gstreamer/gst/videomixer/blend.c

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/*
* Copyright (C) 2004 Wim Taymans <wim@fluendo.com>
* Copyright (C) 2006 Mindfruit Bv.
* Author: Sjoerd Simons <sjoerd@luon.net>
* Author: Alex Ugarte <alexugarte@gmail.com>
* Copyright (C) 2009 Alex Ugarte <augarte@vicomtech.org>
* Copyright (C) 2009 Sebastian Dröge <sebastian.droege@collabora.co.uk>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "blend.h"
#include "blendorc.h"
#include <string.h>
#include <gst/video/video.h>
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#ifdef HAVE_ORC
#include <orc/orc.h>
#endif
#define BLEND(D,S,alpha) (((D) * (256 - (alpha)) + (S) * (alpha)) >> 8)
#ifdef HAVE_GCC_ASM
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#if defined(HAVE_ORC) && (defined(HAVE_CPU_I386) || defined(HAVE_CPU_X86_64))
#define BUILD_X86_ASM
#endif
#endif
/* Below are the implementations of everything */
/* A32 is for AYUV, ARGB and BGRA */
#define BLEND_A32(name, LOOP) \
static void \
blend_##name (const guint8 * src, gint xpos, gint ypos, \
gint src_width, gint src_height, gdouble src_alpha, \
guint8 * dest, gint dest_width, gint dest_height) \
{ \
guint s_alpha; \
gint src_stride, dest_stride; \
\
src_stride = src_width * 4; \
dest_stride = dest_width * 4; \
\
s_alpha = CLAMP ((gint) (src_alpha * 256), 0, 256); \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (s_alpha == 0)) \
return; \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * 4; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < 0) { \
src += -ypos * src_stride; \
src_height -= -ypos; \
ypos = 0; \
} \
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dest_height) { \
src_height = dest_height - ypos; \
} \
\
dest = dest + 4 * xpos + (ypos * dest_stride); \
\
LOOP (dest, src, src_height, src_width, src_stride, dest_stride, s_alpha); \
}
#define BLEND_A32_LOOP_C(name, A, C1, C2, C3) \
static inline void \
_blend_loop_##name##_c (guint8 *dest, const guint8 *src, gint src_height, gint src_width, gint src_stride, gint dest_stride, guint s_alpha) { \
gint i, j; \
gint alpha; \
gint src_add = src_stride - (4 * src_width); \
gint dest_add = dest_stride - (4 * src_width); \
\
for (i = 0; i < src_height; i++) { \
for (j = 0; j < src_width; j++) { \
alpha = (src[A] * s_alpha) >> 8; \
dest[A] = 0xff; \
dest[C1] = BLEND(dest[C1], src[C1], alpha); \
dest[C2] = BLEND(dest[C2], src[C2], alpha); \
dest[C3] = BLEND(dest[C3], src[C3], alpha); \
\
src += 4; \
dest += 4; \
} \
src += src_add; \
dest += dest_add; \
} \
}
BLEND_A32_LOOP_C (argb, 0, 1, 2, 3);
BLEND_A32_LOOP_C (bgra, 3, 2, 1, 0);
BLEND_A32 (argb_c, _blend_loop_argb_c);
BLEND_A32 (bgra_c, _blend_loop_bgra_c);
#define A32_CHECKER_C(name, RGB, A, C1, C2, C3) \
static void \
fill_checker_##name##_c (guint8 * dest, gint width, gint height) \
{ \
gint i, j; \
gint val; \
static const gint tab[] = { 80, 160, 80, 160 }; \
\
if (!RGB) { \
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
dest[A] = 0xff; \
dest[C1] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[C2] = 128; \
dest[C3] = 128; \
dest += 4; \
} \
} \
} else { \
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
val = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[A] = 0xFF; \
dest[C1] = val; \
dest[C2] = val; \
dest[C3] = val; \
dest += 4; \
} \
} \
} \
}
A32_CHECKER_C (argb, TRUE, 0, 1, 2, 3);
A32_CHECKER_C (bgra, TRUE, 3, 2, 1, 0);
A32_CHECKER_C (ayuv, FALSE, 0, 1, 2, 3);
#define YUV_TO_R(Y,U,V) (CLAMP (1.164 * (Y - 16) + 1.596 * (V - 128), 0, 255))
