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<Type Name= "PluginFeature" FullName= "Gst.PluginFeature" >
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<TypeSignature Language= "C#" Value= "public class PluginFeature : Gst.Object" />
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<AssemblyInfo >
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<AssemblyName > gstreamer-sharp</AssemblyName>
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<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base >
<BaseTypeName > Gst.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected PluginFeature ();" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public PluginFeature (IntPtr raw);" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters > <Parameter Name= "raw" Type= "System.IntPtr" /> </Parameters>
<Docs > <param name= "raw" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "CheckVersion" >
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<MemberSignature Language= "C#" Value= "public bool CheckVersion (uint min_major, uint min_minor, uint min_micro);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "min_major" Type= "System.UInt32" /> <Parameter Name= "min_minor" Type= "System.UInt32" /> <Parameter Name= "min_micro" Type= "System.UInt32" /> </Parameters>
<Docs > <param name= "min_major" > To be added.</param> <param name= "min_minor" > To be added.</param> <param name= "min_micro" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "FeatureName" >
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<MemberSignature Language= "C#" Value= "public string FeatureName { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > GLib.GType</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Load" >
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<MemberSignature Language= "C#" Value= "public Gst.PluginFeature Load ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.PluginFeature</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Rank" >
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<MemberSignature Language= "C#" Value= "public uint Rank { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.UInt32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
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</Member>
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</Members>
</Type>