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80 lines
3.1 KiB
Markdown
80 lines
3.1 KiB
Markdown
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# GstObject
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The base class for the entire GStreamer hierarchy is the GstObject.
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## Parentage
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A pointer is available to store the current parent of the object. This
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is one of the two fundamental requirements for a hierarchical system
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such as GStreamer (for the other, read up on GstBin). Three functions
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are provided: `_set_parent()`, `_get_parent()`, and `_unparent()`. The
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third is required because there is an explicit check in `_set_parent()`:
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an object must not already have a parent if you wish to set one. You
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must unparent the object first. This allows for new additions later.
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- GstObject’s that can be parented: GstElement (inside a bin) GstPad (inside
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an element)
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## Naming
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- names of objects cannot be changed when they are parented
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- names of objects should be unique across parent
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- set_name() can fail because of this
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- as can gst_element_add_pad()/gst_bin_add_element()
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- gst_object_set_name() only changes the object’s name
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- objects also have a name_prefix that is used to prefix the object
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name during debugging and identification
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- there are object-specific set_name’s() which also set the
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name_prefix on the object. This is useful for debugging purposes to
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give the object a more identifiable name. Typically a parent will
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call _set_name_prefix on children, taking a lock on them to do
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so.
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## Locking
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The GstObject contains the necessary primitives to lock the object in a
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thread-safe manner. This will be used to provide general thread-safety
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as needed. However, this lock is generic, i.e. it covers the whole
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object.
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The object LOCK is a very lowlevel lock that should only be held to
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access the object properties for short periods of code.
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All members of the GstObject structure marked as `/**< public >**/ /*
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with LOCK */` are protected by this lock. These members can only be
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accessed for reading or writing while the lock is held. All members
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should be copied or reffed if they are used after releasing the LOCK.
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Note that this does **not** mean that no other thread can modify the
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object at the same time that the lock is held. It only means that any
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two sections of code that obey the lock are guaranteed to not be running
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simultaneously. "The lock is voluntary and cooperative".
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This lock will ideally be used for parentage, flags and naming, which is
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reasonable, since they are the only possible things to protect in the
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GstObject.
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## Locking order
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In parent-child situations the lock of the parent must always be taken
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first before taking the lock of the child. It is NOT allowed to hold the
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child lock before taking the parent lock.
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This policy allows for parents to iterate their children and setting
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properties on them.
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Whenever a nested lock needs to be taken on objects not involved in a
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parent-child relation (eg. pads), an explictic locking order has to be
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defined.
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## Path Generation
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Due to the base nature of the GstObject, it becomes the only reasonable
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place to put this particular function (_get_path_string). It will
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generate a string describing the parent hierarchy of a given GstObject.
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## Flags
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Each object in the GStreamer object hierarchy can have flags associated
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with it, which are used to describe a state or a feature of the object.
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