#define YUV_TO_G(Y,U,V) (CLAMP (1.164 * (Y - 16) - 0.813 * (V - 128) - 0.391 * (U - 128), 0, 255))
#define YUV_TO_B(Y,U,V) (CLAMP (1.164 * (Y - 16) + 2.018 * (U - 128), 0, 255))
#define A32_COLOR(name, RGB, A, C1, C2, C3) \
static void \
fill_color_##name (guint8 * dest, gint width, gint height, gint Y, gint U, gint V) \
{ \
gint c1, c2, c3; \
guint32 val; \
\
if (RGB) { \
c1 = YUV_TO_R (Y, U, V); \
c2 = YUV_TO_G (Y, U, V); \
c3 = YUV_TO_B (Y, U, V); \
} else { \
c1 = Y; \
c2 = U; \
c3 = V; \
} \
val = GUINT32_FROM_BE ((0xff << A) | (c1 << C1) | (c2 << C2) | (c3 << C3)); \
\
orc_splat_u32 ((guint32 *) dest, val, height * width); \
}
A32_COLOR (argb, TRUE, 24, 16, 8, 0);
A32_COLOR (bgra, TRUE, 0, 8, 16, 24);
A32_COLOR (abgr, TRUE, 24, 0, 8, 16);
A32_COLOR (rgba, TRUE, 0, 24, 16, 8);
A32_COLOR (ayuv, FALSE, 24, 16, 8, 0);
/* Y444, Y42B, I420, YV12, Y41B */
#define PLANAR_YUV_BLEND(format_name,format_enum,x_round,y_round,MEMCPY,BLENDLOOP) \
inline static void \
_blend_##format_name (const guint8 * src, guint8 * dest, \
gint src_stride, gint dest_stride, gint src_width, gint src_height, \
gdouble src_alpha) \
{ \
gint i; \
gint b_alpha; \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_INFO ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_INFO ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
b_alpha = CLAMP ((gint) (src_alpha * 256), 0, 256); \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, src_width, src_height); \
} \
\
static void \
blend_##format_name (const guint8 * src, gint xpos, gint ypos, \
gint src_width, gint src_height, gdouble src_alpha, \
guint8 * dest, gint dest_width, gint dest_height) \
{ \
const guint8 *b_src; \
guint8 *b_dest; \
gint b_src_width = src_width; \
gint b_src_height = src_height; \
gint xoffset = 0; \
gint yoffset = 0; \
gint src_comp_rowstride, dest_comp_rowstride; \
gint src_comp_height, dest_comp_height; \
gint src_comp_width, dest_comp_width; \
gint comp_ypos, comp_xpos; \
gint comp_yoffset, comp_xoffset; \
\
xpos = x_round (xpos); \
ypos = y_round (ypos); \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
xoffset = -xpos; \
b_src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < 0) { \
yoffset += -ypos; \
b_src_height -= -ypos; \
ypos = 0; \
} \
/* If x or y offset are larger then the source it's outside of the picture */ \
if (xoffset > src_width || yoffset > src_width) { \
return; \
} \
\
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
b_src_width = dest_width - xpos; \
} \
if (ypos + src_height > dest_height) { \
b_src_height = dest_height - ypos; \
} \
if (b_src_width < 0 || b_src_height < 0) { \
return; \
} \
\
/* First mix Y, then U, then V */ \
b_src = src + gst_video_format_get_component_offset (format_enum, 0, src_width, src_height); \
b_dest = dest + gst_video_format_get_component_offset (format_enum, 0, dest_width, dest_height); \
src_comp_rowstride = gst_video_format_get_row_stride (format_enum, 0, src_width); \
dest_comp_rowstride = gst_video_format_get_row_stride (format_enum, 0, dest_width); \
src_comp_height = gst_video_format_get_component_height (format_enum, 0, b_src_height); \
dest_comp_height = gst_video_format_get_component_height (format_enum, 0, dest_height); \
src_comp_width = gst_video_format_get_component_width (format_enum, 0, b_src_width); \
dest_comp_width = gst_video_format_get_component_width (format_enum, 0, dest_width); \
comp_xpos = (xpos == 0) ? 0 : gst_video_format_get_component_width (format_enum, 0, xpos); \
comp_ypos = (ypos == 0) ? 0 : gst_video_format_get_component_height (format_enum, 0, ypos); \
