
bin->children = g_list_remove (bin->children, element);
bin->numchildren--;
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, bin, "removed child %s", GST_ELEMENT_NAME (element));
gst_object_unparent (GST_OBJECT (element));
/* if we're down to zero children, force state to NULL */
if (bin->numchildren == 0 && GST_ELEMENT_SCHED (bin) != NULL)
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_NULL);
}
static GstElementStateReturn
gst_bin_change_state (GstElement *element)
{
GstBin *bin;
GList *children;
GstElement *child;
GstElementStateReturn ret;
// GST_DEBUG_ENTER("(\"%s\")",GST_ELEMENT_NAME (element));
g_return_val_if_fail (GST_IS_BIN (element), GST_STATE_FAILURE);
Changed the way things are scheduled, especially sources. A Src used to have a push() function, and optionally a pus... Original commit message from CVS: Changed the way things are scheduled, especially sources. A Src used to have a push() function, and optionally a pushregion() to deal with async reads, etc. That whole thing has gone away, in favor of providing a pull() function for the output (Src) pad instead, ala chain functions. This makes constructing cothreaded schedules out of non-loop elements somewhat easier. Basically there was always a question as to which pad was being dealt with. In the pullregion case, cothread-specific data was used to try to pass the region struct to the right place, which is a slow hack. And in general, the push function severely limited the kind of tricks that could be played when there's more than one output pad, such as a multi-out file reader with async capabilities on each pad independently. This changes the way cothread scheduling occurs. Instead of the hack to deal with Src's by calling their push() function (or optionally the pushregion(), in certain cases), we now are working towards a general mechanism where pads are the only thing that are dealt with directly. An optimization was made in the process of doing this: the loopfunction actually run as the outer [stack] frame of the cothread is now set more intelligently in create_plan() based on what kind of element it is. We now have: loopfunc_wrapper: used for loop-based elements, it simply calls the loopfunc in a loop, paying attention to COTHREAD_STOPPING (see below). It currently does other, soon to be depracated, stuff. pullsrc_wrapper: wraps a Src that's not loop-based (since your options are now loop- or pull-based) There will be a couple more to deal with other cases, such as Connections and chain-based elements. The general idea is that it's a lot more efficient to make the decisions once in create_plan than to keep doing this huge if/else chain in the wrapper. Just choose the right wrapper up front. It'll be most apparent performance-wise in the case of whichever element context is switched to first for each iteration, since the whole wrapper setup is done for every iteration. The tricky part is that there is now a bit of overloading of the function pointers in a pad. The current meanings (possibly to change a bit more soon) are: chainfunc: as always, chainfunc pointer is mirrored between peer pads (this may change, and the chain func may end up in pushfunc) pushfunc: SrcPad: gst_pad_pushfunc_proxy, cothread_switch to peer SinkPad: none (may take over chainfunc, see below) pullfunc: SrcPad: Src or Connection's function to construct buffers SinkPad: gst_pad_pullfunc_proxy, cothread_switch to peer There are a number of issues remaining with the scheduling, not the least of which is the fact that Connections are still dealt with the old way, with _push() functions and such. I'm trying to figure out a way to unify the system so it makes sense. Following the scheduling system is hard enough, trying to change it is murder. Another useful scheduling addition, mentioned above, is COTHREAD_STOPPING. It's an element flag that's used to signal whatever code is running in cothread context that it should be finishing up and exiting soon. An example of this is in plugins/cobin/spindentity.c. All the loops should now be composed of do/while loops, rather than while(1) loops: do { buf = gst_pad_pull(spindentity->sinkpad); gst_pad_push(spindentity->srcpad,buf); } while (!GST_ELEMENT_IS_COTHREAD_STOPPING(element)); The reason for this is that COTHREAD_STOPPING may be set before the above loop ever gets started. It wouldn't do for the body of