gstreamer/subprojects/gst-plugins-bad/sys/d3d12/meson.build

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d3d12_sources = [
'gstd3d12av1dec.cpp',
'gstd3d12basefilter.cpp',
'gstd3d12bufferpool.cpp',
'gstd3d12decoder.cpp',
'gstd3d12device.cpp',
'gstd3d12download.cpp',
'gstd3d12fence.cpp',
'gstd3d12format.cpp',
'gstd3d12h264dec.cpp',
'gstd3d12h265dec.cpp',
'gstd3d12memory.cpp',
'gstd3d12utils.cpp',
'gstd3d12vp9dec.cpp',
'plugin.cpp',
]
extra_args = ['-DGST_USE_UNSTABLE_API']
extra_dep = []
d3d12_option = get_option('d3d12')
if host_system != 'windows' or d3d12_option.disabled()
subdir_done()
endif
d3d12_lib = cc.find_library('d3d12', required : d3d12_option)
dxgi_lib = cc.find_library('dxgi', required : d3d12_option)
if not gstdxva_dep.found() or not d3d12_lib.found() or not dxgi_lib.found()
if d3d12_option.enabled()
error('The d3d12 was enabled explicitly, but required GstD3D11 dependencies were not found.')
endif
subdir_done()
endif
d3d12_headers = [
'd3d12.h',
'd3d12video.h',
'dxgi1_6.h',
'wrl.h',
]
have_d3d12_headers = true
foreach h: d3d12_headers
if not cc.has_header(h)
have_d3d12_headers = false
endif
endforeach
if not have_d3d12_headers
if d3d12_option.enabled()
error('The d3d12 plugin was enabled explicitly, but required dependencies were not found.')
endif
subdir_done()
endif
if cc.has_header('d3d12sdklayers.h')
extra_args += ['-DHAVE_D3D12_SDKLAYERS_H']
endif
# MinGW 32bits compiler seems to be complaining about redundant-decls
# when ComPtr is in use. Let's just disable the warning
if cc.get_id() != 'msvc'
extra_mingw_args = cc.get_supported_arguments([
'-Wno-redundant-decls',
])
extra_args += extra_mingw_args
endif
gstd3d12 = library('gstd3d12',
d3d12_sources,
c_args : gst_plugins_bad_args + extra_args,
cpp_args: gst_plugins_bad_args + extra_args,
include_directories : [configinc],
dependencies : [gstbase_dep, gstvideo_dep, gstcodecs_dep,
gstdxva_dep, d3d12_lib, dxgi_lib],
install : true,
install_dir : plugins_install_dir,
)
plugins += [gstd3d12]