comp_xoffset = (xoffset == 0) ? 0 : gst_video_format_get_component_width (format_enum, 0, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : gst_video_format_get_component_height (format_enum, 0, yoffset); \
_blend_##format_name (b_src + comp_xoffset + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, src_comp_width, src_comp_height, \
src_alpha); \
\
b_src = src + gst_video_format_get_component_offset (format_enum, 1, src_width, src_height); \
b_dest = dest + gst_video_format_get_component_offset (format_enum, 1, dest_width, dest_height); \
src_comp_rowstride = gst_video_format_get_row_stride (format_enum, 1, src_width); \
dest_comp_rowstride = gst_video_format_get_row_stride (format_enum, 1, dest_width); \
src_comp_height = gst_video_format_get_component_height (format_enum, 1, b_src_height); \
dest_comp_height = gst_video_format_get_component_height (format_enum, 1, dest_height); \
src_comp_width = gst_video_format_get_component_width (format_enum, 1, b_src_width); \
dest_comp_width = gst_video_format_get_component_width (format_enum, 1, dest_width); \
comp_xpos = (xpos == 0) ? 0 : gst_video_format_get_component_width (format_enum, 1, xpos); \
comp_ypos = (ypos == 0) ? 0 : gst_video_format_get_component_height (format_enum, 1, ypos); \
comp_xoffset = (xoffset == 0) ? 0 : gst_video_format_get_component_width (format_enum, 1, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : gst_video_format_get_component_height (format_enum, 1, yoffset); \
_blend_##format_name (b_src + comp_xoffset + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, src_comp_width, src_comp_height, \
src_alpha); \
\
b_src = src + gst_video_format_get_component_offset (format_enum, 2, src_width, src_height); \
b_dest = dest + gst_video_format_get_component_offset (format_enum, 2, dest_width, dest_height); \
src_comp_rowstride = gst_video_format_get_row_stride (format_enum, 2, src_width); \
dest_comp_rowstride = gst_video_format_get_row_stride (format_enum, 2, dest_width); \
src_comp_height = gst_video_format_get_component_height (format_enum, 2, b_src_height); \
dest_comp_height = gst_video_format_get_component_height (format_enum, 2, dest_height); \
src_comp_width = gst_video_format_get_component_width (format_enum, 2, b_src_width); \
dest_comp_width = gst_video_format_get_component_width (format_enum, 2, dest_width); \
comp_xpos = (xpos == 0) ? 0 : gst_video_format_get_component_width (format_enum, 2, xpos); \
comp_ypos = (ypos == 0) ? 0 : gst_video_format_get_component_height (format_enum, 2, ypos); \
comp_xoffset = (xoffset == 0) ? 0 : gst_video_format_get_component_width (format_enum, 2, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : gst_video_format_get_component_height (format_enum, 2, yoffset); \
_blend_##format_name (b_src + comp_xoffset + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, src_comp_width, src_comp_height, \
src_alpha); \
}
#define PLANAR_YUV_FILL_CHECKER(format_name, format_enum, MEMSET) \
static void \
fill_checker_##format_name (guint8 * dest, gint width, gint height) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride; \
\
p = dest + gst_video_format_get_component_offset (format_enum, 0, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 0, width); \
comp_height = gst_video_format_get_component_height (format_enum, 0, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 0, width); \
\
for (i = 0; i < comp_height; i++) { \
for (j = 0; j < comp_width; j++) { \
*p++ = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
} \