the loop to never once get called, that would simply stall the pipeline. Note that only the core library code is ever responsible for setting and unsetting this flag. All elements have to do is respond to it by cleanly exiting the loop and the function holding it. This is needed primarily to allow iterations to occur properly. Basically, there's a single entry point in the cothread scheduling loop, gst_bin_iterate_func() simply switches to this cothread. If the element in this context is allowed to loop infinitely, nothing would even switch back to the context from which the iterate() was originally called. This is a bit of a problem. The solution is for there to be an implicit switch back to the originating context. Now, even I'm not sure exactly how this works, but if the cothread that's switched to actually returns, execution returns back to the calling context, i.e. iterate_func(). COTHREAD_STOPPING is therefore set just before switching into this (currently randomly chosen) context, on the assumption that it will return promptly after finishing its duties. The burden of clearing the flag falls to the various wrapper functions provided by the Bin code, thus element writers don't have to worry about doing that at all (and simply shouldn't). Related changes: All the sources in elements/ have been changed to reflect the new system. FIXMEs: 1) gstpipeline.c calls gst_src_push at some point, dunno why, it's commented out now. 2) any other sources, including vcdsrc, dvdsrc, and v4lsrc will break badly and need to be modified to work as pull-based sources.
2000-12-04 10:52:30 +00:00
bin = GST_BIN (element);
// GST_DEBUG (GST_CAT_STATES,"currently %d(%s), %d(%s) pending\n",GST_STATE (element),
// gst_element_statename (GST_STATE (element)), GST_STATE_PENDING (element),
// gst_element_statename (GST_STATE_PENDING (element)));
GST_INFO_ELEMENT (GST_CAT_STATES, element, "changing childrens' state from %s to %s",
gst_element_statename (GST_STATE (element)),
gst_element_statename (GST_STATE_PENDING (element)));
// g_return_val_if_fail(bin->numchildren != 0, GST_STATE_FAILURE);
// g_print("-->\n");
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
// GST_DEBUG (GST_CAT_STATES,"setting state on '%s'\n",GST_ELEMENT_NAME (child));
switch (gst_element_set_state (child, GST_STATE_PENDING (element))) {
case GST_STATE_FAILURE:
GST_STATE_PENDING (element) = GST_STATE_VOID_PENDING;
GST_DEBUG (GST_CAT_STATES,"child '%s' failed to go to state %d(%s)\n", GST_ELEMENT_NAME (child),
GST_STATE_PENDING (element), gst_element_statename (GST_STATE_PENDING (element)));
return GST_STATE_FAILURE;
break;
case GST_STATE_ASYNC:
GST_DEBUG (GST_CAT_STATES,"child '%s' is changing state asynchronously\n", GST_ELEMENT_NAME (child));
break;
}
// g_print("\n");
children = g_list_next (children);
}
// g_print("<-- \"%s\"\n",GST_OBJECT_NAME(bin));
GST_INFO_ELEMENT (GST_CAT_STATES, element, "done changing bin's state from %s to %s",
gst_element_statename (GST_STATE (element)),
gst_element_statename (GST_STATE_PENDING (element)));
ret = gst_bin_change_state_norecurse (bin);
return ret;
}
static GstElementStateReturn
gst_bin_change_state_norecurse (GstBin *bin)
{
if (GST_ELEMENT_CLASS (parent_class)->change_state) {
GST_DEBUG_ELEMENT (GST_CAT_STATES, bin, "setting bin's own state\n");
return GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT (bin));
} else
return GST_STATE_FAILURE;
}
static gboolean
gst_bin_change_state_type(GstBin *bin,
GstElementState state,
GType type)
{
GList *children;
GstElement *child;
// g_print("gst_bin_change_state_type(\"%s\",%d,%d);\n",
// GST_OBJECT_NAME(bin))),state,type);
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
g_return_val_if_fail (bin->numchildren != 0, FALSE);
// g_print("-->\n");
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
if (GST_IS_BIN (child)) {
if (!gst_bin_set_state_type (GST_BIN (child), state,type))
return FALSE;
} else if (G_TYPE_CHECK_INSTANCE_TYPE (child,type)) {
if (!gst_element_set_state (child,state))
return FALSE;
}
// g_print("\n");
children = g_list_next (children);
}
if (type == GST_TYPE_BIN)
gst_element_set_state (GST_ELEMENT (bin),state);
return TRUE;
}
/**
* gst_bin_set_state_type:
* @bin: #GstBin to set the state
* @state: the new state to set the elements to
* @type: the type of elements to change
*
* Sets the state of only those objects of the given type.
