gstreamer/gst-libs/gst/gl/viv-fb/gstglwindow_viv_fb_egl.h

66 lines
2.4 KiB
C
Raw Normal View History

/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
* Copyright (C) 2015 Freescale Semiconductor <b55597@freescale.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_WINDOW_VIV_FB_EGL_H__
#define __GST_GL_WINDOW_VIV_FB_EGL_H__
#include <gst/gl/gl.h>
#include <gst/gl/egl/gstegl.h>
G_BEGIN_DECLS
#define GST_TYPE_GL_WINDOW_VIV_FB_EGL (gst_gl_window_viv_fb_egl_get_type())
#define GST_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL))
#define GST_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGLClass))
#define GST_IS_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL))
#define GST_IS_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_WINDOW_VIV_FB_EGL))
#define GST_GL_WINDOW_VIV_FB_EGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL_Class))
typedef struct _GstGLWindowVivFBEGL GstGLWindowVivFBEGL;
typedef struct _GstGLWindowVivFBEGLClass GstGLWindowVivFBEGLClass;
struct _GstGLWindowVivFBEGL {
/*< private >*/
GstGLWindow parent;
EGLNativeWindowType win_id;
gboolean external_window;
gint window_width, window_height;
GstVideoRectangle render_rectangle;
GstVideoRectangle viewport;
};
struct _GstGLWindowVivFBEGLClass {
/*< private >*/
GstGLWindowClass parent_class;
gpointer _reserved[GST_PADDING];
};
GType gst_gl_window_viv_fb_egl_get_type (void);
GstGLWindowVivFBEGL * gst_gl_window_viv_fb_egl_new (GstGLDisplay * display);
G_END_DECLS
#endif /* __GST_GL_WINDOW_VIV_FB_EGL_H__ */