p += rowstride - comp_width; \
} \
\
p = dest + gst_video_format_get_component_offset (format_enum, 1, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 1, width); \
comp_height = gst_video_format_get_component_height (format_enum, 1, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 1, width); \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, 0x80, comp_width); \
p += rowstride; \
} \
\
p = dest + gst_video_format_get_component_offset (format_enum, 2, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 2, width); \
comp_height = gst_video_format_get_component_height (format_enum, 2, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 2, width); \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, 0x80, comp_width); \
p += rowstride; \
} \
}
#define PLANAR_YUV_FILL_COLOR(format_name,format_enum,MEMSET) \
static void \
fill_color_##format_name (guint8 * dest, gint width, gint height, \
gint colY, gint colU, gint colV) \
{ \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride; \
gint i; \
\
p = dest + gst_video_format_get_component_offset (format_enum, 0, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 0, width); \
comp_height = gst_video_format_get_component_height (format_enum, 0, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 0, width); \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colY, comp_width); \
p += rowstride; \
} \
\
p = dest + gst_video_format_get_component_offset (format_enum, 1, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 1, width); \
comp_height = gst_video_format_get_component_height (format_enum, 1, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 1, width); \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colU, comp_width); \
p += rowstride; \
} \
\
p = dest + gst_video_format_get_component_offset (format_enum, 2, width, height); \
comp_width = gst_video_format_get_component_width (format_enum, 2, width); \
comp_height = gst_video_format_get_component_height (format_enum, 2, height); \
rowstride = gst_video_format_get_row_stride (format_enum, 2, width); \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colV, comp_width); \
p += rowstride; \
} \
}
#define GST_ROUND_UP_1(x) (x)
PLANAR_YUV_BLEND (i420, GST_VIDEO_FORMAT_I420, GST_ROUND_UP_2,
GST_ROUND_UP_2, memcpy, orc_blend_u8);
PLANAR_YUV_FILL_CHECKER (i420, GST_VIDEO_FORMAT_I420, memset);
PLANAR_YUV_FILL_COLOR (i420, GST_VIDEO_FORMAT_I420, memset);
PLANAR_YUV_FILL_COLOR (yv12, GST_VIDEO_FORMAT_YV12, memset);
PLANAR_YUV_BLEND (y444, GST_VIDEO_FORMAT_Y444, GST_ROUND_UP_1,
GST_ROUND_UP_1, memcpy, orc_blend_u8);
PLANAR_YUV_FILL_CHECKER (y444, GST_VIDEO_FORMAT_Y444, memset);
PLANAR_YUV_FILL_COLOR (y444, GST_VIDEO_FORMAT_Y444, memset);
PLANAR_YUV_BLEND (y42b, GST_VIDEO_FORMAT_Y42B, GST_ROUND_UP_2,
GST_ROUND_UP_1, memcpy, orc_blend_u8);
PLANAR_YUV_FILL_CHECKER (y42b, GST_VIDEO_FORMAT_Y42B, memset);
PLANAR_YUV_FILL_COLOR (y42b, GST_VIDEO_FORMAT_Y42B, memset);
PLANAR_YUV_BLEND (y41b, GST_VIDEO_FORMAT_Y41B, GST_ROUND_UP_4,
GST_ROUND_UP_1, memcpy, orc_blend_u8);
PLANAR_YUV_FILL_CHECKER (y41b, GST_VIDEO_FORMAT_Y41B, memset);
PLANAR_YUV_FILL_COLOR (y41b, GST_VIDEO_FORMAT_Y41B, memset);
/* RGB, BGR, xRGB, xBGR, RGBx, BGRx */
#define RGB_BLEND(name, bpp, MEMCPY, BLENDLOOP) \
static void \
blend_##name (const guint8 * src, gint xpos, gint ypos, \
gint src_width, gint src_height, gdouble src_alpha, \
guint8 * dest, gint dest_width, gint dest_height) \
{ \
gint b_alpha; \
gint i; \
gint src_stride, dest_stride; \
\
src_stride = GST_ROUND_UP_4 (src_width * bpp); \