*
* Returns: indication if the state change was successfull
*/
gboolean
gst_bin_set_state_type (GstBin *bin,
GstElementState state,
GType type)
{
GstBinClass *oclass;
GST_DEBUG (GST_CAT_STATES,"gst_bin_set_state_type(\"%s\",%d,%d)\n",
GST_ELEMENT_NAME (bin), state,type);
g_return_val_if_fail (bin != NULL, FALSE);
g_return_val_if_fail (GST_IS_BIN (bin), FALSE);
oclass = GST_BIN_CLASS (G_OBJECT_GET_CLASS(bin));
if (oclass->change_state_type)
(oclass->change_state_type) (bin,state,type);
return TRUE;
}
static void
gst_bin_dispose (GObject *object)
{
GstBin *bin = GST_BIN (object);
GList *children, *orig;
GstElement *child;
GST_DEBUG (GST_CAT_REFCOUNTING,"dispose\n");
if (bin->children) {
orig = children = g_list_copy (bin->children);
while (children) {
child = GST_ELEMENT (children->data);
//gst_object_unref (GST_OBJECT (child));
//gst_object_unparent (GST_OBJECT (child));
gst_bin_remove (bin, child);
children = g_list_next (children);
}
g_list_free (orig);
g_list_free (bin->children);
}
bin->children = NULL;
bin->numchildren = 0;
g_cond_free (bin->eoscond);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
/**
* gst_bin_get_by_name:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin.
*
* Returns: the element with the given name
*/
GstElement*
gst_bin_get_by_name (GstBin *bin,
const gchar *name)
{
GList *children;
GstElement *child;
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
GST_INFO_ELEMENT (GST_CAT_PARENTAGE, bin, "looking up child element %s", name);
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
if (!strcmp (GST_OBJECT_NAME(child),name))
return child;
if (GST_IS_BIN (child)) {
GstElement *res = gst_bin_get_by_name (GST_BIN (child), name);
if (res)
return res;
}
children = g_list_next (children);
}
return NULL;
}
/**
* gst_bin_get_by_name_recurse_up:
* @bin: #Gstbin to search
* @name: the element name to search for
*
* Get the element with the given name from this bin. If the
* element is not found, a recursion is performed on the parent bin.
*
* Returns: the element with the given name
*/
GstElement*
gst_bin_get_by_name_recurse_up (GstBin *bin,
const gchar *name)
{
GstElement *result = NULL;
GstObject *parent;
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
g_return_val_if_fail (name != NULL, NULL);
result = gst_bin_get_by_name (bin, name);
if (result)
return result;
parent = gst_object_get_parent (GST_OBJECT (bin));
if (parent && GST_IS_BIN (parent)) {
result = gst_bin_get_by_name_recurse_up (GST_BIN (parent), name);
}
return result;
}
/**
* gst_bin_get_list:
* @bin: #Gstbin to get the list from
*
* Get the list of elements in this bin.
