<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="ChangeState"><MemberSignatureLanguage="C#"Value="public Gst.StateChangeReturn ChangeState (Gst.StateChange transition);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gst.StateChangeReturn</ReturnType></ReturnValue><Parameters><ParameterName="transition"Type="Gst.StateChange"/></Parameters><Docs><paramname="transition">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><MemberMemberName="Clock">
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="Connect"><MemberSignatureLanguage="C#"Value="public void Connect (string signal, Gst.DynamicSignalHandler handler);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><ParameterName="signal"Type="System.String"/><ParameterName="handler"Type="Gst.DynamicSignalHandler"/></Parameters><Docs><paramname="signal">To be added.</param><paramname="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><MemberMemberName="ContinueState">
<Docs><paramname="state_change_ret">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="Disconnect"><MemberSignatureLanguage="C#"Value="public void Disconnect (string signal, Gst.DynamicSignalHandler handler);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><ParameterName="signal"Type="System.String"/><ParameterName="handler"Type="Gst.DynamicSignalHandler"/></Parameters><Docs><paramname="signal">To be added.</param><paramname="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><MemberMemberName="Emit"><MemberSignatureLanguage="C#"Value="public object Emit (string signal, object[] parameters);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><ParameterName="signal"Type="System.String"/><ParameterName="parameters"Type="System.Object[]"><Attributes><Attribute><AttributeName>System.ParamArray</AttributeName></Attribute></Attributes></Parameter></Parameters><Docs><paramname="signal">To be added.</param><paramname="parameters">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><MemberMemberName="Factory">
<Docs><paramname="pad">To be added.</param><paramname="caps">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="compattempl">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="propertyName">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="state">To be added.</param><paramname="pending">To be added.</param><paramname="timeout">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="Item"><MemberSignatureLanguage="C#"Value="public object this[string property] { set; get; }"/><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><ParameterName="property"Type="System.String"/></Parameters><Docs><paramname="property">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><MemberMemberName="LastReturn">
<Docs><paramname="dest">To be added.</param><paramname="filter">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="LinkMany"><MemberSignatureLanguage="C#"Value="public static bool LinkMany (Gst.Element[] elements);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><ParameterName="elements"Type="Gst.Element[]"><Attributes><Attribute><AttributeName>System.ParamArray</AttributeName></Attribute></Attributes></Parameter></Parameters><Docs><paramname="elements">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><MemberMemberName="LinkPads">
<Docs><paramname="srcpadname">To be added.</param><paramname="dest">To be added.</param><paramname="destpadname">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="srcpadname">To be added.</param><paramname="dest">To be added.</param><paramname="destpadname">To be added.</param><paramname="filter">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="type">To be added.</param><paramname="domain">To be added.</param><paramname="code">To be added.</param><paramname="text">To be added.</param><paramname="debug">To be added.</param><paramname="file">To be added.</param><paramname="function">To be added.</param><paramname="line">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<Docs><paramname="src_format">To be added.</param><paramname="src_val">To be added.</param><paramname="dest_format">To be added.</param><paramname="dest_val">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="format">To be added.</param><paramname="duration">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="format">To be added.</param><paramname="current">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="plugin">To be added.</param><paramname="name">To be added.</param><paramname="rank">To be added.</param><paramname="type">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="rate">To be added.</param><paramname="format">To be added.</param><paramname="flags">To be added.</param><paramname="cur_type">To be added.</param><paramname="cur">To be added.</param><paramname="stop_type">To be added.</param><paramname="stop">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="SeekSimple"><MemberSignatureLanguage="C#"Value="public bool SeekSimple (Gst.Format format, Gst.SeekFlags seek_flags, long seek_pos);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><ParameterName="format"Type="Gst.Format"/><ParameterName="seek_flags"Type="Gst.SeekFlags"/><ParameterName="seek_pos"Type="System.Int64"/></Parameters><Docs><paramname="format">To be added.</param><paramname="seek_flags">To be added.</param><paramname="seek_pos">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><MemberMemberName="SendEvent">
<Docs><paramname="locked_state">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
<Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="SetProperty"><MemberSignatureLanguage="C#"Value="public void SetProperty (string propertyName, int value);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><ParameterName="propertyName"Type="System.String"/><ParameterName="value"Type="System.Int32"/></Parameters><Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><MemberMemberName="SetProperty"><MemberSignatureLanguage="C#"Value="public void SetProperty (string propertyName, object value);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><ParameterName="propertyName"Type="System.String"/><ParameterName="value"Type="System.Object"/></Parameters><Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><MemberMemberName="SetProperty">
<Docs><paramname="propertyName">To be added.</param><paramname="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="StateChangeReturnGetName"><MemberSignatureLanguage="C#"Value="public static string StateChangeReturnGetName (Gst.StateChangeReturn state_ret);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters><ParameterName="state_ret"Type="Gst.StateChangeReturn"/></Parameters><Docs><paramname="state_ret">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><MemberMemberName="StateCookie">
<Docs><paramname="dest">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
<AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo></Member><MemberMemberName="UnlinkMany"><MemberSignatureLanguage="C#"Value="public static void UnlinkMany (Gst.Element[] elements);"/><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><ParameterName="elements"Type="Gst.Element[]"><Attributes><Attribute><AttributeName>System.ParamArray</AttributeName></Attribute></Attributes></Parameter></Parameters><Docs><paramname="elements">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><MemberMemberName="UnlinkPads">
<Docs><paramname="srcpadname">To be added.</param><paramname="dest">To be added.</param><paramname="destpadname">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>