dest_stride = GST_ROUND_UP_4 (dest_width * bpp); \
\
b_alpha = CLAMP ((gint) (src_alpha * 256), 0, 256); \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * bpp; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < 0) { \
src += -ypos * src_stride; \
src_height -= -ypos; \
ypos = 0; \
} \
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dest_height) { \
src_height = dest_height - ypos; \
} \
\
dest = dest + bpp * xpos + (ypos * dest_stride); \
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_INFO ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_INFO ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, bpp * src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, src_width * bpp, src_height); \
}
#define RGB_FILL_CHECKER_C(name, bpp, r, g, b) \
static void \
fill_checker_##name##_c (guint8 * dest, gint width, gint height) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
gint dest_add = GST_ROUND_UP_4 (width * bpp) - width * bpp; \
\
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
dest[r] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* red */ \
dest[g] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* green */ \
dest[b] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* blue */ \
dest += bpp; \
} \
dest += dest_add; \
} \
}
#define RGB_FILL_COLOR(name, bpp, MEMSET_RGB) \
static void \
fill_color_##name (guint8 * dest, gint width, gint height, \
gint colY, gint colU, gint colV) \
{ \
gint red, green, blue; \
gint i; \
gint dest_stride = GST_ROUND_UP_4 (width * bpp); \
\
red = YUV_TO_R (colY, colU, colV); \
green = YUV_TO_G (colY, colU, colV); \
blue = YUV_TO_B (colY, colU, colV); \
\
for (i = 0; i < height; i++) { \
MEMSET_RGB (dest, red, green, blue, width); \
dest += dest_stride; \
} \
}
#define MEMSET_RGB_C(name, r, g, b) \
static inline void \
_memset_##name##_c (guint8* dest, gint red, gint green, gint blue, gint width) { \
gint j; \
\
for (j = 0; j < width; j++) { \
dest[r] = red; \
dest[g] = green; \
dest[b] = blue; \
dest += 3; \
} \
}
#define MEMSET_XRGB(name, r, g, b) \
static inline void \
_memset_##name (guint8* dest, gint red, gint green, gint blue, gint width) { \
guint32 val; \
\
val = GUINT32_FROM_BE ((red << r) | (green << g) | (blue << b)); \
orc_splat_u32 ((guint32 *) dest, val, width); \
}
#define _orc_memcpy_u32(dest,src,len) orc_memcpy_u32((guint32 *) dest, (const guint32 *) src, len/4)
RGB_BLEND (rgb, 3, memcpy, orc_blend_u8);
RGB_FILL_CHECKER_C (rgb, 3, 0, 1, 2);
MEMSET_RGB_C (rgb, 0, 1, 2);
RGB_FILL_COLOR (rgb_c, 3, _memset_rgb_c);
MEMSET_RGB_C (bgr, 2, 1, 0);
RGB_FILL_COLOR (bgr_c, 3, _memset_bgr_c);
RGB_BLEND (xrgb, 4, _orc_memcpy_u32, orc_blend_u8);
RGB_FILL_CHECKER_C (xrgb, 4, 1, 2, 3);
MEMSET_XRGB (xrgb, 24, 16, 0);
RGB_FILL_COLOR (xrgb, 4, _memset_xrgb);
MEMSET_XRGB (xbgr, 0, 16, 24);
RGB_FILL_COLOR (xbgr, 4, _memset_xbgr);
MEMSET_XRGB (rgbx, 24, 16, 8);
RGB_FILL_COLOR (rgbx, 4, _memset_rgbx);
MEMSET_XRGB (bgrx, 8, 16, 24);
RGB_FILL_COLOR (bgrx, 4, _memset_bgrx);
/* YUY2, YVYU, UYVY */
#define PACKED_422_BLEND(name, MEMCPY, BLENDLOOP) \
static void \
blend_##name (const guint8 * src, gint xpos, gint ypos, \
gint src_width, gint src_height, gdouble src_alpha, \
guint8 * dest, gint dest_width, gint dest_height) \
{ \
gint b_alpha; \
gint i; \
gint src_stride, dest_stride; \
\
src_stride = GST_ROUND_UP_4 (src_width * 2); \
dest_stride = GST_ROUND_UP_4 (dest_width * 2); \
\
b_alpha = CLAMP ((gint) (src_alpha * 256), 0, 256); \
\