*
* Returns: a GList of elements
*/
GList*
gst_bin_get_list (GstBin *bin)
{
g_return_val_if_fail (bin != NULL, NULL);
g_return_val_if_fail (GST_IS_BIN (bin), NULL);
return bin->children;
}
#ifndef GST_DISABLE_LOADSAVE
static xmlNodePtr
gst_bin_save_thyself (GstObject *object,
xmlNodePtr parent)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr childlist, elementnode;
GList *children;
GstElement *child;
if (GST_OBJECT_CLASS (parent_class)->save_thyself)
GST_OBJECT_CLASS (parent_class)->save_thyself (GST_OBJECT (bin), parent);
childlist = xmlNewChild (parent, NULL, "children", NULL);
GST_INFO_ELEMENT (GST_CAT_XML, bin, "saving %d children", bin->numchildren);
children = bin->children;
while (children) {
child = GST_ELEMENT (children->data);
elementnode = xmlNewChild (childlist, NULL, "element", NULL);
gst_object_save_thyself (GST_OBJECT (child), elementnode);
children = g_list_next (children);
}
return childlist;
}
static void
gst_bin_restore_thyself (GstObject *object,
xmlNodePtr self)
{
GstBin *bin = GST_BIN (object);
xmlNodePtr field = self->xmlChildrenNode;
xmlNodePtr childlist;
while (field) {
if (!strcmp (field->name, "children")) {
GST_INFO_ELEMENT (GST_CAT_XML, GST_ELEMENT (object), "loading children");
childlist = field->xmlChildrenNode;
while (childlist) {
if (!strcmp (childlist->name, "element")) {
GstElement *element = gst_element_restore_thyself (childlist, GST_OBJECT (bin));
gst_bin_add (bin, element);
}
childlist = childlist->next;
}
}
field = field->next;
}
}
#endif /* GST_DISABLE_LOADSAVE */
/**
* gst_bin_iterate:
* @bin: #Gstbin to iterate
*
* Iterates over the elements in this bin.
*
* Returns: TRUE if the bin did something usefull. This value
* can be used to determine it the bin is in EOS.
*/
gboolean
gst_bin_iterate (GstBin *bin)
{
GstBinClass *oclass;
gboolean eos = TRUE;
GST_DEBUG_ENTER("(\"%s\")",GST_ELEMENT_NAME (bin));
oclass = GST_BIN_CLASS (G_OBJECT_GET_CLASS(bin));
if (oclass->iterate)
eos = (oclass->iterate) (bin);
Changed the way things are scheduled, especially sources. A Src used to have a push() function, and optionally a pus... Original commit message from CVS: Changed the way things are scheduled, especially sources. A Src used to have a push() function, and optionally a pushregion() to deal with async reads, etc. That whole thing has gone away, in favor of providing a pull() function for the output (Src) pad instead, ala chain functions. This makes constructing cothreaded schedules out of non-loop elements somewhat easier. Basically there was always a question as to which pad was being dealt with. In the pullregion case, cothread-specific data was used to try to pass the region struct to the right place, which is a slow hack. And in general, the push function severely limited the kind of tricks that could be played when there's more than one output pad, such as a multi-out file reader with async capabilities on each pad independently. This changes the way cothread scheduling occurs. Instead of the hack to deal with Src's by calling their push() function (or optionally the pushregion(), in certain cases), we now are working towards a general mechanism where pads are the only thing that are dealt with directly. An optimization was made in the process of doing this: the loopfunction actually run as the outer [stack] frame of the cothread is now set more intelligently in create_plan() based on what kind of element it is. We now have: loopfunc_wrapper: used for loop-based elements, it simply calls the loopfunc in a loop, paying attention to COTHREAD_STOPPING (see below). It currently does other, soon to be depracated, stuff. pullsrc_wrapper: wraps a Src that's not loop-based (since your options are now loop- or pull-based) There will be a couple more to deal with other cases, such as Connections and chain-based elements. The general idea is that it's a lot more efficient to make the decisions once in create_plan than to keep doing this huge if/else chain in the wrapper. Just choose the right wrapper up front. It'll be most apparent performance-wise in the case of whichever element context is switched to first for each iteration, since the whole wrapper setup is done for every iteration. The tricky part is that there is now a bit of overloading of the function pointers in a pad. The current meanings (possibly to change a bit more soon) are: chainfunc: as always, chainfunc pointer is mirrored between peer pads (this may change, and the chain func may end up in pushfunc) pushfunc: SrcPad: gst_pad_pushfunc_proxy, cothread_switch to peer SinkPad: none (may take over chainfunc, see below) pullfunc: SrcPad: Src or Connection's function to construct buffers SinkPad: gst_pad_pullfunc_proxy, cothread_switch to peer There are a number of issues remaining with the scheduling, not the least of which is the fact that Connections are still dealt with the old way, with _push() functions and such. I'm trying to figure out a way to unify the system so it makes sense. Following the scheduling system is hard enough, trying to change it is murder. Another useful scheduling addition, mentioned above, is COTHREAD_STOPPING. It's an element flag that's used to signal whatever code is running in cothread context that it should be finishing up and exiting soon. An example of this is in plugins/cobin/spindentity.c. All the loops should now be composed of do/while loops, rather than while(1) loops: do { buf = gst_pad_pull(spindentity->sinkpad); gst_pad_push(spindentity->srcpad,buf); } while (!GST_ELEMENT_IS_COTHREAD_STOPPING(element)); The reason for this is that COTHREAD_STOPPING may be set before the above loop ever gets started. It wouldn't do for the body of the loop to never once get called, that would simply stall the pipeline. Note that only the core library code is ever responsible for setting and unsetting this flag. All elements have to do is respond to it by cleanly exiting the loop and the function holding it. This is needed primarily to allow iterations to occur properly. Basically, there's a single entry point in the cothread scheduling loop, gst_bin_iterate_func() simply switches to this cothread. If the element in this context is allowed to loop infinitely, nothing would even switch back to the context from which the iterate() was originally called. This is a bit of a problem. The solution is for there to be an implicit switch back to the originating context. Now, even I'm not sure exactly how this works, but if the cothread that's switched to actually returns, execution returns back to the calling context, i.e. iterate_func(). COTHREAD_STOPPING is therefore set just before switching into this (currently randomly chosen) context, on the assumption that it will return promptly after finishing its duties. The burden of clearing the flag falls to the various wrapper functions provided by the Bin code, thus element writers don't have to worry about doing that at all (and simply shouldn't). Related changes: All the sources in elements/ have been changed to reflect the new system. FIXMEs: 1) gstpipeline.c calls gst_src_push at some point, dunno why, it's commented out now. 2) any other sources, including vcdsrc, dvdsrc, and v4lsrc will break badly and need to be modified to work as pull-based sources.
2000-12-04 10:52:30 +00:00
GST_DEBUG_LEAVE("(\"%s\")",GST_ELEMENT_NAME (bin));
return eos;
}
/* out internal element fired EOS, we decrement the number of pending EOS childs */
G_GNUC_UNUSED static void
gst_bin_received_eos (GstElement *element, GstBin *bin)
{
GST_INFO_ELEMENT (GST_CAT_PLANNING, bin, "child %s fired eos, pending %d", GST_ELEMENT_NAME (element),
bin->num_eos_providers);
GST_LOCK (bin);
if (bin->num_eos_providers) {
bin->num_eos_providers--;
g_cond_signal (bin->eoscond);
}
GST_UNLOCK (bin);
}
typedef struct {
gulong offset;
gulong size;
} region_struct;
static gboolean
gst_bin_iterate_func (GstBin *bin)
{
// only iterate if this is the manager bin
if (GST_ELEMENT_SCHED(bin)->parent == GST_ELEMENT (bin)) {
return GST_SCHEDULE_ITERATE(GST_ELEMENT_SCHED(bin));
} else {
GST_DEBUG (GST_CAT_SCHEDULING, "this bin can't be iterated on!\n");
}
return FALSE;
}