xpos = GST_ROUND_UP_2 (xpos); \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * 2; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < 0) { \
src += -ypos * src_stride; \
src_height -= -ypos; \
ypos = 0; \
} \
\
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dest_height) { \
src_height = dest_height - ypos; \
} \
\
dest = dest + 2 * xpos + (ypos * dest_stride); \
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_INFO ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_INFO ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, 2 * src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, 2 * src_width, src_height); \
}
#define PACKED_422_FILL_CHECKER_C(name, Y1, U, Y2, V) \
static void \
fill_checker_##name##_c (guint8 * dest, gint width, gint height) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
gint dest_add; \
\
width = GST_ROUND_UP_2 (width); \
dest_add = GST_ROUND_UP_4 (width * 2) - width * 2; \
width /= 2; \
\
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
dest[Y1] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[Y2] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[U] = 128; \
dest[V] = 128; \
dest += 4; \
} \
dest += dest_add; \
} \
}
#define PACKED_422_FILL_COLOR(name, Y1, U, Y2, V) \
static void \
fill_color_##name (guint8 * dest, gint width, gint height, \
gint colY, gint colU, gint colV) \
{ \
gint i; \
gint dest_stride; \
guint32 val; \
\
width = GST_ROUND_UP_2 (width); \
dest_stride = GST_ROUND_UP_4 (width * 2); \
width /= 2; \
\
val = GUINT32_FROM_BE ((colY << Y1) | (colY << Y2) | (colU << U) | (colV << V)); \
\
for (i = 0; i < height; i++) { \
orc_splat_u32 ((guint32 *) dest, val, width); \
dest += dest_stride; \
} \
}
PACKED_422_BLEND (yuy2, memcpy, orc_blend_u8);
PACKED_422_FILL_CHECKER_C (yuy2, 0, 1, 2, 3);
PACKED_422_FILL_CHECKER_C (uyvy, 1, 0, 3, 2);
PACKED_422_FILL_COLOR (yuy2, 24, 16, 8, 0);
PACKED_422_FILL_COLOR (yvyu, 24, 0, 8, 16);
PACKED_422_FILL_COLOR (uyvy, 16, 24, 0, 8);
/* MMX Implementations */
#ifdef BUILD_X86_ASM
#define A32
#define NAME_BLEND _blend_loop_argb_mmx
#define A_OFF 0
#include "blend_mmx.h"
#undef NAME_BLEND
#undef A_OFF
#define NAME_BLEND _blend_loop_bgra_mmx
#define A_OFF 24
#include "blend_mmx.h"
#undef NAME_BLEND
#undef A_OFF
#undef A32
BLEND_A32 (argb_mmx, _blend_loop_argb_mmx);
BLEND_A32 (bgra_mmx, _blend_loop_bgra_mmx);
#endif
/* Init function */
BlendFunction gst_video_mixer_blend_argb;
BlendFunction gst_video_mixer_blend_bgra;
/* AYUV/ABGR is equal to ARGB, RGBA is equal to BGRA */
BlendFunction gst_video_mixer_blend_y444;
BlendFunction gst_video_mixer_blend_y42b;
BlendFunction gst_video_mixer_blend_i420;
/* I420 is equal to YV12 */
BlendFunction gst_video_mixer_blend_y41b;
BlendFunction gst_video_mixer_blend_rgb;
/* BGR is equal to RGB */
BlendFunction gst_video_mixer_blend_rgbx;
/* BGRx, xRGB, xBGR are equal to RGBx */
BlendFunction gst_video_mixer_blend_yuy2;
/* YVYU and UYVY are equal to YUY2 */
FillCheckerFunction gst_video_mixer_fill_checker_argb;
FillCheckerFunction gst_video_mixer_fill_checker_bgra;
/* ABGR is equal to ARGB, RGBA is equal to BGRA */
FillCheckerFunction gst_video_mixer_fill_checker_ayuv;
FillCheckerFunction gst_video_mixer_fill_checker_y444;
FillCheckerFunction gst_video_mixer_fill_checker_y42b;
FillCheckerFunction gst_video_mixer_fill_checker_i420;
/* I420 is equal to YV12 */
FillCheckerFunction gst_video_mixer_fill_checker_y41b;
FillCheckerFunction gst_video_mixer_fill_checker_rgb;
/* BGR is equal to RGB */
FillCheckerFunction gst_video_mixer_fill_checker_xrgb;
/* BGRx, xRGB, xBGR are equal to RGBx */
FillCheckerFunction gst_video_mixer_fill_checker_yuy2;
/* YVYU is equal to YUY2 */
FillCheckerFunction gst_video_mixer_fill_checker_uyvy;
FillColorFunction gst_video_mixer_fill_color_argb;
FillColorFunction gst_video_mixer_fill_color_bgra;
FillColorFunction gst_video_mixer_fill_color_abgr;
FillColorFunction gst_video_mixer_fill_color_rgba;
FillColorFunction gst_video_mixer_fill_color_ayuv;
FillColorFunction gst_video_mixer_fill_color_y444;
FillColorFunction gst_video_mixer_fill_color_y42b;
FillColorFunction gst_video_mixer_fill_color_i420;
FillColorFunction gst_video_mixer_fill_color_yv12;
FillColorFunction gst_video_mixer_fill_color_y41b;
FillColorFunction gst_video_mixer_fill_color_rgb;
FillColorFunction gst_video_mixer_fill_color_bgr;
FillColorFunction gst_video_mixer_fill_color_xrgb;
FillColorFunction gst_video_mixer_fill_color_xbgr;
FillColorFunction gst_video_mixer_fill_color_rgbx;
FillColorFunction gst_video_mixer_fill_color_bgrx;
FillColorFunction gst_video_mixer_fill_color_yuy2;
FillColorFunction gst_video_mixer_fill_color_yvyu;
FillColorFunction gst_video_mixer_fill_color_uyvy;
void
gst_video_mixer_init_blend (void)
{
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#ifdef BUILD_X86_ASM
guint cpu_flags;
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orc_init ();
cpu_flags = orc_target_get_default_flags (orc_target_get_by_name ("mmx"));
#endif
gst_video_mixer_blend_argb = blend_argb_c;
gst_video_mixer_blend_bgra = blend_bgra_c;
gst_video_mixer_blend_i420 = blend_i420;
gst_video_mixer_blend_y444 = blend_y444;
gst_video_mixer_blend_y42b = blend_y42b;
gst_video_mixer_blend_y41b = blend_y41b;
gst_video_mixer_blend_rgb = blend_rgb;
gst_video_mixer_blend_xrgb = blend_xrgb;
gst_video_mixer_blend_yuy2 = blend_yuy2;
gst_video_mixer_fill_checker_argb = fill_checker_argb_c;
gst_video_mixer_fill_checker_bgra = fill_checker_bgra_c;
gst_video_mixer_fill_checker_ayuv = fill_checker_ayuv_c;
gst_video_mixer_fill_checker_i420 = fill_checker_i420;
gst_video_mixer_fill_checker_y444 = fill_checker_y444;
gst_video_mixer_fill_checker_y42b = fill_checker_y42b;
gst_video_mixer_fill_checker_y41b = fill_checker_y41b;
gst_video_mixer_fill_checker_rgb = fill_checker_rgb_c;
gst_video_mixer_fill_checker_xrgb = fill_checker_xrgb_c;
gst_video_mixer_fill_checker_yuy2 = fill_checker_yuy2_c;
gst_video_mixer_fill_checker_uyvy = fill_checker_uyvy_c;
gst_video_mixer_fill_color_argb = fill_color_argb;
gst_video_mixer_fill_color_bgra = fill_color_bgra;
gst_video_mixer_fill_color_abgr = fill_color_abgr;
gst_video_mixer_fill_color_rgba = fill_color_rgba;
gst_video_mixer_fill_color_ayuv = fill_color_ayuv;
gst_video_mixer_fill_color_i420 = fill_color_i420;
gst_video_mixer_fill_color_yv12 = fill_color_yv12;
gst_video_mixer_fill_color_y444 = fill_color_y444;
gst_video_mixer_fill_color_y42b = fill_color_y42b;
gst_video_mixer_fill_color_y41b = fill_color_y41b;
gst_video_mixer_fill_color_rgb = fill_color_rgb_c;
gst_video_mixer_fill_color_bgr = fill_color_bgr_c;
gst_video_mixer_fill_color_xrgb = fill_color_xrgb;
gst_video_mixer_fill_color_xbgr = fill_color_xbgr;
gst_video_mixer_fill_color_rgbx = fill_color_rgbx;
gst_video_mixer_fill_color_bgrx = fill_color_bgrx;
gst_video_mixer_fill_color_yuy2 = fill_color_yuy2;
gst_video_mixer_fill_color_yvyu = fill_color_yvyu;
gst_video_mixer_fill_color_uyvy = fill_color_uyvy;
#ifdef BUILD_X86_ASM
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if (cpu_flags & ORC_TARGET_MMX_MMX) {
gst_video_mixer_blend_argb = blend_argb_mmx;
gst_video_mixer_blend_bgra = blend_bgra_mmx;
}
#endif
}